Hardcore CA2 DB (newbie, in progress, feedback appreciated!)

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Hellno
Pie in the Sky
Posts: 116
Joined: Thu Jan 09, 2014 6:43 am

Hardcore CA2 DB (newbie, in progress, feedback appreciated!)

Post by Hellno » Thu Jan 09, 2014 7:39 am

Hey! I'm a new player (joined late November) interesting in hardcore ascending, so I hope I can get some tips on where I can improve! I have a Smith's Tome thanks to Crimbo-money and have an induction oven installed. No spleen familiar or garden yet unfortunately!

I'm doing this run as a Disco Bandit with the Vole sign, and got the astral shirt and energy drinks. I'm praying for a 5-day run, but expect it to take 6.

I've only got these familiars to rotate:
Grinning Turtle (stats)
Frozen Gravy Fairy (items)
Starfish (MP)
Nosy Nose (sniff)

Code: Select all

===Day 1===


[0] Ascension Start [0,0,0]
     +> [0] Got coconut shell, little paper umbrella, little paper umbrella, little paper umbrella
     +> [0] Got magical ice cubes
     o> Ate 1 fortune cookie (1 adventures gained) [0,0,0]
     #> Turn [0] pulled 1 hobo code binder
     -> Turn [0] Grinning Turtle
[1-4] The Haunted Pantry [6,10,17]
     => Level 2 (Turn 4)! (3/3/5)
[5-13] The Sleazy Back Alley [17,17,33]
     +> [8] Got spider web
[14-19] The Haunted Pantry [13,10,34]
     +> [14] Got chef's hat
     +> [15] Got razor-sharp can lid
     -> Turn [19] Star Starfish
     => Level 3 (Turn 14)! (5/5/8)
[20-25] The Outskirts of Cobb's Knob [6,12,29]
     +> [22] Got Knob Goblin firecracker
     +> [24] Got chef's hat
[26-33] The Spooky Forest [21,14,40]
     +> [33] Got mosquito larva
[34] The Typical Tavern Cellar (row 1, col 4) [4,3,7]
     => Level 4 (Turn 34)! (8/8/13)
[35] The Typical Tavern Cellar (row 1, col 3) [5,4,5]
[36] The Typical Tavern Cellar (row 1, col 2) [3,2,9]
[37] The Typical Tavern Cellar (row 1, col 1) [4,2,8]
[38] The Typical Tavern Cellar (row 2, col 1) [0,0,0]
[39] The Typical Tavern Cellar (row 3, col 1) [4,4,6]
     o> Ate 2 This Charming Flan (22 adventures gained) [23,0,0]
[40] The Typical Tavern Cellar (row 4, col 1) [0,0,0]
     +> [40] Got Typical Tavern swill, Typical Tavern swill, Typical Tavern swill, ten-leaf clover
     -> Turn [40] Frozen Gravy Fairy
[41] Guano Junction [0,0,0]
     +> [41] Got sonar-in-a-biscuit, sonar-in-a-biscuit
[42-45] The Beanbat Chamber [20,16,42]
     +> [42] Got enchanted bean
     +> [45] Got sonar-in-a-biscuit
     -> Turn [45] Star Starfish
[46-51] The Boss Bat's Lair [36,25,67]
     +> [51] Got Boss Bat bandana, Boss Bat britches
     -> Turn [51] Nosy Nose
[52-71] A Barroom Brawl [62,63,132]
     +> [54] Got beer lens
     +> [58] Got bottle of whiskey, bottle of whiskey
     +> [60] Got bottle of whiskey
     +> [71] Got beer lens
     o> Ate 2 enchanted bean burrito (12 adventures gained) [0,30,0]
     -> Turn [71] Star Starfish
     => Level 5 (Turn 66)! (14/13/20)
[72] The Outskirts of Cobb's Knob [1,3,6]
     +> [72] Got chef's hat
[73] Mix 1 Typical Tavern swill + 1 magical ice cubes [0,0,0]
     o> Drank 1 blended frozen swill (10 adventures gained) [2,2,28]
[74] The Outskirts of Cobb's Knob [0,0,0]
     #> [74] Semirare: Lunchboxing
[75-76] Mix 1 Typical Tavern swill + 1 little paper umbrella [0,0,0]
     o> Drank 1 Paint A Vulgar Pitcher (12 adventures gained) [11,0,0]
     o> Drank 2 fruity girl swill (24 adventures gained) [6,57,6]
[77-79] The Outskirts of Cobb's Knob [8,6,7]
     +> [79] Got Knob Goblin encryption key
     o> Ate 2 Knob pasty (12 adventures gained) [11,12,11]
     -> Turn [77] Grinning Turtle
[80-81] Cobb's Knob Harem [11,8,31]
     +> [81] Got Knob Goblin harem pants, Knob Goblin harem veil, disease
     }> [81] Disintegrated Knob Goblin Harem Girl
     -> Turn [81] Star Starfish
[82-91] The Spooky Forest [28,23,46]
     +> [91] Got Cobb's Knob lab key
[92] Cobb's Knob Harem [0,0,0]
[93] Throne Room [28,15,48]
[94] Cobb's Knob Laboratory [10,6,15]
     -> Turn [94] Grinning Turtle
[95-112] The Spooky Forest [41,57,98]
     +> [97] Got Spooky Temple map
     +> [105] Got spooky sapling
     +> [112] Got Spooky-Gro fertilizer, empty meat tank, tires
[113-119] The Shore, Inc. Travel Agency [0,0,115]
     => Level 6 (Turn 119)! (19/20/29)
[122-133] The Dark Elbow of the Woods [84,77,188]
     +> [133] Got eldritch butterknife
     o> Ate 1 Knob nuts (3 adventures gained) [3,2,5]
     o> Ate 1 fortune cookie (1 adventures gained) [0,0,0]
[134] Mix 1 whiskey and soda + 1 little paper umbrella [0,0,0]
[135-137] The Dark Heart of the Woods [23,23,62]
     +> [137] Got coconut shell, little paper umbrella, little paper umbrella, magical ice cubes
     +> [137] Got magical ice cubes, worthless knick-knack
     o> Drank 1 roll in the hay (10 adventures gained) [0,36,0]
     -> Turn [137] Star Starfish
Turn 0 I smithed a Hairpiece on Fire, Frankly Mr. Shank and A Light that Never Goes Out, and used induction oven to double-cook Charming Flan.
I opened the guild to get access to the still and found a hoboglove for later use (took a couple extra turns because I hadn't equipped pants, apparently that's required :D)
I used my yellow ray on the harem girl
I didn't plan ahead for the semi-rare so just took the Knob Goblin Lunch box.
I farmed up 2 beer lenses since I both wanted to get some booze and since I want to get a bartender, using nosy nose to hopefully speed it up.
I opened up the island so I could yellow ray a hippy turn 1 the following day (which I forgot at first, but didn't matter much).

