Search found 161 matches

by lightwolf
Fri Apr 01, 2016 11:57 pm
Forum: Scripting
Topic: Chateau image override (GM script)
Replies: 2
Views: 736

Re: Chateau image override (GM script)

Recent change to kol broke some scripts that looked for previous image location. I fixed this one since and reattached the most recent version as it is obviously high value.
by lightwolf
Sat Feb 13, 2016 5:56 pm
Forum: Gameplay-Discussion
Topic: Kickball Fellow (batfellow guide)
Replies: 1
Views: 10236

Kickball Fellow (batfellow guide)

Kickball fellow Guide This Guide is based on ziggyS's forum post . But put into a step by step form that can theoretically get you a joker board time of 225 about 70-75% of the time. Note that there have been times of 243 on the board before, so there is some strategy that improves on this. But wha...
by lightwolf
Wed Jun 24, 2015 9:40 pm
Forum: Scripting
Topic: Edscension - Your #1 Karma Farming Script
Replies: 6
Views: 1977

Re: Edscension - Your #1 Karma Farming Script

Once in place, just refresh your KoLmafia scripts menu and click on the cc_ascend.ash file to start automating your adventuring! :?: You forked a HC ed Ascending script in order to create a HC ed Ascending script and then started advertising to everyone, "Hey, look at this HC ed ascending script I ...
by lightwolf
Sat May 30, 2015 1:40 am
Forum: Scripting
Topic: Chateau image override (GM script)
Replies: 2
Views: 736

Re: Cheatue image override

Damnit slaw what do you mean you use Opera :evil:
by lightwolf
Sat May 30, 2015 1:32 am
Forum: Scripting
Topic: Chateau image override (GM script)
Replies: 2
Views: 736

Chateau image override (GM script)

Some BS slaw asked me to do at 2am. Mostly untested. Replace Chateau image with whatever the !@#! you want, by placing an image into re2. Hover-over text remains for the old monster so you can tell wtf you actually have up there. Default: http://i.imgur.com/AXqDYEc.png Install: Download the script b...
by lightwolf
Tue Mar 10, 2015 3:31 am
Forum: Hardcore
Topic: Slaw's 2/576 HCEd (This is where I usually type comments!)
Replies: 18
Views: 7307

Re: Slaw's 2/576 HCEd (This is where I usually type comments

Lash does work on bridge parts, its just that they have a lot of items.
by lightwolf
Wed Feb 25, 2015 2:43 pm
Forum: Hardcore
Topic: LotsOfPhil 3/618 HC Ed, 7 skill
Replies: 2
Views: 1034

Re: LotsOfPhil 3/618 HC Ed, 7 skill

How did you do nuns? I don't think you have the Ka Meat skill at this point.
by lightwolf
Wed Feb 25, 2015 12:11 am
Forum: Hardcore
Topic: Lightwolf's, 3 Skill HC Ed, 3/756
Replies: 4
Views: 1246

Re: Lightwolf's, 3 Skill HC Ed, 3/756

Just finished 7 skill HC Ed, 3/693 MISTAKES WERE MADE * Though I would grab NC, and Olfa/Banish this run. And skip Priest * Curse of Yuck and Hereditary are SOOO Bad. Fat, Slow, and Stupid is no way to go through combat :| * Leveled up Bellydancer to deal with filthworm, warehouse, clippers * Got hi...
by lightwolf
Mon Feb 23, 2015 1:01 am
Forum: Hardcore
Topic: Lightwolf's, 3 Skill HC Ed, 3/756
Replies: 4
Views: 1246

Re: Lightwolf's, 3 Skill HC Ed, 3/756

I am not going to comment a full second log butt; Just finished a 5 skill HC Ed, 3/686 * Had 71 turns leftover, and two pilsner I didn't even drink. * Did not get 30 Ka Spleen until day 2 * Spent 74 turns in CI Gov Lab [turns 10-55 (Keycard), 134-145 (level 9), 152-166 (farming Ka) ]. * Decided to g...
by lightwolf
Sat Feb 21, 2015 5:52 pm
Forum: Scripting
Topic: UNDYING! (GM Script)
Replies: 4
Views: 1508

Re: UNDYING! (GM Script)

Woops. Small bug in the Pvp feature.

