Batfellow BatScript

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cheesecookie
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Batfellow BatScript

Post by cheesecookie » Wed May 18, 2016 1:22 am

Here is a Batfellow script. Yay! So, it gets you a particular consumable and (if you have 3 or more BatPoints) defeats the Jokester (Keith Measure) for additional swag. This script can take 20-30 minutes!

Code: Select all

svn checkout https://svn.code.sf.net/p/ccascend/code/batfellow
You do not need to use a Batfellow Comic first. Special edition comics will be used up first.

Usage:

Code: Select all


ash import<batfellow> batfellow($item[desired item]);

Alternatively:

Code: Select all

Open Batfellow Comic and go to the cavern.
Select the script from the Scripts menu and either type in the item or choose by number:
		1 Kudzu salad
		2 Mansquito Serum
		3 Miss Graves' vermouth
		4 The Plumber's mushroom stew
		5 The Author's ink
		6 The Mad Liquor
		7 Doc Clock's thyme cocktail
		8 Mr. Burnsger
		9 The Inquisitor's unidentifiable object
If this comes up with a message about trying to re-equip yourself when you first run it, just run it again. It can usually recover itself.

Thanks to ungawa and lightwolf for providing code/info relevant to making this work.
Last edited by cheesecookie on Wed Aug 03, 2016 10:28 pm, edited 2 times in total.

Antipasta
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Posts: 251
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Re: Batfellow BatScript

Post by Antipasta » Wed May 18, 2016 7:03 am

Thanks cheese, and ungawa - I'd kickballed my way to a boomerang and jokester outfit on one char and was already too burnt out to continue with my other char, let alone do it 20 times on each.

[edit] - I couldn't get it to work in the mode where you start it manually and run the script and enter the goal - it said batfellow wasn't started, though I was looking at the cavern. But it worked great using the ash command.

Also it left mafia confused and thinking I had 0 meat, even after I refreshed my session.

But it got me my loot and killed the jokester just fine!
Last edited by Antipasta on Wed May 18, 2016 7:18 pm, edited 1 time in total.

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digitrev
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Re: Batfellow BatScript

Post by digitrev » Wed May 18, 2016 8:44 am

The limit_mode() is batman, not batfellow.
Image

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Hellno
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Re: Batfellow BatScript

Post by Hellno » Wed May 18, 2016 12:23 pm

Awesome! Will try it tonight and hopefully report back with 9 success stories.

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cheesecookie
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Re: Batfellow BatScript

Post by cheesecookie » Wed May 18, 2016 4:54 pm

digitrev wrote:The limit_mode() is batman, not batfellow.
Yeah, I only messed it up when you call it via the script menu but bleh. The batman/boy/fellow distinction got in me head!

JerichoShade
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Re: Batfellow BatScript

Post by JerichoShade » Sat May 28, 2016 9:44 am

Hi Cheesecookie,

Thank you very much for this script, it's allowing me to finally take care of that stack of comics I've bought in January but never found the time to go through. The script itself works flawlessly so far - the only kink I ran into is that at the end it leaves me with the Batfellow character pane and top menu options even when returning to the main map, which means I have to close the relay browser tab and open another one from Mafia to resume normal activities. It's not much of an inconvenience and it may not even be the script causing this behavior, but rather the standard KoL / Mafia UI, but I thought I'd post this in here anyway - if it's me doing something wrong, then at least someone will point me the right way. :)

Cheers,
Jericho

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cheesecookie
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Re: Batfellow BatScript

Post by cheesecookie » Sat May 28, 2016 4:55 pm

JerichoShade wrote:Hi Cheesecookie,

Thank you very much for this script, it's allowing me to finally take care of that stack of comics I've bought in January but never found the time to go through. The script itself works flawlessly so far - the only kink I ran into is that at the end it leaves me with the Batfellow character pane and top menu options even when returning to the main map, which means I have to close the relay browser tab and open another one from Mafia to resume normal activities. It's not much of an inconvenience and it may not even be the script causing this behavior, but rather the standard KoL / Mafia UI, but I thought I'd post this in here anyway - if it's me doing something wrong, then at least someone will point me the right way. :)

Cheers,
Jericho
I'm not actually sure but I just refresh each pane (individually, or the whole page) to return back to normal. It may be a consequence of the script ending batfellow causing those panes not to refresh, not that I'm quite sure what to do about that.

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Hellno
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Re: Batfellow BatScript

Post by Hellno » Tue Jun 07, 2016 5:38 pm

Put together a small script to grab the most expensive consumable automatically.

Code: Select all

import<batfellow.ash> 

item [int] rewards;

void main() {
	rewards[0] = $item[Kudzu salad];
	rewards[1] = $item[Mansquito Serum];
	rewards[2] = $item[Miss Graves' vermouth];
	rewards[3] = $item[The Plumber's mushroom stew];
	rewards[4] = $item[The Author's ink];
	rewards[5] = $item[The Mad Liquor];
	rewards[6] = $item[Doc Clock's thyme cocktail];
	rewards[7] = $item[Mr. Burnsger];
	rewards[8] = $item[The Inquisitor's unidentifiable object];

	sort rewards by -mall_price(value);

	batfellow(rewards[0]);
}

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Hellno
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Re: Batfellow BatScript

Post by Hellno » Mon Aug 01, 2016 6:05 am

Made some improvements so I don't have to annoy myself with kols auto-hagnking.
import<batfellow.ash>

item [int] prices;

void main() {

cli_execute("refresh storage");
take_closet(closet_amount($item[special edition Batfellow comic]), $item[special edition Batfellow comic]);
take_storage(storage_amount($item[special edition Batfellow comic]), $item[special edition Batfellow comic]);

prices[0] = $item[Kudzu salad];
prices[1] = $item[Mansquito Serum];
prices[2] = $item[Miss Graves' vermouth];
prices[3] = $item[The Plumber's mushroom stew];
prices[4] = $item[The Author's ink];
prices[5] = $item[The Mad Liquor];
prices[6] = $item[Doc Clock's thyme cocktail];
prices[7] = $item[Mr. Burnsger];
prices[8] = $item[The Inquisitor's unidentifiable object];

sort prices by -mall_price(value);

print("You have "+ available_amount($item[special edition Batfellow comic]) +" comics", "green");

while (available_amount($item[special edition Batfellow comic]) > 0) {
batfellow(prices[0]);
}
}

papi
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Re: Batfellow BatScript

Post by papi » Thu Nov 03, 2016 10:21 pm

Currently, I'm using r1012 of this script and r17344 of Mafia, and a couple odd things are happening. First, it's not alternating Bat-Kicks and Bat-Punches, instead opting to punch every time, resulting in numerous round 30 timeouts. Second, it's collecting all the digits of the code from 3 to 9, then repeatedly accessing the "All Done" adventure at Gotpork Clock, Inc. and trying to use a kickball (a kickball does not actually get used up). It will just keep doing this until I stop it, and re-running it will lead to the same result. It doesn't appear to be interested in going to Center Park at all.

Have I done something wrong?

Edit: I'm asking the script for The Author's ink, if that matters.

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cheesecookie
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Re: Batfellow BatScript

Post by cheesecookie » Fri Nov 04, 2016 10:44 am

papi wrote:Currently, I'm using r1012 of this script and r17344 of Mafia, and a couple odd things are happening. First, it's not alternating Bat-Kicks and Bat-Punches, instead opting to punch every time, resulting in numerous round 30 timeouts. Second, it's collecting all the digits of the code from 3 to 9, then repeatedly accessing the "All Done" adventure at Gotpork Clock, Inc. and trying to use a kickball (a kickball does not actually get used up). It will just keep doing this until I stop it, and re-running it will lead to the same result. It doesn't appear to be interested in going to Center Park at all.

Have I done something wrong?

Edit: I'm asking the script for The Author's ink, if that matters.
It doesn't bother to alternate, it isn't necessary. Getting to round 30 is indicating something else is going wrong. No battle should ever take that long even with base 5 attack power.

I'm not really sure if going for the ink is an issue I could probably check it.

I may be able to do something about the kickballs but I need quite a bit more information of the state that the script was in.

papi
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Posts: 5
Joined: Thu Nov 03, 2016 10:04 pm

Re: Batfellow BatScript

Post by papi » Fri Nov 04, 2016 12:25 pm

Sorry, I am not sure what other information to give, as I have not been using Mafia or scripts for very long. What should I be telling you?

I am running the script through the second option in the first post, using the comic manually and calling batfellow.ash from the scripts menu. I put in "The Author's ink" and it runs off and does its thing, up until it gets stuck at the clock.