Code: Select all

===Day 2===

[138-147] The Dark Heart of the Woods [61,60,143]
[148] Hippy Camp [5,6,19]
     +> [148] Got filthy corduroys, filthy knitted dread sack
     }> [148] Disintegrated dirty hippy Vegan chef
[149-150] The Dark Heart of the Woods [7,7,19]
     +> [150] Got box of birthday candles
[151-162] The Dark Neck of the Woods [55,63,177]
     +> [151] Got ruby W, wussiness potion
     +> [162] Got dodecagram
     -> Turn [158] Frozen Gravy Fairy
[163-181] Infernal Rackets Backstage [127,113,264]
     +> [165] Got bus pass
     +> [169] Got bus pass
     +> [175] Got bus pass
     +> [176] Got bus pass
     +> [181] Got Azazel's unicorn, bus pass
     => Level 7 (Turn 173)! (26/27/40)
[182-189] The Obligatory Pirate's Cove [26,38,41]
     +> [182] Got eyepatch
     +> [183] Got stuffed shoulder parrot
     +> [189] Got Knob mushroom, Knob mushroom, Knob mushroom, Knob mushroom
     +> [189] Got Knob mushroom, Knoll mushroom, Knoll mushroom, Knoll mushroom
     +> [189] Got Knoll mushroom, Knoll mushroom, Knoll mushroom, swashbuckling pants
     o> Ate 2 This Charming Flan (23 adventures gained) [21,0,0]
[190-192] Barrrney's Barrr [30,24,50]
     +> [190] Got bottle of rum
     +> [191] Got bottle of rum
     +> [192] Got bottle of gin, bottle of gin, bottle of rum, bottle of whiskey
     o> Ate 3 mushroom pizza (17 adventures gained) [0,52,0]
[193-208] The Laugh Floor [178,181,365]
     +> [193] Got imp air
     +> [196] Got imp air
     +> [198] Got hilarious comedy prop
     +> [201] Got imp air
     +> [203] Got Victor, the Insult Comic Hellhound Puppet
     +> [204] Got imp air
     +> [206] Got imp air
     +> [207] Got imp air
     +> [208] Got Azazel's lollipop, Azazel's tutu, observational glasses, steel margarita
[209-224] The Defiled Alcove [165,148,352]
     +> [211] Got rusty grave robbing shovel
     +> [213] Got loose teeth
     +> [224] Got loose teeth
     -> Turn [223] Nosy Nose
[225-227] The Defiled Niche [24,32,64]
[228] Mix 1 bottle of Domesticated Turkey + 1 raspberry [0,0,0]
[229] Mix 1 rabbit punch + 1 magical ice cubes [0,0,0]
     o> Drank 1 Mae West (17 adventures gained) [0,0,51]
[230-238] The Defiled Niche [80,93,179]
     -> Turn [238] Frozen Gravy Fairy
     => Level 8 (Turn 237)! (35/36/53)
[239] The Hidden Temple [18,11,32]
     -> Turn [239] Nosy Nose
[240-243] The Defiled Niche [48,49,110]
     -> Turn [242] Star Starfish
[244] Mix 1 bottle of Domesticated Turkey + 1 raspberry [0,0,0]
[245] Mix 1 rabbit punch + 1 magical ice cubes [0,0,0]
     o> Drank 1 Mae West (14 adventures gained) [0,0,50]
[246-253] The Defiled Cranny [119,113,274]
     -> Turn [253] Frozen Gravy Fairy
[254-260] The Defiled Nook [65,60,136]
     +> [254] Got evil eye, skeleton bone, smart skull
     +> [255] Got skeleton bone, smart skull
     +> [256] Got loose teeth, skeleton bone
     +> [257] Got loose teeth, loose teeth
     +> [258] Got evil eye, skeleton bone, smart skull
     +> [259] Got evil eye, loose teeth, skeleton bone
     +> [260] Got evil eye, skeleton bone, smart skull
     o> Ate 2 fortune cookie (2 adventures gained) [0,0,0]
[261] Mix 1 bottle of Calcutta Emerald + 1 cocktail onion [0,0,0]
[262] Mix 1 gibson + 1 coconut shell [0,0,0]
     o> Drank 1 Neuromancer (16 adventures gained) [27,0,20]
[263-266] The Defiled Nook [85,70,191]
     +> [263] Got skeleton bone, smart skull
     +> [264] Got loose teeth, skeleton bone
     +> [265] Got evil eye, skeleton bone, smart skull
     +> [266] Got chest of the Bonerdagon, skeleton bone, skeleton bone, skull of the Bonerdagon
     +> [266] Got ten-leaf clover, ten-leaf clover, ten-leaf clover, ten-leaf clover
     +> [266] Got vertebra of the Bonerdagon
     o> Drank 1 gin-soaked blotter paper (2 adventures gained) [5,0,11]
     o> Drank 1 thermos full of Knob coffee (5 adventures gained) [6,5,6]
[268] Lemon Party [0,0,0]
[269] The "Fun" House [4,14,25]
     +> [269] Got box, ten-leaf clover
[270] Post-Cyrpt Cemetary [0,0,0]
     +> [270] Got bartender-in-the-box, disembodied brain, smart skull
[271-279] The Goatlet [92,92,215]
     +> [271] Got bottle of whiskey
     +> [273] Got glass of goat's milk, goat cheese
     +> [274] Got goat cheese
     +> [279] Got goat cheese
[280-287] The Haunted Billiards Room [28,32,74]
     +> [285] Got pool cue
     +> [287] Got Knob mushroom, Knob mushroom, Knob mushroom, Knoll mushroom
     +> [287] Got Knoll mushroom, Knoll mushroom, Knoll mushroom, coconut shell
     +> [287] Got coconut shell, coconut shell, magical ice cubes, magical ice cubes
     +> [287] Got ten-leaf clover, ten-leaf clover, ten-leaf clover, ten-leaf clover
     +> [287] Got worthless gewgaw, worthless knick-knack
     o> Drank 1 Mon Tiki (18 adventures gained) [41,0,0]

I used yellow ray on a hippy, but a little bit late which meant I couldn't use a second one.
I used some adventures on the pirates just to pick up enough booze to cover me for the day.
I smithed a Sheila take a crossbow to speed up the Alcove, and smithed a Hand in Glove for the Cranny and other obvious reasons!
Double-cooked Charming Flan again.
Semi-rare was in hidden temple, got 2 stone wool for later use.
Steel margarita and bonerdagon quest took almost all adventures, and the only drink I could make/drink after getting my bartender was the nightcap!

I didn't have any clovers to get fast ore, so I started working towards the ballroom to start the NC song.

Code: Select all

===Day 3===

[288-294] The Haunted Billiards Room [26,26,66]
[295-305] The Haunted Library [88,98,185]
     +> [295] Got inkwell
     }> [298] Disintegrated banshee librarian
[306-313] The Haunted Bedroom [0,0,36]
[314-317] The Haunted Ballroom [45,45,111]
     +> [315] Got dance card
     +> [317] Got ten-leaf clover, ten-leaf clover, ten-leaf clover
[318-320] Itznotyerzitz Mine [0,0,0]
[321-338] The eXtreme Slope [127,128,292]
     => Level 9 (Turn 336)! (45/45/68)
[339-342] Mist-Shrouded Peak [260,272,376]
     -> Turn [339] Star Starfish
[343] Cook 1 grue egg + 1 spooky mushroom [0,0,0]
     +> [343] Got ten-leaf clover, ten-leaf clover
[344-356] The Smut Orc Logging Camp [115,113,259]
     o> Drank 2 Mae West (28 adventures gained) [0,0,91]
     o> Drank 2 Mon Tiki (32 adventures gained) [92,0,0]
     o> Ate 3 This Charming Flan (34 adventures gained) [31,0,0]
     o> Drank 1 backwoods screwdriver (7 adventures gained) [24,0,0]
     o> Ate 2 grue egg omelette (47 adventures gained) [78,82,93]
     -> Turn [347] Frozen Gravy Fairy
[357-366] The Daily Dungeon [22,35,43]
     +> [366] Got Boris's key
[367-368] The Enormous Greater-Than Sign [6,10,19]
     +> [368] Got plus sign
[369-376] The Smut Orc Logging Camp [85,89,183]
     -> Turn [375] Star Starfish
[377-378] Twin Peak [17,6,25]
[379-381] A-Boo Peak [21,31,69]
[382] Twin Peak [0,0,0]
[383-393] Oil Peak [181,165,399]
[394] Twin Peak [17,17,40]
[395] rusty hedge trimmers [0,0,0]
[396] Twin Peak [15,18,41]
[397] rusty hedge trimmers [0,0,0]
     -> Turn [397] Grinning Turtle
[398-409] A-Boo Peak [165,212,442]
     -> Turn [404] Frozen Gravy Fairy
[410-417] 8-Bit Realm [79,81,179]
[418] Cobb's Knob Barracks [20,15,42]
     #> [418] Semirare: Knob Goblin Elite Guard Captain
     +> [418] Got Knob Goblin elite helm, Knob Goblin elite pants, Knob Goblin elite polearm
[419-439] 8-Bit Realm [208,223,454]
     o> Ate 1 fortune cookie (1 adventures gained) [0,0,0]
     => Level 10 (Turn 431)! (58/58/85)
[440-465] The Penultimate Fantasy Airship [285,259,612]
     +> [445] Got photoprotoneutron torpedo
     +> [446] Got Tissue Paper Immateria
     +> [452] Got metallic A
     +> [456] Got Tin Foil Immateria
     +> [457] Got Gauze Immateria
     +> [464] Got Plastic Wrap Immateria
     +> [465] Got S.O.C.K.
[466-469] The Castle in the Clouds in the Sky (Basement) [55,52,118]
[470-480] The Castle in the Clouds in the Sky (Ground Floor) [181,164,368]
     +> [473] Got plot hole
     -> Turn [476] Grinning Turtle
[481-483] The Castle in the Clouds in the Sky (Top Floor) [0,0,0]
[484-499] The Hole in the Sky [328,360,731]
     o> Used 1 astral energy drink (30 adventures gained) [0,0,0]
[500-504] The Enormous Greater-Than Sign [23,18,53]
[505-529] The Hole in the Sky [476,526,1138]
     +> [512] Got star chart
     +> [524] Got star chart
     o> Drank 1 Ye Olde Meade (15 adventures gained) [28,25,29]
     -> Turn [506] Nosy Nose
[530] Rest in your dwelling [0,0,0]

I started out by setting the ballroom song as it will be very beneficial in all upcoming quests, and used my yellow ray on a Banshee Librarian.
I used my 3 clovers to get ore.
I double-cooked the grue egg omelette as soon as I hit level 9.
Got the bridge from the pirateshop, but didn't have any remaining clovers so I still had to kill a few more orcs than I would have liked!
Used semi-rare to get knob guard uniform for pet buffing spray which I need later.
Finished Twin peak and Oil peak (with 50 ml), and collected some Boo Clues to finish Boo peak when I get some better stats/resists with e.g. pec oil and/or black paint.
Since I wasn't yet level 10 I farmed up the digital key, and finished the giant quest.
Since I wasn't yet level 11(!) I started farming for the star key/hat/crossbow. I had some really bad luck with star charts (started sniffing a bit late, since I wasn't expecting it).
Because I want to have a chance at a 5-day run I drank the first energy drink at level 10, and did the first daily dungeon.

I was very happy with how day 3 went overall! Felt like a lot of shit got done.



