Search found 195 matches

by cheesecookie
Mon Nov 20, 2017 7:57 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hello cheesecookie, I've noticed that during an Ed's run when the script is on The Orc Chasm quest, it'll attempt to maximise for "spooky res, cold res, -equip snow suit" during the A-Boo Peak portion, and then wear this "outfit" around doing other quests if the A-Boo Peak isn't finished. I think i...
by cheesecookie
Wed Nov 08, 2017 1:47 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Ive noticed that the script has started using the intergnat's "WITH SCIENCE!" skill rational thought in combat when available. Thats usually cool, except when fighting a dairy goat, or lfm, or ghost, etc. . . all of which Ive had the misfortune of experiencing. For now I just keep the intergnat bla...
by cheesecookie
Tue Nov 07, 2017 5:49 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

New record, 3 Day 666 Turn HC Standard. Currently working on perming missing Disco Bandit skills, but the script doesn't use disco dance moves which is a shame because there are bunch of passives that go with them. Just like Pastamancer, I don't understand Disco Bandit. I have no idea how to do com...
by cheesecookie
Mon Nov 06, 2017 8:01 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Ive noticed that the script has started using the intergnat's "WITH SCIENCE!" skill rational thought in combat when available. Thats usually cool, except when fighting a dairy goat, or lfm, or ghost, etc. . . all of which Ive had the misfortune of experiencing.... Took me a moment to realize you me...
by cheesecookie
Sun Nov 05, 2017 1:27 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hello Cheesecookie, could you please share what's the optimal ascension set up (hotdog/pilsner/energydrink, astral pet, class) for HC Community Service ? Which perms and what iotms are required, and which ones are recommended? Thanks in advance. This description is 2 years old but gives an idea of ...
by cheesecookie
Sat Nov 04, 2017 11:13 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Ah, I see. Found the entry. What do you think would be better, astral ring and codpiece (a lot of myst. and damge with decent automatic MP regeneration) or astral belt and codpiece (myst., damage and +ML, but no automatic MP regeneration)? Perhpas astral ring and tunac (MP regeneration and +ML, but...
by cheesecookie
Fri Oct 27, 2017 4:39 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Is it possible to set the item the script chooses from the Clan Floundry? If I use the astral belt I'm thinking the carpe would be better than the codpiece since I need some sort of MP-regeneration, right? Considering using the astral ring instead of the astral belt, as you say for "easy mode", but...
by cheesecookie
Wed Oct 25, 2017 7:18 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

It says that I have spent more than 50 adventures at The Outskirts of Cobb's Knob, and that I should think about adventuring else where and stops the script, and I can turn on the Newb thing in the settings to stop it once, however even when I do that I still get the message. I can try to get the e...
by cheesecookie
Tue Oct 24, 2017 5:20 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

tansiq wrote:
Tue Oct 24, 2017 12:44 pm

EDIT2: I keep only adventuring in the Outskirts of Cobb's Knob and then aborting the script. Is there something I can do to fix this?
More info is needed. "aborting the script" doesn't tell me much.
by cheesecookie
Mon Oct 16, 2017 1:38 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hey CC, I know you've mentioned this elsewhere in the thread that familiar usage was something yet to optimize, but in case this is different thinking to your ideas. Would it be better to have a "prefered familiar" rather than blacklist familiars .. so you can specify itemdrop/fairy type = "persons...
by cheesecookie
Tue Oct 10, 2017 9:33 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

There is a box in KoLMafia "Protect against accidental clover usage", which I think automatically makes your cloves disassemble so you do not accidentally use them. Should this box be checked/un-checked for your script to work, or does it not matter? I ran into some problems at the Oil Peak. After ...
by cheesecookie
Mon Oct 09, 2017 1:23 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

The script does not seem to convert my wishes (corked genie) to pocket wishes at the end of a day. Not important what so ever since it is easy to do yourself, I just wanted to flag it since I think you've said it should be the case? While I am on the subject. Would you advise against trying to use ...
by cheesecookie
Sun Oct 08, 2017 5:39 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Amn wrote:
Sun Oct 08, 2017 7:31 am
Is there a way to over-write the script opting for the chef hat instead of my astral chapeau?
Update to r1239, I put the Astral Chapeau into the hat list. It is not high-priority, in terms of hats. There are better astral items to take.
by cheesecookie
Thu Sep 28, 2017 2:28 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