Most recent log:

Code: Select all

use 1 Batfellow comic
Encounter: Batfellow Begins
Took choice 1133/1: Read the comic
choice.php?pwd&whichchoice=1133&option=1

send a kmail to cheesecookie

{10 h. 0 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 1 for choice 1136
Took choice 1136/1: Bat-Suit upgrades
choice.php?whichchoice=1136&option=1&pwd
Encounter: Bat-Suit Upgrades
Submitting option 3 for choice 1137
Took choice 1137/3: Extra-Swishy Cloak
choice.php?whichchoice=1137&option=3&pwd
Encounter: Bat-Suit Upgrades
Submitting option 11 for choice 1137
Took choice 1137/11: Back to Main R&D Menu
choice.php?whichchoice=1137&option=11&pwd
Encounter: Bat-Research and Bat-Development

{10 h. 0 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 2 for choice 1136
Took choice 1136/2: Bat-Sedan upgrades
choice.php?whichchoice=1136&option=2&pwd
Encounter: Bat-Sedan Upgrades
Submitting option 5 for choice 1138
Took choice 1138/5: Orphan Scoop
choice.php?whichchoice=1138&option=5&pwd
Encounter: Bat-Sedan Upgrades
Submitting option 11 for choice 1138
Took choice 1138/11: Back to Main R&D Menu
choice.php?whichchoice=1138&option=11&pwd
Encounter: Bat-Research and Bat-Development

{10 h. 0 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 1 for choice 1136
Took choice 1136/1: Bat-Suit upgrades
choice.php?whichchoice=1136&option=1&pwd
Encounter: Bat-Suit Upgrades
Submitting option 6 for choice 1137
Took choice 1137/6: Improved Cowl Optics
choice.php?whichchoice=1137&option=6&pwd
Encounter: Bat-Suit Upgrades
Submitting option 11 for choice 1137
Took choice 1137/11: Back to Main R&D Menu
choice.php?whichchoice=1137&option=11&pwd
Encounter: Bat-Research and Bat-Development

{10 h. 0 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 2 for choice 1136
Took choice 1136/2: Bat-Sedan upgrades
choice.php?whichchoice=1136&option=2&pwd
Encounter: Bat-Sedan Upgrades
Submitting option 1 for choice 1138
Took choice 1138/1: Rocket Booster
choice.php?whichchoice=1138&option=1&pwd
Encounter: Bat-Sedan Upgrades
Submitting option 11 for choice 1138
Took choice 1138/11: Back to Main R&D Menu
choice.php?whichchoice=1138&option=11&pwd
Encounter: Bat-Research and Bat-Development

{10 h. 0 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 2 for choice 1136
Took choice 1136/2: Bat-Sedan upgrades
choice.php?whichchoice=1136&option=2&pwd
Encounter: Bat-Sedan Upgrades
Submitting option 3 for choice 1138
Took choice 1138/3: Street Sweeper
choice.php?whichchoice=1138&option=3&pwd
Encounter: Bat-Sedan Upgrades
Submitting option 11 for choice 1138
Took choice 1138/11: Back to Main R&D Menu
choice.php?whichchoice=1138&option=11&pwd
Encounter: Bat-Research and Bat-Development

{10 h. 0 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 2 for choice 1136
Took choice 1136/2: Bat-Sedan upgrades
choice.php?whichchoice=1136&option=2&pwd
Encounter: Bat-Sedan Upgrades
Submitting option 4 for choice 1138
Took choice 1138/4: Advanced Air Filter
choice.php?whichchoice=1138&option=4&pwd
Encounter: Bat-Sedan Upgrades
Submitting option 11 for choice 1138
Took choice 1138/11: Back to Main R&D Menu
choice.php?whichchoice=1138&option=11&pwd
Encounter: Bat-Research and Bat-Development

{10 h. 0 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 3 for choice 1136
Took choice 1136/3: Bat-Cavern upgrades
choice.php?whichchoice=1136&option=3&pwd
Encounter: Bat-Cavern Upgrades
Submitting option 2 for choice 1139
Took choice 1139/2: Improved 3-D Bat-Printer
choice.php?whichchoice=1139&option=2&pwd
Encounter: Bat-Cavern Upgrades
Submitting option 11 for choice 1139
Took choice 1139/11: Back to Main R&D Menu
choice.php?whichchoice=1139&option=11&pwd
Encounter: Bat-Research and Bat-Development

{10 h. 0 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 3 for choice 1136
Took choice 1136/3: Bat-Cavern upgrades
choice.php?whichchoice=1136&option=3&pwd
Encounter: Bat-Cavern Upgrades
Submitting option 1 for choice 1139
Took choice 1139/1: Really Long Winch
choice.php?whichchoice=1139&option=1&pwd
Encounter: Bat-Cavern Upgrades
Submitting option 11 for choice 1139
Took choice 1139/11: Back to Main R&D Menu
choice.php?whichchoice=1139&option=11&pwd
Encounter: Bat-Research and Bat-Development

{10 h. 0 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 2 for choice 1136
Took choice 1136/2: Bat-Sedan upgrades
choice.php?whichchoice=1136&option=2&pwd
Encounter: Bat-Sedan Upgrades
Submitting option 6 for choice 1138
Took choice 1138/6: Spotlight
choice.php?whichchoice=1138&option=6&pwd
Encounter: Bat-Sedan Upgrades
Submitting option 11 for choice 1138
Took choice 1138/11: Back to Main R&D Menu
choice.php?whichchoice=1138&option=11&pwd
Encounter: Bat-Research and Bat-Development

{10 h. 0 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 3 for choice 1136
Took choice 1136/3: Bat-Cavern upgrades
choice.php?whichchoice=1136&option=3&pwd
Encounter: Bat-Cavern Upgrades
Submitting option 4 for choice 1139
Took choice 1139/4: Surveillance Network
choice.php?whichchoice=1139&option=4&pwd
Encounter: Bat-Cavern Upgrades
Submitting option 11 for choice 1139
Took choice 1139/11: Back to Main R&D Menu
choice.php?whichchoice=1139&option=11&pwd
Encounter: Bat-Research and Bat-Development

{10 h. 0 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 3 for choice 1136
Took choice 1136/3: Bat-Cavern upgrades
choice.php?whichchoice=1136&option=3&pwd
Encounter: Bat-Cavern Upgrades
Submitting option 5 for choice 1139
Took choice 1139/5: Blueprints Database
choice.php?whichchoice=1139&option=5&pwd
Encounter: Bat-Cavern Upgrades
Submitting option 11 for choice 1139
Took choice 1139/11: Back to Main R&D Menu
choice.php?whichchoice=1139&option=11&pwd
Encounter: Bat-Research and Bat-Development

{10 h. 0 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 1 for choice 1136
Took choice 1136/1: Bat-Suit upgrades
choice.php?whichchoice=1136&option=1&pwd
Encounter: Bat-Suit Upgrades
Submitting option 8 for choice 1137
Took choice 1137/8: Utility Belt First Aid Kit
choice.php?whichchoice=1137&option=8&pwd
Encounter: Bat-Suit Upgrades
Submitting option 11 for choice 1137
Took choice 1137/11: Back to Main R&D Menu
choice.php?whichchoice=1137&option=11&pwd
Encounter: Bat-Research and Bat-Development

{10 h. 0 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 1 for choice 1136
Took choice 1136/1: Bat-Suit upgrades
choice.php?whichchoice=1136&option=1&pwd
Encounter: Bat-Suit Upgrades
Submitting option 4 for choice 1137
Took choice 1137/4: Pec-Guards
choice.php?whichchoice=1137&option=4&pwd
Encounter: Bat-Suit Upgrades
Submitting option 11 for choice 1137
Took choice 1137/11: Back to Main R&D Menu
choice.php?whichchoice=1137&option=11&pwd
Encounter: Bat-Research and Bat-Development
> Time to camp it up! Out of this cavern!

{10 h. 0 m.} The Bat-Sedan
Took choice 1135/4: (secret choice)
choice.php?whichchoice=1135&option=4&pwd
You acquire incriminating evidence (3)
You acquire dangerous chemicals (2)
You acquire kidnapped orphan (2)
Drive to Industrial District (High Crime)
> Can afford a bath in jello, Batfellow! Batfellow!!

{9 h. 55 m.} Trivial Pursuits, LLC
Encounter: Trivial Pursuits, LLC

{9 h. 55 m.} The Bat-Sedan
Took choice 1135/2: (secret choice)
choice.php?whichchoice=1135&option=2&pwd
You acquire incriminating evidence (3)
You acquire dangerous chemicals (3)
You acquire kidnapped orphan (3)
Drive to Downtown

{9 h. 50 m.} Gotpork Memorial Hospital

Visiting Gotpork Orphanage

trading 5 kidnapped orphans for 5 exploding kickballs
You acquire exploding kickball (5)

Visiting Gotpork P. D.

trading 6 pieces of incriminating evidence for 6 fingerprint dusting kits
You acquire fingerprint dusting kit (6)

Visiting ChemiCorp

trading 8 units of dangerous chemicals for 8 ultracoagulators

trading 3 units of dangerous chemicals for 1 experimental gene therapy
You acquire an item: experimental gene therapy

{9 h. 50 m.} The Bat-Sedan
Took choice 1135/4: (secret choice)
choice.php?whichchoice=1135&option=4&pwd
You acquire incriminating evidence (3)
You acquire dangerous chemicals (3)
You acquire kidnapped orphan (3)
Drive to Industrial District (High Crime)
> Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!

{9 h. 45 m.} Trivial Pursuits, LLC
Encounter: inquisitee
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)

{9 h. 41 m.} Gotpork Clock, Inc.
Encounter: Gotpork Clock Inc.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{9 h. 41 m.} Gotpork Clock, Inc.
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He could even play a cello, Batfellow!!!

{9 h. 41 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{9 h. 41 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{9 h. 41 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{9 h. 41 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!

{9 h. 41 m.} The Bat-Sedan
Took choice 1135/2: (secret choice)
choice.php?whichchoice=1135&option=2&pwd
You acquire incriminating evidence (3)
You acquire dangerous chemicals (3)
You acquire kidnapped orphan (2)
Drive to Downtown

{9 h. 36 m.} Gotpork Memorial Hospital

Visiting Gotpork Orphanage

trading 5 kidnapped orphans for 5 exploding kickballs
You acquire exploding kickball (5)

Visiting Gotpork P. D.

trading 6 pieces of incriminating evidence for 6 fingerprint dusting kits
You acquire fingerprint dusting kit (6)

Visiting ChemiCorp

trading 8 units of dangerous chemicals for 8 ultracoagulators
You acquire ultracoagulator (8)

{9 h. 36 m.} The Bat-Sedan
Took choice 1135/4: (secret choice)
choice.php?whichchoice=1135&option=4&pwd
You acquire incriminating evidence (2)
You acquire dangerous chemicals (3)
You acquire kidnapped orphan (3)
Drive to Industrial District (High Crime)
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{9 h. 31 m.} Gotpork Clock, Inc.
Encounter: Considering the Clock Factory
> BatChoice: 1146
Took choice 1146/3: Wait, what are those orphans doing here?
choice.php?whichchoice=1146&option=3&pwd
You acquire kidnapped orphan (8)
You acquire high-grade explosives (8)
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{9 h. 26 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{9 h. 26 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He could even play a cello, Batfellow!!!

