Monster Manuel GM script - pop up current monster factoids

For script writing
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Antipasta
AFH
Posts: 251
Joined: Fri Sep 21, 2007 5:24 pm

Monster Manuel GM script - pop up current monster factoids

Post by Antipasta » Fri Oct 12, 2012 5:21 pm

I hacked together a little GM script that pops up Monster Manuel's factoids for the monster you are currently fighting. Maybe you forgot how many factoids you have, and are wondering whether to olfact. Perhaps you clicked too fast, the last time you fought that monster, and missed that factoid. Perhaps by "you" I mean "I."

Anyway, download it here: http://userscripts.org/scripts/show/150102

If you see anything broken, or have suggestions to make it better, let me know.

-- edit, made a few bug fixes, download it again if you got it before I wrote this!
-- and more bug fixes for special case monster names
-- and one last edit, including an auto update check so I can quit adding footnotes here

known bugs:
- it can't distinguish between multiple monsters with the same name, so it just presents the factoids for all of them.
- doesn't know how to size the popup window to fit the data
- might have some issues with monsters from fax/putty or weird non-adv.php locations
Last edited by Antipasta on Sun Oct 14, 2012 10:01 am, edited 3 times in total.

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Suendenbock
My Pie Blown Sky High
Posts: 565
Joined: Wed Jun 27, 2007 5:51 pm
Location: Indiana
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Re: Monster Manuel GM script - pop up current monster factoi

Post by Suendenbock » Fri Oct 12, 2012 6:03 pm

Yay, I love the idea!

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