Jick wrote:The to-hit bonus of LTS with Eye is now multiplicative, rather than additive, and damage is calculated using the same Muscle value used to calculate to-hit.
Both TS and LTS still work slightly better for SCs than other classes.
With 86 base muscle, a barehanded seal clubber multi dealt 30 extra damage, when his muscle was buffed to 150, 192, or left at 86.
With a weapon in his hand, he still dealt 30 extra damage.
With base muscle reduced to 82, damage bonus was still 30.
I'm not seeing a damage bonus based on buffed muscle, I'm seeing a raw 30 damage bonus being applied. That's not what Jick had implied, and it certainly won't help with scaling monsters.