Moonmouse's 4/738 HC Picky S [DitP]

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Moonmouse
Just Plain Old Pie
Posts: 13
Joined: Thu Oct 17, 2013 11:34 pm

Moonmouse's 4/738 HC Picky S [DitP]

Post by Moonmouse » Thu Jan 29, 2015 11:30 pm

Interesting decision points bolded below. The only unusual thing I did (well, not counting the unplanned pie diet) was to Chateau-fax and YR two cowskeletons for rusted-out shootin' irons for +noncombat. (This is the main reason I took DFSS.) It was fun being able to turn on extra NC with my weapon and offhand. It seemed to help, although probably not as much as one of the traditional fax targets would have.

Moonmouse
Ascensions: 30

---- Info -----

Mr. Store:
VIP key
Stomping Boots
skeleton garden
GameInformPowerDailyPro
Florist Friar
Folder Holder
Reanimated Reanimator
Smith's Tome
Grim Brother
Winter Garden
DNA Lab
Spring Break Beach
Confiscator's Grimoire
Thor's Pliers
Conspiracy Island
Fist Turkey
Crimbo Shrub
Adventurous Spelunker
Chateau Mantegna

Other notables:
telescope (3 steps)
Exotic Parrot
Jumpsuited Hound Dog

HC perm skills:
Transcendent Olfaction (HP)
Torso Awaregness (HP)
Chip on your Shoulder (HP)
Summon Holiday Fun! (HP)
Summon Carrot (HP)
Pulverize (HP)
Double-Fisted Skull Smashing (HP)
Musk of the Moose (HP)
Amphibian Sympathy (HP)
Astral Shell (HP)
Tao of the Terrapin (HP)
Pastamastery (HP)
Leash of Linguini (HP)
Cannelloni Cocoon (HP)
Advanced Saucecrafting (HP)
Elemental Saucesphere (HP)
Curse of Weaksauce (HP)
Saucegeyser (HP)
Impetuous Sauciness (HP)
The Way of Sauce (HP)
Saucemaven (HP)
Advanced Cocktailcrafting (HP)
Mad Looting Skillz (HP)
Smooth Movement (HP)
Superhuman Cocktailcrafting (HP)
The Polka of Plenty (HP)
Fat Leon's Phat Loot Lyric (HP)
The Sonata of Sneakiness (HP)
The Ode to Booze (HP)
Bawdy Refrain (HP)

Picky skill selection
Transcendent Olfaction [X]
Double-Fisted Skull Smashing [X]
Musk of the Moose [X]
Pulverize [X]
Amphibian Sympathy [X]
Curse of Weaksauce [X]
Mad Looting Skillz [X]
Smooth Movement [X]
Fat Leon's Phat Loot Lyric [X]
The Ode to Booze [X]
The Sonata of Sneakiness [X]

Picky familiar selection
reanimator
fist turkey
cubeling

----- Setup -----

Garden: winter
Subscription: GameInform
Workshed: DNA lab
Ice house: AMC Gremlin
Chateau Mantegna: cowskeleton / juice bar / free rests / myst
Moon sign: Wallaby
Astral deli: energy drinks
Astral pet item: mask

Fax plan: (Chateau Mantegna)
cowskeleton x2

Garden plan:
harvest day 3, ice sculpture for LFM, snow boards
(Result: used Chateau for the 5th LFM, plus went 4 days, so had lots left over)

Wink plan:
blooper?
modern zombie
LFM
(Result: as planned)

Tome plan:
day 1: Saucepanic, Light, Tutu
2: Hairpiece, Sheila, Sheila
3: Purse, Saucepanic?
(result: made Hand in Glove day 3, should have made earlier)

YR plan:
cowskeleton x2
hippy
war frat
(result: as planned)

clover plan:
sonars
3 ores
letters for wand
(result: dropped ores, added A-Boo and Oasis)

SR plan:
KGE
Baabaa
cyclops
inhaler
(result: as planned, plus added a mining foreman)

----- Day 1 -----

[1-6] Haunted Pantry
* cubeling
- 5: Level 2
- unlocked guild

[7-17] Knob Outskirts
- made 1 goblin gene tonic for goatlet
- 16: Level 3
* fist turkey
- encryption key

And it was at this point I realized I'd totally blown my SBB fish taco plan by not resetting Buff Jimmy's quests before ascending. One open quest: Broden's Fun-Guy quest.

