Search found 1150 matches

by lostcalpolydude
Tue Feb 28, 2017 8:03 pm
Forum: Scripting
Topic: relay override for Gelatinous Noobs - add absorb info to item descriptions
Replies: 9
Views: 364

Re: relay override for Gelatinous Noobs - add absorb info to item descriptions

boozedup wrote:Is there a simpler way to detect if an item is equipment or not?

to_slot( it ) != $slot[none].

In this context, since familiar equipment is treated the same as non-equipment:

Code: Select all

to_slot( it ) != $slot[none] && to_slot( it ) != $slot[familiar]
by lostcalpolydude
Sun Sep 18, 2016 6:52 pm
Forum: Introductions
Topic: Introductions...
Replies: 1594
Views: 351251

Re: Introductions...

And at some point I hope to start tweaking some Mafia scripts a bit myself, but that will prob have to wait till i start playing on a windows laptop instead of this macbook air, because i honestly cannot even find where the scripts live on this damn thing. Mafia's files are in ~/Library/Application...
by lostcalpolydude
Sat Sep 17, 2016 3:01 pm
Forum: Introductions
Topic: Introductions...
Replies: 1594
Views: 351251

Re: Introductions...

And at some point I hope to start tweaking some Mafia scripts a bit myself, but that will prob have to wait till i start playing on a windows laptop instead of this macbook air, because i honestly cannot even find where the scripts live on this damn thing. Mafia's files are in ~/Library/Application...
by lostcalpolydude
Fri Jun 24, 2016 7:27 am
Forum: Softcore
Topic: TheBlackCat's mistake-filled 2/587 KOLHS AT
Replies: 8
Views: 1738

Re: TheBlackCat's mistake-filled 2/587 KOLHS AT

Edit: Oh, and the wiki is wrong about what it takes to get the bat-oomerang. I won't edit that since I don't know the actual requirement myself, but you don't have to defeat the jokester. In fact, you don't have to defeat any bosses, so it doesn't even require you to consume a comic. I'm pretty sur...
by lostcalpolydude
Wed Jun 22, 2016 6:29 am
Forum: Softcore
Topic: TheBlackCat's mistake-filled 2/587 KOLHS AT
Replies: 8
Views: 1738

Re: TheBlackCat's mistake-filled 2/587 KOLHS AT

The NS takes only 1 turn now? That's wasn't how it used to work. Probably got changed during the NS Tower revamp. It has worked that way since I started playing in 2006 at least. Some challenge paths have a different end boss after the NS1 fight, and as a result take more than 1 turn total. 6. Summ...
by lostcalpolydude
Tue Apr 26, 2016 2:49 pm
Forum: The Commune
Topic: Help me, AFK Community! You're my only hope.
Replies: 8
Views: 6427

Re: Help me, AFK Community! You're my only hope.

The server is hosted in a completely different location now, so Comcast's stupid routing issues were probably resolved by that.
by lostcalpolydude
Tue Mar 08, 2016 10:18 am
Forum: The Commune
Topic: Help me, AFK Community! You're my only hope.
Replies: 8
Views: 6427

Re: Help me, AFK Community! You're my only hope.

For what it's worth, I often can't connect to KoL using Comcast at work (and my work place doesn't filter out sites). My connection at home (also Comcast, like 5 miles away) doesn't have that issue. If we didn't have government enforced monopolies for internet service, I would suggest ditching Comca...
by lostcalpolydude
Sun Feb 14, 2016 11:02 pm
Forum: The Commune
Topic: Help me, AFK Community! You're my only hope.
Replies: 8
Views: 6427

Re: Help me, AFK Community! You're my only hope.

Do things work if you connect directly to http://69.16.150.211/ ? Mafia has an option on the Connection tab to Use IP address, though I think you need to check that every time.
by lostcalpolydude
Tue Jan 19, 2016 11:25 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 347
Views: 34554

Re: Hardcore Ed Script Ascending

cheesecookie wrote:Fixed in r620, turtle wax shield is listed as a foldable (Transformable actually) but Mafia can't use fold to handle it.

Turtle wax is not part of the 3-item fold group, because you can't get back to it. There's always use() for the turtle wax instead of visit_url().
by lostcalpolydude
Mon Jan 18, 2016 11:10 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 347
Views: 34554

Re: Hardcore Ed Script Ascending

cheesecookie wrote:I did an update to not utensil twist against physical resist monsters but I don't know if utensil twist is still suitable otherwise.

