Turnsavings for solid gold rosary

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lotsofphil
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Turnsavings for solid gold rosary

Post by lotsofphil » Mon Jun 09, 2014 9:54 am

The solid gold rosary saves 0.85 turns if you have +300% init, +300% items, a turn-free banish (Louder than Bomb), and somewhere between +121 ML and +325 ML.

Math

Alcove:
300 init = 2.2 turns to find 1, arrow it, 2.2 turns to find second, 3 turns for arrows = 7.4
200 init = 2.9 turns to find 1, arrow it, 2.9 turns to find second, 3 turns for arrows = 8.8
@ 20.5 beeps to finish
300 init = 2.2 turns to find 1, arrow it, 3 turns for arrows = 5.2
200 init = 2.9 turns to find 1, arrow it, 3 turns for arrows = 5.9
Savings of 2.2-2.9 turns.

Niche:
3 turns to find lihc w/o banish (5 beeps at sniff),
2 turns w/ turn-free banish (4 beeps at sniff)
3 turns w/ turn-costing banish (5 beeps at sniff)
No banish = .7763*3+.2237 = 2.5526 beeps/turn = 7.835 turns
W/ turn-free banish = .88*3+.12 = 2.76 b/t = 7.610 turns
W/ turn-costing banish = .88*3+.12 = 2.76 b/t = 7.246 turns
No banish: 10.835
Turn-costing banish: 10.246
Turn-free banish: 9.610
@ 20.5 beeps to finish
No banish: 9.072
Turn-costing banish: 8.616
Turn-free banish: 7.978
Savings of 1.63-1.76

Nook:
Capped drops, 9 turns
@ 20.5 beeps to finish
Capped drops, 7 turns
Savings of 2 turns

Cranny:
Enough ML to do it in 2 (+121 ML)
-25% combat
2.5 turns to find swarm 1, 2.5 turns to find swarm 2
5 turns total
-20% combat
2.857 turns to find each
5.714 turns total
@ 20.5 beeps to finish
Essentially zero turns saved

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