[18-23] Spooky Forest
- 20: dude hybrid
- mosquito larva

[24] painting: cowskeleton
- YR with Golden Light

- 1 Chateau Mantegna rest
- drank Lucky Lindy, Ish Kabibble, Friendly Turkey (with Ode up)
- ate sleeping dog
- Level 4

What to do about food? Options considered:
- SBB: impossible. Only open quests are underwater or in Fun-Guy, which is at high difficulty.
- KLPs: need to Daily Dungeon, finish L5 quest, and get to menag.
- Stir-fries: need to farm kitchens, and need to open island and ideally hippy stand
- GameInform: has hamburgers in area 2 (normal, not miniboss) -- probably too many turns for too low return?
- hell broths from Friars
- get piggy wand?
Go for KLPs.

[25-31] Haunted Kitchen
- Ish Kabibble, Elem SS, Tutu, prot from bad stuff
* 29: Reanimator (legs)

[32-34] Daily Dungeon
- Jarlsberg's key

[35] Guano Junction
- clovered
[36] Beanbat
* Turkey
[37] Ratbat
[38-43] Boss Bat
* Reanimator

[44-47] Billiards
- drank 2 Paint Vulgar Pitchers, 1 Friendly Turkey
- clear
- 1 CM rest
- Level 5

[48-54] Library
* Turkey
- 48 sniffed desk

[55-65] 8-Bit
* reanimator
- 1 CM rest
- winked blooper
* turkey
- 22 white pixels

[66-71] Gallery

[72-80] Bathroom
- 73: Level 6

[81-82] Barracks
- KGE
- dispensary password
[83-86] Kitchens
- and cooked cake
[87] king

[88] Labs
- menagerie key

[89-98] Menagerie 1
[99-100] cooking

Running out of time before rollover. Hastily farmed some limes (inefficiently because couldn't sniff yet). Used remaining CM rests. Missed out on a fair bit of turngen here. Wound up frantically trying to shove fillers in as rollover hit. (Ideally would have had another KLP, 2 more Speakeasy drinks, and smashed two Smiths items for 4 more epic points.) Adding injury to injury, missed my last two winked bloopers, so short 5 white pixels.

- ate 2 Jarlsberg's key lime pies
- used astral energy drink
- ate mana curds
- drank 1 Agitated Turkey and some accidental ciders or something

----- Day 2 -----

129 adventures in bank.
- drank 1 Lucky Lindy
- hybridized to construct

[101] CM painting
- YR'd cowskeleton w Golden Light

[102-118] Menagerie 1
* Reanimator (20+ legs)
- got 2 more limes -- not so good. Gave up when my Goblin DNA ran out.

[119-120] Haunted Bathroom
* Turkey

[121-130] Haunted Bedroom

[131-145] Haunted Ballroom
- This took a while. Set ballroom song to +noncombat.

[146-148] Shore
- Level 8

[149-153] Goatlet
- used goblin DNA
- drank 1 Agitated Turkey

[154-159] Defiled Alcove
* Reanimator
- drank 2 Ambitious Turkey
- used old bronzer, soul rotation, double Sheila Take a Crossbow
- winked modern zmobie

[160-165] Shore

[166-178] Pirate Cove
- Bit of bad luck here -- after getting 2 outfit pieces, got the one wrong outfit noncombat twice

[179-198] Barrrney's
- Lost to the booty crab once. Embarrassing.
- Collected 6 insults, ready for frat house.

[199-211] Defiled Niche
- 201 sniffed dirty old lihc
- clear

SR in 40 turns, open temple for Baabaa.

[212-223] Spooky Forest
- using double rusted-out shootin' irons, Smooth, Sonata
- Temple open.

[224] Defiled Alcove
- clear

[225-227] Daily Dungeon

[228-232] Dark Heart
- using 1 ROSI, Smooth, Sonata
- used Submarine Sprints

[233-237] Dark Neck
- switched Light to second ROSI after getting 3 hot wings

[238-247] Dark Elbow

[248-252] Defiled Nook
- drank Agitated Turkey, Friendly Turkey

[253] Hidden Temple
- SR: Baabaa - 3 wools
- drank Lucky Lindy

[254-258] Defiled Nook
- clear

[259-262] Barrrney's
- frat house - catburgle

[263-269] F'c'le
- got pirate fledges
- drank Paint a Vulgar Pitcher

[270-272] cooking
- milk of magnesium (x3), 2 KLPs
- ate 1 Jarlsberg's KLP, 1 Sneaky Pete's KLP, 2 cherry pies, 1 creamsicle

Problem: Almost out of stuff to do until L10, and not quite L9. Can try: finish Cyrpt; should be okay with high NC even lacking ML. Finish digital key. Do Tavern? Use remaining CM rests. SBB Diner (meat powder will recover some turns at nuns).

[273-280] Defiled Cranny
- planted ML
- 276: Level 9

[281] Bonerdagon

[282] Hippy Camp
- YR Golden Light for hippy outfit

Belatedly bought and planted mushroom field. (If I'd done this yesterday, I could have had a grue egg omelet today.)