ADVENTURES
----------
The Hole in the Sky: 41
The Spooky Forest: 36
8-Bit Realm: 29
The Penultimate Fantasy Airship: 26
The Smut Orc Logging Camp: 21
A Barroom Brawl: 20
Infernal Rackets Backstage: 19
The eXtreme Slope: 18
The Defiled Alcove: 16
The Defiled Niche: 16
The Laugh Floor: 16
A-Boo Peak: 15
The Dark Heart of the Woods: 15
The Haunted Billiards Room: 15
The Dark Elbow of the Woods: 12
The Dark Neck of the Woods: 12
Oil Peak: 11
The Castle in the Clouds in the Sky (Ground Floor): 11
The Defiled Nook: 11
The Haunted Library: 11
The Outskirts of Cobb's Knob: 11
The Daily Dungeon: 10
The Haunted Pantry: 10
The Goatlet: 9
The Sleazy Back Alley: 9
The Defiled Cranny: 8
The Haunted Bedroom: 8
The Obligatory Pirate's Cove: 8
The Enormous Greater-Than Sign: 7
The Shore, Inc. Travel Agency: 7
The Boss Bat's Lair: 6
Twin Peak: 5
Mist-Shrouded Peak: 4
The Beanbat Chamber: 4
The Castle in the Clouds in the Sky (Basement): 4
The Haunted Ballroom: 4
Barrrney's Barrr: 3
Cobb's Knob Harem: 3
Itznotyerzitz Mine: 3
The Castle in the Clouds in the Sky (Top Floor): 3
Mix 1 bottle of Domesticated Turkey + 1 raspberry: 2
Mix 1 rabbit punch + 1 magical ice cubes: 2
Mix 1 Typical Tavern swill + 1 little paper umbrella: 2
rusty hedge trimmers: 2
Cobb's Knob Barracks: 1
Cobb's Knob Laboratory: 1
Cook 1 grue egg + 1 spooky mushroom: 1
Guano Junction: 1
Hippy Camp: 1
Lemon Party: 1
Mix 1 bottle of Calcutta Emerald + 1 cocktail onion: 1
Mix 1 gibson + 1 coconut shell: 1
Mix 1 Typical Tavern swill + 1 magical ice cubes: 1
Mix 1 whiskey and soda + 1 little paper umbrella: 1
Post-Cyrpt Cemetary: 1
Rest in your dwelling: 1
The "Fun" House: 1
The Hidden Temple: 1
The Typical Tavern Cellar (row 1, col 1): 1
The Typical Tavern Cellar (row 1, col 2): 1
The Typical Tavern Cellar (row 1, col 3): 1
The Typical Tavern Cellar (row 1, col 4): 1
The Typical Tavern Cellar (row 2, col 1): 1
The Typical Tavern Cellar (row 3, col 1): 1
The Typical Tavern Cellar (row 4, col 1): 1
Throne Room: 1



QUEST TURNS
----------
Mosquito Larva: 0
Opening the Hidden Temple: 0
Tavern quest: 0
Bat quest: 1
Cobb's Knob quest: 5
Friars' quest: 0
Pandamonium quest: 0
Defiled Cyrpt quest: 0
Trapzor quest: 3
Orc Chasm quest: 0
Airship: 0
Giant's Castle: 0
Opening the Ballroom: 0
Pirate quest: 3
Black Forest quest: 0
Desert Oasis quest: 0
Spookyraven quest: 0
Hidden City quest: 0
Palindome quest: 1
Pyramid quest: 0
Starting the War: 1
War Island quest: 0
DoD quest: 0



PULLS
----------
Pulled 1 hobo code binder



LEVELS
----------
Hit Level 1 on turn 0, 0 from last level. (0.0 substats / turn)
Combats: 0
Noncombats: 0
Other: 0
Hit Level 2 on turn 4, 4 from last level. (6.2 substats / turn)
Combats: 4
Noncombats: 0
Other: 0
Hit Level 3 on turn 14, 10 from last level. (3.9 substats / turn)
Combats: 8
Noncombats: 2
Other: 0
Hit Level 4 on turn 34, 20 from last level. (5.2 substats / turn)
Combats: 17
Noncombats: 3
Other: 0
Hit Level 5 on turn 66, 32 from last level. (7.2 substats / turn)
Combats: 29
Noncombats: 3
Other: 0
Hit Level 6 on turn 119, 53 from last level. (8.3 substats / turn)
Combats: 36
Noncombats: 10
Other: 3
Hit Level 7 on turn 173, 54 from last level. (14.1 substats / turn)
Combats: 39
Noncombats: 12
Other: 1
Hit Level 8 on turn 237, 64 from last level. (18.9 substats / turn)
Combats: 51
Noncombats: 11
Other: 2
Hit Level 9 on turn 336, 99 from last level. (18.3 substats / turn)
Combats: 72
Noncombats: 21
Other: 5
Hit Level 10 on turn 431, 95 from last level. (27.4 substats / turn)
Combats: 78
Noncombats: 15
Other: 1


Total COMBATS: 419 (79.1%)
Total NONCOMBATS: 90 (17.0%)
Total OTHER: 12 (2.3%)



STATS
----------
Muscle Myst Moxie
Totals: 4906 4872 10457
Combats: 4458 4505 9864
Noncombats: 39 64 192
Others: 0 0 0
Eating: 167 178 109
Drinking: 242 125 292
Using: 0 0 0


Top 10 mainstat gaining areas:

The Hole in the Sky 804 886 1869
8-Bit Realm 287 304 633
The Penultimate Fantasy Airship 285 259 612
A-Boo Peak 186 243 511
The Smut Orc Logging Camp 200 202 442
From consumables 409 303 401
Oil Peak 181 165 399
Mist-Shrouded Peak 260 272 376
The Castle in the Clouds in the Sky (Ground Floor) 181 164 368
The Laugh Floor 178 181 365



+STAT BREAKDOWN
----------
Need to gain level (last is total): 10 39 105 231 441 759 1209 1815 2601 3591 4809 6279 21904
astral shirt: 6 12 25 43 54 58 76 108 117 127 0 0 628



FAMILIARS
----------
Frozen Gravy Fairy : 203 combat turns (48.4%)
Star Starfish : 82 combat turns (19.6%)
Grinning Turtle : 76 combat turns (18.1%)
Nosy Nose : 58 combat turns (13.8%)



SEMI-RARES
----------
74 : Lunchboxing
418 : Knob Goblin Elite Guard Captain



HUNTED COMBATS
----------



YELLOW DESTRUCTION
----------
81 : Knob Goblin Harem Girl
148 : dirty hippy Vegan chef
298 : banshee librarian



COPIED COMBATS
----------



FREE RUNAWAYS
----------
0 / 0 free retreats overall



WANDERING ENCOUNTERS
----------



CASTS
----------
Cast 45 suckerpunch
Cast 31 smooth movement
Cast 28 disco nap
Cast 9 summon smithsness
Cast 4 disco dance 3: back in the habit
Cast 3 advanced cocktailcrafting
Cast 3 disco aerobics
Cast 3 disco smirk
Cast 3 get a good whiff of this guy
Cast 2 disco dance ii: electric boogaloo
Cast 2 disco fever
Cast 1 disco dance of doom
Cast 1 disco inferno

------------------
| Total Casts | 135
------------------

------------------
| Total MP Spent | 586
------------------



MP GAINS
----------
Total mp gained: 653

Inside Encounters: 9
Starfish Familiars: 411
Resting: 150
Outside Encounters: 0
Consumables: 83

Level 3:
Inside Encounters: 0
Starfish Familiars: 19
Resting: 0
Outside Encounters: 0
Consumables: 0
Level 4:
Inside Encounters: 0
Starfish Familiars: 45
Resting: 0
Outside Encounters: 0
Consumables: 0
Level 5:
Inside Encounters: 0
Starfish Familiars: 83
Resting: 0
Outside Encounters: 0
Consumables: 0
Level 6:
Inside Encounters: 0
Starfish Familiars: 41
Resting: 30
Outside Encounters: 0
Consumables: 0
Level 8:
Inside Encounters: 0
Starfish Familiars: 59
Resting: 0
Outside Encounters: 0
Consumables: 0
Level 9:
Inside Encounters: 9
Starfish Familiars: 164
Resting: 40
Outside Encounters: 0
Consumables: 0
Level 10:
Inside Encounters: 0
Starfish Familiars: 0
Resting: 80
Outside Encounters: 0
Consumables: 83



EATING AND DRINKING AND USING
----------
Adventures gained eating: 175
Adventures gained drinking: 210
Adventures gained using: 30
Adventures gained rollover: 115

Ate 7 This Charming Flan (79 adventures gained) [75,0,0]
Ate 5 fortune cookie (5 adventures gained) [0,0,0]
Ate 3 mushroom pizza (17 adventures gained) [0,52,0]
Ate 2 Knob pasty (12 adventures gained) [11,12,11]
Ate 2 enchanted bean burrito (12 adventures gained) [0,30,0]
Ate 2 grue egg omelette (47 adventures gained) [78,82,93]
Ate 1 Knob nuts (3 adventures gained) [3,2,5]

Drank 4 Mae West (59 adventures gained) [0,0,192]
Drank 3 Mon Tiki (50 adventures gained) [133,0,0]
Drank 2 fruity girl swill (24 adventures gained) [6,57,6]
Drank 1 Neuromancer (16 adventures gained) [27,0,20]
Drank 1 Paint A Vulgar Pitcher (12 adventures gained) [11,0,0]
Drank 1 Ye Olde Meade (15 adventures gained) [28,25,29]
Drank 1 backwoods screwdriver (7 adventures gained) [24,0,0]
Drank 1 blended frozen swill (10 adventures gained) [2,2,28]
Drank 1 gin-soaked blotter paper (2 adventures gained) [5,0,11]
Drank 1 roll in the hay (10 adventures gained) [0,36,0]
Drank 1 steel margarita (0 adventures gained) [0,0,0]
Drank 1 thermos full of Knob coffee (5 adventures gained) [6,5,6]

Used 1 astral energy drink (30 adventures gained) [0,0,0]



MEAT
----------
Total meat gained: 31849
Total meat spent: 11040

Level 1:
Meat gain inside Encounters: 17
Meat gain outside Encounters: 2500
Meat spent: 520
Level 2:
Meat gain inside Encounters: 26
Meat gain outside Encounters: 0
Meat spent: 0
Level 3:
Meat gain inside Encounters: 641
Meat gain outside Encounters: 0
Meat spent: 64
Level 4:
Meat gain inside Encounters: 1977
Meat gain outside Encounters: 1000
Meat spent: 100
Level 5:
Meat gain inside Encounters: 1168
Meat gain outside Encounters: 2957
Meat spent: 2658
Level 6:
Meat gain inside Encounters: 2050
Meat gain outside Encounters: 0
Meat spent: 1884
Level 7:
Meat gain inside Encounters: 2449
Meat gain outside Encounters: 0
Meat spent: 914
Level 8:
Meat gain inside Encounters: 2706
Meat gain outside Encounters: 3191
Meat spent: 2400
Level 9:
Meat gain inside Encounters: 1926
Meat gain outside Encounters: 5000
Meat spent: 1460
Level 10:
Meat gain inside Encounters: 4241
Meat gain outside Encounters: 0
Meat spent: 1040



BOTTLENECKS
----------
Spent 29 turns in the 8-Bit Realm
Fought 4 bloopers
Fought 6 bullet bills
Spent 0 turns in the Goatlet
Fought 0 dairy goats for 0 cheeses and 0 glasses of milk
Spent 0 turns in the Haunted Ballroom and found 0 Curtains
Fought 0 Zombie Waltzers and found 0 Dance Cards
Spent 0 turns in the Haunted Gallery and found 0 Louvres
Spent 0 turns in the Haunted Bathroom and found 0 noncombats
Garnishes received: 15
Coconuts: 5
Umbrellas: 5
Ice Cubes: 5
Number of lost combats: 0
Last edited by Hellno on Fri Jan 10, 2014 4:51 pm, edited 1 time in total.

