Search found 3 matches

by rendar55
Wed May 30, 2018 1:09 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 527
Views: 103860

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hello yet again! In case anyone else is having the same issue, I think I found a fix for the pirate portion. At the very start of the function boolean LX_pirateInsults(), this code snippet appears to be skipping the entire function, causing multiple other functions to get skipped: if(!get_property("...
by rendar55
Tue May 29, 2018 9:56 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 527
Views: 103860

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hello again! A fresh mafia install didn't fix it, nor did a run on the original install afterwards. I'll post some notes here, partially so I can find them later and partially in case anyone sees this. Day 1 finishes fine without issue. Day 2 skips : LX_pirateInsults() LX_pirateBlueprint() LX_pirate...
by rendar55
Wed May 23, 2018 1:04 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 527
Views: 103860

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hello! I'm hoping someone can help me with some issues I've ran into ever since I ran a G-Lover ascension. The issues happened in a pair of hardcore standard runs after my one and only G-lover run. The script gets to level 13 without doing the Spookyraven 2nd floor, pirates, or war. In fact, it does...