Search found 220 matches

by cheesecookie
Fri Aug 10, 2018 1:49 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Thank you so much for that, I did a bunch of reading after this and will try and follow up with some more specific things when I get my feet back under me. The only immediate question I have is your mention of itchy trigger finger, which doesn't seem to be permable? Since curse of weaksauce is also...
by cheesecookie
Wed Aug 08, 2018 8:19 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

...what type of donations would you prefer... Turtle mechs are always the answer. 1) I notice it changes my choice adventures choices for the daily dungeon when running it. Is this assuming that I have a gelatinous cubeling that the script should have used to get me the pick-o-matic lockpicks? I am...
by cheesecookie
Thu Aug 02, 2018 4:26 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Is there a way to get it to not set the MCD to 10? I tried running this on Cieka again last night in a HC low skill ascension (I have several HP perm skills, but few of them are relevant to survival). set cc_beatenUpCount = 30 That should get it to be cautious about ML. I've got an odd issue, when ...
by cheesecookie
Fri Jun 01, 2018 1:39 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hello yet again! In case anyone else is having the same issue, I think I found a fix for the pirate portion. At the very start of the function boolean LX_pirateInsults(), this code snippet appears to be skipping the entire function, causing multiple other functions to get skipped: if(!get_property(...
by cheesecookie
Wed May 16, 2018 11:15 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

For the immediate future, I won't be posting any further updates to the script. I have left G-Lover in an abort state to avoid causing any massive problems. Please don't contact me over the script until I remove this post. Update: I'm sorta back for updates and stuff. Still taking a little breather ...
by cheesecookie
Fri May 11, 2018 3:20 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

First I want to says Thanks for the work on this script and how it's been kept up to date with changes to the game. A question--Is there a way to change a setting so that it stops after defeating the NS without freeing the King? set cc_stayInRun = true May not work with unsupported paths where the ...
by cheesecookie
Sat May 05, 2018 5:11 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Sourceforge is terrible and they can't seem to handle running their own servers. There isn't much you can do about this aside from wait until they get their act together.

They've been having lots of issues over the last few months. It may actually cause me to move the script to github.
by cheesecookie
Tue Apr 10, 2018 9:55 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Got an odd error on day 1 while running HC Standard Turtle Tamer. The error is " Massive failure, we don't use snowglobes. ". Edit: I just tried un-equipping everything and also restarting KolMafia, but it just re-equipped everything then gave the same error. Edit 2: Ok... After doing a few quests,...
by cheesecookie
Fri Apr 06, 2018 11:28 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Issue #1 The script does not maximize -combat when trying to star the war. Specifically, the script equipped frat warrior outfit and adventured at Hippy Camp, but it was running +10% combat (because it was wearing Carpe from floundry). Thankfully, it burnt only 24 turns looking for the NC before I ...
by cheesecookie
Fri Mar 30, 2018 8:46 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

It's often, significantly, faster to get the camera but, after fighting enough Racecar Bob's and Bob Racecar's the photograph will, eventually, drop. Yes, it is better to backfarm the camera. I don't see any code doing that but I thought I did. I'll probably add that over the weekend - it needs to ...
by cheesecookie
Thu Mar 29, 2018 2:07 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Ahh I see! As for the Reneutet, I usually cast curse of indecision before using rene if I know I may get killed the next turn. Could that possibly be implemented? On a side note, last night I got stuck spending 50 turns at Hidden Park, not sure why though. But I did see the new commits - maybe next...
by cheesecookie
Sun Mar 25, 2018 2:37 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

No worries about Issue 2, I agree that refreshing character status constantly is a bit excessive - I'll probably just check in on the script once in a while to make sure its on track. The script stops after 50 adventures in a zone just in case something bad like this happens. 50 is probably too muc...
by cheesecookie
Sat Mar 24, 2018 6:50 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

On r1336 (my first use of cc_ascend!) I had the spirit beer problem as well. Not sure what triggered it, but it bought something like 75 of them; I had ~650 turns of all my buffs when it stopped around turn 92. I didn't turn on cc_ascend until turn 20; I wanted to make sure I had island access and ...
by cheesecookie
Sat Mar 24, 2018 1:41 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

...Though, I think the maid usually isn't fully leveled for the nuns quest, so I think the nuns quest would lead to more turns for the war. Am I making a mistake somewhere or is the script aimed for runs where people have significant additional sources of +meat? There are other sources of +meat, an...
by cheesecookie
Fri Mar 16, 2018 7:15 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