User avatar
Hellno
Pie in the Sky
Posts: 116
Joined: Thu Jan 09, 2014 6:43 am

Re: Hardcore CA2 DB (newbie, in progress, feedback appreciat

Post by Hellno » Fri Jan 10, 2014 3:02 pm

Day 4 completed. I doubt I will make it 5 days, but 6 should be very easy (still a record for me :D).

I started out the day with maxing monster level and +stats since I felt a bit behind, especially since I wasn't even 11 yet to start the MacGuffin quest.

Code: Select all

===Day 4===

[530] The Hole in the Sky [32,27,57]
     +> [530] Got star chart
Finishing up the star key! Got key/hat/crossbow now.

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[531-537] Barrrney's Barrr [99,102,215]
     +> [531] Got bottle of rum
     +> [535] Got bottle of rum
     => Level 11 (Turn 534)! (71/71/104)
[538] Cap'm Caronch's Map [26,18,36]
[540-546] Barrrney's Barrr [121,97,357]
     +> [540] Got bottle of rum
     +> [544] Got bottle of rum
     +> [545] Got bottle of rum
     +> [546] Got bottle of rum
[547-548] The Infiltrationist [0,0,0]
[549-551] Barrrney's Barrr [0,0,0]
[552] The Shore, Inc. Travel Agency [88,0,0]
I've been overlooking the pirates for a while so got that started.

Accidentally went on vacation before getting the forged documents, but it won't matter as I'll use it for the compass anyway.

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[555-565] The Black Forest [209,274,477]
     +> [555] Got adder bladder
     +> [556] Got broken wings
     +> [557] Got sunken eyes
     -> Turn [565] Frozen Gravy Fairy
[566] The Shore, Inc. Travel Agency [56,59,117]
     +> [566] Got barrrnacle, mizzenmast mop
     o> Ate 2 This Charming Flan (23 adventures gained) [21,0,0]
Getting diary.

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[572-588] The F'c'le [305,245,636]
     +> [572] Got ball polish
     +> [587] Got rigging shampoo
[589] The Poop Deck [0,0,0]
[590-598] The Daily Dungeon [38,53,50]
Picking up my second fat loot token

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[599-601] The Hidden Temple [0,0,0]
Opening the hidden city using stone wool found earlier.

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[603-609] The Hidden Park [96,100,233]
     +> [607] Got pygmy blowgun
     o> Drank 1 Mon Tiki (18 adventures gained) [43,0,0]
     o> Drank 1 Neuromancer (14 adventures gained) [27,0,18]
     o> Drank 1 backwoods screwdriver (7 adventures gained) [21,0,0]
     o> Drank 2 mandarina colada (32 adventures gained) [0,40,55]
I got a piece of surgeon gear, moved all the janitors, opened the hidden tavern, and found the machete!

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[610] An Overgrown Shrine (Southwest) [0,0,0]
[611] An Overgrown Shrine (Northwest) [0,0,0]
[612] Cobb's Knob Menagerie, Level 2 [0,0,0]
     #> [612] Semirare: Rokay, Raggy!
     o> Ate 1 fortune cookie (1 adventures gained) [0,0,0]
Irradiated pet snacks! Can't pass the familiar test without em.

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[613] An Overgrown Shrine (Northeast) [0,0,0]
[614] An Overgrown Shrine (Southeast) [0,0,0]
[615-623] The Hidden Apartment Building [215,243,531]
     -> Turn [615] Star Starfish
     -> Turn [620] Grinning Turtle
[624-631] The Hidden Office Building [184,192,399]
[632-644] Belowdecks [318,311,752]
     +> [632] Got acoustic guitarrr
     +> [637] Got snakehead charrrm
     +> [644] Got snakehead charrrm
     o> Used 1 astral energy drink (30 adventures gained) [0,0,0]
     -> Turn [632] Nosy Nose
[645-651] The Palindome [116,103,220]
     +> [645] Got photograph of God
     +> [648] Got ketchup hound, stunt nuts
     +> [649] Got hard-boiled ostrich egg
     +> [650] Got hard rock candy
     +> [651] Got bottle of gin
     -> Turn [648] Grinning Turtle
If I didn't get both drops when finding Bob so early I would likely have used yellow ray.

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[652] Cobb's Knob Laboratory [0,0,0]
[653-660] Whitey's Grove [72,84,156]
     +> [655] Got bird rib
     +> [660] Got lion oil
     }> [660] Disintegrated white lion
     -> Turn [653] Frozen Gravy Fairy
I decided to use my yellow ray on the lion, because I couldn't think of anywhere else I might be able to use it today.
Realized later it probably would have been better to use for the frat war outfit.

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[661] Cobb's Knob Laboratory [0,0,0]
     +> [661] Got Mega Gem
[662-664] The Hidden Bowling Alley [88,67,142]
     -> Turn [664] Grinning Turtle
[665-667] The Hidden Hospital [74,86,170]
     -> Turn [665] Frozen Gravy Fairy
[668-675] The Hidden Bowling Alley [218,191,409]
     => Level 12 (Turn 675)! (86/85/125)
[676] Frat House [33,22,60]
     +> [676] Got beer helmet
[677-688] Wartime Frat House (Hippy Disguise) [319,315,646]
     +> [677] Got bejeweled pledge pin
     +> [678] Got frat brats, frat brats
     +> [688] Got distressed denim pants
[689] Hippy Camp [27,34,53]
[690-691] Wartime Hippy Camp (Frat Disguise) [21,29,68]
     +> [690] Got round purple sunglasses
[692-705] Next to that Barrel with Something Burning in it [339,317,740]
     +> [695] Got gremlin juice
     +> [705] Got molybdenum hammer
     -> Turn [694] Star Starfish
     -> Turn [705] Frozen Gravy Fairy
Really really shitty luck here...

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[706-711] The Arid, Extra-Dry Desert [160,137,320]
[712-717] The Oasis [88,108,204]
     +> [715] Got ten-leaf clover
     +> [717] Got stone rose
     o> Ate 1 This Charming Flan (11 adventures gained) [10,0,0]
     o> Ate 1 frat brats (4 adventures gained) [0,0,30]
     o> Ate 1 giant heirloom grape tomato (15 adventures gained) [21,28,23]
     o> Ate 1 jungle floor wax (5 adventures gained) [10,9,22]
[718-737] The Arid, Extra-Dry Desert [404,395,924]
     +> [721] Got bronzed locust
     +> [733] Got worm-riding hooks
[738-742] The Dungeons of Doom [56,34,91]
     +> [740] Got magic whistle
[743] The Arid, Extra-Dry Desert [14,20,47]
[744-748] The Hidden Bowling Alley [103,101,217]
[749] The Palindome [55,40,114]
[750] The Hidden Office Building [24,23,64]
     o> Drank 1 Fog Murderer (15 adventures gained) [47,24,25]

Turn rundown finished!
Final status for the day is:
Boo peak: 68% haunted
Desert: 99% explored
Hidden City: Office boss and last boss remaining.
Spookyraven: Reached ballroom, cellar still locked.
Flyers: Close to 100%.
Junkyard: 1/4
Beach: Not started

I don't think it's possible to finish tomorrow but I hopefully I can get close. Maybe I still have a chance at a sub 1000 turn run at least (currently at 750 turns played)!