Utensil Twist would likely be around 15 damage per round, before adjusting for +ML reduction. Using that is like using Toss as a TT.
by lostcalpolydude
Sat Nov 07, 2015 6:35 pm
Forum: Softcore
Topic: ckb1 2/520 SC Std
Replies: 2
Views: 543

Re: ckb1 2/520 SC Std

#> Turn [0] pulled 1 Snow Suit #> Turn [0] pulled 1 Hand in Glove Are these pulls really saving any turns? Familiar weight isn't helping too much without free runaways, and you should be able to manage 0 powerleveling turns without the extra +ML. The fish hybrid falls into the same category, though...
by lostcalpolydude
Mon Oct 12, 2015 1:40 pm
Forum: Softcore
Topic: Aberrytion's 2/601 SC S
Replies: 8
Views: 1130

Re: Aberrytion's 2/601 SC S

You have a 30% chance of getting the 7th insult each combat (25% chance of no insult, ones you already got have a 50% rejection chance), so that's 3.3 combats. If you don't have 100% combat rate, then add turns accordingly.
by lostcalpolydude
Fri Oct 09, 2015 1:06 pm
Forum: Softcore
Topic: Aberrytion's 2/601 SC S
Replies: 8
Views: 1130

Re: Aberrytion's 2/601 SC S

Add 2 or 3 turns to the black forest count because a beehive was picked up. (It's +2 turns, but there's a chance that it results in seeing another noncombat.) I would suggest pulling shore scrip day 1 for 3 turns saved each. To make room for that, you can push back ninja items to day 2. Tomb ratchet...
by lostcalpolydude
Thu Jun 25, 2015 8:48 am
Forum: Gameplay-Discussion
Topic: One Crazy Random Summer leaderboard strategizing
Replies: 13
Views: 1229

Re: One Crazy Random Summer leaderboard strategizing

So you need to spam power pills instead of tattered scraps post-ronin?
by lostcalpolydude
Wed Jun 24, 2015 10:06 pm
Forum: Scripting
Topic: Edscension - Your #1 Karma Farming Script
Replies: 6
Views: 1489

Re: Edscension - Your #1 Karma Farming Script

This thread isn't going anywhere...

People that are interested can find info about this script on the mafia forum.
by lostcalpolydude
Tue Jun 23, 2015 11:35 pm
Forum: Gameplay-Discussion
Topic: One Crazy Random Summer leaderboard strategizing
Replies: 13
Views: 1229

Re: One Crazy Random Summer leaderboard strategizing

Also, just a note, but I submitted a report of my past run. I don't think it counts as abuse, but I wanted to make sure TPTB were aware of this somewhat degenerate run. I'm personally looking forward to a 52 day turtlecore run and it'll be a nice mini-hiatus from speed ascending, but I'd also under...
by lostcalpolydude
Thu Apr 30, 2015 10:44 pm
Forum: The Commune
Topic: NS Tower Stat/Init/Elemental Tests
Replies: 98
Views: 12605

Re: NS Tower Stat/Init/Elemental Tests

On the latest radio show, Jick said that he isn't sure how he wrote it, but he would probably have made it a weighted rounding if you are between two thresholds.
by lostcalpolydude
Wed Apr 29, 2015 3:32 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 347
Views: 34554

Re: Hardcore Ed Script Ascending

You can use since to have the script tell people they need a specific mafia version when it aborts rather than giving a more vague message that just looks like the script might be broken.
by lostcalpolydude
Sun Apr 05, 2015 7:33 am
Forum: Softcore
Topic: Tanik - 0 Skill, No IotM SC Ed Run - 3/707
Replies: 4
Views: 1509

Re: Tanik - 0 Skill, No IotM SC Ed Run - 3/707

My main question is, how did you go about doing the war quest? I was confused as to how you accessed the orchard, did you just fight your way through? Or complete it as a hippy? With no outfit on, you can work on the quest at any time. You can't actually turn the quest in until you fight through th...
by lostcalpolydude
Fri Mar 20, 2015 11:49 am
Forum: Ascension Tools
Topic: Ascension Log Visualizer (Contd.)
Replies: 20
Views: 13080

Re: Ascension Log Visualizer (Contd.)