[283-289] 8-Bit Realm
- planted ML
- got digital key, 4 red pixel potions
- now 3/17 to L10.

Used 10 CM rests. Now 10/17 to L10.

[290-296] Whitey's Grove
- got wet stew

[297-303] SBB Diner
- drank Bee's Knees to boost Myst for leveling
- used flask of baconstone juice (from CM juice bar)
- sniffed burger
- this turned out to be worse than CM resting.
- got 2 meat-inflating powder, stopped.

[304-308] Chateau Mantegna resting
- Level 10

[309-336] Airship
- drank 1 Agitated Turkey
- 314: Tissue Paper
- got Mohawk wig
- 318 sniffed healer
- got amulet
- 320: Tin Foil
- 324: Gauze
- 332: Plastic Wrap

[337-340] Castle Basement

[341-342] Ground Floor
- got Ye Olde Meade, calling it a day.

Smiths items: Tomorrow need to add Half a Purse and (belatedly) Hand in Glove. That leaves one open, so can smash one for booze now.

- smashed 1 Sheila Take a Crossbow
- used astral energy drink
- drank Paint a Vulgar Pitcher, Ye Olde Meade
- used 3 twinkly wads (smashed some useless stuff)
- 88 turns banked

DNA lab plan: 2 constellation, 1 spooky dmg

----- Day 3 -----

[343] Arrrboretum
- got willowy bonnet

First get Hand in Glove. Don't want any more powerleveling.

[344-346] Sleazy Back Alley
- cleared On the Trail
- sniffed hobo
- made Hand in Glove, Half a Purse

[347-349] Smut Orc Logging Camp
- made 3 snow boards

[350-358] Twin Peak
- got 3 rusty hedge trimmers

[359-362] A-Boo Peak
- made undead gene tonic
- got 1 clue

[363-371] Castle Ground Floor
- got 100% spell damage effect

[372-378] Oil Peak
- planted ML, used Lapdog
- +1 turn for 1 missing bubblin' crude

[379-384] Tavern Cellar
* Fist Turkey
- got 1 tangle

[385-387] Daily Dungeon

[388-389] Twin Peak

[390-396] Castle Top
- drank 2 Ambitious Turkey, 1 hot mint schnocolate
- 395: finished quest
- got rocketship

[397-405] Hole in the Sky
- planted item
- used 2 CM rests (mostly for recovery, stats also helpful)
- made 2 constellation tonics
- got key

Decision time. Out of stuff to do: need to either powerlevel to 11 or clover for ore to resume Trapper quest. The problem: only 3 clovers. Short WAN for wand. Short 2 A-Boo clues. SR coming up in 19 turns, could do dwarf foreman and mine for ore. Decided to use SR for mining outfit and mine for ore, use clovers for letters, clues, ?. (Note: I already figured that 3 days was probably out of reach, but I decided to play as if going for a 3-dayer for practice's sake.)

[406-408] Shore
- for compass

[409-410] CM resting
- after using all free rests
- Level 11!
- used astral energy drink

[411-424] Black Forest
- using Musk, portable cassette player
- 413: Reanimator (Turkey finished dropping booze, Reanimator still had enough legs to be better for +item)
- beaten up by black widow
- 414 got blackbird

[425] Castle Top Floor
- SR inhaler

Need to come up with a bit more +item to guarantee drops. Item bonus: +66 from 29-leg reanimator, +20 Phat Loot, +20 Mad Looting, +50 Light = +156 currently. Short 78 to guarantee outfit.

[426-427] Itznotyerzitz Mine
- One adventure to enable Florist Friar.
- Planted item (+25), used pressurized potion of perception (+50, from CM juice bar), KG eyedrops (+15).
- 427 ate optimal dog
- 427 SR foreman, got outfit.

[428-430] Black Forest
- done. (Could have gotten galoshes on turn 429.)

[431-433] Shore

[434] Poop Deck

[435-439] Belowdecks
- sniffed gaudy pirate

[440-454] Mining
- Ugh.

[455-474] eXtreme Slope
- 465 got outfit

[475-478] Icy Peak

[479-492] Palindome
- (Note: adventure counts may be off +/- 1 for the rest of day 3, was in a hurry.)
- sniffed Bob
- Dr. Awkward up

[493] Ballroom

Have 6 SGEEAs left at this point, so can sniff pretty freely.