ADVENTURES
----------
The Hole in the Sky: 42
The Spooky Forest: 36
8-Bit Realm: 29
The Arid, Extra-Dry Desert: 27
The Penultimate Fantasy Airship: 26
The Smut Orc Logging Camp: 21
A Barroom Brawl: 20
Barrrney's Barrr: 20
Infernal Rackets Backstage: 19
The Daily Dungeon: 19
The eXtreme Slope: 18
The F'c'le: 17
The Defiled Alcove: 16
The Defiled Niche: 16
The Hidden Bowling Alley: 16
The Laugh Floor: 16
A-Boo Peak: 15
The Dark Heart of the Woods: 15
The Haunted Billiards Room: 15
Next to that Barrel with Something Burning in it: 14
Belowdecks: 13
The Dark Elbow of the Woods: 12
The Dark Neck of the Woods: 12
Wartime Frat House (Hippy Disguise): 12
Oil Peak: 11
The Black Forest: 11
The Castle in the Clouds in the Sky (Ground Floor): 11
The Defiled Nook: 11
The Haunted Library: 11
The Outskirts of Cobb's Knob: 11
The Haunted Pantry: 10
The Goatlet: 9
The Hidden Apartment Building: 9
The Hidden Office Building: 9
The Shore, Inc. Travel Agency: 9
The Sleazy Back Alley: 9
The Defiled Cranny: 8
The Haunted Bedroom: 8
The Obligatory Pirate's Cove: 8
The Palindome: 8
Whitey's Grove: 8
The Enormous Greater-Than Sign: 7
The Hidden Park: 7
The Boss Bat's Lair: 6
The Oasis: 6
The Dungeons of Doom: 5
Twin Peak: 5
Mist-Shrouded Peak: 4
The Beanbat Chamber: 4
The Castle in the Clouds in the Sky (Basement): 4
The Haunted Ballroom: 4
The Hidden Temple: 4
Cobb's Knob Harem: 3
Cobb's Knob Laboratory: 3
Itznotyerzitz Mine: 3
The Castle in the Clouds in the Sky (Top Floor): 3
The Hidden Hospital: 3
Hippy Camp: 2
Mix 1 bottle of Domesticated Turkey + 1 raspberry: 2
Mix 1 rabbit punch + 1 magical ice cubes: 2
Mix 1 Typical Tavern swill + 1 little paper umbrella: 2
rusty hedge trimmers: 2
The Infiltrationist: 2
Wartime Hippy Camp (Frat Disguise): 2
An Overgrown Shrine (Northeast): 1
An Overgrown Shrine (Northwest): 1
An Overgrown Shrine (Southeast): 1
An Overgrown Shrine (Southwest): 1
Cap'm Caronch's Map: 1
Cobb's Knob Barracks: 1
Cobb's Knob Menagerie, Level 2: 1
Cook 1 grue egg + 1 spooky mushroom: 1
Frat House: 1
Guano Junction: 1
Lemon Party: 1
Mix 1 bottle of Calcutta Emerald + 1 cocktail onion: 1
Mix 1 gibson + 1 coconut shell: 1
Mix 1 Typical Tavern swill + 1 magical ice cubes: 1
Mix 1 whiskey and soda + 1 little paper umbrella: 1
Post-Cyrpt Cemetary: 1
The "Fun" House: 1
The Poop Deck: 1
The Typical Tavern Cellar (row 1, col 1): 1
The Typical Tavern Cellar (row 1, col 2): 1
The Typical Tavern Cellar (row 1, col 3): 1
The Typical Tavern Cellar (row 1, col 4): 1
The Typical Tavern Cellar (row 2, col 1): 1
The Typical Tavern Cellar (row 3, col 1): 1
The Typical Tavern Cellar (row 4, col 1): 1
Throne Room: 1

User avatar
Hellno
Pie in the Sky
Posts: 116
Joined: Thu Jan 09, 2014 6:43 am

Re: Hardcore CA2 DB (newbie, in progress, feedback appreciat

Post by Hellno » Sat Jan 11, 2014 9:48 am

Day 5 done! I came very close (up to a perplexing door missing only jarlsberg's key), but it wasn't meant to be today. It feels doable next attempt with some changes, but I'll save my own analysis until the run is actually finished.

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===Day 5===

     o> Used 1 astral energy drink (31 adventures gained) [0,0,0]
[751] Cobb's Knob Barracks [0,0,0]
[752-758] Over Where the Old Tires Are [159,164,352]
     +> [758] Got molybdenum crescent wrench
[759-761] Near an Abandoned Refrigerator [72,58,156]
     +> [761] Got molybdenum pliers
[762-766] Out by that Rusted-Out Car [114,105,253]
     +> [766] Got molybdenum screwdriver
[767] The Arid, Extra-Dry Desert [18,19,41]
     -> Turn [767] Star Starfish
[768-769] The Haunted Ballroom [14,13,36]
Finished the junkyard quest, thankfully the last 3 went faster than the first one.
Explored the last 1% of the desert.
Went to the ballroom to either open cellar, or change song, depending on what came first (song did - changed from NC to help with sonofabeach).

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[770-799] Sonofa Beach [146,192,120]
     +> [780] Got barrel of gunpowder
     +> [781] Got bottle of rum, bottle of rum, bottle of rum, lime
     +> [781] Got lime, lime
Used reodorant immediately, but didn't find a single one the first 10 combats..

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[800] The Haunted Ballroom [0,0,0]
Decided I had enough of the beach for some reason and went to work on the mansion

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[801] The Haunted Wine Cellar (Southeast) [23,17,48]
     +> [801] Got dusty bottle of Port
Oops I don't have spectacles yet...

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[802] The Haunted Pantry [0,0,0]
     #> [802] Semirare: The Pilsbury Doughjerk
[803-804] The Haunted Bedroom [0,0,0]
     +> [804] Got Lord Spookyraven's spectacles
Grabbing some semi-rare food and the specs.

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[805-809] The Haunted Wine Cellar (Southwest) [108,117,224]
[810] The Haunted Wine Cellar (Northeast) [23,27,40]
[811] The Haunted Wine Cellar (Southeast) [23,22,43]
[812] The Haunted Wine Cellar (Northwest) [20,26,41]
[813] Lord Spookyraven [47,44,82]
[814-818] A-Boo Peak [0,0,0]
I could do 20% per boo clue (or 22% if I get beat up), so I had collected a few too many. Need to be a bit more precise in the future.

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[819-820] The Hidden Office Building [40,42,89]
Killing boss

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[821-822] The Hidden Bowling Alley [49,52,79]
Oops.. I already finished this. 2 turns wasted.

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[823] A Massive Ziggurat [50,42,81]
     +> [823] Got Sneaky Pete's key
     o> Ate 2 This Charming Flan (23 adventures gained) [22,0,0]
     o> Ate 3 tasty tart (18 adventures gained) [17,17,17]
Killing boss

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[824-825] Cook 1 Sneaky Pete's key lime + 1 pie crust [0,0,0]
     o> Ate 2 Sneaky Pete's key lime pie (31 adventures gained) [0,0,72]
[826-875] Sonofa Beach [335,416,485]
     +> [838] Got barrel of gunpowder
     +> [870] Got barrel of gunpowder
     +> [874] Got barrel of gunpowder
     +> [875] Got barrel of gunpowder
     -> Turn [840] Nosy Nose
I really hate this place now.. If I had some better luck I would have made it in 5 days.
I don't know if nosy nose can help here, but I concluded it can't hurt so I switched to it eventually.

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[876-884] The Battlefield (Frat Uniform) [173,176,411]
     -> Turn [876] Mosquito
     -> Turn [884] Frozen Gravy Fairy
     => Level 13 (Turn 883)! (103/102/148)
I had the idea to level tower familiars during the war (petsnacks and buffspray only gives 15), mosquito+barrrnacle got to 5, sabre-tooth got to almost 5.

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[885] The Hatching Chamber [18,22,51]
[886-887] The Feeding Chamber [45,52,83]
[888] The Royal Guard Chamber [21,24,46]
[889] The Filthworm Queen's Chamber [18,26,50]
Had very good luck with this quest, so I felt a bit better after that!

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[890-892] The Upper Chamber [41,33,102]
     +> [892] Got carved wooden wheel
[893-894] The Haunted Ballroom [10,19,30]
[895-899] The Middle Chamber [45,45,96]
[900] The Lower Chambers (Token/Empty) [0,0,0]
[901-907] The Middle Chamber [70,74,128]
[908] The Lower Chambers (Rubble/Bomb) [0,0,0]
     o> Drank 2 Mon Tiki (34 adventures gained) [83,0,0]
[909-912] The Middle Chamber [15,22,51]
[913] The Lower Chambers (Empty/Empty/Ed's Chamber) [0,0,0]
Doing the middle chamber with -10% combat (changed back ballroom song).

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[914-920] Ed the Undying [189,206,493]
[921-979] The Battlefield (Frat Uniform) [1374,1414,3070]
     +> [921] Got bullet-proof corduroys
     +> [922] Got reinforced beaded headband
     +> [941] Got bottle of vodka, bottle of vodka, bottle of vodka
     +> [958] Got bottle of whiskey, bottle of whiskey, bottle of whiskey
     o> Drank 1 Mae West (16 adventures gained) [0,0,46]
     o> Drank 1 yellow brick road (16 adventures gained) [0,41,0]
     -> Turn [922] Mosquito
     -> Turn [939] Barrrnacle
     -> Turn [964] Sabre-Toothed Lime
According to my calculations it would have taken longer if I did the nuns.

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[980] The Big Wisniewski [75,91,180]
     o> Drank 1 Paint A Vulgar Pitcher (10 adventures gained) [12,0,0]
     o> Drank 1 thistle wine (3 adventures gained) [0,0,66]
     -> Turn [980] Frozen Gravy Fairy
[981-987] South of the Border [41,45,116]
     +> [984] Got bottle of tequila, handsomeness potion
     +> [987] Got bottle of tequila, marzipan skull, ten-leaf clover
     o> Drank 1 Fog Murderer (14 adventures gained) [41,21,26]
Got the marzipan skull which was needed for the 3 gates. Since I only had 6 adventures remaining, I overdrank before opening them up, as I hadn't yet identified all doom potions.