I am not sure what good Genie choices are. Personally: Day 1 Shirt and two writing desks, Day 2 three writing desks (manor floor 1 can be entirely skipped then). Remaining wishes are usually used for lobsterfrogmen. Edit: thanks for the script, did an easy 4 day HC standard ascension yesterday, bar...
by cheesecookie
Wed Sep 27, 2017 10:22 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Is there any point using the script for my second run total (i.e. first after the original run) doing a HC Ed run, but not having access to the VIP key? I have the Genie if that matters. If not, will it work if I do a few manual runs first to accumulate some skills? If not, could someone offer some...
by cheesecookie
Sat Sep 09, 2017 8:42 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

The Goblin King may not resolve itself, as in, you might hit the end and the script tell you it doesn't know what to do. Let me know if that happens. I think I did something that forces it to require a yellow ray to proceed. If that happens, you can proceed by getting the harem girl outfit and then...
by cheesecookie
Thu Sep 07, 2017 3:32 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hi, Another mention, I tried the autopulling, and in sc ed runs it pulls wet stew , wich isn't necessary. I know you don't really support the pulling, just letting you know. It's more of a "not supporting SC Ed", HC Ed should take between 3-4 days. If it comes up in another path I may track wet ste...
by cheesecookie
Mon Sep 04, 2017 4:38 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Quick question - my power went out when Mafia was open but not running the script. When the power came and and I tried to run the script - it thought that I had a new run going. Anyway to salvage this or no? Thanks again for all your help and awesome script. It all depends on what Mafia tracked tha...
by cheesecookie
Mon Sep 04, 2017 8:11 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

I have another feature request please. I'm currently doing a Live. Ascend. Repeat. run, and there's a few caveats to this challenge run that isn't fully supported by your script. Could you please add support for: - LAR adventures are not modified by +combat and -combat. I noticed that the script is...
by cheesecookie
Sat Sep 02, 2017 9:11 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

I was using it for ed runs and had an issue with the VYKEA choice adventure. Looked at the code and it looks like this small corner of the script had a bug, choice 9 isn't ever (afaik) available. I set it to 2 to just take the hex key so that it the choice will always be there. I might be ignorant ...
by cheesecookie
Fri Sep 01, 2017 3:17 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Would you be willing to add a cautionary mention on Universal Recovery to the first post in the thread? I'm going to have the script disable it for the session with a nag screen whenever it is run. Could you please add a setting inside the cheeseascend manager for the auto-conversion of booze/food ...
by cheesecookie
Tue Aug 29, 2017 8:02 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hmmm....thank you for the feedback regarding Universal Recovery. :o I wasn't "blaming" your script I was simply trying to understand why it was doing what it was. Universal recovery works well for me in all other circumstances so I think I'll go for a less drastic approach and either disable it or ...
by cheesecookie
Sun Aug 27, 2017 7:26 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

The character does have a gelatinous cube. I posted the entire Day 2 session log to https://pastebin.com/N0PJUyDE . Searching for the string "purchase MP with meat" will lead you to the multiple purchases of black cherry soda and Doc Galaktik's Invigorating Tonic. With the amount of ML maintained b...
by cheesecookie
Sat Aug 26, 2017 8:18 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Your suspicion on the cause of the meat drain may be partially correct. I took another look at the logs from that run and there were twenty instances of soda bread creation prior to the power-leveling spree. VYKEA is terrible at meat generation. :) A far larger culprit was regaining MP with meat. S...
by cheesecookie
Sat Aug 19, 2017 1:47 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

I tried this script for the first time yesterday on a SC Std Turtle Tamer run and it performed flawlessly on day one. On day two, after the character reached level 12, I noticed something odd. The script printed comments to the gCLI: "I seem to need to power level, or something... waaaa.". At that ...
by cheesecookie
Wed Aug 16, 2017 12:58 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

When in HC and going for lion oil and bird rib? for wet stew in whitey's grove the combat modifiers dont change to +combat as it is a non combat heavy zone. Can this be looked into please. Possibly got this, I don't go there enough to be certain. It will get handled automatically in a future update...
by cheesecookie
Sat Jul 22, 2017 5:44 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

...I'd guess that I ran about 20% of the turns by hand, mostly because I was paranoid about how the script would handle throw party/incite riot and switching audience love and hate. I tried looking at some of the source code to see I could find that code that manages the love/hate mode switch but s...
by cheesecookie
Thu Jul 20, 2017 1:56 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Well, for now I changed line 608 of cc_combat to include ", none" and it seems to have done the trick for me. if((enemy == $monster[tomb rat]) && (item_amount($item[tangle of rat tails]) > 0)) { return "item tangle of rat tails, none "; Encounter: tomb rat Round 0: capn castom wins initiative! cc_c...
by cheesecookie
Tue Jul 18, 2017 8:42 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Nachunte wrote:No, it didn't stop immediatley.
It fought 3 bishops in a row, and then stopped.
The stopping would be unrelated. That message results in us correcting our tracking but nothing more.
by cheesecookie
Tue Jul 18, 2017 4:43 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