Can sometimes random 0. which is invalid ed avatar.
You would have to change the lines that say...

var x = Math.floor((Math.random() * 8));

into:

var x = Math.floor((Math.random() * 7)+1);
by lightwolf
Sat Feb 21, 2015 2:46 pm
Forum: Hardcore
Topic: Lightwolf's, 3 Skill HC Ed, 3/756
Replies: 4
Views: 1246

Re: Lightwolf's, 3 Skill HC Ed, 3/756

I started putting 1 point in invocation and 3 in evocation (had +3 points from previous runs and the initial +1 point). When I started doing CI, I did it without the button and using Love bugs to kill them. Then i theorized my spell damage would be boosted pretty heavily if I could byy my +myst so I...
by lightwolf
Sat Feb 21, 2015 12:22 am
Forum: Hardcore
Topic: Lightwolf's, 3 Skill HC Ed, 3/756
Replies: 4
Views: 1246

Lightwolf's, 3 Skill HC Ed, 3/756

Low Skill HC Ed 3 day run This was a low skill (3) 3 day HC Ed attempt I did have and use CI (for 83 adventures) Took pilsner, astral mask, muscle sign Chateu'd Braam, gaudy priate, LFM Sleeping dog, Ghost dogx2 I finished with 45 turns left, plenty of turns. I was short on stats before 13 so had t...
by lightwolf
Fri Feb 20, 2015 1:26 pm
Forum: Scripting
Topic: UNDYING! (GM Script)
Replies: 4
Views: 1508

UNDYING! (GM Script)

UNDYING! Replaces the quick 'Go right back to the fight!' text with 'UNDYING!' As an additional bonus, If Ed is on the pvp hill it will randomized his beaten up state. Install: Download the script below: UNDYING.user.js Open the file with a Firefox Browser that has GM installed Your Browser should ...
by lightwolf
Thu Feb 19, 2015 6:42 pm
Forum: Scripting
Topic: Money Making Game Be-Gone (GM Script)
Replies: 0
Views: 8737

Money Making Game Be-Gone (GM Script)

Money Making Game Be-Gone! No longer be tempted! This script replaces the money making game in the Casino with an out of order sign . Even if you do somehow manage to sneak into the backroom, it replaces all of the betting interface with this . Install: Download the script below: MMGSolution.user.j...
by lightwolf
Wed Feb 18, 2015 7:05 pm
Forum: Softcore
Topic: Lightwolf's slightly slower than Lots, 1 Skill SC Ed, 2/559
Replies: 0
Views: 9411

Lightwolf's slightly slower than Lots, 1 Skill SC Ed, 2/559

This was my low skill 2 day SC Ed. It is slower than Phils. But I made some different choices, such as choosing not to make a spreadsheet. So perhaps it will add an additional perspective Went Mox sign to get torso, because I wanted to pull stealth vest. I imagine in faster runs, hair shirt will be...
by lightwolf
Sat Feb 14, 2015 10:37 pm
Forum: Gameplay-Discussion
Topic: Ed the Undying: Actual Cannibal
Replies: 4
Views: 3662

Re: Ed the Undying: Actual Cannible

Low Skill * Your first run is probably going to get you about 8 skills, with the 7th skill at level 10 * Summon Love bugs help a lot before you get combat skills. * The curse tree is just bad, besides the banish and weak olfication. Yuck and Heredity don't do any real damage, don't scale, and any s...
by lightwolf
Sat Feb 14, 2015 10:37 pm
Forum: Gameplay-Discussion
Topic: Ed the Undying: Actual Cannibal
Replies: 4
Views: 3662

Ed the Undying: Actual Cannibal

You are Ed the Undying: Not long after some stupid jerk adventurer stole your McGuffin Welcome to the Land of Ed. A Myst like class who has a different view on staying healthy Ed's "Campground" is the pyramid in the desert beach * Instant access to the beach, but no access to your campground. * No ...
by lightwolf
Wed Jan 14, 2015 4:35 pm
Forum: Scripting
Topic: NS Lair Progress Auto Scroll (GM Script)
Replies: 0
Views: 8418

NS Lair Progress Auto Scroll (GM Script)