Rather than linking to each specific binary, I changed the link in the first post to point to the releases page, which will always have the latest binary. I also stickied this thread and unstickied the old one.
by lostcalpolydude
Fri Mar 06, 2015 3:59 pm
Forum: Ascension Tools
Topic: Ascension Log Visualizer (Contd.)
Replies: 20
Views: 13080

Re: Ascension Log Visualizer (Contd.)

Mafia shouldn't ever log your password hash, I'll look into that.
by lostcalpolydude
Sat Feb 14, 2015 4:09 pm
Forum: Gameplay-Discussion
Topic: Reindeer and No Pants trophies
Replies: 4
Views: 1206

Re: Reindeer and No Pants trophies

Well, I'd like to have the trophies... but what about other limited time content that people might or might not have missed? What makes these special? I'd like to get the snow outfit that you can trick or treat for snowballs in, when that happened I didn't care about tattoos. No pants is special be...
by lostcalpolydude
Thu Feb 12, 2015 9:23 pm
Forum: Gameplay-Discussion
Topic: Reindeer and No Pants trophies
Replies: 4
Views: 1206

Reindeer and No Pants trophies

Jick basically told everyone that these trophies are coming back in the February 12 radio show (20:07 in). I kind of wish the no-pants trophy wasn't a thing, I kind of wish we hadn't put in that trophy for reindeer. But who knows, maybe those will come back next Crimbo. You never know, you just neve...
by lostcalpolydude
Fri Jan 30, 2015 9:04 pm
Forum: Softcore
Topic: DITP - Shummie 2/506 - Softcore Picky - AT
Replies: 5
Views: 837

Re: DITP - Shummie 2/506 - Softcore Picky - AT

I also pull a chef-in-the-box. I need to cook 3 things in this run: Knob Cake, Unstable Fulminate, and wet stunt nut stew. So, this pull saves 3 turns which is nice. Cooking wet stunt nut stew doesn't take a turn. Mask + Drum machine for Oasis. I always go with scrip (for the compass) plus a killin...
by lostcalpolydude
Fri Jan 30, 2015 9:26 am
Forum: Softcore
Topic: DITP - Bleeko SCP SA 3/595
Replies: 5
Views: 869

Re: DITP - Bleeko SCP SA 3/595

Farmed a stone wool and an eyepatch, which is probably a bad carryover from my HC habits. Even in HC that should be a semirare. Get ML over 100, put on the +combat gear and see how many tangles we can generate. Did you drink a sockdollager for that? If you get +20 in all four elements, you should a...
by lostcalpolydude
Fri Jan 30, 2015 9:08 am
Forum: Softcore
Topic: DitP - Biefstuk SCP SC 3/589
Replies: 9
Views: 1405

Re: DitP - Biefstuk SCP SC 3/589

#> Turn [169] pulled 1 eyepatch Since you pulled the whole outfit, pulling a clockwork pirate skull day 1 and getting a free clockwork maid is probably a good idea, for 16 free turngen. Ore and ninja items for level 8 can be pushed to day 2 if needed. Spent about 3 or 4 turns getting the other miss...
by lostcalpolydude
Thu Jan 29, 2015 10:40 am
Forum: Hardcore
Topic: DITP - Gordito 3/699 run log and some other details
Replies: 3
Views: 734

Re: DITP - Gordito run log and some other details

Moved the log into the message body instead of being attached.
by lostcalpolydude
Sat Dec 27, 2014 8:58 am
Forum: Gameplay-Discussion
Topic: Crimbo 2014 checklist
Replies: 2
Views: 879

Re: Crimbo 2014 checklist

There are two untradeable (and useless, you can click the use link but it wouldn't gain you anything to do so) schematics from talking to the elves at their camp, if you want some more stuff for your inventory or DC. I think you have to click a lot to see the message for each day, not really sure? E...
by lostcalpolydude
Tue Nov 25, 2014 7:18 am
Forum: Scripting
Topic: How many pineapples does it take to change a taxidermist?
Replies: 11
Views: 1673

Re: How many pineapples does it take to change a taxidermist

A small note, you don't actually need a main() function in scripts. It doesn't hurt anything and generally doesn't matter either way, it just uses a few more lines of code.
by lostcalpolydude
Mon Nov 10, 2014 9:52 pm
Forum: Scripting
Topic: Spooky Spam Sweeper (for lolli)
Replies: 5
Views: 1139