{9 h. 26 m.} Gotpork Clock, Inc.
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Can afford a bath in jello, Batfellow! Batfellow!!

{9 h. 26 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{9 h. 26 m.} Gotpork Clock, Inc.
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Nanananananananana Batfellow!!!

{9 h. 26 m.} The Bat-Sedan
Took choice 1135/2: (secret choice)
choice.php?whichchoice=1135&option=2&pwd
You acquire incriminating evidence (2)
You acquire dangerous chemicals (3)
You acquire kidnapped orphan (3)
Drive to Downtown

{9 h. 21 m.} Gotpork Memorial Hospital

Visiting Gotpork Orphanage

trading 14 kidnapped orphans for 14 exploding kickballs
You acquire exploding kickball (14)

Visiting Gotpork P. D.

trading 4 pieces of incriminating evidence for 4 fingerprint dusting kits
You acquire fingerprint dusting kit (4)

Visiting ChemiCorp

{9 h. 21 m.} The Bat-Sedan
Took choice 1135/4: (secret choice)
choice.php?whichchoice=1135&option=4&pwd
You acquire incriminating evidence (2)
You acquire dangerous chemicals (2)
You acquire kidnapped orphan (3)
Drive to Industrial District (High Crime)
> Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!

{9 h. 16 m.} Gotpork Clock, Inc.
Encounter: Considering the Clock Factory
> BatChoice: 1146
Took choice 1146/3: Wait, what are those orphans doing here?
choice.php?whichchoice=1146&option=3&pwd
You acquire kidnapped orphan (8)
You acquire high-grade explosives (8)
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{9 h. 11 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He could even play a cello, Batfellow!!!

{9 h. 11 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Nanananananananana Batfellow!!!

{9 h. 11 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Can afford a bath in jello, Batfellow! Batfellow!!

{9 h. 11 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He could even play a cello, Batfellow!!!

{9 h. 11 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{9 h. 11 m.} Gotpork Clock, Inc.
Encounter: Considering the Clock Factory
> BatChoice: 1146
Took choice 1146/3: Wait, what are those orphans doing here?
choice.php?whichchoice=1146&option=3&pwd
You acquire kidnapped orphan (8)
You acquire high-grade explosives (9)
> He could even play a cello, Batfellow!!!

{9 h. 6 m.} Gotpork Clock, Inc.
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{9 h. 6 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{9 h. 6 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{9 h. 6 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{9 h. 6 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{9 h. 6 m.} Gotpork Clock, Inc.
Encounter: Considering the Clock Factory
> BatChoice: 1146
Took choice 1146/3: Wait, what are those orphans doing here?
choice.php?whichchoice=1146&option=3&pwd
You acquire kidnapped orphan (9)
You acquire high-grade explosives (8)
> Can afford a bath in jello, Batfellow! Batfellow!!

{9 h. 1 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Can afford a bath in jello, Batfellow! Batfellow!!

{9 h. 1 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{9 h. 1 m.} Gotpork Clock, Inc.
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He could even play a cello, Batfellow!!!

{9 h. 1 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!

{9 h. 1 m.} The Bat-Sedan
Took choice 1135/2: (secret choice)
choice.php?whichchoice=1135&option=2&pwd
You acquire incriminating evidence (3)
You acquire dangerous chemicals (3)
You acquire kidnapped orphan (3)
Drive to Downtown

{8 h. 56 m.} Gotpork Memorial Hospital

Visiting Gotpork Orphanage

trading 31 kidnapped orphans for 31 exploding kickballs
You acquire exploding kickball (31)

Visiting Gotpork P. D.

trading 5 pieces of incriminating evidence for 5 fingerprint dusting kits
You acquire fingerprint dusting kit (5)

Visiting ChemiCorp

trading 6 units of dangerous chemicals for 1 experimental gene therapy
You acquire an item: experimental gene therapy

{8 h. 56 m.} The Bat-Sedan
Took choice 1135/4: (secret choice)
choice.php?whichchoice=1135&option=4&pwd
You acquire incriminating evidence (2)
You acquire dangerous chemicals (2)
You acquire kidnapped orphan (3)
Drive to Industrial District (High Crime)
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{8 h. 51 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He could even play a cello, Batfellow!!!

{8 h. 51 m.} Gotpork Clock, Inc.
Encounter: Considering the Clock Factory
> BatChoice: 1146
Took choice 1146/3: Wait, what are those orphans doing here?
choice.php?whichchoice=1146&option=3&pwd
You acquire kidnapped orphan (9)
You acquire high-grade explosives (8)
> Nanananananananana Batfellow!!!

{8 h. 46 m.} Trivial Pursuits, LLC
Encounter: inquisitee
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He could even play a cello, Batfellow!!!

{8 h. 46 m.} Trivial Pursuits, LLC
Encounter: trivia researcher
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{8 h. 46 m.} Trivial Pursuits, LLC
Encounter: trivia researcher
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{8 h. 46 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{8 h. 46 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He could even play a cello, Batfellow!!!

{8 h. 46 m.} Gotpork Clock, Inc.
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He could even play a cello, Batfellow!!!

{8 h. 46 m.} Gotpork Clock, Inc.
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Nanananananananana Batfellow!!!

{8 h. 46 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{8 h. 46 m.} Gotpork Clock, Inc.
Encounter: Considering the Clock Factory
> BatChoice: 1146
Took choice 1146/3: Wait, what are those orphans doing here?
choice.php?whichchoice=1146&option=3&pwd
You acquire kidnapped orphan (8)
You acquire high-grade explosives (8)
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{8 h. 41 m.} Trivial Pursuits, LLC
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{8 h. 41 m.} Trivial Pursuits, LLC
Encounter: Taking Stock of the Trivia Company
> BatChoice: 1148
Took choice 1148/3: Gather evidence and whatever else looks useful
choice.php?whichchoice=1148&option=3&pwd
You acquire incriminating evidence (8)
You acquire high-tensile-strength fibers (9)
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{8 h. 36 m.} Trivial Pursuits, LLC
Encounter: trivia researcher
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{8 h. 36 m.} Trivial Pursuits, LLC
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{8 h. 36 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{8 h. 36 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Nanananananananana Batfellow!!!

{8 h. 36 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{8 h. 36 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!

{8 h. 36 m.} Gotpork Clock, Inc.
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{8 h. 36 m.} Gotpork Clock, Inc.
Encounter: Considering the Clock Factory
> BatChoice: 1146
Took choice 1146/3: Wait, what are those orphans doing here?
choice.php?whichchoice=1146&option=3&pwd
You acquire kidnapped orphan (8)
You acquire high-grade explosives (9)
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{8 h. 31 m.} Trivial Pursuits, LLC
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He could even play a cello, Batfellow!!!

{8 h. 31 m.} Trivial Pursuits, LLC
Encounter: inquisitee
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{8 h. 31 m.} Trivial Pursuits, LLC
Encounter: inquisitee
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{8 h. 31 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Nanananananananana Batfellow!!!

{8 h. 31 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{8 h. 31 m.} Gotpork Clock, Inc.
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!

{8 h. 31 m.} Gotpork Clock, Inc.
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{8 h. 31 m.} Gotpork Clock, Inc.
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{8 h. 31 m.} Gotpork Clock, Inc.
Encounter: Considering the Clock Factory
> BatChoice: 1146
Took choice 1146/3: Wait, what are those orphans doing here?
choice.php?whichchoice=1146&option=3&pwd
You acquire kidnapped orphan (8)
You acquire high-grade explosives (9)
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{8 h. 26 m.} Trivial Pursuits, LLC
Encounter: Taking Stock of the Trivia Company
> BatChoice: 1148
Took choice 1148/3: Gather evidence and whatever else looks useful
choice.php?whichchoice=1148&option=3&pwd
You acquire incriminating evidence (9)
You acquire high-tensile-strength fibers (8)
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{8 h. 21 m.} Trivial Pursuits, LLC
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Can afford a bath in jello, Batfellow! Batfellow!!

{8 h. 21 m.} Trivial Pursuits, LLC
Encounter: trivia researcher
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He could even play a cello, Batfellow!!!

{8 h. 21 m.} Trivial Pursuits, LLC
Encounter: trivia researcher
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{8 h. 21 m.} Gotpork Clock, Inc.
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> He could even play a cello, Batfellow!!!

{8 h. 21 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Can afford a bath in jello, Batfellow! Batfellow!!

{8 h. 21 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{8 h. 21 m.} The Bat-Sedan
Took choice 1135/2: (secret choice)
choice.php?whichchoice=1135&option=2&pwd
You acquire incriminating evidence (3)
You acquire dangerous chemicals (3)
You acquire kidnapped orphan (3)
Drive to Downtown

{8 h. 16 m.} Gotpork Memorial Hospital

Visiting Gotpork Orphanage

trading 39 kidnapped orphans for 39 exploding kickballs
You acquire exploding kickball (39)

Visiting Gotpork P. D.

trading 22 pieces of incriminating evidence for 22 fingerprint dusting kits
You acquire fingerprint dusting kit (22)

Visiting ChemiCorp

{8 h. 16 m.} The Bat-Sedan
Took choice 1135/4: (secret choice)
choice.php?whichchoice=1135&option=4&pwd
You acquire incriminating evidence (3)
You acquire dangerous chemicals (2)
You acquire kidnapped orphan (3)
Drive to Industrial District (High Crime)
> Nanananananananana Batfellow!!!