_witchessFights is greater than our tracking, it is probably more accurate at this point (assuming manual Witchess combats). If it stopped, let me know. Otherwise, this is just informational. not a biggie, but automating an AWOL run, and many (most?) combats are aborting if the monster lives long e...
by cheesecookie
Tue Jul 18, 2017 4:42 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

I just noticed that cc_ascend funkslings tangles of rat tails, which wastes 1 each time it does so. Encounter: tomb rat Round 0: capn castom wins initiative! cc_combatHandler: 0 Round 1: capn castom uses the tangle of rat tails and uses the tangle of rat tails! Round 2: your opponent becomes a tomb...
by cheesecookie
Fri Jul 14, 2017 5:27 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

These are the values I put in the relay script : food:food Apparently, the string[int] "map" that handles the choices has bounds. I do not understand how ASH distinguishes this stuff, ugh Anyway, I just copy the results from split_string (a string[int]) into a different string[int] and that seems t...
by cheesecookie
Tue Jul 11, 2017 7:56 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

wildsider wrote:Skynet the script just did this on a LTA run day one.
Trying to pull 1 of filthy child leash
Also thank you for the great script and not nuking us meatbags.
Fixed in r1168.
by cheesecookie
Fri Jul 07, 2017 4:56 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Fessor Eli wrote:...the script didn't automatically do the Defiled Cranny, and therefore the Cyrpt quest was left hanging for me to finish on my own before I could access the Lair...
Weird, that's not one I expect to be left behind, I'll note it and take a look at some point. Thanks!!
by cheesecookie
Thu Jun 22, 2017 12:10 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Ive noticed an odd quirk recurring where, toward the end of a run, the script likes to run off and spend 1 adventure in the Black Forest. Afterward, it goes right back to business regardless of the encounter/result. Im pretty sure this happens when running the script at the point where the first ad...
by cheesecookie
Sun May 28, 2017 10:54 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

At no point in this did it actually take action against the Enforcer. Once it got to this point it just stopped, so I finished the fight and the rest of the L.O.V. Tunnel in the relay browser. After that I ran the script again and it was all fine. (It killed Gordon's tentacle for real without a pro...
by cheesecookie
Fri May 26, 2017 1:50 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Changing "Sweetbreads Flambé" to "Sweetbreads Flambé" would get rid of this message. (cc_util.ash, line 3627) Changing "Sweetbreads Flambé" to "Sweetbreads Flambé" would get rid of this message. (cc_community_service.ash, line 577) Changing "Sacré Mental" to "Sacré Mental" woul...
by cheesecookie
Sun May 14, 2017 4:38 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

There is Universal Recovery but I don't recommend that with the script (it seems good elsewhere but it fights with the script in some ways that I don't understand). Regarding this - does/can ccascend temporarily disable my recovery script while it runs, or should I do that manually? You'll have to ...
by cheesecookie
Thu May 11, 2017 10:34 pm
Forum: Scripting
Topic: Batfellow BatScript
Replies: 18
Views: 8219

Re: Batfellow BatScript

How are you still in combat? The bat-jute did 10 damage so the plumber is dead.

Unless monster_hp() is reporting incorrectly, I suppose if it happens again you can try typing: "ash monster_hp()" and see what it says.
by cheesecookie
Tue May 09, 2017 1:15 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

I see, thanks for the clarification :) . This is the first time I'm using an auto ascension script. Following up on the issue then, is there anywhere in KoLmafia or on the script itself to set a limit when to stop the script if my MP reaches a certain level (e.g 20%)? So that I still have some MP l...
by cheesecookie
Mon May 08, 2017 2:16 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

I keep encountering this error on the first day I'm using this script. Autorecovery failed. We are having an MP problem damn it.... I wish I knew what data to output here to help with it. You probably want to abort and use some MP restorer. Sorry dude... otherwise, you can suck up the delays :) How...
by cheesecookie
Wed Mar 15, 2017 6:39 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Also just thought, I had a gravy boat in my inventory and it didn't equip when doing crypt quest. Is that an easy fix to implement ? Yes (quite easy), I thought I did this. Went through my code and saw I only did this for casuals. Posted r1093. Thanks for catching that! Note: I have it not get any ...
by cheesecookie
Wed Mar 15, 2017 4:47 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