Re: Spooky Spam Sweeper (for lolli)

That seems like it might eventually catch a message you care about. (My saved messages include a message from The Council of Loathing and Mother Goose. I think adding a check of fromWhom.message.contains_text( "something" ) would be good, but I don't know the contents of those kmails.
by lostcalpolydude
Wed Oct 29, 2014 9:09 pm
Forum: Gameplay-Discussion
Topic: 2 day SCHR twitch stream
Replies: 3
Views: 1308

Re: 2 day SCHR twitch stream

Storm Dragon wrote:I didn't know the clockwork pirate skull trick

In no-path runs (or older paths in general) it's a ninja pirate zombie robot head instead. It's a large up-front meat cost, but it gives you something extra to smash or autosell with the pull.
by lostcalpolydude
Thu Oct 23, 2014 10:34 pm
Forum: Gameplay-Discussion
Topic: 2 day SCHR twitch stream
Replies: 3
Views: 1308

2 day SCHR twitch stream

I plan to stream a 2 day softcore Heavy Rains ascension this weekend. Start times will be noon eastern (11.5 hours before rollover, use /rollover to figure it out if needed) on Saturday and 3pm eastern on Sunday.

It will be at twitch.tv/lostcalpolydude for those interested in watching.
by lostcalpolydude
Tue Oct 14, 2014 6:22 am
Forum: Softcore
Topic: Poisonous Spike SC HR for HC4life players 3(could be 2)/618
Replies: 13
Views: 1991

Re: Poisonous Spike SC HR for HC4life players 3(could be 2)/

LeafyGreens wrote:Edit: my issue with the seal fights is I always forget I need the guild unlocked until I already have finished the knob unlock

That's why I have a script that automatically visits the guild to start the run, along with other things.
by lostcalpolydude
Mon Oct 13, 2014 9:50 pm
Forum: Softcore
Topic: Poisonous Spike SC HR for HC4life players 3(could be 2)/618
Replies: 13
Views: 1991

Re: Poisonous Spike SC HR for HC4life players 3(could be 2)/

The single biggest thing you can do to speed up your run is learning to handle more +ML so you can avoid powerleveling completely. You have roughly 20 unnecessary turns in the bathroom for powerleveling, you did the tavern earlier because you were low on stats, and ideally you would be able to skip ...
by lostcalpolydude
Mon Oct 13, 2014 10:43 am
Forum: Softcore
Topic: Poisonous Spike SC HR for HC4life players 3(could be 2)/618
Replies: 13
Views: 1991

Re: Poisonous Spike SC HR for HC4life players 3(could be 2)/

reverkiller wrote:Could you compile your pull list in a way that makes it easy to see what you pulled?

It's all listed in the additional info bit, though that doesn't show which stuff was pulled day 1 versus day 2.
by lostcalpolydude
Thu Oct 09, 2014 7:46 pm
Forum: Hardcore
Topic: yojimbos_law's 2/577&556&551 HCHR logs+plans (annotated)
Replies: 7
Views: 3103

Re: yojimbos_law's 2/577&556&551 HCHR logs+plans (annotated)

Looks like http://pastebin.com/u/kolpastebin is the place to go instead of kolspading now. The wiki still thinks those are superlikelies.
by lostcalpolydude
Sun Oct 05, 2014 12:46 pm
Forum: Softcore
Topic: SC SC 2/488 HR
Replies: 3
Views: 1244

Re: SC SC 2/488 HR

As soon as I have the 3 necessary items for the giants, I change to my +stats gear. If you have an amulet of extreme plot significance, the titanium assault umbrella doesn't help at all. I need one or the other. It is a 50/50 chance depending on which non-combat comes first, isn't it? Some of the n...
by lostcalpolydude
Sat Oct 04, 2014 11:17 pm
Forum: Softcore
Topic: SC SC 2/488 HR
Replies: 3
Views: 1244

Re: SC SC 2/488 HR

Notable IOTMs that I don't have and would probably help cutting turns: Order of Green Thumb It's slightly helpful, but not worth more than a few turns. Artistic Goth Kid Yes, this one is a pretty big deal. Boris' Helm Only if you need to powerlevel. Seeing how your run went, I don't think it would ...
by lostcalpolydude
Tue Sep 16, 2014 6:15 pm
Forum: Hardcore
Topic: Learning logs from a 4/899 HCHR
Replies: 8
Views: 1378