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Turn rundown finished!
ADVENTURES
----------
Sonofa Beach: 80
The Battlefield (Frat Uniform): 68
The Hole in the Sky: 42
The Spooky Forest: 36
8-Bit Realm: 29
The Arid, Extra-Dry Desert: 28
The Penultimate Fantasy Airship: 26
The Smut Orc Logging Camp: 21
A Barroom Brawl: 20
A-Boo Peak: 20
Barrrney's Barrr: 20
Infernal Rackets Backstage: 19
The Daily Dungeon: 19
The eXtreme Slope: 18
The Hidden Bowling Alley: 18
The F'c'le: 17
The Defiled Alcove: 16
The Defiled Niche: 16
The Laugh Floor: 16
The Middle Chamber: 16
The Dark Heart of the Woods: 15
The Haunted Billiards Room: 15
Next to that Barrel with Something Burning in it: 14
Belowdecks: 13
The Dark Elbow of the Woods: 12
The Dark Neck of the Woods: 12
Wartime Frat House (Hippy Disguise): 12
Oil Peak: 11
The Black Forest: 11
The Castle in the Clouds in the Sky (Ground Floor): 11
The Defiled Nook: 11
The Haunted Library: 11
The Haunted Pantry: 11
The Hidden Office Building: 11
The Outskirts of Cobb's Knob: 11
The Haunted Bedroom: 10
The Goatlet: 9
The Haunted Ballroom: 9
The Hidden Apartment Building: 9
The Shore, Inc. Travel Agency: 9
The Sleazy Back Alley: 9
The Defiled Cranny: 8
The Obligatory Pirate's Cove: 8
The Palindome: 8
Whitey's Grove: 8
Ed the Undying: 7
Over Where the Old Tires Are: 7
South of the Border: 7
The Enormous Greater-Than Sign: 7
The Hidden Park: 7
The Boss Bat's Lair: 6
The Oasis: 6
Out by that Rusted-Out Car: 5
The Dungeons of Doom: 5
The Haunted Wine Cellar (Southwest): 5
Twin Peak: 5
Mist-Shrouded Peak: 4
The Beanbat Chamber: 4
The Castle in the Clouds in the Sky (Basement): 4
The Hidden Temple: 4
Cobb's Knob Harem: 3
Cobb's Knob Laboratory: 3
Itznotyerzitz Mine: 3
Near an Abandoned Refrigerator: 3
The Castle in the Clouds in the Sky (Top Floor): 3
The Hidden Hospital: 3
The Upper Chamber: 3
Cobb's Knob Barracks: 2
Cook 1 Sneaky Pete's key lime + 1 pie crust: 2
Hippy Camp: 2
Mix 1 bottle of Domesticated Turkey + 1 raspberry: 2
Mix 1 rabbit punch + 1 magical ice cubes: 2
Mix 1 Typical Tavern swill + 1 little paper umbrella: 2
rusty hedge trimmers: 2
The Feeding Chamber: 2
The Haunted Wine Cellar (Southeast): 2
The Infiltrationist: 2
Wartime Hippy Camp (Frat Disguise): 2
A Massive Ziggurat: 1
An Overgrown Shrine (Northeast): 1
An Overgrown Shrine (Northwest): 1
An Overgrown Shrine (Southeast): 1
An Overgrown Shrine (Southwest): 1
Cap'm Caronch's Map: 1
Cobb's Knob Menagerie, Level 2: 1
Cook 1 grue egg + 1 spooky mushroom: 1
Frat House: 1
Guano Junction: 1
Lemon Party: 1
Lord Spookyraven: 1
Mix 1 bottle of Calcutta Emerald + 1 cocktail onion: 1
Mix 1 gibson + 1 coconut shell: 1
Mix 1 Typical Tavern swill + 1 magical ice cubes: 1
Mix 1 whiskey and soda + 1 little paper umbrella: 1
Post-Cyrpt Cemetary: 1
The "Fun" House: 1
The Big Wisniewski: 1
The Filthworm Queen's Chamber: 1
The Hatching Chamber: 1
The Haunted Wine Cellar (Northeast): 1
The Haunted Wine Cellar (Northwest): 1
The Lower Chambers (Empty/Empty/Ed's Chamber): 1
The Lower Chambers (Rubble/Bomb): 1
The Lower Chambers (Token/Empty): 1
The Poop Deck: 1
The Royal Guard Chamber: 1
The Typical Tavern Cellar (row 1, col 1): 1
The Typical Tavern Cellar (row 1, col 2): 1
The Typical Tavern Cellar (row 1, col 3): 1
The Typical Tavern Cellar (row 1, col 4): 1
The Typical Tavern Cellar (row 2, col 1): 1
The Typical Tavern Cellar (row 3, col 1): 1
The Typical Tavern Cellar (row 4, col 1): 1
Throne Room: 1
[/code]

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slaphappy snark
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Posts: 2689
Joined: Fri Apr 04, 2008 1:27 pm
Location: SF Bay Area

Re: Hardcore CA2 DB (newbie, in progress, feedback appreciat

Post by slaphappy snark » Sat Jan 11, 2014 12:26 pm

Congrats on your upcoming personal best! I'm sure you can get to 5 days by applying your lessons learned.

It's really fun to read a thoughtful log from someone with limited resources, but I don't know if I have much helpful to say, so I apologize (just got back into ascending after a long break and am figuring how to use the tools I have at the moment!). When you finish, could you summarize your daily diet? I'm partly just curious but also think that could help with providing input.

An inexpensive thing that could save you a few turns would be a gelatinous cubeling (familiar from the dungeoneer store), since it has some drops that will speed up the DD.

If you could do without the stats, it is likely worth considering astral mask over shirt, since item drops are a huge part of so many quests.

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bleary
Pie in the Sky
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Joined: Sun Apr 18, 2010 2:07 pm
Location: Chicago
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Re: Hardcore CA2 DB (newbie, in progress, feedback appreciat

Post by bleary » Sat Jan 11, 2014 4:07 pm

This is great, it's awesome to see a log from a newer player.

Without a VIP key, your sources of noncombat in CA2 are quite limited (VIP access could give limited turns of -10% via ghostly dogs and swimming pool buffs), so I'd consider trying to set the ballroom song to noncombats as early as possible in the run. That would speed up the quests from lvl 6 to the middle of lvl 11.

Did you pick up Baron von Ratsworth's monocle? If you're doing the tavern early in the run, it might make sense to acquire that additional source of +item.

Familiar-wise, I recommend picking up a slimeling.
Image

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ungawa
AFH
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Re: Hardcore CA2 DB (newbie, in progress, feedback appreciat

Post by ungawa » Sat Jan 11, 2014 4:23 pm

I also don't have much to add since you seem to have a good grasp of the quests and you aren't wasting turns on anything superfluous besides the few mistakes you caught. Certainly your turncount will improve as you perm more skills like combat% buffs and item drop.

Do you have plans about the next few skills you want to perm? If you want advice on that front, you might want to use bumcheekcity's Profile Snapshot so folk can easily see what you already have.
(bcc's Profile Snapshot for mafia: http://kolmafia.us/showthread.php?3001- ... shot-Maker)
Similarly, any plans for or questions about what Mr. Store items you might want next?

As for son-of-a-beach, unfortunately the nosey nose won't help with lobsterfrogmen. It can only change the distribution of monsters in a zone, not the combat vs. noncombat percent.

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Hellno
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Re: Hardcore CA2 DB (newbie, in progress, feedback appreciat

Post by Hellno » Sat Jan 11, 2014 9:30 pm

slaphappy snark wrote:Congrats on your upcoming personal best! I'm sure you can get to 5 days by applying your lessons learned.
Thanks a lot :D With some tinkering I'm sure I can make it work. I went into it without much of a plan this time (as is quite evident from the log).
It's really fun to read a thoughtful log from someone with limited resources, but I don't know if I have much helpful to say, so I apologize (just got back into ascending after a long break and am figuring how to use the tools I have at the moment!). When you finish, could you summarize your daily diet? I'm partly just curious but also think that could help with providing input.
I have to admit I have no idea what to do about food and booze, especially early on:

Day 1, food:
1 knob nuts
2 knob pastry
2 enchanted bean burrito
2 fortune cookie
2 This Charming Flan
Drinks:
1 Blended frozen swill
2 Fruity girl swill
1 Paint a Vulgar Pitcher
1 imported beer
1 Roll in the Hay

Day 2, food:
2 fortune cookie
3 Mushroom pizza
2 This Charming Flan
Drinks:
2 Mae West
1 Mon Tiki
1 gin-soaked blotter paper
1 Thermos full of Knob coffee
1 Neuromancer

Day 3, food:
1 fortune cookie
2 Grue egg omelette
3 This Charming Flan
Drinks:
2 Mae West
2 Mon Tiki
1 backwoods screwdriver
1 Ye Olde Meade

Day 4, food:
1 fortune cookie
1 frat brats
3 This Charming Flan
1 giant heirloom grape tomato
1 jungle floor wax
Drinks:
1 Mon Tiki
1 Neuromancer
2 mandarina colada
1 backwoods screwdriver
1 Fog Murderer

Day 5, food:
2 Sneaky Pete's key lime pie
3 tasty tart
2 This Charming Flan
Drinks:
1 Mae West
2 Mon Tiki
1 thistle wine
1 yellow brick road
1 Paint a Vulgar Pitcher
1 Fog Murderer
An inexpensive thing that could save you a few turns would be a gelatinous cubeling (familiar from the dungeoneer store), since it has some drops that will speed up the DD.
I actually discovered that little guy the day after I ascended (sadface), will definitely pick one up before next run!
If you could do without the stats, it is likely worth considering astral mask over shirt, since item drops are a huge part of so many quests.
Yeah I think that's a good idea, I actually spent the majority of adventures without any +ML because I was afraid of overlevelling (gotta get that karma!), so I could certainly do without the shirt.

bleary wrote:This is great, it's awesome to see a log from a newer player.

Without a VIP key, your sources of noncombat in CA2 are quite limited (VIP access could give limited turns of -10% via ghostly dogs and swimming pool buffs), so I'd consider trying to set the ballroom song to noncombats as early as possible in the run. That would speed up the quests from lvl 6 to the middle of lvl 11.

Did you pick up Baron von Ratsworth's monocle? If you're doing the tavern early in the run, it might make sense to acquire that additional source of +item.

Familiar-wise, I recommend picking up a slimeling.
VIP key too op man! I didn't get the monocle, that would be the smart thing to do XD I think I was a bit scared being a moxie class, but I'm sure it can't be too hard.