NS Lair Auto Scroll The new NS lair image is long. And always starts at the top. This script will auto scroll your NS lair image down to where your current progress is. Install: Download the script below: LairScroll.user.js Open the file with a Firefox Browser that has GM installed Your Browser sho...
by lightwolf
Sat Jan 03, 2015 9:20 pm
Forum: Scripting
Topic: "In Game" Hardcore Leaderboard GM Script
Replies: 1
Views: 752

"In Game" Hardcore Leaderboard GM Script

This is a Simple Grease monkey Script. It basically re-adds the Hardcore Ascension Monolith to the First Floor Museum. Clicking on it will take you to a new tab via a KoLDB link, that shows the top 32 runs for the last 60 days in Hardcore NoPath. The Hardcore Monolith currently works in this version...
by lightwolf
Wed Dec 17, 2014 2:32 pm
Forum: Scripting
Topic: How many pineapples does it take to change a taxidermist?
Replies: 11
Views: 1987

Re: How many pineapples does it take to change a taxidermist

lotsofphil wrote: You just ruined MonocleBot's Christmas.
Yay! :D
by lightwolf
Tue Dec 16, 2014 2:11 pm
Forum: Scripting
Topic: Crimbo 2014 factory script
Replies: 1
Views: 723

Re: Crimbo 2014 factory script

I replaced your main function with: void main(int rounds ) { for i from 0 to rounds{ Bot(5, 3, 5, 2); } } So that it would run more than once. Also I have heard that heavy duty legs is more optimal then double runaway or rollers so changed the last value in Bot to 2. I am not entirely convinced of t...
by lightwolf
Fri Nov 28, 2014 5:25 pm
Forum: Scripting
Topic: KoL Pool Table Solution
Replies: 0
Views: 8936

KoL Pool Table Solution

It has come to my attention that some drama has been caused to various individuals due to control over the Clan Pool Table in the VIP lounge. After considering the problem for some time, and consulting a think tank of experts in the field, I have managed to develop a GM script that will all but elim...
by lightwolf
Wed Sep 17, 2014 6:34 pm
Forum: Softcore
Topic: Lightwolf's Deterministic 2 Day SC SC Heavy Rain
Replies: 14
Views: 6589

Re: Lightwolf's Deterministic 2 Day SC SC Heavy Rain

Turn 1 isn't always 'turn 1', between free fights, hipster fights, or lightning strike free runaways. Apart from that it comes from stats. Between ML and +stat gear/buffs I probably average +22 main stat per combat according to mafia (boris hat, sneaky pete shirt, Shoulder folder with ML, Pantsgivin...
by lightwolf
Sun Aug 31, 2014 4:41 pm
Forum: Softcore
Topic: Lightwolf's Deterministic 2 Day SC SC Heavy Rain
Replies: 14
Views: 6589

Re: Lightwolf's Deterministic 2 Day SC SC Heavy Rain

Missing from your list of Rain Man targets is a quantum mechanic. Make sure you can avoid or remove teleportitis before fighting it. Also missing is an orcish frat boy spy, to yellow ray for the war outfit. Day 2 Pulls... 10. large box 11. frat war outfit x3 (if not pool skimmed) 12. ... 13. ... I ...
by lightwolf
Wed Aug 27, 2014 2:20 am
Forum: Scripting
Topic: QuickSkills Menu word wrapping fix (Grease Monkey)
Replies: 0
Views: 2142

QuickSkills Menu word wrapping fix (Grease Monkey)

There is a bug with quick skills menu, where having skills permed with long names would cause it to line wrap.

Like so: http://i.imgur.com/iOlH48a.png

I got sick of that so I worked on a GM script to fix this.
Got some advice and improvements from Cannonfire40.
Enjoy.
by lightwolf
Tue Aug 26, 2014 10:44 pm
Forum: Softcore
Topic: Lightwolf's Deterministic 2 Day SC SC Heavy Rain
Replies: 14
Views: 6589

Re: Lightwolf's Deterministic 2 Day SC SC Heavy Rain

Several of my runs I've had to spend quite a bit of extra turns after unlocking the pyramid control room because I only found 1 tangle earlier. It's hard to judge how many tangles I should try to pick up at the tavern since I haven't been able to cap the ratchet drops and some of them will wash away...
by lightwolf
Tue Aug 26, 2014 7:36 pm
Forum: Softcore
Topic: Lightwolf's Deterministic 2 Day SC SC Heavy Rain
Replies: 14
Views: 6589