Re: Learning logs from a 4/899 HCHR

Goblin quest - I wasn't sure which actually ended up being faster. I usually run out of things to spend my semi-rares on so I get KGE out of habit at some point. This is another thing I should probably plan out as well. What do you guys think is faster, KGE + cake for king and pet buffing spray. Or...
by lostcalpolydude
Fri Sep 05, 2014 11:51 pm
Forum: Softcore
Topic: Lightwolf's Deterministic 2 Day SC SC Heavy Rain
Replies: 14
Views: 5291

Re: Lightwolf's Deterministic 2 Day SC SC Heavy Rain

Why do you pull an antique accordion? Because I want to Buff on turn 0, and I have found myself super low on meat until day 2ish. Also because these are meant to be lazy consistent runs to counter act burn out rather than bleeding edge runs going for moon or gold. So quality of life. Also also I tr...
by lostcalpolydude
Sun Aug 31, 2014 10:14 pm
Forum: Softcore
Topic: Lightwolf's Deterministic 2 Day SC SC Heavy Rain
Replies: 14
Views: 5291

Re: Lightwolf's Deterministic 2 Day SC SC Heavy Rain

Since you can farm part of the war hippy outfit while starting the war, I think you're pulling the wrong war outfit. There are enough spare pulls that it doesn't really matter, of course (I pulled all of the tower combat items in my latest run, just because I could).
by lostcalpolydude
Sun Aug 31, 2014 10:26 am
Forum: Softcore
Topic: Lightwolf's Deterministic 2 Day SC SC Heavy Rain
Replies: 14
Views: 5291

Re: Lightwolf's Deterministic 2 Day SC SC Heavy Rain

Missing from your list of Rain Man targets is a quantum mechanic. Make sure you can avoid or remove teleportitis before fighting it.

Also missing is an orcish frat boy spy, to yellow ray for the war outfit.
by lostcalpolydude
Tue Aug 26, 2014 9:57 pm
Forum: Softcore
Topic: Lightwolf's Deterministic 2 Day SC SC Heavy Rain
Replies: 14
Views: 5291

Re: Lightwolf's Deterministic 2 Day SC SC Heavy Rain

I go for -combat in the tavern since the pyramid revamp. With the sockdollager you can skip all noncombats you get, and the 14(?) turns to open the control room means I have always had enough wheels and ratchets, even with only 1 tangle. If you can get 20 of all elements, there is absolutely no rea...
by lostcalpolydude
Mon Aug 11, 2014 11:56 am
Forum: Introductions
Topic: Introductions...
Replies: 1594
Views: 351251

Re: Introductions...

Hi blackcat and Quintis.
by lostcalpolydude
Sun Jul 27, 2014 12:41 pm
Forum: Scripting
Topic: Twitch Bohemian Party Massacre Chroner Farming Strategy
Replies: 2
Views: 1046

Re: Twitch Bohemian Party Massacre Chroner Farming Strategy

You can drop if (page_text.contains_text("choice.php")) { visit_url("choice.php?pwd&whichchoice=974&option=2"); } by entering "set choiceAdventure974 = 2" in the CLI. You don't need to wait for mafia to support a choice adventure. That also means you don't need ...
by lostcalpolydude
Fri Jul 25, 2014 1:05 am
Forum: Scripting
Topic: Auto Dungeoneering Kit Grabber
Replies: 3
Views: 1193

Re: Auto Dungeoneering Kit Grabber

There's no need to import zlib, since you aren't using anything from it.
by lostcalpolydude
Sun Jul 13, 2014 10:02 am
Forum: Scripting
Topic: PVP-er item closeter script
Replies: 1
Views: 619

Re: PVP-er item closeter script

Multiple scripts for that are also here, and none of them require zlib. historical_price() is generally good enough for this purpose, since sudden price fluctuations shouldn't be a big deal.
by lostcalpolydude
Wed Jul 09, 2014 7:15 am
Forum: The Commune
Topic: Clan Speakeasy (AFHk values)
Replies: 54
Views: 7452

Re: Clan Speakeasy (AFHk values)