...Could you share why you like the maid over the scribe? Maybe I'm misgauging the servants and I'd benefit from changing how I do manual Ed runs. It has been years since that decision has been made but I assume it was made based on not needing the stats and trying to upgrade the maid for the nuns ...
by cheesecookie
Sun Mar 04, 2018 7:22 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Nyx wrote:
Sun Mar 04, 2018 6:58 pm
Hm, I seem to get a 404 whenever I try to update/redownload your script
Sourceforge issue, nothing that I can do anything about. Some have reported that trying over and over again has been successful.
by cheesecookie
Tue Feb 20, 2018 10:54 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hey there, Short background: I have 20-30 Ed points, Source Terminal, VIP Key and all IOTMs since and including the Genie and I take the astral ring. Lastly, I manually use 5 of my wishes to fight writign desks on day 1 and 2 to pass the Billiards room. If I do not do this manually, the script neve...
by cheesecookie
Fri Feb 16, 2018 6:17 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Is there an option to get the desired hatter buffs on a daily basis (e.g +40% Meat from Monsters, and +5 Familiar Weight)? Basically a functionality similar to the cc_floundryChoice? Finally able to push the update. r1304. I could have it do a hatter buff at end of day but that's probably going to ...
by cheesecookie
Tue Feb 13, 2018 5:34 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Assorted stuff I was recently looking at the pool code and don't remember why it does a range check for [14,18]. And that has confused me a bit recently and then I keep forgetting about it. powerLevelAdvCount isn't always the result of actual adventures, if it finds nothing to do, it "should" get i...
by cheesecookie
Fri Feb 09, 2018 3:56 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hi CC, thanks for the info! Just started using your script to ascend SC STD AT, it's been running great other than a few manual adventures due to beaten up, which is fine. :) You gave me so much more time to focus on other pressing issues, very thankful for your script! Just curious, is it possible...
by cheesecookie
Sun Feb 04, 2018 3:40 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Changing "Sweetbreads Flambé" to "Sweetbreads Flambé" would get rid of this message. (cc_util.ash, line 4201) This is a mafia issue. I can do nothing about it without making the code incorrect if they ever fix it. It does not stop anything from running correctly. ... I'll need more info for ...
by cheesecookie
Thu Jan 25, 2018 3:46 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

I'm trying to start a Softcore Normal Seal Clubber run. Immediately at the beginning I get this: Function 'januaryToteAcquire( item )' undefined. This script may require a more recent version of KoLmafia and/or its supporting scripts. (cc_community_service.ash, line 106) If I edit and remove the li...
by cheesecookie
Wed Jan 24, 2018 3:47 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Lots of stuff.... Regarding the user-supplied CCS, this is a significant problem. A user-supplied CCS would have to handle everything that is currently handled by the combat manager. This means it has to know what to olfact, what to duplicate and so on. Then is the fact that I don't want to deal wi...
by cheesecookie
Sat Jan 13, 2018 5:01 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

...I just resumed ascending after pausing for Crimbo and encountered something unexpected when I ran this script, after starting a HC, Seal Clubber, Std ascension: the script only consumed three Sacramento wines on day one. It ended for the day with fifteen food and twelve drink left to fill... ......
by cheesecookie
Fri Jan 05, 2018 3:21 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

... The script spent something like 150 turns in the hippy camp. By the time I noticed what was going on, it had all the body upgrades it wanted to buy, full 35/35 spleen, etc., and like 130 excess Ka, and the hippy outfit, but was still adventuring in the camp. I interrupted it with ESC, and resta...
by cheesecookie
Mon Nov 20, 2017 7:57 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hello cheesecookie, I've noticed that during an Ed's run when the script is on The Orc Chasm quest, it'll attempt to maximise for "spooky res, cold res, -equip snow suit" during the A-Boo Peak portion, and then wear this "outfit" around doing other quests if the A-Boo Peak isn't finished. I think i...
by cheesecookie
Wed Nov 08, 2017 1:47 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Ive noticed that the script has started using the intergnat's "WITH SCIENCE!" skill rational thought in combat when available. Thats usually cool, except when fighting a dairy goat, or lfm, or ghost, etc. . . all of which Ive had the misfortune of experiencing. For now I just keep the intergnat bla...
by cheesecookie
Tue Nov 07, 2017 5:49 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

