Search found 20 matches

by jeffery
Mon Dec 26, 2016 11:57 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

Hey CC

Word is you've got a new casual ascend script you'll be working on. Will it be integrated into cc_ascend?
by jeffery
Thu Nov 17, 2016 2:06 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

Hi cheesecookie! Bought a oily woim since we last discussed this but the script still chose the First Turkey over it. Found that cc_ascend ran 79 turns trying to do Yossarian's Junkyard quest in HC Standard, as my fist turkey was still killing gremlins in a couple of turns. Still managed to make da...
by jeffery
Mon Nov 14, 2016 10:37 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

http://i.imgur.com/oPEfmZE.png Hi cheesecookie! Bought a oily woim since we last discussed this but the script still chose the First Turkey over it. Found that cc_ascend ran 79 turns trying to do Yossarian's Junkyard quest in HC Standard, as my fist turkey was still killing gremlins in a couple of ...
by jeffery
Fri Oct 28, 2016 4:10 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

I'm finishing day 1 of HCCS with about 5k meat remaining. Is that enough to have the script buy the antler chandlier during bedtime and rebuy the ceiling fan on day 2 and still manage to do all the stuff it needs to?
by jeffery
Sat Oct 22, 2016 8:16 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

I've noticed that when I run HC CS and the script eats the sleeping dog that I always end up with 10 free rests at the end of the day that I have to manually use in the Chateau so that my day 2 stat tests are optimal. Is there any way to have this integrated into the script? Do you have any librams...
by jeffery
Sat Oct 22, 2016 5:13 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

Hi cheesecookie I've noticed that when I run HC CS and the script eats the sleeping dog that I always end up with 10 free rests at the end of the day that I have to manually use in the Chateau so that my day 2 stat tests are optimal. Is there any way to have this integrated into the script? Thanks c...
by jeffery
Tue Sep 27, 2016 6:02 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

Hi cheesecookie

I noticed you had a really good turncount on one of your HCCS runs. (2/271).
Did you do that with this script?
It's pretty fantastic.
by jeffery
Sun Sep 18, 2016 12:15 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

Do you have an +init familiar? It is suppose to try those during the gremlins, it's probably hitting a fallback at that point (this is an amusing issue when the script is told to do a 100% run with a damage familiar). I don't know all the familiars that do damage (the intergnat is one of them thoug...
by jeffery
Sat Sep 17, 2016 2:22 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

I am also noticing the script fails to remove the protonic accelerator backpack in situations where +combat is helpful (f'cle, et al) Do you have anything else for the back slot? I updated for certain specialized removals like that a month or so ago but I'm thinking that if it can't replace the gea...
by jeffery
Mon Sep 12, 2016 11:21 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

Day 2 of HC Standard does not check if you have all the requisite ores for the trapper quest / if that stage is already finished before cheating Mine. I had already YR mountain man on day 1 and the script had killed him again in the chateau at the start of day 2 So I already had 3-4 of each ore when...
by jeffery
Mon Sep 12, 2016 5:20 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

I am also noticing the script fails to remove the protonic accelerator backpack in situations where +combat is helpful (f'cle, et al)
by jeffery
Mon Sep 12, 2016 3:54 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

Another issue I've noticed is that the script will fail to shrug an unimportant AT buff in order to cast Sonata of Sneakiness (and I assume Carlweather's Cantanta of Confrontation) This is day 1. Turns played: 83 current adventures: 13 Current Ascension: Standard CCS set to null There is nothing rea...
by jeffery
Tue Sep 06, 2016 1:08 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

Not sure what happened but it failed to drink the astral pilsners and ended up with a 4 day run on HC standardard Sauceror ):
by jeffery
Mon Aug 29, 2016 3:00 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

HC STANDARD SAUCEROR, cc_ascend r955 The script did not cheat tower on days 1 or 2, only on day 3 Aborted at the tower having not enough fat loot tokens (missing 2 keys) [697] The Castle in the Clouds in the Sky (Basement) Encounter: You Never Know What You're Gonna Find You acquire an item: ruby W ...
by jeffery
Sun Jul 10, 2016 6:35 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

Can this script do any 2 day HC runs that aren't CS? Maybe HCEd or HCNP? CS aftercore is... lacking... Uh.... <points to the thread title>. It runs most modern paths, I usually suggest trying it in Softcore before Hardcore in case there are any major lackings. You may have to feed it more and check...
by jeffery
Sun Jul 10, 2016 2:45 am
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

Can this script do any 2 day HC runs that aren't CS? Maybe HCEd or HCNP?

CS aftercore is... lacking...
by jeffery
Tue Mar 08, 2016 10:30 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

Hello my friends,

Does this script support non-wallaby (ie, gnome or canadia) moon signs in HC Ed?


Also are LT&T and Witchess supported, and if so, do I need to do any preparation?
by jeffery
Sun Jan 17, 2016 11:40 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

Can this script run a 1-day casual?
by jeffery
Sat Dec 12, 2015 7:38 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

Is there any way to specify our own CCS for use with this script? On day 1 of Pastamancer HC-Standard I kept getting beaten up while running the script. This is because I had +102ML running from the very beginning due to +50 from barrel lid, Ur-Kel, Pride, Astral Belt. Once I HC perm Drescher's Anno...
by jeffery
Fri Dec 11, 2015 6:09 pm
Forum: Scripting
Topic: Hardcore Ed Script Ascending (Ascends various paths suboptimally)
Replies: 376
Views: 38332

Re: Hardcore Ed Script Ascending

I've scripted a few HC Standard runs now, and I've encountered a couple of issues. Currently the Fist Turkey is used by default in every location. Is there a way to specify a familiar to be used in zones where the bonus %item from the Fist Turkey would not help? It would be a great help to be able t...

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