Re: Lightwolf's Deterministic 2 Day SC SC Heavy Rain

*edit* Log Dump #2. Log Dumpier This time logged in Proxy http://www.houeland.com/kol/viewlog?logid=5f2161a6a509eb5b69b98f49afe60a959c757a97 Log Dump! In this run, I noticed it wasn't going to be a sub 500 so I detoured to do the Hippy war for factoids. Made a mistake day 1 by forgetting to leave ro...
by lightwolf
Tue Aug 26, 2014 7:33 pm
Forum: Softcore
Topic: Lightwolf's Deterministic 2 Day SC SC Heavy Rain
Replies: 14
Views: 6589

Lightwolf's Deterministic 2 Day SC SC Heavy Rain

Deterministic 2 Day runs My Goal has been to produce a plan for consistent two day Heavy rain runs. So instead of commenting on a log after I've run it, I'm going to focus on the run plan I have been creating that exist before starting each individual run. I will include a log as well simply for ex...
by lightwolf
Sat Aug 16, 2014 7:31 pm
Forum: Gameplay-Discussion
Topic: Heavy Rain
Replies: 12
Views: 2692

Re: Heavy Rain

"The storm cow gores you through the heart, draining your energy and your blood in equal measure.
You lose 49 Muscularity Points.
You lose 49 hit points."

Taking me down to exactly 50 mp left. So i had 99/227 MP.

level 10
248,101,114 Mus, mys, mox
+8 resist all (11 sleaze)
550 DA, 5 DR
by lightwolf
Sat Aug 16, 2014 1:27 pm
Forum: Gameplay-Discussion
Topic: Heavy Rain
Replies: 12
Views: 2692

Re: Heavy Rain

Storm crow was hitting me for 100 damage a turn, got pretty close but i killed it. Didn't notice a special attack or MP drain... The Penultimate Fantasy Airship Encounter: storm cow Round 0: lightwolf loses initiative! You lose 51 Muscularity Points You lose 51 hit points You lose 103 hit points Rou...
by lightwolf
Sat Aug 16, 2014 2:00 am
Forum: Gameplay-Discussion
Topic: Heavy Rain
Replies: 12
Views: 2692

Heavy Rain

Heavy Rain : All zones in the kingdom have a 'water depth', which among other things effect wandering monster. At depth 6 in each of the three zone types (indoor, outdoor, basement), the wandering monster that shows up gives an item that can be used to get a skill. There are three sets of 7 skills ...
by lightwolf
Fri Jul 04, 2014 1:25 am
Forum: The Commune
Topic: Clan Speakeasy (AFHk values)
Replies: 54
Views: 8589

Re: Clan Speakeasy (AFHk values)

Mai wrote:Cannon said that that info was just trolling in /hc but I have no idea what or who to believe.
oh. i saw it posted in the public spread sheet from the forums. i guess it could just be trolling
by lightwolf
Thu Jul 03, 2014 11:22 pm
Forum: The Commune
Topic: Clan Speakeasy (AFHk values)
Replies: 54
Views: 8589

Re: Clan Speakeasy (AFHk values)

apparently the last 3 drinks are somewhere in the three sign zones. little canadia, gnomes, and knoll.
by lightwolf
Thu Jul 03, 2014 4:44 pm
Forum: The Commune
Topic: Clan Speakeasy (AFHk values)
Replies: 54
Views: 8589

Re: Clan Speakeasy

fyi: Current strings

YXo8XCcWdrUSZKHtGjPf55FzojuLxhTS
mZJEGKDGL14MwGZbc8rkZn
by lightwolf
Thu Jul 03, 2014 3:00 pm
Forum: The Commune
Topic: Clan Speakeasy (AFHk values)
Replies: 54
Views: 8589

Re: Clan Speakeasy

I also got ZKHtG purple, which is the same lotsofphil listed above.
by lightwolf
Sun May 18, 2014 10:07 pm
Forum: The Commune
Topic: New Spookyraven Omnibus
Replies: 28
Views: 7783

Re: New Spookyraven Omnibus

I got the Chateau de Vinegar from the first wine rack (wasted sniff/SGEEA), and then I got the blasting soda from the first cabinet (wasted sniff/SGEEA), and then got the wine bomb from the first boiler. This was all at +100 or more ML. I got mine from the third wine rack and 2nd cabinet, with resp...
by lightwolf
Sat May 17, 2014 12:06 pm
Forum: The Commune
Topic: New Spookyraven Omnibus
Replies: 28
Views: 7783