{8 h. 11 m.} Trivial Pursuits, LLC
Encounter: trivia researcher
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{8 h. 11 m.} Trivial Pursuits, LLC
Encounter: inquisitee
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{8 h. 11 m.} Trivial Pursuits, LLC
Encounter: Taking Stock of the Trivia Company
> BatChoice: 1148
Took choice 1148/3: Gather evidence and whatever else looks useful
choice.php?whichchoice=1148&option=3&pwd
You acquire incriminating evidence (8)
You acquire high-tensile-strength fibers (9)
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{8 h. 6 m.} The Bat-Sedan
Took choice 1135/2: (secret choice)
choice.php?whichchoice=1135&option=2&pwd
You acquire incriminating evidence (2)
You acquire dangerous chemicals (3)
You acquire kidnapped orphan (2)
Drive to Downtown

{8 h. 1 m.} Gotpork Memorial Hospital

Visiting Gotpork Orphanage

trading 5 kidnapped orphans for 5 exploding kickballs
You acquire exploding kickball (5)

Visiting Gotpork P. D.

trading 13 pieces of incriminating evidence for 13 fingerprint dusting kits
You acquire fingerprint dusting kit (13)

Visiting ChemiCorp

trading 9 units of dangerous chemicals for 1 experimental gene therapy
You acquire an item: experimental gene therapy

{8 h. 1 m.} The Bat-Sedan
Took choice 1135/1: (secret choice)
choice.php?whichchoice=1135&option=1&pwd
Drive to Bat-Cavern

Visiting Bat-Fabricator

trading 26 sheets of high-tensile-strength fibers for 13 bat-jutes
You acquire bat-jute (13)

trading 66 vials of high-grade explosive for 33 sticks of bat-o-mite
You acquire bat-o-mite (33)
> Time to camp it up! Out of this cavern!

{8 h. 1 m.} The Bat-Sedan
> batTime for mah goal: The Author's ink (4)
Took choice 1135/3: (secret choice)
choice.php?whichchoice=1135&option=3&pwd
You acquire incriminating evidence (2)
You acquire dangerous chemicals (2)
You acquire kidnapped orphan (2)
Drive to Slums (Moderate Crime)

{7 h. 56 m.} Porkham Asylum
Encounter: Porkham Asylum
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite

{7 h. 56 m.} Porkham Asylum
Encounter: former guard
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)

{7 h. 52 m.} Porkham Asylum
Encounter: mid-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade metal
You lose an item: fingerprint dusting kit (-1)
You acquire an item: Bat-Aid&trade; bandage

{7 h. 48 m.} Porkham Asylum
Encounter: mid-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade metal (2)
You lose an item: fingerprint dusting kit (-1)

{7 h. 44 m.} Porkham Asylum
Encounter: mid-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-tensile-strength fibers (2)
You lose an item: fingerprint dusting kit (-1)
You acquire an item: kidnapped orphan

{7 h. 40 m.} Porkham Asylum
Encounter: mid-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade explosives
You lose an item: fingerprint dusting kit (-1)
You acquire an item: Bat-Aid&trade; bandage

{7 h. 36 m.} Porkham Asylum
Encounter: Assessing the Asylum
> BatChoice: 1144
Took choice 1144/4: Make your own shortcut
choice.php?whichchoice=1144&option=4&pwd
Took choice 1144/3: unknown
choice.php?whichchoice=1144&option=3&pwd
Took choice 1144/2: unknown
choice.php?whichchoice=1144&option=2&pwd
Took choice 1144/1: unknown
choice.php?whichchoice=1144&option=1&pwd

{7 h. 31 m.} Porkham Asylum
Encounter: former inmate
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-tensile-strength fibers (2)
You lose an item: fingerprint dusting kit (-1)

{7 h. 27 m.} Porkham Asylum
Encounter: former guard
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)

{7 h. 23 m.} Porkham Asylum
Encounter: former inmate
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-tensile-strength fibers (2)
You lose an item: fingerprint dusting kit (-1)
You acquire an item: Bat-Aid&trade; bandage

{7 h. 19 m.} Porkham Asylum
Encounter: former inmate
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-tensile-strength fibers (3)
You lose an item: fingerprint dusting kit (-1)
You acquire an item: high-grade explosives
> BatBoss BatItem BatTime!

{7 h. 15 m.} Porkham Asylum
Encounter: MEANWHILE...
> BatChoice: 1154
Took choice 1154/1: Fight her
choice.php?whichchoice=1154&option=1&pwd
Encounter: MEANWHILE...
Took choice 1154/1: "Fight!"
choice.php?whichchoice=1154&option=1&pwd
Encounter: The Author
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: The Author takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 2: Batfellow uses KICKBALL!
Round 3: The Author takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 3: Batfellow uses KICKBALL!
Round 4: The Author takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 4: Batfellow uses KICKBALL!
Round 5: The Author takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 5: Batfellow uses KICKBALL!
Round 6: The Author takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 6: Batfellow uses KICKBALL!
Round 7: The Author takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 7: Batfellow uses KICKBALL!
Round 8: The Author takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 8: Batfellow uses KICKBALL!
Round 9: The Author takes 30 damage.
Round 9: Batfellow wins the fight!
You acquire an item: The Author's inkwell
Encounter: Self-Incrimination
> BatChoice: 1163
Took choice 1163/1: "'"'The code!' you growl," she writes,' she writes."
choice.php?whichchoice=1163&option=1&pwd
Took choice 1163/1: unknown
choice.php?whichchoice=1163&option=1&pwd
Took choice 1163/1: unknown
choice.php?whichchoice=1163&option=1&pwd
> Returning to batBase

{7 h. 11 m.} The Bat-Sedan
Took choice 1135/2: (secret choice)
choice.php?whichchoice=1135&option=2&pwd
You acquire incriminating evidence (2)
You acquire dangerous chemicals (3)
You acquire kidnapped orphan (3)
Drive to Downtown
Took choice 1135/2: unknown
choice.php?whichchoice=1135&option=2&pwd

{7 h. 6 m.} Gotpork Memorial Hospital

Visiting Gotpork Orphanage

trading 6 kidnapped orphans for 6 exploding kickballs
You acquire exploding kickball (6)

Visiting Gotpork P. D.

trading 4 pieces of incriminating evidence for 4 fingerprint dusting kits
You acquire fingerprint dusting kit (4)

Visiting ChemiCorp

{7 h. 6 m.} The Bat-Sedan
Took choice 1135/4: (secret choice)
choice.php?whichchoice=1135&option=4&pwd
You acquire incriminating evidence (2)
You acquire dangerous chemicals (2)
You acquire kidnapped orphan (3)
Drive to Industrial District (High Crime)
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{7 h. 1 m.} Trivial Pursuits, LLC
Encounter: inquisitee
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
You acquire an item: Bat-Aid&trade; bandage

{6 h. 57 m.} The Bat-Sedan
Took choice 1135/2: (secret choice)
choice.php?whichchoice=1135&option=2&pwd
You acquire incriminating evidence (3)
You acquire dangerous chemicals (2)
You acquire kidnapped orphan (3)
Drive to Downtown

{6 h. 52 m.} Gotpork Memorial Hospital

Visiting Gotpork Orphanage

trading 6 kidnapped orphans for 6 exploding kickballs
You acquire exploding kickball (6)

Visiting Gotpork P. D.

trading 5 pieces of incriminating evidence for 5 fingerprint dusting kits
You acquire fingerprint dusting kit (5)

Visiting ChemiCorp

{6 h. 52 m.} The Bat-Sedan
Took choice 1135/1: (secret choice)
choice.php?whichchoice=1135&option=1&pwd
Drive to Bat-Cavern

{6 h. 52 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 3 for choice 1136
Took choice 1136/3: Bat-Cavern upgrades
choice.php?whichchoice=1136&option=3&pwd
Encounter: Bat-Cavern Upgrades
Submitting option 3 for choice 1139
Took choice 1139/3: Transfusion Satellite
choice.php?whichchoice=1139&option=3&pwd
Encounter: Bat-Cavern Upgrades
Submitting option 11 for choice 1139
Took choice 1139/11: Back to Main R&D Menu
choice.php?whichchoice=1139&option=11&pwd
Encounter: Bat-Research and Bat-Development

Visiting Bat-Fabricator

trading 2 pieces of high-grade metal for 1 bat-oomerang
You acquire an item: bat-oomerang

trading 8 sheets of high-tensile-strength fibers for 4 bat-jutes
You acquire bat-jute (4)

trading 2 vials of high-grade explosive for 1 bat-o-mite
You acquire an item: bat-o-mite
> Time to camp it up! Out of this cavern!