New record, 3 Day 666 Turn HC Standard. Currently working on perming missing Disco Bandit skills, but the script doesn't use disco dance moves which is a shame because there are bunch of passives that go with them. Just like Pastamancer, I don't understand Disco Bandit. I have no idea how to do com...
by cheesecookie
Mon Nov 06, 2017 8:01 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Ive noticed that the script has started using the intergnat's "WITH SCIENCE!" skill rational thought in combat when available. Thats usually cool, except when fighting a dairy goat, or lfm, or ghost, etc. . . all of which Ive had the misfortune of experiencing.... Took me a moment to realize you me...
by cheesecookie
Sun Nov 05, 2017 1:27 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hello Cheesecookie, could you please share what's the optimal ascension set up (hotdog/pilsner/energydrink, astral pet, class) for HC Community Service ? Which perms and what iotms are required, and which ones are recommended? Thanks in advance. This description is 2 years old but gives an idea of ...
by cheesecookie
Sat Nov 04, 2017 11:13 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Ah, I see. Found the entry. What do you think would be better, astral ring and codpiece (a lot of myst. and damge with decent automatic MP regeneration) or astral belt and codpiece (myst., damage and +ML, but no automatic MP regeneration)? Perhpas astral ring and tunac (MP regeneration and +ML, but...
by cheesecookie
Fri Oct 27, 2017 4:39 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Is it possible to set the item the script chooses from the Clan Floundry? If I use the astral belt I'm thinking the carpe would be better than the codpiece since I need some sort of MP-regeneration, right? Considering using the astral ring instead of the astral belt, as you say for "easy mode", but...
by cheesecookie
Wed Oct 25, 2017 7:18 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

It says that I have spent more than 50 adventures at The Outskirts of Cobb's Knob, and that I should think about adventuring else where and stops the script, and I can turn on the Newb thing in the settings to stop it once, however even when I do that I still get the message. I can try to get the e...
by cheesecookie
Tue Oct 24, 2017 5:20 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

tansiq wrote:
Tue Oct 24, 2017 12:44 pm

EDIT2: I keep only adventuring in the Outskirts of Cobb's Knob and then aborting the script. Is there something I can do to fix this?
More info is needed. "aborting the script" doesn't tell me much.
by cheesecookie
Mon Oct 16, 2017 1:38 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hey CC, I know you've mentioned this elsewhere in the thread that familiar usage was something yet to optimize, but in case this is different thinking to your ideas. Would it be better to have a "prefered familiar" rather than blacklist familiars .. so you can specify itemdrop/fairy type = "persons...
by cheesecookie
Tue Oct 10, 2017 9:33 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

There is a box in KoLMafia "Protect against accidental clover usage", which I think automatically makes your cloves disassemble so you do not accidentally use them. Should this box be checked/un-checked for your script to work, or does it not matter? I ran into some problems at the Oil Peak. After ...
by cheesecookie
Mon Oct 09, 2017 1:23 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

The script does not seem to convert my wishes (corked genie) to pocket wishes at the end of a day. Not important what so ever since it is easy to do yourself, I just wanted to flag it since I think you've said it should be the case? While I am on the subject. Would you advise against trying to use ...
by cheesecookie
Sun Oct 08, 2017 5:39 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Amn wrote:
Sun Oct 08, 2017 7:31 am
Is there a way to over-write the script opting for the chef hat instead of my astral chapeau?
Update to r1239, I put the Astral Chapeau into the hat list. It is not high-priority, in terms of hats. There are better astral items to take.
by cheesecookie
Thu Sep 28, 2017 2:28 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

I am not sure what good Genie choices are. Personally: Day 1 Shirt and two writing desks, Day 2 three writing desks (manor floor 1 can be entirely skipped then). Remaining wishes are usually used for lobsterfrogmen. Edit: thanks for the script, did an easy 4 day HC standard ascension yesterday, bar...
by cheesecookie
Wed Sep 27, 2017 10:22 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Is there any point using the script for my second run total (i.e. first after the original run) doing a HC Ed run, but not having access to the VIP key? I have the Genie if that matters. If not, will it work if I do a few manual runs first to accumulate some skills? If not, could someone offer some...
by cheesecookie
Sat Sep 09, 2017 8:42 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

The Goblin King may not resolve itself, as in, you might hit the end and the script tell you it doesn't know what to do. Let me know if that happens. I think I did something that forces it to require a yellow ray to proceed. If that happens, you can proceed by getting the harem girl outfit and then...
by cheesecookie
Thu Sep 07, 2017 3:32 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hi, Another mention, I tried the autopulling, and in sc ed runs it pulls wet stew , wich isn't necessary. I know you don't really support the pulling, just letting you know. It's more of a "not supporting SC Ed", HC Ed should take between 3-4 days. If it comes up in another path I may track wet ste...
by cheesecookie
Mon Sep 04, 2017 4:38 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Quick question - my power went out when Mafia was open but not running the script. When the power came and and I tried to run the script - it thought that I had a new run going. Anyway to salvage this or no? Thanks again for all your help and awesome script. It all depends on what Mafia tracked tha...
by cheesecookie
Mon Sep 04, 2017 8:11 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