Re: New Spookyraven Omnibus

There are two paths to cellar. The First TOP SECRET MORTAR DISSOLVING RECIPE (do not misplace) loosening powder (Kitchen) powdered castoreum (Conservatory) drain dissolver (Bathroom) triple-distilled turpentine (Gallery) detartrated anhydrous sublicalc (Lab) triatomaceous dust (Storage Room) The sec...
by lightwolf
Wed Feb 19, 2014 5:44 pm
Forum: Gameplay-Discussion
Topic: Sneaky Pete Street: Cool Catalog
Replies: 31
Views: 11690

Re: Sneaky Pete Street: Cool Catalog

(not sure how much -combat is available). 50 turns of Swim buff (5% NC) 30 Turns of Ghost dog (5% NC) 3 x Hot Ash. 20 turns of (10%? NC) Brood (10% NC) Snow Garden 1-4x 20 turns (5% NC) [Competes with other Snow garden uses] Ballroom son (5% NC) [Competes with +Combat for LFM, ect] This is just wha...
by lightwolf
Sat Feb 15, 2014 2:28 am
Forum: Gameplay-Discussion
Topic: Sneaky Pete Street: Cool Catalog
Replies: 31
Views: 11690

Re: Sneaky Pete Street: Cool Catalog

Sneaky Pete: Advance Low Skill Strategy: Non-combat: Even in low skill hardcore there are lots of options. Ghost dog, Swim buff, Set song, and Hot Ash (from incite riot), and Snow Garden can get you 25% NC on its own. Given that a low skill run is probably a 5 day run, you have plenty of chances to...
by lightwolf
Sat Feb 15, 2014 2:28 am
Forum: Gameplay-Discussion
Topic: Sneaky Pete Street: Cool Catalog
Replies: 31
Views: 11690

Re: Sneaky Pete Street: Cool Catalog

Sneaky Pete 201: Best Dressed: Can wear shirts by default, +1 moxie per turn Steal: Can attempt to steal items. +1 Audience Anger. Round 1 only Mug: Gain 1-3? mox stat. +1 Audience Love. Round 1 only. Lovable Rogue Tier 1: Catchphrase Type: Combat (4 MP, Weaken and damage an enemy) Tier 2: Mixologi...
by lightwolf
Sat Feb 15, 2014 2:26 am
Forum: Gameplay-Discussion
Topic: Sneaky Pete Street: Cool Catalog
Replies: 31
Views: 11690

Sneaky Pete Street: Cool Catalog

Sneaky Pete 101: Guide is a work in progress for general info on Sneaky Pete Challenge path. If you appreciate the work, feel free to donate a 'shot of Sneaky Pete's Mojo'. Or don't. I'm too cool to care. Restrictions: * Stomach Capacity starts at 5? * Liver Capacity starts at 19 (Up to 29-34 with ...
by lightwolf
Sat Feb 15, 2014 1:26 am
Forum: The Commune
Topic: Grimstone Mask Content Omnibus
Replies: 27
Views: 24515

Re: Grimstone Mask Content Omnibus

hurray scrips!

also, fyi, the paperclip and angel hair whisp work for wolf blocking as well. though paper clip takes up an acc slot and hat slot.
by lightwolf
Thu Jan 23, 2014 1:27 pm
Forum: Gameplay-Discussion
Topic: Grim Mask Ascension Relevance
Replies: 19
Views: 4017

Re: Grim Mask Ascension Relevance

that's IF you get the jar. Which still seems to be hit or miss without going out of your way.
by lightwolf
Tue Jan 21, 2014 8:20 pm
Forum: Gameplay-Discussion
Topic: Grim Mask Ascension Relevance
Replies: 19
Views: 4017

Re: Grim Mask Ascension Relevance

The difficulty of my wolf zone houses reset, even though the zone and time remaining values persisted across rollover. I think.
by lightwolf
Tue Jan 21, 2014 7:11 pm
Forum: Gameplay-Discussion
Topic: Grim Mask Ascension Relevance
Replies: 19
Views: 4017