I've seen people looking to whitelist into a clan with a known purple code, so that they could figure out what position their own purple numbers were - maybe we could "publish" the bafh password in a clan announcement there? It's on the in-game clan forum there. Maybe that isn't good enou...
by lostcalpolydude
Sun Jul 06, 2014 10:35 am
Forum: The Commune
Topic: Clan Speakeasy (AFH values)
Replies: 22
Views: 3616

Re: Clan Speakeasy (AFH values)

Got "weather".
by lostcalpolydude
Fri Jul 04, 2014 1:36 am
Forum: The Commune
Topic: Clan Speakeasy (AFH values)
Replies: 22
Views: 3616

Re: Clan Speakeasy (AFH values)

Um, I tried VOUCHSAFING for the hell of it and that was it... Remind me to not play Wheel of Fortune against you.... Out of a list of 352 words on a pastebin that was linked, only 10 of them were possible with the 3 known letters. 1 out of 10 is pretty good luck, but not quite as good as it might s...
by lostcalpolydude
Fri Jul 04, 2014 12:23 am
Forum: The Commune
Topic: Clan Speakeasy (AFHk values)
Replies: 54
Views: 7452

Re: Clan Speakeasy (AFHk values)

A better list of 11 letter words: http://pastebin.com/QqS16Kzd
by lostcalpolydude
Thu Jul 03, 2014 10:01 pm
Forum: The Commune
Topic: Clan Speakeasy (AFH values)
Replies: 22
Views: 3616

Re: Clan Speakeasy (AFH values)

Dryhad: ouh8r (this is 1-5, based on AFHk values)
by lostcalpolydude
Thu Jul 03, 2014 9:21 pm
Forum: The Commune
Topic: Clan Speakeasy (AFH values)
Replies: 22
Views: 3616

Re: Clan Speakeasy (AFH values)

U
by lostcalpolydude
Thu Jul 03, 2014 9:08 pm
Forum: The Commune
Topic: Clan Speakeasy (AFH values)
Replies: 22
Views: 3616

Clan Speakeasy (AFH values)

edit by Phil:
How to help in AFH
Find the two remaining unlocks

Purple password:
ouh8rEs7qRJNMiwXXbRmYn4pWtK4hkBcxNZbiF2bbBaDwbMTZVzgFF8

Orange password:
tomato burrito
by lostcalpolydude
Thu Jul 03, 2014 8:09 pm
Forum: The Commune
Topic: Clan Speakeasy (AFHk values)
Replies: 54
Views: 7452

Re: Clan Speakeasy

And using the highly technical method of brute force, we unlocked it with

Code: Select all

7mZJEGKDGL14MwGZbc8rkZnYXo8XCcWdrUSZKHtGjPf55FzojuLxhTS
by lostcalpolydude
Thu Jul 03, 2014 7:58 pm
Forum: The Commune
Topic: Clan Speakeasy (AFHk values)
Replies: 54
Views: 7452

Re: Clan Speakeasy

Scroll is at

Code: Select all

mZJEGKDGL14MwGZbc8rkZnYXo8XCcWdrUSZKHtGjPf55FzojuLxhTS

Which means there is 1 missing character at either the start or end.
by lostcalpolydude
Thu Jul 03, 2014 6:03 pm
Forum: The Commune
Topic: Clan Speakeasy (AFHk values)
Replies: 54
Views: 7452

Re: Clan Speakeasy

Kapten Graviteh got G
by lostcalpolydude
Thu Jul 03, 2014 5:58 pm
Forum: The Commune
Topic: Clan Speakeasy (AFHk values)
Replies: 54
Views: 7452

Re: Clan Speakeasy

Starwed got H on Duke of Disco.
by lostcalpolydude
Thu Jul 03, 2014 4:10 pm
Forum: The Commune
Topic: Clan Speakeasy (AFHk values)
Replies: 54
Views: 7452

Re: Clan Speakeasy

Code: Select all

YXo8XCc
WdrUSZKHtGjPf55Fzoj
mZJEGKDGL14MwGZbc8rkZn
uLxhTS
by lostcalpolydude
Thu Jul 03, 2014 2:33 pm
Forum: The Commune
Topic: Clan Speakeasy (AFHk values)
Replies: 54
Views: 7452