I have another feature request please. I'm currently doing a Live. Ascend. Repeat. run, and there's a few caveats to this challenge run that isn't fully supported by your script. Could you please add support for: - LAR adventures are not modified by +combat and -combat. I noticed that the script is...
by cheesecookie
Sat Sep 02, 2017 9:11 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

I was using it for ed runs and had an issue with the VYKEA choice adventure. Looked at the code and it looks like this small corner of the script had a bug, choice 9 isn't ever (afaik) available. I set it to 2 to just take the hex key so that it the choice will always be there. I might be ignorant ...
by cheesecookie
Fri Sep 01, 2017 3:17 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Would you be willing to add a cautionary mention on Universal Recovery to the first post in the thread? I'm going to have the script disable it for the session with a nag screen whenever it is run. Could you please add a setting inside the cheeseascend manager for the auto-conversion of booze/food ...
by cheesecookie
Tue Aug 29, 2017 8:02 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Hmmm....thank you for the feedback regarding Universal Recovery. :o I wasn't "blaming" your script I was simply trying to understand why it was doing what it was. Universal recovery works well for me in all other circumstances so I think I'll go for a less drastic approach and either disable it or ...
by cheesecookie
Sun Aug 27, 2017 7:26 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

The character does have a gelatinous cube. I posted the entire Day 2 session log to https://pastebin.com/N0PJUyDE . Searching for the string "purchase MP with meat" will lead you to the multiple purchases of black cherry soda and Doc Galaktik's Invigorating Tonic. With the amount of ML maintained b...
by cheesecookie
Sat Aug 26, 2017 8:18 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Your suspicion on the cause of the meat drain may be partially correct. I took another look at the logs from that run and there were twenty instances of soda bread creation prior to the power-leveling spree. VYKEA is terrible at meat generation. :) A far larger culprit was regaining MP with meat. S...
by cheesecookie
Sat Aug 19, 2017 1:47 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

I tried this script for the first time yesterday on a SC Std Turtle Tamer run and it performed flawlessly on day one. On day two, after the character reached level 12, I noticed something odd. The script printed comments to the gCLI: "I seem to need to power level, or something... waaaa.". At that ...
by cheesecookie
Wed Aug 16, 2017 12:58 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

When in HC and going for lion oil and bird rib? for wet stew in whitey's grove the combat modifiers dont change to +combat as it is a non combat heavy zone. Can this be looked into please. Possibly got this, I don't go there enough to be certain. It will get handled automatically in a future update...
by cheesecookie
Sat Jul 22, 2017 5:44 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

...I'd guess that I ran about 20% of the turns by hand, mostly because I was paranoid about how the script would handle throw party/incite riot and switching audience love and hate. I tried looking at some of the source code to see I could find that code that manages the love/hate mode switch but s...
by cheesecookie
Thu Jul 20, 2017 1:56 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Well, for now I changed line 608 of cc_combat to include ", none" and it seems to have done the trick for me. if((enemy == $monster[tomb rat]) && (item_amount($item[tangle of rat tails]) > 0)) { return "item tangle of rat tails, none "; Encounter: tomb rat Round 0: capn castom wins initiative! cc_c...
by cheesecookie
Tue Jul 18, 2017 8:42 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Nachunte wrote:No, it didn't stop immediatley.
It fought 3 bishops in a row, and then stopped.
The stopping would be unrelated. That message results in us correcting our tracking but nothing more.
by cheesecookie
Tue Jul 18, 2017 4:43 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

_witchessFights is greater than our tracking, it is probably more accurate at this point (assuming manual Witchess combats). If it stopped, let me know. Otherwise, this is just informational. not a biggie, but automating an AWOL run, and many (most?) combats are aborting if the monster lives long e...
by cheesecookie
Tue Jul 18, 2017 4:42 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

I just noticed that cc_ascend funkslings tangles of rat tails, which wastes 1 each time it does so. Encounter: tomb rat Round 0: capn castom wins initiative! cc_combatHandler: 0 Round 1: capn castom uses the tangle of rat tails and uses the tangle of rat tails! Round 2: your opponent becomes a tomb...
by cheesecookie
Fri Jul 14, 2017 5:27 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