Grim Mask Ascension Relevance

The new Content Familiar's relevance appears to be tied to the stepmother zone, acquiring coins which are used to purchase quest items not entirely unlike some of the KolHS quest items. This is just an attempt to start discussion. My numbers/conclusions may not actually represent facts or accuracy. ...
by lightwolf
Sat Jan 18, 2014 5:06 pm
Forum: Hardcore
Topic: 3/696 HC CA2 AT
Replies: 7
Views: 1769

Re: 3/696 HC CA2 AT

I think level 8 is a more fair expectation of when you would be using your day 1 AED. I usually use 4.0 as the booze metric, though you probably could arrive in the position where you only have 2.5-3.0 booze on day 3. Without Crimbo anymore though, the raw AED may often make the difference, as far a...
by lightwolf
Wed Jan 01, 2014 9:33 am
Forum: Gameplay-Discussion
Topic: Winter Garden Strategy Discussion (Jan 2014 IotM)
Replies: 5
Views: 3137

Re: Winter Garden Strategy Discussion (Jan 2014 IotM)

I already did some speculating in GD, so i'll repost that link here: http://forums.kingdomofloathing.com/vb/showpost.php?p=4569907&postcount=57 Things I learned: * Apparently the workshed oven will duplicate the first food you make each day guarented. And otherwise has a 5% rate. Which means 2x Grue...
by lightwolf
Sat Nov 30, 2013 11:55 pm
Forum: Gameplay-Discussion
Topic: Tome of Smith
Replies: 21
Views: 7919

Re: Tome of Smith

The fiddly aspect of the Tome will come down to the trade offs of using an equipment piece vs smashing it for an extra smithereens. Every Equipment piece and Smithereens you make will be competing with the following items... * 2 fullness epic food/booze * Free runaway + banish * +10 Smith bonus for ...
by lightwolf
Sat Nov 30, 2013 11:33 pm
Forum: Gameplay-Discussion
Topic: Tome of Smith
Replies: 21
Views: 7919

Re: Tome of Smith

Lump of Brituminous coal Can be smithed with Starting items, Meatsmith items, and some new items in the General Store Coal Smithed items can be pulverized into 1 handfull of Smithereens Class items: Note: Class item enchants only work for their respective class SC: Seal Clubbing Club Wpn Dmg +20% +...
by lightwolf
Sat Nov 30, 2013 11:32 pm
Forum: Gameplay-Discussion
Topic: Tome of Smith
Replies: 21
Views: 7919

Re: Tome of Smith

Handful of Smithereens * Can be used for 100 turns of +10 smithsness. (at the cost of 1 spleen, but you gain 1-2 adv) * Can also be Pasted, cooked, or mixed with various items. * You can paste 2 to create a flask (no longer untinkerable) * You can pulverize the equipment to get one smithsness. You ...
by lightwolf
Sat Nov 30, 2013 11:25 pm
Forum: Gameplay-Discussion
Topic: Tome of Smith
Replies: 21
Views: 7919

Tome of Smith

Each summon gives you three items. You acquire an item: Flaskfull of Hollow You acquire an item: lump of Brituminous coal You acquire an item: handful of Smithereens Also introduces a new enchantment: +x smithsness This will effect the bonuses on a lot of the equipment you can make, which includes ...
by lightwolf
Thu Nov 28, 2013 9:43 pm
Forum: Hardcore
Topic: QuinnRi's HCCA2 DB (Vole) (7/1237)
Replies: 4
Views: 1032

Re: QuinnRi's HCCA2 DB (Vole) (7/1237)

Assuming you have most of the HC speed IotM toys... Sonofa Beach: 51 >> Arrow/Wink a LFM fax to get 4. You should only need to find 1, or even fax in the 5th one on a 4 day. Cuts 40 turns. A-Boo Peak: 35 >> Spend 4 combats there, or until you get at least 1 boo clue. Which ever comes later. Use a cl...
by lightwolf
Fri Nov 08, 2013 3:25 pm
Forum: Gameplay-Discussion
Topic: Turtle Tamer Revamp: skill interaction
Replies: 6
Views: 2217