Re: Clan Speakeasy

Eclipsing: GjPf5
Schlurp: GKDGL
Alien_Octopus: WdrUS

That puts us at

Code: Select all

YXo8XCc
WdrUSZKHtGjPf55Fzoj
14MwGZbc8rkZn
JEGKDGL
uLxhTS
by lostcalpolydude
Thu Jul 03, 2014 2:18 pm
Forum: The Commune
Topic: Clan Speakeasy (AFHk values)
Replies: 54
Views: 7452

Re: Clan Speakeasy

Thanks for catching that, I fixed my mistake in my post and the post that quoted me. We also have

Code: Select all

JEGKDG
uLxhTS
by lostcalpolydude
Thu Jul 03, 2014 1:40 pm
Forum: The Commune
Topic: Clan Speakeasy (AFHk values)
Replies: 54
Views: 7452

Re: Clan Speakeasy

There's also

Code: Select all

14MwG - wGZbc - bc8rk - 8rkZn


Which gives us (including previous post)

Code: Select all

YXo8XC
drUSZKHtGj
14MwGZbc8rkZn
f55Fzoj
by lostcalpolydude
Thu Jul 03, 2014 12:18 pm
Forum: The Commune
Topic: Clan Speakeasy (AFHk values)
Replies: 54
Views: 7452

Re: Clan Speakeasy

I got A from resting.
by lostcalpolydude
Sun Jun 22, 2014 7:08 pm
Forum: Gameplay-Discussion
Topic: How i mine 4 fish? (returning to Hardcore advice)
Replies: 3
Views: 1271

Re: How i mine 4 fish? (returning to Hardcore advice)

Oh, and 5. Has anyone done the math on whether it's faster to look for a hobo in the Pantry with +NC or the Alley? (I presume with free runaways, the answer is the alley, but assume it's S&S and I don't have any on D1.) Ignoring the math over which is better, saying that free runaway turns don'...
by lostcalpolydude
Sun Jun 08, 2014 12:05 pm
Forum: Anything and Everything
Topic: World Cup Chat Channel, /talkie 2014.6
Replies: 20
Views: 4467

Re: World Cup Chat Channel, /talkie 2014.6

thacon wrote:I have no idea what this means. Is this an in game feature that I don't know about?

walkie talkie
by lostcalpolydude
Mon Jun 02, 2014 4:33 pm
Forum: Hardcore
Topic: Creelie HCO SC 10/699
Replies: 24
Views: 2783

Re: Creelie HCO SC

Creelie wrote:You would think the Lower Chamber would be tracked as its own zone. Weird.

KoL doesn't update the zone in the charpane when you adventure there.
by lostcalpolydude
Fri May 30, 2014 10:17 am
Forum: Hardcore
Topic: Creelie HCO SC 10/699
Replies: 24
Views: 2783

Re: Creelie HCO SC

There is no difference between a floor and delay(), the latter was used because it was a random floor.
by lostcalpolydude
Thu May 29, 2014 3:36 pm
Forum: Hardcore
Topic: Creelie HCO SC 10/699
Replies: 24
Views: 2783

Re: Creelie HCO SC

Free runaways can help after delay is burned (the presence of delay has no effect on the usefulness of free runaways), but goth fights are useless then (except for stats). So as long as there is somewhere to use your free runaways, working on getting goth kid fights during delay should be better.
by lostcalpolydude
Thu May 08, 2014 3:18 am
Forum: Softcore
Topic: bmaher's 2/416 SC Pete Vole
Replies: 0
Views: 1417

bmaher's 2/416 SC Pete Vole

NEW Softcore Sneaky Pete ASCENSION STARTED 20140507 ------------------------------ Tower: First gate: Locks Like the Raven/Black No. 2 Tower 1: meat vortex Tower 2: inkwell Tower 3: black pepper Tower 4: pygmy blowgun Tower 5: fancy bath salts Tower 6: barbed-wire fence Bike (in this order): Cowling...
by lostcalpolydude
Fri Mar 07, 2014 8:26 pm
Forum: Gameplay-Discussion
Topic: The New Palindome
Replies: 15
Views: 2898

Re: The New Palindome

NC Encounter: No sir, away! A papaya war is on! Encounter: Flock of Stab-bats Encounter: Tan Gnat Encounter: Evil Olive Encounter: Racecar Bob Encounter: Drab Bard NC Encounter: Sun at Noon, Tan Us Encounter: Taco Cat NC Encounter: Flee to me, Remote Elf! Encounter: Bob Racecar Encounter: Flock of ...

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