Fighters of Fighting helper GM script

Public forum for the discussion of strategy.
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Antipasta
AFH
Posts: 251
Joined: Fri Sep 21, 2007 5:24 pm

Fighters of Fighting helper GM script

Post by Antipasta » Sun Jun 06, 2010 7:47 pm

I wrote a simple Greasemonkey script for the Fighters of Fighting game in the Game Grid; it highlights your "optimal" attack to do the most damage to your opponent, and zero damage to you. It won't play the game for you, just suggest what to do.

I don't know whether this is the best strategy or not; ideally you want your enemy to lose hit points as slowly as possible, so you can rack up a big score; so trading off damage to yourself, or avoiding extra-damage combos, might be a better overall strategy. That's one reason it doesn't play the game for you...

You'll normally win 16-18 game tickets using this strategy. At current mall prices, a token costs about the same as 10 tickets (the tradein value at the skee-ball machine), so you make about 7 tickets profit per 5 advs spent - a little over 5k profit per adventure, at the current mall price of 3700 for tickets. It can be good farming. Or the market might collapse as soon as more than a handful of folks start farming the game grid.

Here's a link to the script.
http://docs.google.com/leaf?id=0B0YFU1F ... ZjY3&hl=en

Bors
Inscrutable Pi
Posts: 296
Joined: Mon Jan 26, 2009 6:19 pm

Re: Fighters of Fighting helper GM script

Post by Bors » Mon Jun 07, 2010 6:32 am

looks interesting, I'll give it a shot later today.

Thanks! :D
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Antipasta
AFH
Posts: 251
Joined: Fri Sep 21, 2007 5:24 pm

Re: Fighters of Fighting helper GM script

Post by Antipasta » Fri Jun 11, 2010 10:09 am

Mafia can now provide hints for the Fighters game (turn it on in General/Preferences - Browser tab), so the script is pretty much obsolete for mafia users.

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