Re: Turtle Tamer Revamp: skill interaction

How much mana does the Storm Blessing's Spirit Boon restore per turn? Enabling the multiround stun and providing MP regen makes the Storm Blessing seem like the go-to choice, pending further spading. It returns MP each round you attack based on the damage you do (think star fish). Max of 10 MP per ...
by lightwolf
Fri Nov 08, 2013 2:27 pm
Forum: Gameplay-Discussion
Topic: Turtle Tamer Revamp: skill interaction
Replies: 6
Views: 2217

Turtle Tamer Revamp: skill interaction

Before it gets buried in that thread, I'm moving this info here. I will clean it up later. * Can stack multiple boons by switching blessings. But it resets your Blessing Rank. * Boons give 5 turns of the effect per blessing rank (up to 15 at rank 3). * Blessing rank 2 took about 31 combats. 22 Comba...
by lightwolf
Sun Nov 03, 2013 2:56 pm
Forum: Softcore
Topic: Didlo's 5/877 SC KOLHS SC run
Replies: 14
Views: 2495

Re: Didlo's Attempted 4-D SC KOLHS SC run

Moon pies are a little expensive for my taste, in which case I'd use pickles as a cheaper substitute. While still doing 4 or even 3 day runs, you probably have the pulls to spare. The only catch is that they are level 8 requirement, 4 fullness. You hit level 8 on day 2 this run, so you'd need someth...
by lightwolf
Thu Aug 15, 2013 3:56 pm
Forum: Gameplay-Discussion
Topic: Clover turn-savings in hardcore
Replies: 12
Views: 5309

Re: Clover turn-savings in hardcore

:| *edit* apparently my math, the data, and my face are all wrong. Well you need 30 planks and 30 fasteners to progress (60 total). Bridge gets you half. meaning you have about 15 remaining... Then lets take this data as acquired From lilac You need 30 more items, so to complete this in the amount o...
by lightwolf
Thu Aug 15, 2013 3:19 pm
Forum: Gameplay-Discussion
Topic: Clover turn-savings in hardcore
Replies: 12
Views: 5309

Re: Clover turn-savings in hardcore

Given recent changes, what is a smut orc camp clover worth?

Compared to normal and/or loadstone+axe?
by lightwolf
Fri Aug 02, 2013 1:16 pm
Forum: Gameplay-Discussion
Topic: New to Dreadsylvania? Read this!
Replies: 5
Views: 3906

Re: New to Dreadsylvania? Read this!

So if you banish all 5 elements, what are you fighting? Do all elements come back? Yes. Also, I assume that the non-combat to banish an element is only once per instance, not per-player (like, say, the non-combat to get Freddies or to get a pencil)? So basically, if someone banishes all cold monste...
by lightwolf
Sun Jul 21, 2013 12:32 pm
Forum: Gameplay-Discussion
Topic: Wienerbot
Replies: 21
Views: 4935

Re: Wienerbot

Does the bot rely on 'local storage' to keep track of your stocked items? Will that be an issue if it changes host/servers/re-coded in the future?
by lightwolf
Sun May 19, 2013 7:16 pm
Forum: Softcore
Topic: Lightwolf's 100% 105 pound Costume Wardrobe Trendy Sillyness
Replies: 3
Views: 1602

Re: Lightwolf's 100% 105 pound Costume Wardrobe Trendy Silly

Familiar Update: Turn 460: Picked up devilish folio Turn 473: Chocobo limit break. 900 meat. >_> Turn 480: Horriblebot 9000 kicks you in the butt to speed your escape. Thanks, Horriblebot 9000... (during oasis) Turn 500: Get nano rhino, but use myst spell before I pay attention... Turn 564: You acqu...
by lightwolf
Sun May 19, 2013 7:06 pm
Forum: Softcore
Topic: Lightwolf's 100% 105 pound Costume Wardrobe Trendy Sillyness
Replies: 3
Views: 1602

Re: Lightwolf's 100% 105 pound Costume Wardrobe Trendy Silly

Day 2 Familiar Report: Turn 183: Black cat shows up and unbuffs my stash of urkels... then interupts skill cast and gets me beaten up... Turn 186: Imp shows up and makes a play for the damage record, but falling short and scoring 472. Before I was able to insult... Turn 240: You acquire an item: lla...
by lightwolf
Sun May 19, 2013 7:05 pm
Forum: Softcore
Topic: Lightwolf's 100% 105 pound Costume Wardrobe Trendy Sillyness
Replies: 3
Views: 1602