I'd love to set the ballroom song earlier, but the bedroom has some strong monsters.. Should I just boost my initiative and hope for the best? :D

ungawa wrote:I also don't have much to add since you seem to have a good grasp of the quests and you aren't wasting turns on anything superfluous besides the few mistakes you caught. Certainly your turncount will improve as you perm more skills like combat% buffs and item drop.

Do you have plans about the next few skills you want to perm? If you want advice on that front, you might want to use bumcheekcity's Profile Snapshot so folk can easily see what you already have.
(bcc's Profile Snapshot for mafia: http://kolmafia.us/showthread.php?3001- ... shot-Maker)
Similarly, any plans for or questions about what Mr. Store items you might want next?
My plan is to roughly follow the advice here: http://kol.coldfront.net/thekolwiki/ind ... l_Analysis (pastafarian next up!)
I went for awaregness+observasiogn last ascension however as it actually works in CA2.

I made a profile: http://bumcheekcity.com/kol/profile.php?u=Hellno
It's quite empty as you might expect :D

Regarding IotM's I'm considering farming for a winter garden before the month is over (not sure if it's doable but I'll find out pretty fast). The three key components I feel I'm missing are a VIP key, a spleen familiar (perhaps stomping boots) and a garden, but I don't really know what order would be optimal.
As for son-of-a-beach, unfortunately the nosey nose won't help with lobsterfrogmen. It can only change the distribution of monsters in a zone, not the combat vs. noncombat percent.
Ah damn that sucks. I wish there was SOMETHING I could do XD



Thanks for all the comments guys! I'm happy you've enjoyed it so far, felt like you needed a bit of a different flavor here :D

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maddsurgeon
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Re: Hardcore CA2 DB (newbie, in progress, feedback appreciat

Post by maddsurgeon » Sat Jan 11, 2014 9:52 pm

First off, excellent job! I don't have a lot to add, though I imagine grabbing a garden item, if at all feasible, might help with the diet issues.

One thing though:
Hellno wrote:As for son-of-a-beach, unfortunately the nosey nose won't help with lobsterfrogmen. It can only change the distribution of monsters in a zone, not the combat vs. noncombat percent.
Ah damn that sucks. I wish there was SOMETHING I could do XD
Have you considered simply skipping Sonofa Beach in Class Act II? Without a VIP key or anyway to copy the Lobsterfrogmen, this quest might end up costing more turns than it saves. With your current setup, I would go Junkyard, Arena (grab the fliers early and use them while wrapping up MacGuffin), Orchard and Themthar Hills. That would result in (back-of-the-envelope math here) 85 turns on the Battlefield, whereas going Junkyard/Arena/Beach/Orchard/Themthar needs 43. So the Beach in this scenario saves 42 turns, which sounds like a lot, except in your case it took 80. If you have time to turn the song off that helps, but without Musk/Cantata or even a hound dog, we're talking a real crapshoot here.

Forgive me if I'm missing something obvious there; the War is a complicated thing with a lot of dependencies. If you haven't seen this, check it out: it's a nifty tool for crunching numbers relating to the different sidequests.

Keep up the speedy runs! :thumbs:
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Hellno
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Re: Hardcore CA2 DB (newbie, in progress, feedback appreciat

Post by Hellno » Sun Jan 12, 2014 12:32 pm

Alrighty, this is the end! Last day took 34 adventures, for a final result of 6/1022. Aim for next run is 5 days and sub-1000, which should be easy if I get a garden in time, and possible if I don't. Don't have time to write a lot atm, so I'll just leave this here for now.

Code: Select all

===Day 6===

[988-998] The Daily Dungeon [37,23,58]
     +> [998] Got Jarlsberg's key
[999-1004] Sorceress' Hedge Maze [118,120,258]
     +> [1004] Got ten-leaf clover
     -> Turn [1002] Angry Goat
[1005] The Castle in the Clouds in the Sky (Basement) [0,0,0]
     +> [1005] Got heavy D, lowercase N, original G
[1006] Sorceress Tower: Level 1 [0,0,0]
     +> [1006] Got ten-leaf clover
[1007] The Haunted Kitchen [0,0,0]
     +> [1007] Got leftovers of indeterminate origin
[1008] Sorceress Tower: Level 1 [9,12,21]
     +> [1008] Got ten-leaf clover
[1009] Guano Junction [0,0,0]
     +> [1009] Got sonar-in-a-biscuit, sonar-in-a-biscuit
[1010] Sorceress Tower: Level 2 [11,9,22]
[1011] Sorceress Tower: Level 3 [8,11,24]
[1012] Sorceress Tower: Level 4 [11,6,26]
     -> Turn [1012] Frozen Gravy Fairy
[1013] The Haunted Bathroom [23,13,39]
     +> [1013] Got fancy bath salts
     -> Turn [1013] Angry Goat
[1014] Sorceress Tower: Level 5 [13,9,22]
[1015] Sorceress Tower: Level 6 [0,0,0]
[1016] The Shore, Inc. Travel Agency [0,0,125]
[1019] Sorceress Tower: Level 6 [8,12,25]
[1020] Sorceress Tower: Shadow Fight [49,43,123]
     +> [1020] Got lowercase N
     -> Turn [1020] Star Starfish
Apparently I don't know how to use funkslinging, I only double-used in the first round (I looked up how it's done afterwards though XD), but it was obviously easy enough to win anyway.

Code: Select all

[1021-1022] Sorceress Tower: Naughty Sorceress [123,128,279]

Turn rundown finished!
ADVENTURES
----------
Sonofa Beach: 80
The Battlefield (Frat Uniform): 68
The Hole in the Sky: 42
The Spooky Forest: 36
The Daily Dungeon: 30
8-Bit Realm: 29
The Arid, Extra-Dry Desert: 28
The Penultimate Fantasy Airship: 26
The Smut Orc Logging Camp: 21
A Barroom Brawl: 20
A-Boo Peak: 20
Barrrney's Barrr: 20
Infernal Rackets Backstage: 19
The eXtreme Slope: 18
The Hidden Bowling Alley: 18
The F'c'le: 17
The Defiled Alcove: 16
The Defiled Niche: 16
The Laugh Floor: 16
The Middle Chamber: 16
The Dark Heart of the Woods: 15
The Haunted Billiards Room: 15
Next to that Barrel with Something Burning in it: 14
Belowdecks: 13
The Dark Elbow of the Woods: 12
The Dark Neck of the Woods: 12
Wartime Frat House (Hippy Disguise): 12
Oil Peak: 11
The Black Forest: 11
The Castle in the Clouds in the Sky (Ground Floor): 11
The Defiled Nook: 11
The Haunted Library: 11
The Haunted Pantry: 11
The Hidden Office Building: 11
The Outskirts of Cobb's Knob: 11
The Haunted Bedroom: 10
The Shore, Inc. Travel Agency: 10
The Goatlet: 9
The Haunted Ballroom: 9
The Hidden Apartment Building: 9
The Sleazy Back Alley: 9
The Defiled Cranny: 8
The Obligatory Pirate's Cove: 8
The Palindome: 8
Whitey's Grove: 8
Ed the Undying: 7
Over Where the Old Tires Are: 7
South of the Border: 7
The Enormous Greater-Than Sign: 7
The Hidden Park: 7
Sorceress' Hedge Maze: 6
The Boss Bat's Lair: 6
The Oasis: 6
Out by that Rusted-Out Car: 5
The Castle in the Clouds in the Sky (Basement): 5
The Dungeons of Doom: 5
The Haunted Wine Cellar (Southwest): 5
Twin Peak: 5
Mist-Shrouded Peak: 4
The Beanbat Chamber: 4
The Hidden Temple: 4
Cobb's Knob Harem: 3
Cobb's Knob Laboratory: 3
Itznotyerzitz Mine: 3
Near an Abandoned Refrigerator: 3
The Castle in the Clouds in the Sky (Top Floor): 3
The Hidden Hospital: 3
The Upper Chamber: 3
Cobb's Knob Barracks: 2
Cook 1 Sneaky Pete's key lime + 1 pie crust: 2
Guano Junction: 2
Hippy Camp: 2
Mix 1 bottle of Domesticated Turkey + 1 raspberry: 2
Mix 1 rabbit punch + 1 magical ice cubes: 2
Mix 1 Typical Tavern swill + 1 little paper umbrella: 2
rusty hedge trimmers: 2
Sorceress Tower: Level 1: 2
Sorceress Tower: Level 6: 2
Sorceress Tower: Naughty Sorceress: 2
The Feeding Chamber: 2
The Haunted Wine Cellar (Southeast): 2
The Infiltrationist: 2
Wartime Hippy Camp (Frat Disguise): 2
A Massive Ziggurat: 1
An Overgrown Shrine (Northeast): 1
An Overgrown Shrine (Northwest): 1
An Overgrown Shrine (Southeast): 1
An Overgrown Shrine (Southwest): 1
Cap'm Caronch's Map: 1
Cobb's Knob Menagerie, Level 2: 1
Cook 1 grue egg + 1 spooky mushroom: 1
Frat House: 1
Lemon Party: 1
Lord Spookyraven: 1
Mix 1 bottle of Calcutta Emerald + 1 cocktail onion: 1
Mix 1 gibson + 1 coconut shell: 1
Mix 1 Typical Tavern swill + 1 magical ice cubes: 1
Mix 1 whiskey and soda + 1 little paper umbrella: 1
Post-Cyrpt Cemetary: 1
Sorceress Tower: Level 2: 1
Sorceress Tower: Level 3: 1
Sorceress Tower: Level 4: 1
Sorceress Tower: Level 5: 1
Sorceress Tower: Shadow Fight: 1
The "Fun" House: 1
The Big Wisniewski: 1
The Filthworm Queen's Chamber: 1
The Hatching Chamber: 1
The Haunted Bathroom: 1
The Haunted Kitchen: 1
The Haunted Wine Cellar (Northeast): 1
The Haunted Wine Cellar (Northwest): 1
The Lower Chambers (Empty/Empty/Ed's Chamber): 1
The Lower Chambers (Rubble/Bomb): 1
The Lower Chambers (Token/Empty): 1
The Poop Deck: 1
The Royal Guard Chamber: 1
The Typical Tavern Cellar (row 1, col 1): 1
The Typical Tavern Cellar (row 1, col 2): 1
The Typical Tavern Cellar (row 1, col 3): 1
The Typical Tavern Cellar (row 1, col 4): 1
The Typical Tavern Cellar (row 2, col 1): 1
The Typical Tavern Cellar (row 3, col 1): 1
The Typical Tavern Cellar (row 4, col 1): 1
Throne Room: 1