[494-498] Wine Cellar
- sniffed rack

[499] Laundry Room
- sniffed cabinet

[500] cook unstable fulminate

[501-504] Boiler Room
- (didn't sniff)
- Lord Spookyraven up

[505-508] Hidden Temple

[509-516] Hidden Park
- +1 turn before first janitor showed up

[517-520] Shrines

[521-530] Office Building
- (didn't banish or sniff in these two areas -- figured I could finish collecting the file in the apartment building, drinking cursed punch if needed)

[531] cook grue egg omelet
- ate grue egg omelet, giant heirloom grape tomato, vampire chowder, fortune cookie
- drank 1 Ambitious Turkey

[532-540] Apartment Building
- drank 2 cursed punch
- clear

[541] Office Building
- clear

[542-552] Bowling Alley
- banished orderlies with Louder than Bomb
- clear

[553-561] Hospital
- clear, Protector Spectre up

At this point, 47 adventures and 8 liver left. Clearly no hope of making it in 3 days, and probably not enough time before rollover anyhow.
- Drank 3 Bee's Knees, 2 Ambitious Turkey, Fog Murderer
- 112 adventures banked (~92 before nightcap)

----- Day 4 -----

Start: 157 adventures
L11, 17/21 to L12.

Getting tight on stuff to flyer. Level to 12 first.
- used 8 CM rests
- Level 12!
- made insect DNA tonic

[562-563] Orcish Frat House
- Fist Turkey
- YR (Golden Light)

[564-565] Hippy Camp
- war start

Picked up flyers. Plan: find LFM, wink it, copy it (with CM to save garden resources).

[566-567] Sonofa Beach
- Musk, reodorant, portable cassette player
- Reanimator
- turn 2 LFM, winked, painted. Yeah!

[568-569] Junkyard Barrel
- Fist Turkey
- banished (LtB) vegetable gremlin

[570-571] Old Tires

[572-575] Refrigerator

[576-577] Rusted-Out Car
- done

[578] Protector Spectre

[579] Dr. Awkward

[580] Lord Spookyraven
- Elemental DNA tonic, pec oil, oil of parrrlay

[581-586] A-Boo Peak
- clovered
- 96 net damage each clue
- 1 CM rest
- wandering LFM #1 (nice try, jerk)

[587-609] Desert / Oasis
- 588 Reanimator (got all turkey booze)
- 601 LFM #2
- 608 manual finished
- 609 clovered Oasis

[610] Limerick Dungeon
- SR

[611-614] Oasis
- 611 sniffed blur, got drum machine
- 85% exploration, so getting stone rose

[615-620] Upper Chamber
- max NC
- 618 LFM #3
- 4 wheels

[621-630] Middle Chamber
- cleared On the Trail (3 SGEEAs left)
- 621 sniffed rat
- planted item
- Have 8 ratchets.
- done flyering

[631-640] Lower Chamber, Ed

[641] Chateau Mantegna - LFM

[642-650] Battlefield
- planted +moxie

[651] Hatching Chamber
- used frost flower

[652] Feeding Chamber

[653-654] Royal Guard Chamber
- 654 used cyclops eyedrops

[655] Filthworm Queen
- Reanimator: ditched, switched to skulls (+meat)

[656-663] Battlefield

[664-675] Themthar Hills
- Half a Purse, inhaler, constellation tonic, humanoid tonic, meat-inflating powder
- used stone wool for Hidden Temple buff extender
- drank 1 Ambitious Turkey

[676-701] Battlefield

[702] Big Wisniewski

Short on stats -- 21/23 to L13. Eat and drink first?
- drank 4 Ambitious Turkey, 1 Agitated Turkey, 1 cup of "tea"
- used 3 spooky wads, 5 stench, 3 hot, 1 cold, 3 twinkly
- Level 13!

Tests are init, Moxie, spooky.
- Init: 2x Sheila, ant agonist, insect tonic (and Ambitious Turkey): rank #3
- Moxie: drank Bee's Knees; Black No. 2, pirate juice, gremlin mutagen, seal-brain elixir, hair spray: "extremely optimistic", rank #4
- Spooky: drank Sockdollager; undead tonic: rank #2

[703-709] Adventurers
- beaten up by Tasmanian Dervish

[710] Castle Basement
- clover

[711-714] Hedge Maze
- used elemental tonic, Prot from Bad Stuff, black paint
- no problem

[715] Wall of Skin
- failed

[716-718] Black Forest
- got beehive

[719] Wall of Skin

[720-721] Wall of Meat
- used constellation tonic, meat-inflating powder (plus prev. Ambitious Turkey)

[722] Wall of Bones

[723-733] Castle Ground Floor
- Reanimator: switched to weird parts

[734] Wall of Bones

[735] Shadow
- buffed HP a bit, attorney's badge blocked 2 hits

[736-738] Naughty Sorceress
- This was very hard. Eventually won with maximizing moxie in equipment (including didgeridooka, leather chaps, etc.) and lots of healing items.


----- Thoughts for next time -----

- Maybe don't try to set ballroom song.
- Need to level faster. Make Hand in Glove earlier. Maybe weird DNA?
- remember spooky mushroom for grue egg omelet

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