] The problem i have is with digitize, i saw you say you would look into this so would like to know what you propose. The script digitize's writing desk D1 and then doesn't digitize anything else when it has defeated 5 desks even though i would have the turns to digitize for example, modern zmobies...
by cheesecookie
Wed Mar 15, 2017 4:40 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

o.O There's more to the install than the svn checkout? Is there an option somewhere to get it to stop piling on ML? I couldn't even do one adv in the spooky forest with the initial set-up it had on. I don't care about speed so much as getting the job done. No, but some people have problems with svn...
by cheesecookie
Tue Mar 14, 2017 3:35 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Herpa derp! Both stupid *and* easy. Seems to be just fine now, thanks =D Edit: Wow did I speak way too soon. Still hasn't done 1 turn, and it's freaking out over antique accordion. Make a meatcar to see if that will calm it down, now it's freaking out over not being able to invoke precheese.ash. Fu...
by cheesecookie
Mon Mar 13, 2017 4:20 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

zydecopolka wrote: cc_interrupt detected and aborting, cc_interrupt disabled.
Looks like you had cc_interrupt set (possibly from the relay settings menu). The setting disables itself when it triggers so just try it again.
by cheesecookie
Sun Mar 05, 2017 2:35 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

- when doing the Top Floor of the Giant's Castle, it pulled a Mohawk Wig but then wore the Crown of Ed instead. - if it's looking for -combat, it should probably equip the protonic pack rather than the LOV Epaulettes (only applies to myst classes). I can see what is going on with the Mohawk wig, it...
by cheesecookie
Sun Feb 26, 2017 4:12 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

cerealkiller wrote:Ahh okay I was thinking this also, as I do have double handed skill. Thank you. I will try this out.
It is looking to equip a second one. And in that location of the code, it did not first validate that you have a saucepan (just the lump). That'll be updated shortly (done, r1087).
by cheesecookie
Mon Feb 20, 2017 1:29 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hi, totally new user here, have a question about the script. I've been getting this error since yesterday: svn: E175002: connection refused by the server Something went wrong while fetching svn directory info Couldn't really find an explanation or fix via Google, been using the script for two days ...
by cheesecookie
Mon Feb 20, 2017 1:26 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Fair enuf. I don't have a big picture view on this, so I would not want to presume. I guess I was trying to find a way to set it up to where if a new item enters the game, one doesn't have to add it it to several separate places to get the script to use it. But it sounds like you are on it. As for ...
by cheesecookie
Sun Feb 19, 2017 5:02 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

I am getting an error trying to automate an HC jelly run. If you just started an ascension (Ed primarily) enter 'refresh all' and then restart You don't have a valid class for this equipper, must be an avatar path or something. This occurs right in the start of the run. I do not think it is even re...
by cheesecookie
Fri Feb 17, 2017 6:48 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hello, firstly, thanks so much for this wonderful script! It's been a great help during the busy weeks when I can't dedicate as much time as I would like to manually playing. Fantastic stuff! Quick question (i tried researching this, but I apologize if this is something obvious)- I browsed through ...
by cheesecookie
Tue Jan 17, 2017 8:49 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

I miss free crafting. 2 years goes too fast. I'll figure something out.
by cheesecookie
Mon Jan 16, 2017 1:34 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Did you just implement some new eating/drinking code (awesome if so, btw)? Starting up day 2 in a standard run just now and saw all my goat cheese get eaten! :p There have been almost (very minor) changes to it. I think it just decided to eat at a point where fettucini inconnu was a good idea (rath...
by cheesecookie
Thu Jan 12, 2017 11:56 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending

The script appears to no longer check if it is doing a 100% run before determining if it will do the Nuns during the Frat war. When it goes to fight the bandits, its ditches my 100% familiar in favor of the tot in the meat drop outfit. At least in SC. This happened in a TT, PM, & Sau run with both ...
by cheesecookie
Sun Jan 08, 2017 3:07 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending

a little hand holding at the end when I saw it was starting the battlefield without doing the beach since I hadn't painted frogmen. Hm, next run also failed to do sonofabeach, and I even painted a lobsterfrogman this time. It looks like an if statement about digitize ended up between an if and and ...
by cheesecookie
Sat Jan 07, 2017 2:52 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending

With a new season of Standard rewards, I just wanted to pop in and say thanks again for maintaining this. 2 Day SC AT complete with just a few aborts for low health against scaling/duped monsters, and a little hand holding at the end when I saw it was starting the battlefield without doing the beac...
by cheesecookie
Tue Dec 27, 2016 12:33 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending

Hey CC Word is you've got a new casual ascend script you'll be working on. Will it be integrated into cc_ascend? It's a massive deviation from cc_ascend and it is based off of a script that wasn't mine to begin with. It's dependent on too many things that break the traditional paradigm of cc_ascend...
by cheesecookie
Fri Dec 09, 2016 2:39 pm
Forum: Scripting
Topic: Batfellow BatScript
Replies: 18
Views: 8219

Re: Batfellow BatScript

TLDR; You're awesome, be sure to turn off any auto-attack macro before running. First of all, thank you so much for creating and sharing this script! I had a pile of batfellow comics that I hadn't gotten around to yet. Second, it was working just fine for me yesterday, then today it wasn't working....
by cheesecookie
Tue Nov 15, 2016 11:29 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending

Hi cheesecookie! Bought a oily woim since we last discussed this but the script still chose the First Turkey over it. Found that cc_ascend ran 79 turns trying to do Yossarian's Junkyard quest in HC Standard, as my fist turkey was still killing gremlins in a couple of turns. Still managed to make da...
by cheesecookie
Fri Nov 04, 2016 3:58 pm
Forum: Scripting
Topic: Batfellow BatScript
Replies: 18
Views: 8219

Re: Batfellow BatScript

papi wrote:Sorry, I am not sure what other information to give, as I have not been using Mafia or scripts for very long. What should I be telling you?

...

It will continue on like this ad infinitum until I stop it.
That is perfect actually. I think I got it, try r1014.
by cheesecookie
Fri Nov 04, 2016 10:44 am
Forum: Scripting
Topic: Batfellow BatScript
Replies: 18
Views: 8219

Re: Batfellow BatScript

Currently, I'm using r1012 of this script and r17344 of Mafia, and a couple odd things are happening. First, it's not alternating Bat-Kicks and Bat-Punches, instead opting to punch every time, resulting in numerous round 30 timeouts. Second, it's collecting all the digits of the code from 3 to 9, t...
by cheesecookie
Fri Oct 28, 2016 10:34 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending

I'm finishing day 1 of HCCS with about 5k meat remaining. Is that enough to have the script buy the antler chandlier during bedtime and rebuy the ceiling fan on day 2 and still manage to do all the stuff it needs to? It isn't. It'll want at least an obsidian nutcracker (or 2), candy corn costume fo...
by cheesecookie
Sun Oct 23, 2016 10:26 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending

jeffery wrote:
No Librams at the moment, unfortunately. Maybe I"ll pick up a taffy or heart libram in the future though.
No need to rush that, I wanted to make sure that I actually knew what the issue was :D
Anyway, r1004 should dump the rests once it sees that you are overdrunk (HCCS only).
by cheesecookie
Sat Oct 22, 2016 11:52 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending

I've noticed that when I run HC CS and the script eats the sleeping dog that I always end up with 10 free rests at the end of the day that I have to manually use in the Chateau so that my day 2 stat tests are optimal. Is there any way to have this integrated into the script? Do you have any librams...
by cheesecookie
Sun Oct 09, 2016 1:52 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending

Also: 10 - 2*(my_inebriety()-10) = 30 - 2*(my_inebriety()) Yay math! When the script attempts to consume booze that gives both Adventures and Fights from the Time-Spinner, KoLmafia understandably prompts you: Are you sure you want to consume that before breaking the hippy stone? This prompt can be ...
by cheesecookie
Sun Oct 09, 2016 1:45 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending

Also: 10 - 2*(my_inebriety()-10) = 30 - 2*(my_inebriety()) Yay math! When the script attempts to consume booze that gives both Adventures and Fights from the Time-Spinner, KoLmafia understandably prompts you: Are you sure you want to consume that before breaking the hippy stone? This prompt can be ...
by cheesecookie
Tue Sep 27, 2016 1:36 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending

jeffery wrote:Hi cheesecookie

I noticed you had a really good turncount on one of your HCCS runs. (2/271).
Did you do that with this script?
It's pretty fantastic.
Yes, I only do leaderboard runs manually and not even those.
by cheesecookie
Sun Sep 18, 2016 3:34 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending

...and casting the skill if the monster happens to be WITH SCIENCE. And knowing whether you want drops from the WITH SCIENCE monster since Rational Though destroys those. And if we want a non-shruggable +NC effect that lasts for 10 turns (potentially into another zone). This one is particularly dif...
by cheesecookie
Sat Sep 17, 2016 2:31 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 443
Views: 47951

Re: Hardcore Ed Script Ascending

I ran into this issue while in the f'cle, which occurs before you get the Misty Robe (I think?). Therefore there is no other item in the back slot at this point. Perhaps a hardcoded "unequip protonic accelerator backpack" before adventures in the F'cle would be beneficial. The other thing I wanted ...