Total COMBATS: 734 (71.8%)
Total NONCOMBATS: 254 (24.9%)
Total OTHER: 14 (1.4%)



STATS
----------
Muscle Myst Moxie
Totals: 13215 13020 27626
Combats: 11472 11566 25456
Noncombats: 809 821 1204
Others: 0 0 0
Eating: 268 232 273
Drinking: 516 251 528
Using: 150 150 165


Top 10 mainstat gaining areas:

The Battlefield (Frat Uniform) 1547 1590 3481
The Hole in the Sky 836 913 1926
The Arid, Extra-Dry Desert 596 571 1332
From consumables 934 633 966
The Hidden Bowling Alley 458 411 847
Belowdecks 318 311 752
Next to that Barrel with Something Burning in it 339 317 740
Wartime Frat House (Hippy Disguise) 319 315 646
The F'c'le 305 245 636
8-Bit Realm 287 304 633



+STAT BREAKDOWN
----------
Need to gain level (last is total): 10 39 105 231 441 759 1209 1815 2601 3591 4809 6279 21904
astral shirt: 6 12 25 43 54 58 76 108 117 135 126 169 931



FAMILIARS
----------
Frozen Gravy Fairy : 345 combat turns (47.0%)
Star Starfish : 117 combat turns (15.9%)
Grinning Turtle : 112 combat turns (15.3%)
Nosy Nose : 77 combat turns (10.5%)
Barrrnacle : 25 combat turns (3.4%)
Mosquito : 25 combat turns (3.4%)
Sabre-Toothed Lime : 23 combat turns (3.1%)
Angry Goat : 10 combat turns (1.4%)



SEMI-RARES
----------
74 : Lunchboxing
<somewhere here: Hidden Temple>
418 : Knob Goblin Elite Guard Captain
612 : Rokay, Raggy!
802 : The Pilsbury Doughjerk



YELLOW DESTRUCTION
----------
81 : Knob Goblin Harem Girl
148 : dirty hippy Vegan chef
298 : banshee librarian
660 : white lion



CASTS
----------
Cast 213 suckerpunch
Cast 172 disco nap
Cast 46 smooth movement
Cast 18 summon smithsness
Cast 15 disco dance of doom
Cast 13 disco dance ii: electric boogaloo
Cast 12 disco dance 3: back in the habit
Cast 6 advanced cocktailcrafting
Cast 6 disco aerobics
Cast 6 disco smirk
Cast 5 get a good whiff of this guy
Cast 4 disco inferno
Cast 3 disco fever
Cast 2 disco shank
Cast 2 return
Cast 1 knife in the dark

------------------
| Total Casts | 524
------------------

------------------
| Total MP Spent | 2068
------------------



MP GAINS
----------
Total mp gained: 1556

Inside Encounters: 3
Starfish Familiars: 1040
Resting: 430
Outside Encounters: 0
Consumables: 83

Level 3:
Inside Encounters: 0
Starfish Familiars: 19
Resting: 0
Outside Encounters: 0
Consumables: 0
Level 4:
Inside Encounters: 0
Starfish Familiars: 45
Resting: 0
Outside Encounters: 0
Consumables: 0
Level 5:
Inside Encounters: 0
Starfish Familiars: 83
Resting: 0
Outside Encounters: 0
Consumables: 0
Level 6:
Inside Encounters: 0
Starfish Familiars: 41
Resting: 30
Outside Encounters: 0
Consumables: 0
Level 8:
Inside Encounters: 0
Starfish Familiars: 59
Resting: 0
Outside Encounters: 0
Consumables: 0
Level 9:
Inside Encounters: 9
Starfish Familiars: 164
Resting: 40
Outside Encounters: 0
Consumables: 0
Level 10:
Inside Encounters: 0
Starfish Familiars: 0
Resting: 80
Outside Encounters: 0
Consumables: 83
Level 11:
Inside Encounters: 0
Starfish Familiars: 128
Resting: 80
Outside Encounters: 0
Consumables: 0
Level 12:
Inside Encounters: -6
Starfish Familiars: 487
Resting: 200
Outside Encounters: 0
Consumables: 0
Level 13:
Inside Encounters: 0
Starfish Familiars: 14
Resting: 0
Outside Encounters: 0
Consumables: 0



EATING AND DRINKING AND USING
----------
Adventures gained eating: 306
Adventures gained drinking: 389
Adventures gained using: 91
Adventures gained rollover: 236

Ate 12 This Charming Flan (136 adventures gained) [128,0,0]
Ate 6 fortune cookie (6 adventures gained) [0,0,0]
Ate 3 mushroom pizza (17 adventures gained) [0,52,0]
Ate 3 tasty tart (18 adventures gained) [17,17,17]
Ate 2 Knob pasty (12 adventures gained) [11,12,11]
Ate 2 Sneaky Pete's key lime pie (31 adventures gained) [0,0,72]
Ate 2 enchanted bean burrito (12 adventures gained) [0,30,0]
Ate 2 grue egg omelette (47 adventures gained) [78,82,93]
Ate 1 Knob nuts (3 adventures gained) [3,2,5]
Ate 1 frat brats (4 adventures gained) [0,0,30]
Ate 1 giant heirloom grape tomato (15 adventures gained) [21,28,23]
Ate 1 jungle floor wax (5 adventures gained) [10,9,22]

Drank 6 Mon Tiki (102 adventures gained) [259,0,0]
Drank 5 Mae West (75 adventures gained) [0,0,238]
Drank 2 Fog Murderer (29 adventures gained) [88,45,51]
Drank 2 Neuromancer (30 adventures gained) [54,0,38]
Drank 2 Paint A Vulgar Pitcher (22 adventures gained) [23,0,0]
Drank 2 backwoods screwdriver (14 adventures gained) [45,0,0]
Drank 2 fruity girl swill (24 adventures gained) [6,57,6]
Drank 2 mandarina colada (32 adventures gained) [0,40,55]
Drank 1 Ye Olde Meade (15 adventures gained) [28,25,29]
Drank 1 blended frozen swill (10 adventures gained) [2,2,28]
Drank 1 gin-soaked blotter paper (2 adventures gained) [5,0,11]
Drank 1 roll in the hay (10 adventures gained) [0,36,0]
Drank 1 steel margarita (0 adventures gained) [0,0,0]
Drank 1 thermos full of Knob coffee (5 adventures gained) [6,5,6]
Drank 1 thistle wine (3 adventures gained) [0,0,66]
Drank 1 yellow brick road (16 adventures gained) [0,41,0]

Used 3 astral energy drink (91 adventures gained) [0,0,0]



MEAT
----------
Total meat gained: 74856
Total meat spent: 30324

Level 1:
Meat gain inside Encounters: 17
Meat gain outside Encounters: 2500
Meat spent: 520
Level 2:
Meat gain inside Encounters: 26
Meat gain outside Encounters: 0
Meat spent: 0
Level 3:
Meat gain inside Encounters: 641
Meat gain outside Encounters: 0
Meat spent: 64
Level 4:
Meat gain inside Encounters: 1977
Meat gain outside Encounters: 1000
Meat spent: 100
Level 5:
Meat gain inside Encounters: 1168
Meat gain outside Encounters: 2957
Meat spent: 2658
Level 6:
Meat gain inside Encounters: 2050
Meat gain outside Encounters: 0
Meat spent: 1884
Level 7:
Meat gain inside Encounters: 2449
Meat gain outside Encounters: 0
Meat spent: 914
Level 8:
Meat gain inside Encounters: 2706
Meat gain outside Encounters: 3191
Meat spent: 2400
Level 9:
Meat gain inside Encounters: 1926
Meat gain outside Encounters: 5000
Meat spent: 1460
Level 10:
Meat gain inside Encounters: 4401
Meat gain outside Encounters: 3000
Meat spent: 1604
Level 11:
Meat gain inside Encounters: 13216
Meat gain outside Encounters: 432
Meat spent: 10970
Level 12:
Meat gain inside Encounters: 8578
Meat gain outside Encounters: 0
Meat spent: 4360
Level 13:
Meat gain inside Encounters: 2090
Meat gain outside Encounters: 15531
Meat spent: 3390

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bumcheekcity
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Re: Hardcore CA2 DB (newbie, in progress, feedback appreciat

Post by bumcheekcity » Sat Feb 15, 2014 10:46 am

I have to say, this was a fairly impressive run for a new player. Can I recommend doing some Avatar of Sneaky Pete runs? That way you basically get to perm one and a half HC skills per run, as well as not have to worry about your lack of IOTMs as much.

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Hellno
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Re: Hardcore CA2 DB (newbie, in progress, feedback appreciat

Post by Hellno » Mon Feb 17, 2014 4:25 pm

Hey, thanks :) I managed to get a winter garden and was able to do two 5 day runs since this one, so things are getting better! I'm already on the hunt as sneaky pete of course, hopefully I've got some fun adventures to share soon. I've got a feeling my strategy for 0-skill will be quite unusual (I changed it completely today, hopefully for the better).

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