Lightwolf's 100% 105 pound Costume Wardrobe Trendy Sillyness

Lightwolf's 100% 105 pound Costume Wardrobe Trendy Mega +elemental dmg Sillyness For the Type 2 Trendy contest. Been planing on doing a 100% Homemade robot Costume Wardrobe run sometime. Trendy seems good as place as any. Without a lot of tools like rain doh and MegaThrone MP, Teh familiar can have ...
by lightwolf
Sun May 19, 2013 3:05 am
Forum: Gameplay-Discussion
Topic: HCO run plan critique.
Replies: 12
Views: 2661

Re: HCO run plan critique.

you could start here Apparently a-boo clover is worth 3.8 for 2 clues. I'm guessing half that for just the one. I've had some runs recently where I farm all 3 in those 4-5 combats. And other runs that were lazy or casual so i just clovered twice... Does using 4 clues right away alow you to skip the ...
by lightwolf
Tue May 14, 2013 9:45 pm
Forum: Gameplay-Discussion
Topic: Mer-kin Quest and Temple Boss Guide
Replies: 8
Views: 11862

Re: Mer-kin Quest and Temple Boss Guide

greycat wrote:For the lasso training part, wearing a sea cowboy hat and sea chaps greatly reduces the number of lasso uses required.
forgot to update that. thanks!
by lightwolf
Sun May 12, 2013 1:59 am
Forum: Scripting
Topic: Dad Sea Monkee Fight GM Script
Replies: 1
Views: 4021

Dad Sea Monkee Fight GM Script

Dad Sea Monkee Fight Script: This script will parse the fight text for the Dad Sea Monkee fight, and then open a new window with the weakness for each round of the fight and the spell required to defeat him. You may be asked to allow kingdom of loathing to use pop-ups for this to work. Acknowledgme...
by lightwolf
Tue May 07, 2013 12:52 pm
Forum: Gameplay-Discussion
Topic: May 2013 IotM Summary (Green Thumb) For repitition sake
Replies: 10
Views: 2788

Re: May 2013 IotM Summary (Green Thumb) For repitition sake

lechef wrote:woohoo, another slime tube record coming up (maybe) !

:twisted:
Releveant to your Interest
by lightwolf
Thu May 02, 2013 1:54 pm
Forum: Scripting
Topic: Florist Friar GM Script
Replies: 1
Views: 1377

Florist Friar GM Script

Florist Friar GM Script I hacked up a quick GM script to put the friars icon on the top navigation page: Download the Script Here If the link is not working, you can also download the file attached to this post, and open it manually in your firefox browser. It adds a link/image of the Florist friar...
by lightwolf
Wed May 01, 2013 1:24 pm
Forum: Gameplay-Discussion
Topic: May 2013 IotM Summary (Green Thumb) For repitition sake
Replies: 10
Views: 2788

Re: May 2013 IotM Summary (Green Thumb) For repitition sake

Words: Coherent:

Someone on the forums stated that the +ML wasn't effecting the oil peak (Barons vs Cartel) probably much like the MCD used to. That may or may not effect Slime tube...
by lightwolf
Wed May 01, 2013 2:48 am
Forum: Gameplay-Discussion
Topic: May 2013 IotM Summary (Green Thumb) For repitition sake
Replies: 10
Views: 2788

Re: May 2013 IotM Summary (Green Thumb) For repitition sake

I made a totally non-official division of zones in a 3 day SC run. Generally guided by: Day 1: To goatlets Day 2: Start of level 11 quest Day 3: Beat NS I guess, 2 and 4 days are things as well. But this gives us a place to start. The numbers are turns spent from my SC 0 skill AoJ run a while back, ...
by lightwolf
Wed May 01, 2013 1:07 am
Forum: Gameplay-Discussion
Topic: May 2013 IotM Summary (Green Thumb) For repitition sake
Replies: 10
Views: 2788

May 2013 IotM Summary (Green Thumb) For repitition sake

Blatent copypasta: (Reydien) bmaher: basic description AFH: (Reydien) each zone has been categorized into one of 4 types AFH: (Reydien) indoor, outdoor, cave, and sea AFH: (Reydien) for each type of zone, there are 10 seeds you can have planted in that type of zone per day AFH: (Reydien) 3 major one...