These are the values I put in the relay script : food:food Apparently, the string[int] "map" that handles the choices has bounds. I do not understand how ASH distinguishes this stuff, ugh Anyway, I just copy the results from split_string (a string[int]) into a different string[int] and that seems t...
by cheesecookie
Tue Jul 11, 2017 7:56 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

wildsider wrote:Skynet the script just did this on a LTA run day one.
Trying to pull 1 of filthy child leash
Also thank you for the great script and not nuking us meatbags.
Fixed in r1168.
by cheesecookie
Fri Jul 07, 2017 4:56 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Fessor Eli wrote:...the script didn't automatically do the Defiled Cranny, and therefore the Cyrpt quest was left hanging for me to finish on my own before I could access the Lair...
Weird, that's not one I expect to be left behind, I'll note it and take a look at some point. Thanks!!
by cheesecookie
Thu Jun 22, 2017 12:10 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Ive noticed an odd quirk recurring where, toward the end of a run, the script likes to run off and spend 1 adventure in the Black Forest. Afterward, it goes right back to business regardless of the encounter/result. Im pretty sure this happens when running the script at the point where the first ad...
by cheesecookie
Sun May 28, 2017 10:54 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

At no point in this did it actually take action against the Enforcer. Once it got to this point it just stopped, so I finished the fight and the rest of the L.O.V. Tunnel in the relay browser. After that I ran the script again and it was all fine. (It killed Gordon's tentacle for real without a pro...
by cheesecookie
Fri May 26, 2017 1:50 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Changing "Sweetbreads Flambé" to "Sweetbreads Flambé" would get rid of this message. (cc_util.ash, line 3627) Changing "Sweetbreads Flambé" to "Sweetbreads Flambé" would get rid of this message. (cc_community_service.ash, line 577) Changing "Sacré Mental" to "Sacré Mental" woul...
by cheesecookie
Sun May 14, 2017 4:38 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

There is Universal Recovery but I don't recommend that with the script (it seems good elsewhere but it fights with the script in some ways that I don't understand). Regarding this - does/can ccascend temporarily disable my recovery script while it runs, or should I do that manually? You'll have to ...
by cheesecookie
Thu May 11, 2017 10:34 pm
Forum: Scripting
Topic: Batfellow BatScript
Replies: 18
Views: 11185

Re: Batfellow BatScript

How are you still in combat? The bat-jute did 10 damage so the plumber is dead.

Unless monster_hp() is reporting incorrectly, I suppose if it happens again you can try typing: "ash monster_hp()" and see what it says.
by cheesecookie
Tue May 09, 2017 1:15 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

I see, thanks for the clarification :) . This is the first time I'm using an auto ascension script. Following up on the issue then, is there anywhere in KoLmafia or on the script itself to set a limit when to stop the script if my MP reaches a certain level (e.g 20%)? So that I still have some MP l...
by cheesecookie
Mon May 08, 2017 2:16 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

I keep encountering this error on the first day I'm using this script. Autorecovery failed. We are having an MP problem damn it.... I wish I knew what data to output here to help with it. You probably want to abort and use some MP restorer. Sorry dude... otherwise, you can suck up the delays :) How...
by cheesecookie
Wed Mar 15, 2017 6:39 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Also just thought, I had a gravy boat in my inventory and it didn't equip when doing crypt quest. Is that an easy fix to implement ? Yes (quite easy), I thought I did this. Went through my code and saw I only did this for casuals. Posted r1093. Thanks for catching that! Note: I have it not get any ...
by cheesecookie
Wed Mar 15, 2017 4:47 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

] The problem i have is with digitize, i saw you say you would look into this so would like to know what you propose. The script digitize's writing desk D1 and then doesn't digitize anything else when it has defeated 5 desks even though i would have the turns to digitize for example, modern zmobies...
by cheesecookie
Wed Mar 15, 2017 4:40 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

o.O There's more to the install than the svn checkout? Is there an option somewhere to get it to stop piling on ML? I couldn't even do one adv in the spooky forest with the initial set-up it had on. I don't care about speed so much as getting the job done. No, but some people have problems with svn...
by cheesecookie
Tue Mar 14, 2017 3:35 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 524
Views: 96761

Re: Hardcore Ed Script Ascending (Ascends various paths suboptimally)

Herpa derp! Both stupid *and* easy. Seems to be just fine now, thanks =D Edit: Wow did I speak way too soon. Still hasn't done 1 turn, and it's freaking out over antique accordion. Make a meatcar to see if that will calm it down, now it's freaking out over not being able to invoke precheese.ash. Fu...