{6 h. 52 m.} The Bat-Sedan
Took choice 1135/4: (secret choice)
choice.php?whichchoice=1135&option=4&pwd
You acquire incriminating evidence (3)
You acquire dangerous chemicals (3)
You acquire kidnapped orphan (2)
Drive to Industrial District (High Crime)

{6 h. 47 m.} Trivial Pursuits, LLC
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade metal (2)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points

{6 h. 43 m.} Trivial Pursuits, LLC
Encounter: inquisitee
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points

{6 h. 39 m.} Trivial Pursuits, LLC
Encounter: inquisitee
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage
You acquire an item: high-tensile-strength fibers

{6 h. 35 m.} Trivial Pursuits, LLC
Encounter: inquisitee
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points

{6 h. 31 m.} Trivial Pursuits, LLC
Encounter: Taking Stock of the Trivia Company
> BatChoice: 1148
Took choice 1148/4: Dust for prints
choice.php?whichchoice=1148&option=4&pwd
Took choice 1148/3: unknown
choice.php?whichchoice=1148&option=3&pwd
Took choice 1148/2: unknown
choice.php?whichchoice=1148&option=2&pwd
Took choice 1148/1: unknown
choice.php?whichchoice=1148&option=1&pwd

{6 h. 26 m.} Trivial Pursuits, LLC
Encounter: trivia researcher
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-tensile-strength fibers (4)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points

{6 h. 22 m.} Trivial Pursuits, LLC
Encounter: trivia researcher
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-tensile-strength fibers (3)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage

{6 h. 18 m.} Trivial Pursuits, LLC
Encounter: inquisitee
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
> BatBoss batTime!

{6 h. 14 m.} Trivial Pursuits, LLC
Encounter: This is Not a Test
> BatChoice: 1158
Took choice 1158/1: Fight him
choice.php?whichchoice=1158&option=1&pwd
Encounter: This is Not a Test
Took choice 1158/1: Fight!
choice.php?whichchoice=1158&option=1&pwd
Encounter: The Inquisitor
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: The Inquisitor takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 2: Batfellow uses KICKBALL!
Round 3: The Inquisitor takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 3: Batfellow uses KICKBALL!
Round 4: The Inquisitor takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 4: Batfellow uses KICKBALL!
Round 5: The Inquisitor takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 5: Batfellow uses KICKBALL!
Round 6: The Inquisitor takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 6: Batfellow uses KICKBALL!
Round 7: The Inquisitor takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 7: Batfellow uses KICKBALL!
Round 8: The Inquisitor takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 8: Batfellow uses KICKBALL!
Round 9: The Inquisitor takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 9: Batfellow uses KICKBALL!
Round 10: The Inquisitor takes 30 damage.
Round 10: Batfellow wins the fight!
After Battle: You gain 5 hit points
You acquire an item: kidnapped orphan
You acquire an item: question juice
Encounter: A Stitch in Time
> BatChoice: 1167
Took choice 1167/1: "That's right. What do I do instead?"
choice.php?whichchoice=1167&option=1&pwd
Took choice 1167/1: unknown
choice.php?whichchoice=1167&option=1&pwd
Took choice 1167/1: unknown
choice.php?whichchoice=1167&option=1&pwd
> Returning to batBase

{6 h. 10 m.} The Bat-Sedan
Took choice 1135/2: (secret choice)
choice.php?whichchoice=1135&option=2&pwd
You acquire incriminating evidence (2)
You acquire dangerous chemicals (2)
You acquire kidnapped orphan (3)
Drive to Downtown

{6 h. 5 m.} Gotpork Memorial Hospital

Visiting Gotpork Orphanage

trading 6 kidnapped orphans for 6 exploding kickballs
You acquire exploding kickball (6)

Visiting Gotpork P. D.

trading 5 pieces of incriminating evidence for 5 fingerprint dusting kits
You acquire fingerprint dusting kit (5)

Visiting ChemiCorp

trading 12 units of dangerous chemicals for 1 experimental gene therapy
You acquire an item: experimental gene therapy

{6 h. 5 m.} The Bat-Sedan
Took choice 1135/1: (secret choice)
choice.php?whichchoice=1135&option=1&pwd
Drive to Bat-Cavern

{6 h. 5 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 3 for choice 1136
Took choice 1136/3: Bat-Cavern upgrades
choice.php?whichchoice=1136&option=3&pwd
Encounter: Bat-Cavern Upgrades
Submitting option 8 for choice 1139
Took choice 1139/8: Glue Factory
choice.php?whichchoice=1139&option=8&pwd
Encounter: Bat-Cavern Upgrades
Submitting option 11 for choice 1139
Took choice 1139/11: Back to Main R&D Menu
choice.php?whichchoice=1139&option=11&pwd
Encounter: Bat-Research and Bat-Development

Visiting Bat-Fabricator

trading 2 pieces of high-grade metal for 1 bat-oomerang
You acquire an item: bat-oomerang

trading 8 sheets of high-tensile-strength fibers for 4 bat-jutes
You acquire bat-jute (4)
> Time to camp it up! Out of this cavern!

{6 h. 5 m.} The Bat-Sedan
Took choice 1135/4: (secret choice)
choice.php?whichchoice=1135&option=4&pwd
You acquire incriminating evidence (2)
You acquire dangerous chemicals (2)
You acquire kidnapped orphan (3)
Drive to Industrial District (High Crime)

{6 h. 0 m.} Gotpork Foundry
Encounter: Gotpork Foundry
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite

{6 h. 0 m.} Gotpork Foundry
Encounter: burner
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage

{5 h. 56 m.} Gotpork Foundry
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade explosives (2)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points

{5 h. 52 m.} Gotpork Foundry
Encounter: serial arsonist
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade explosives (4)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: glob of Bat-Glue

{5 h. 48 m.} Gotpork Foundry
Encounter: burner
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage

{5 h. 44 m.} Gotpork Foundry
Encounter: serial arsonist
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade explosives (3)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: high-grade explosives

{5 h. 40 m.} Gotpork Foundry
Encounter: Frisking the Foundry
> BatChoice: 1147
Took choice 1147/4: Gum up the works
choice.php?whichchoice=1147&option=4&pwd
Took choice 1147/3: unknown
choice.php?whichchoice=1147&option=3&pwd
Took choice 1147/2: unknown
choice.php?whichchoice=1147&option=2&pwd
Took choice 1147/1: unknown
choice.php?whichchoice=1147&option=1&pwd

{5 h. 35 m.} Gotpork Foundry
Encounter: burner
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: glob of Bat-Glue

{5 h. 31 m.} Gotpork Foundry
Encounter: burner
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage

{5 h. 27 m.} Gotpork Foundry
Encounter: burner
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points

{5 h. 23 m.} Gotpork Foundry
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade metal (2)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: glob of Bat-Glue
> BatBoss batTime!

{5 h. 19 m.} Gotpork Foundry
Encounter: Out of the Frying Pan
> BatChoice: 1157
Took choice 1157/1: Fight Boss
choice.php?whichchoice=1157&option=1&pwd
Encounter: Out of the Frying Pan
Took choice 1157/1: Fight!
choice.php?whichchoice=1157&option=1&pwd
Encounter: Mr. Burns
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Mr. Burns takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 2: Batfellow uses KICKBALL!
Round 3: Mr. Burns takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 3: Batfellow uses KICKBALL!
Round 4: Mr. Burns takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 4: Batfellow uses KICKBALL!
Round 5: Mr. Burns takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 5: Batfellow uses KICKBALL!
Round 6: Mr. Burns takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 6: Batfellow uses KICKBALL!
Round 7: Mr. Burns takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 7: Batfellow uses KICKBALL!
Round 8: Mr. Burns takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 8: Batfellow uses KICKBALL!
Round 9: Mr. Burns takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 9: Batfellow uses KICKBALL!
Round 10: Mr. Burns takes 30 damage.
Round 10: Batfellow wins the fight!
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage
You acquire an item: high-grade explosives
You acquire an item: red-hot jawbreaker
Encounter: Black-Balled
> BatChoice: 1166
Took choice 1166/1: "Talk, or I'll have you put on ice!"
choice.php?whichchoice=1166&option=1&pwd
Took choice 1166/1: unknown
choice.php?whichchoice=1166&option=1&pwd
Took choice 1166/1: unknown
choice.php?whichchoice=1166&option=1&pwd
> Returning to batBase

{5 h. 15 m.} The Bat-Sedan
Took choice 1135/2: (secret choice)
choice.php?whichchoice=1135&option=2&pwd
You acquire incriminating evidence (3)
You acquire dangerous chemicals (3)
You acquire kidnapped orphan (2)
Drive to Downtown

{5 h. 10 m.} Gotpork Memorial Hospital

Visiting Gotpork Orphanage

trading 5 kidnapped orphans for 5 exploding kickballs
You acquire exploding kickball (5)

Visiting Gotpork P. D.

trading 5 pieces of incriminating evidence for 5 fingerprint dusting kits
You acquire fingerprint dusting kit (5)

Visiting ChemiCorp

trading 1 dangerous chemicals for 1 ultracoagulator
You acquire an item: ultracoagulator

{5 h. 10 m.} The Bat-Sedan
Took choice 1135/1: (secret choice)
choice.php?whichchoice=1135&option=1&pwd
Drive to Bat-Cavern

{5 h. 10 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 2 for choice 1136
Took choice 1136/2: Bat-Sedan upgrades
choice.php?whichchoice=1136&option=2&pwd
Encounter: Bat-Sedan Upgrades
Submitting option 8 for choice 1138
Took choice 1138/8: Loose Bearings
choice.php?whichchoice=1138&option=8&pwd
Encounter: Bat-Sedan Upgrades
Submitting option 11 for choice 1138
Took choice 1138/11: Back to Main R&D Menu
choice.php?whichchoice=1138&option=11&pwd
Encounter: Bat-Research and Bat-Development

Visiting Bat-Fabricator

trading 2 pieces of high-grade metal for 1 bat-oomerang
You acquire an item: bat-oomerang

trading 12 vials of high-grade explosive for 6 sticks of bat-o-mite
You acquire bat-o-mite (6)
> Time to camp it up! Out of this cavern!

{5 h. 10 m.} The Bat-Sedan
Took choice 1135/4: (secret choice)
choice.php?whichchoice=1135&option=4&pwd
You acquire incriminating evidence (3)
You acquire dangerous chemicals (2)
You acquire kidnapped orphan (3)
Drive to Industrial District (High Crime)

{5 h. 5 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade metal (4)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points

{5 h. 1 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: glob of Bat-Glue

{5 h. 11 m.} Gotpork Clock, Inc.
Encounter: Considering the Clock Factory
> BatChoice: 1146
Took choice 1146/4: Throw a wrench in the works
choice.php?whichchoice=1146&option=4&pwd
Took choice 1146/3: unknown
choice.php?whichchoice=1146&option=3&pwd
Took choice 1146/2: unknown
choice.php?whichchoice=1146&option=2&pwd
Took choice 1146/1: unknown
choice.php?whichchoice=1146&option=1&pwd

{5 h. 6 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade metal (3)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage
You acquire an item: bat-bearing

{5 h. 2 m.} Gotpork Clock, Inc.
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade metal (2)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points

{4 h. 58 m.} Gotpork Clock, Inc.
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade explosives (2)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: glob of Bat-Glue
You acquire an item: dangerous chemicals

{4 h. 54 m.} Gotpork Clock, Inc.
Encounter: clockwork man
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade metal (3)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage
You acquire an item: bat-bearing

{4 h. 50 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points

{4 h. 46 m.} Gotpork Clock, Inc.
Encounter: Considering the Clock Factory
> BatChoice: 1146
Took choice 1146/4: unknown
choice.php?whichchoice=1146&option=4&pwd
Encounter: Considering the Clock Factory
Took choice 1146/3: Wait, what are those orphans doing here?
choice.php?whichchoice=1146&option=3&pwd
You acquire kidnapped orphan (8)
You acquire high-grade explosives (8)
Took choice 1146/2: unknown
choice.php?whichchoice=1146&option=2&pwd
Took choice 1146/1: unknown
choice.php?whichchoice=1146&option=1&pwd

{4 h. 41 m.} Gotpork Clock, Inc.
Encounter: high-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade explosives (2)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: glob of Bat-Glue

{4 h. 37 m.} Gotpork Clock, Inc.
Encounter: time bandit
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage
You acquire an item: bat-bearing
> BatBoss batTime!

{4 h. 33 m.} Gotpork Clock, Inc.
Encounter: He's Totally Cuckoo
> BatChoice: 1156
Took choice 1156/1: Fight him
choice.php?whichchoice=1156&option=1&pwd
Encounter: He's Totally Cuckoo
Took choice 1156/1: Fight!
choice.php?whichchoice=1156&option=1&pwd
Encounter: Doc Clock
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Doc Clock takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 2: Batfellow uses KICKBALL!
Round 3: Doc Clock takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 3: Batfellow uses KICKBALL!
Round 4: Doc Clock takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 4: Batfellow uses KICKBALL!
Round 5: Doc Clock takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 5: Batfellow uses KICKBALL!
Round 6: Doc Clock takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 6: Batfellow uses KICKBALL!
Round 7: Doc Clock takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 7: Batfellow uses KICKBALL!
Round 8: Doc Clock takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 8: Batfellow uses KICKBALL!
Round 9: Doc Clock takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 9: Batfellow uses KICKBALL!
Round 10: Doc Clock takes 30 damage.
Round 10: Batfellow wins the fight!
After Battle: You gain 5 hit points
You acquire an item: kidnapped orphan
You acquire an item: tube of pendulum lube
Encounter: Knocking on Heaven's Door
> BatChoice: 1165
Took choice 1165/1: "Shut the hell up. What's the Jokester's secret code?"
choice.php?whichchoice=1165&option=1&pwd
Took choice 1165/1: unknown
choice.php?whichchoice=1165&option=1&pwd
Took choice 1165/1: unknown
choice.php?whichchoice=1165&option=1&pwd
> Returning to batBase

{4 h. 29 m.} The Bat-Sedan
Took choice 1135/2: (secret choice)
choice.php?whichchoice=1135&option=2&pwd
You acquire incriminating evidence (3)
You acquire dangerous chemicals (2)
You acquire kidnapped orphan (3)
Drive to Downtown

{4 h. 24 m.} Gotpork Memorial Hospital

Visiting Gotpork Orphanage

trading 15 kidnapped orphans for 15 exploding kickballs
You acquire exploding kickball (15)

Visiting Gotpork P. D.

trading 6 pieces of incriminating evidence for 6 fingerprint dusting kits
You acquire fingerprint dusting kit (6)

Visiting ChemiCorp

{4 h. 24 m.} The Bat-Sedan
Took choice 1135/1: (secret choice)
choice.php?whichchoice=1135&option=1&pwd
Drive to Bat-Cavern

{4 h. 24 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 1 for choice 1136
Took choice 1136/1: Bat-Suit upgrades
choice.php?whichchoice=1136&option=1&pwd
Encounter: Bat-Suit Upgrades
Submitting option 1 for choice 1137
Took choice 1137/1: Hardened Knuckles
choice.php?whichchoice=1137&option=1&pwd
Encounter: Bat-Suit Upgrades
Submitting option 11 for choice 1137
Took choice 1137/11: Back to Main R&D Menu
choice.php?whichchoice=1137&option=11&pwd
Encounter: Bat-Research and Bat-Development

Visiting Bat-Fabricator

trading 12 pieces of high-grade metal for 6 bat-oomerangs
You acquire bat-oomerang (6)

trading 12 vials of high-grade explosive for 6 sticks of bat-o-mite
You acquire bat-o-mite (6)
> Time to camp it up! Out of this cavern!

{4 h. 24 m.} The Bat-Sedan
Took choice 1135/3: (secret choice)
choice.php?whichchoice=1135&option=3&pwd
You acquire incriminating evidence (3)
You acquire dangerous chemicals (2)
You acquire kidnapped orphan (3)
Drive to Slums (Moderate Crime)

{4 h. 19 m.} The Old Gotpork Library
Encounter: Old Gotpork Library
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite

{4 h. 19 m.} The Old Gotpork Library
Encounter: very [golden] henchwoman
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade explosives (3)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: glob of Bat-Glue

{4 h. 15 m.} The Old Gotpork Library
Encounter: mid-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade explosives (2)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage
You acquire an item: bat-bearing

{4 h. 11 m.} The Old Gotpork Library
Encounter: very [recent] henchman
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points

{4 h. 7 m.} The Old Gotpork Library
Encounter: very [big] henchwoman
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade explosives (2)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: glob of Bat-Glue

{4 h. 3 m.} The Old Gotpork Library
Encounter: very [district] henchman
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage
You acquire an item: bat-bearing
You acquire an item: high-tensile-strength fibers

{3 h. 59 m.} The Old Gotpork Library
Encounter: Looking Over the Library
> BatChoice: 1145
Took choice 1145/4: Climb to a higher floor
choice.php?whichchoice=1145&option=4&pwd
Took choice 1145/3: unknown
choice.php?whichchoice=1145&option=3&pwd
Took choice 1145/2: unknown
choice.php?whichchoice=1145&option=2&pwd
Took choice 1145/1: unknown
choice.php?whichchoice=1145&option=1&pwd

{3 h. 54 m.} The Old Gotpork Library
Encounter: very [vindictive] henchman
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points

{3 h. 50 m.} The Old Gotpork Library
Encounter: very [electronic] henchwoman
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade explosives (2)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: glob of Bat-Glue

{3 h. 46 m.} The Old Gotpork Library
Encounter: very [illegal] henchwoman
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade explosives (3)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage
You acquire an item: bat-bearing

{3 h. 42 m.} The Old Gotpork Library
Encounter: very [different] henchwoman
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade explosives (3)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
> BatBoss batTime!

{3 h. 38 m.} The Old Gotpork Library
Encounter: The Mad Librarian
> BatChoice: 1155
Took choice 1155/1: Fight her
choice.php?whichchoice=1155&option=1&pwd
Encounter: The Mad Librarian
Took choice 1155/1: Fight!
choice.php?whichchoice=1155&option=1&pwd
Encounter: The Mad Libber
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: The Mad Libber takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 2: Batfellow uses KICKBALL!
Round 3: The Mad Libber takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 3: Batfellow uses KICKBALL!
Round 4: The Mad Libber takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 4: Batfellow uses KICKBALL!
Round 5: The Mad Libber takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 5: Batfellow uses KICKBALL!
Round 6: The Mad Libber takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 6: Batfellow uses KICKBALL!
Round 7: The Mad Libber takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 7: Batfellow uses KICKBALL!
Round 8: The Mad Libber takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 8: Batfellow uses KICKBALL!
Round 9: The Mad Libber takes 30 damage.
Round 9: Batfellow wins the fight!
After Battle: You gain 5 hit points
You acquire an item: glob of Bat-Glue
You acquire an item: high-grade explosives
You acquire an item: bag of random words
Encounter: Half a Dozen of the Other
> BatChoice: 1164
Took choice 1164/1: "Talk, or I'll... uh..."
choice.php?whichchoice=1164&option=1&pwd
Took choice 1164/1: unknown
choice.php?whichchoice=1164&option=1&pwd
Took choice 1164/1: unknown
choice.php?whichchoice=1164&option=1&pwd
> Returning to batBase

{3 h. 34 m.} The Bat-Sedan
Took choice 1135/2: (secret choice)
choice.php?whichchoice=1135&option=2&pwd
You acquire incriminating evidence (2)
You acquire dangerous chemicals (2)
You acquire kidnapped orphan (2)
Drive to Downtown

{3 h. 29 m.} Gotpork Memorial Hospital

Visiting Gotpork Orphanage

trading 5 kidnapped orphans for 5 exploding kickballs
You acquire exploding kickball (5)

Visiting Gotpork P. D.

trading 5 pieces of incriminating evidence for 5 fingerprint dusting kits
You acquire fingerprint dusting kit (5)

Visiting ChemiCorp

{3 h. 29 m.} The Bat-Sedan
Took choice 1135/1: (secret choice)
choice.php?whichchoice=1135&option=1&pwd
Drive to Bat-Cavern

{3 h. 29 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 1 for choice 1136
Took choice 1136/1: Bat-Suit upgrades
choice.php?whichchoice=1136&option=1&pwd
Encounter: Bat-Suit Upgrades
Submitting option 2 for choice 1137
Took choice 1137/2: Steel-Toed Bat-Boots
choice.php?whichchoice=1137&option=2&pwd
Encounter: Bat-Suit Upgrades
Submitting option 11 for choice 1137
Took choice 1137/11: Back to Main R&D Menu
choice.php?whichchoice=1137&option=11&pwd
Encounter: Bat-Research and Bat-Development

Visiting Bat-Fabricator

trading 2 sheets of high-tensile-strength fibers for 1 bat-jute
You acquire an item: bat-jute

trading 16 vials of high-grade explosive for 8 sticks of bat-o-mite
You acquire bat-o-mite (8)
> Time to camp it up! Out of this cavern!

{3 h. 29 m.} The Bat-Sedan
Took choice 1135/3: (secret choice)
choice.php?whichchoice=1135&option=3&pwd
You acquire incriminating evidence (3)
You acquire dangerous chemicals (2)
You acquire kidnapped orphan (2)
Drive to Slums (Moderate Crime)

{3 h. 24 m.} Gotpork City Sewers
Encounter: Gotpork Sewers
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite

{3 h. 24 m.} Gotpork City Sewers
Encounter: liquid plumber
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade metal (2)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage
You acquire an item: bat-bearing

{3 h. 20 m.} Gotpork City Sewers
Encounter: mid-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-tensile-strength fibers (2)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points

{3 h. 16 m.} Gotpork City Sewers
Encounter: liquid plumber
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade metal (3)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: glob of Bat-Glue

{3 h. 12 m.} Gotpork City Sewers
Encounter: plumber's helper
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage
You acquire an item: bat-bearing

{3 h. 8 m.} Gotpork City Sewers
Encounter: plumber's helper
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: incriminating evidence

{3 h. 4 m.} Gotpork City Sewers
Encounter: Searching the Sewers
> BatChoice: 1143
Took choice 1143/4: Do a little bat-reconnaisance. Batconnaisance. Baconnaise.
choice.php?whichchoice=1143&option=4&pwd
Took choice 1143/3: unknown
choice.php?whichchoice=1143&option=3&pwd
Took choice 1143/2: unknown
choice.php?whichchoice=1143&option=2&pwd
Took choice 1143/1: unknown
choice.php?whichchoice=1143&option=1&pwd

{2 h. 59 m.} Gotpork City Sewers
Encounter: mid-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade explosives (2)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: glob of Bat-Glue

{2 h. 55 m.} Gotpork City Sewers
Encounter: liquid plumber
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade metal (3)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage
You acquire an item: bat-bearing

{2 h. 51 m.} Gotpork City Sewers
Encounter: plumber's helper
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points

{2 h. 47 m.} Gotpork City Sewers
Encounter: plumber's helper
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: glob of Bat-Glue
> BatBoss batTime!

{2 h. 43 m.} Gotpork City Sewers
Encounter: Plumb Rude
> BatChoice: 1153
Took choice 1153/1: Fight him
choice.php?whichchoice=1153&option=1&pwd
Encounter: Plumb Rude
Took choice 1153/1: Fight!
choice.php?whichchoice=1153&option=1&pwd
Encounter: The Plumber
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: The Plumber takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 2: Batfellow uses KICKBALL!
Round 3: The Plumber takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 3: Batfellow uses KICKBALL!
Round 4: The Plumber takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 4: Batfellow uses KICKBALL!
Round 5: The Plumber takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 5: Batfellow uses KICKBALL!
Round 6: The Plumber takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 6: Batfellow uses KICKBALL!
Round 7: The Plumber takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 7: Batfellow uses KICKBALL!
Round 8: The Plumber takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 8: Batfellow uses KICKBALL!
Round 9: The Plumber takes 30 damage.
Round 9: Batfellow wins the fight!
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage
You acquire an item: bat-bearing
You acquire an item: high-tensile-strength fibers
You acquire an item: can of drain cleaner
Encounter: A Lousy Four-Flusher
> BatChoice: 1162
Took choice 1162/1: "You'll never work in this state again."
choice.php?whichchoice=1162&option=1&pwd
Took choice 1162/1: unknown
choice.php?whichchoice=1162&option=1&pwd
Took choice 1162/1: unknown
choice.php?whichchoice=1162&option=1&pwd
> Returning to batBase

{2 h. 39 m.} The Bat-Sedan
Took choice 1135/2: (secret choice)
choice.php?whichchoice=1135&option=2&pwd
You acquire incriminating evidence (2)
You acquire dangerous chemicals (2)
You acquire kidnapped orphan (2)
Drive to Downtown

{2 h. 34 m.} Gotpork Memorial Hospital

Visiting Gotpork Orphanage

trading 4 kidnapped orphans for 4 exploding kickballs
You acquire exploding kickball (4)

Visiting Gotpork P. D.

trading 6 pieces of incriminating evidence for 6 fingerprint dusting kits
You acquire fingerprint dusting kit (6)

Visiting ChemiCorp

trading 15 units of dangerous chemicals for 1 experimental gene therapy
You acquire an item: experimental gene therapy

{2 h. 34 m.} The Bat-Sedan
Took choice 1135/1: (secret choice)
choice.php?whichchoice=1135&option=1&pwd
Drive to Bat-Cavern

{2 h. 34 m.} Bat-Research and Bat-Development
Encounter: Bat-Research and Bat-Development
Submitting option 1 for choice 1136
Took choice 1136/1: Bat-Suit upgrades
choice.php?whichchoice=1136&option=1&pwd
Encounter: Bat-Suit Upgrades
Submitting option 5 for choice 1137
Took choice 1137/5: Kevlar Undergarments
choice.php?whichchoice=1137&option=5&pwd
Encounter: Bat-Suit Upgrades
Submitting option 11 for choice 1137
Took choice 1137/11: Back to Main R&D Menu
choice.php?whichchoice=1137&option=11&pwd
Encounter: Bat-Research and Bat-Development

Visiting Bat-Fabricator

trading 8 pieces of high-grade metal for 4 bat-oomerangs
You acquire bat-oomerang (4)

trading 2 sheets of high-tensile-strength fibers for 1 bat-jute
You acquire an item: bat-jute

trading 2 vials of high-grade explosive for 1 bat-o-mite
You acquire an item: bat-o-mite
> Time to camp it up! Out of this cavern!

{2 h. 34 m.} The Bat-Sedan
Took choice 1135/5: (secret choice)
choice.php?whichchoice=1135&option=5&pwd
You acquire incriminating evidence (3)
You acquire dangerous chemicals (2)
You acquire kidnapped orphan (2)
Drive to Center Park (Low Crime)

{2 h. 29 m.} Gotpork Gardens Cemetery
Encounter: Gotpork Cemetery
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball

{2 h. 29 m.} Gotpork Gardens Cemetery
Encounter: lovestruck goth dude
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!

{2 h. 29 m.} Gotpork Gardens Cemetery
Encounter: lovestruck goth dude
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!

{2 h. 29 m.} Gotpork Gardens Cemetery
Encounter: low-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!

{2 h. 29 m.} Gotpork Gardens Cemetery
Encounter: low-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!

{2 h. 29 m.} Gotpork Gardens Cemetery
Encounter: lovestruck goth dude
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!

{2 h. 29 m.} Gotpork Gardens Cemetery
Encounter: Combing the Cemetery
> BatChoice: 1142
Took choice 1142/5: Dodgeball some nerds
choice.php?whichchoice=1142&option=5&pwd
Took choice 1142/4: unknown
choice.php?whichchoice=1142&option=4&pwd
Took choice 1142/3: unknown
choice.php?whichchoice=1142&option=3&pwd
Took choice 1142/2: unknown
choice.php?whichchoice=1142&option=2&pwd
Took choice 1142/1: unknown
choice.php?whichchoice=1142&option=1&pwd

{2 h. 24 m.} Gotpork Gardens Cemetery
Encounter: walking skeleton
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!

{2 h. 24 m.} Gotpork Gardens Cemetery
Encounter: walking skeleton
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!

{2 h. 24 m.} Gotpork Gardens Cemetery
Encounter: walking skeleton
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!

{2 h. 24 m.} Gotpork Gardens Cemetery
Encounter: walking skeleton
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!

{2 h. 24 m.} Gotpork Gardens Cemetery
Encounter: low-level mook
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Batfellow wins the fight!

{2 h. 24 m.} Gotpork Gardens Cemetery
Encounter: Combing the Cemetery
> BatChoice: 1142
Took choice 1142/5: Dodgeball some nerds
choice.php?whichchoice=1142&option=5&pwd
Took choice 1142/4: unknown
choice.php?whichchoice=1142&option=4&pwd
Took choice 1142/3: unknown
choice.php?whichchoice=1142&option=3&pwd
Took choice 1142/2: unknown
choice.php?whichchoice=1142&option=2&pwd
Took choice 1142/1: unknown
choice.php?whichchoice=1142&option=1&pwd
> BatBoss batTime!

{2 h. 19 m.} Gotpork Gardens Cemetery
Encounter: A Graves Situation
> BatChoice: 1152
Took choice 1152/1: Fight her
choice.php?whichchoice=1152&option=1&pwd
Encounter: A Graves Situation
Took choice 1152/1: Fight!
choice.php?whichchoice=1152&option=1&pwd
Encounter: Miss Graves
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 1: Batfellow uses KICKBALL!
Round 2: Miss Graves takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 2: Batfellow uses KICKBALL!
Round 3: Miss Graves takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 3: Batfellow uses KICKBALL!
Round 4: Miss Graves takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 4: Batfellow uses KICKBALL!
Round 5: Miss Graves takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 5: Batfellow uses KICKBALL!
Round 6: Miss Graves takes 30 damage.
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
Round 6: Batfellow uses KICKBALL!
Round 7: Miss Graves takes 30 damage.
Round 7: Batfellow wins the fight!
After Battle: You gain 5 hit points
You acquire an item: infrablack lipstick
Encounter: And You're Out
> BatChoice: 1161
Took choice 1161/1: "And you'll have to wear... khaki."
choice.php?whichchoice=1161&option=1&pwd
Took choice 1161/1: unknown
choice.php?whichchoice=1161&option=1&pwd
Took choice 1161/1: unknown
choice.php?whichchoice=1161&option=1&pwd
> Returning to batBase

{2 h. 15 m.} The Bat-Sedan
Took choice 1135/2: (secret choice)
choice.php?whichchoice=1135&option=2&pwd
You acquire incriminating evidence (2)
You acquire dangerous chemicals (3)
You acquire kidnapped orphan (2)
Drive to Downtown

{2 h. 10 m.} Gotpork Memorial Hospital

Visiting Gotpork Orphanage

trading 4 kidnapped orphans for 4 exploding kickballs
You acquire exploding kickball (4)

Visiting Gotpork P. D.

trading 5 pieces of incriminating evidence for 5 fingerprint dusting kits
You acquire fingerprint dusting kit (5)

Visiting ChemiCorp

{2 h. 10 m.} The Bat-Sedan
Took choice 1135/4: (secret choice)
choice.php?whichchoice=1135&option=4&pwd
You acquire incriminating evidence (2)
You acquire dangerous chemicals (2)
You acquire kidnapped orphan (2)
Drive to Industrial District (High Crime)
> Can afford a bath in jello, Batfellow! Batfellow!!

{2 h. 5 m.} Trivial Pursuits, LLC
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Nanananananananana Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Nanananananananana Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Can afford a bath in jello, Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Can afford a bath in jello, Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He could even play a cello, Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He could even play a cello, Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He could even play a cello, Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He could even play a cello, Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He could even play a cello, Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Nanananananananana Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Nanananananananana Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Nanananananananana Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He could even play a cello, Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Nanananananananana Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Nanananananananana Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Can afford a bath in jello, Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He could even play a cello, Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Can afford a bath in jello, Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Nanananananananana Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He could even play a cello, Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He's so mellow like a color maybe it is red! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Nanananananananana Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Can afford a bath in jello, Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He could even play a cello, Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He could even play a cello, Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Nanananananananana Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He could even play a cello, Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Who's the man with the plan, not a friend of master hand? Batfellow! Batfellow Batfellow!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He could even play a cello, Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He could even play a cello, Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Nanananananananana Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He could even play a cello, Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Nanananananananana Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He could even play a cello, Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Boris had a mighty bellow but he is not Batfellow. Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Yo-Yo Ma nanana, nanananananan! Batfellow! Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Can afford a bath in jello, Batfellow! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Nanananananananana Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> Gonna save Gotpork, bork bork bork bork! Batfellow!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
> He could even play a cello, Batfellow!!!

{2 h. 5 m.} Gotpork Clock, Inc.
Encounter: All Done
> Bat action:::: fight.php?action=skill&whichskill=7261
> Batction! kickball
It will continue on like this ad infinitum until I stop it.

User avatar
cheesecookie
Inscrutable Pi
Posts: 261
Joined: Mon Nov 24, 2014 4:53 pm

Re: Batfellow BatScript

Post by cheesecookie » Fri Nov 04, 2016 3:58 pm

papi wrote:Sorry, I am not sure what other information to give, as I have not been using Mafia or scripts for very long. What should I be telling you?

...

It will continue on like this ad infinitum until I stop it.
That is perfect actually. I think I got it, try r1014.

papi
Just Plain Old Pie
Posts: 5
Joined: Thu Nov 03, 2016 10:04 pm

Re: Batfellow BatScript

Post by papi » Sat Nov 05, 2016 6:24 pm

It's working now, thanks cheesecookie.

clubmasterflex
Just Plain Old Pie
Posts: 1
Joined: Thu Dec 08, 2016 7:21 am

Re: Batfellow BatScript

Post by clubmasterflex » Thu Dec 08, 2016 7:25 am

TLDR; You're awesome, be sure to turn off any auto-attack macro before running.

First of all, thank you so much for creating and sharing this script! I had a pile of batfellow comics that I hadn't gotten around to yet.

Second, it was working just fine for me yesterday, then today it wasn't working. I checked your repo and saw there weren't any changes. Turns out I had enabled an auto-attack macro today when I was playing my regular turns and that was causing the script to fail and my batfellow to die a bunch.

User avatar
cheesecookie
Inscrutable Pi
Posts: 261
Joined: Mon Nov 24, 2014 4:53 pm

Re: Batfellow BatScript

Post by cheesecookie » Fri Dec 09, 2016 2:39 pm

clubmasterflex wrote:TLDR; You're awesome, be sure to turn off any auto-attack macro before running.

First of all, thank you so much for creating and sharing this script! I had a pile of batfellow comics that I hadn't gotten around to yet.

Second, it was working just fine for me yesterday, then today it wasn't working. I checked your repo and saw there weren't any changes. Turns out I had enabled an auto-attack macro today when I was playing my regular turns and that was causing the script to fail and my batfellow to die a bunch.
I updated the script to turn off autoattacks so hopefully this doesn't come up again.

Malibu Stacey
Just Plain Old Pie
Posts: 2
Joined: Wed May 10, 2017 8:55 pm

Re: Batfellow BatScript

Post by Malibu Stacey » Wed May 10, 2017 10:27 pm

Ran this last night & it got stuck

Code: Select all

{3 h. 5 m.} Gotpork City Sewers
Encounter: plumber's helper
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage
You acquire an item: glob of Bat-Glue

{3 h. 1 m.} Gotpork City Sewers
Encounter: liquid plumber
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! Bat-Bearing
Round 1: Batfellow uses BAT-BEARING!
Round 2: liquid plumber takes 15 damage.
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-jute
> NANANANANANA BAT-JUTE!!!!!
Round 2: Batfellow uses BAT-JUTE!
Round 3: liquid plumber takes 10 damage.
Round 3: You lose 6 hit points

{3 h. 1 m.} Gotpork City Sewers

{3 h. 1 m.} Gotpork City Sewers

{3 h. 1 m.} Gotpork City Sewers

{3 h. 1 m.} Gotpork City Sewers

{3 h. 1 m.} Gotpork City Sewers

{3 h. 1 m.} Gotpork City Sewers

{3 h. 1 m.} Gotpork City Sewers

{3 h. 1 m.} Gotpork City Sewers

{3 h. 1 m.} Gotpork City Sewers

{3 h. 1 m.} Gotpork City Sewers

{3 h. 1 m.} Gotpork City Sewers

{3 h. 1 m.} Gotpork City Sewers
Had told it to get a Mr Burnsger.
Full log at https://pastebin.com/tD7vMK8y (can't attach more than 50kb files & it's 94kb)

When I noticed it was thrashing I used the "Stop Everything" option in KolMafia & tried to run it again. It was still stuck so I stopped it again, manually ended the combat using a Kickball & restarted the script which let it complete successfully.

If you want more information let me know.

Malibu Stacey
Just Plain Old Pie
Posts: 2
Joined: Wed May 10, 2017 8:55 pm

Re: Batfellow BatScript

Post by Malibu Stacey » Thu May 11, 2017 2:17 am

And again

Code: Select all

{3 h. 14 m.} Gotpork City Sewers
Encounter: liquid plumber
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-o-mite
Round 1: Batfellow uses BAT-O-MITE!
Round 2: Batfellow wins the fight!
You acquire an item: high-grade metal (3)
You lose an item: fingerprint dusting kit (-1)
After Battle: You gain 5 hit points
You acquire an item: Bat-Aid&trade; bandage
You acquire an item: glob of Bat-Glue

{3 h. 10 m.} Gotpork City Sewers
Encounter: liquid plumber
Round 0: Batfellow wins initiative!
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! Bat-Bearing
Round 1: Batfellow uses BAT-BEARING!
Round 2: liquid plumber takes 15 damage.
> Bat action:::: fight.php?action=skill&whichskill=7259
> Batction! bat-jute
> NANANANANANA BAT-JUTE!!!!!
Round 2: Batfellow uses BAT-JUTE!
Round 3: liquid plumber takes 10 damage.
Round 3: You lose 6 hit points

{3 h. 10 m.} Gotpork City Sewers

{3 h. 10 m.} Gotpork City Sewers

{3 h. 10 m.} Gotpork City Sewers
...

User avatar
cheesecookie
Inscrutable Pi
Posts: 261
Joined: Mon Nov 24, 2014 4:53 pm

Re: Batfellow BatScript

Post by cheesecookie » Thu May 11, 2017 10:34 pm

How are you still in combat? The bat-jute did 10 damage so the plumber is dead.

Unless monster_hp() is reporting incorrectly, I suppose if it happens again you can try typing: "ash monster_hp()" and see what it says.

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