DC6 2/538 SCNP DB

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DanceCommander6
Spy vs. Pie
Posts: 56
Joined: Tue May 04, 2010 2:23 pm

DC6 2/538 SCNP DB

Post by DanceCommander6 » Thu Sep 22, 2011 5:19 pm

BCC (skills, shinies): http://bumcheekcity.com/kol/profile.php ... ldid=64283



NEW Disco Bandit ASCENSION STARTED 20110918
------------------------------

This log was created by the Ascension Log Visualizer 3.6.0.
The basic idea and the format of this parser have been borrowed from the AFH MafiaLog Parser by VladimirPootin and QuantumNightmare.

===Day 1===

[0] Ascension Start [0,0,0]
+> [0] Got sugar sheet
#> Turn [0] pulled 1 Crown of Thrones
#> Turn [0] pulled 1 Greatest American Pants
#> Turn [0] pulled 1 Loathing Legion necktie
#> Turn [0] pulled 1 Spooky Putty sheet
#> Turn [0] pulled 1 Juju Mojo Mask
#> Turn [0] pulled 1 stinky cheese diaper
#> Turn [0] pulled 1 ice sickle
#> Turn [0] pulled 1 Operation Patriot Shield
#> Turn [0] pulled 1 jewel-eyed wizard hat
#> Turn [0] pulled 1 moveable feast
-> Turn [0] none
[1] Outskirts of The Knob [17,29,48]
+> [1] Got chef's hat
-> Turn [1] Obtuse Angel
=> Level 2 (Turn 1)! (4/5/7)
Red Ray to level 2. Pulls are pretty standard fare, nothing really exuberant. I opt to go for a "pull when needed" approach, which works in my favor later. Grab a hipster fight in the pantry before remembering to fax in frogmen.
[2] photocopied monster [11,15,49]
+> [2] Got barrel of gunpowder
-> Turn [2] Frumious Bandersnatch
=> Level 3 (Turn 2)! (5/6/10)
[3-4] Spooky Putty Monster [28,41,92]
+> [3] Got barrel of gunpowder
+> [4] Got barrel of gunpowder, sonar-in-a-biscuit, sonar-in-a-biscuit, ten-leaf clover
=> Level 4 (Turn 4)! (7/9/14)
[6] Beanbat Chamber [35,31,67]
+> [6] Got enchanted bean, sonar-in-a-biscuit
}> [6] Disintegrated beanbat
-> Turn [5] He-Boulder
-> Turn [6] Mini-Hipster
&> 4 / 4 free retreats
Arrowed, puttied, level 4. Running bander as I want to be overcautious, used a tome summon on jacks. Immediate beanbat yellow ray so it's available again as soon as possible. Later it turns out that it showed up too late anyway... for the best, in the end.
[7-9] Haunted Pantry [10,4,26]
+> [8] Got razor-sharp can lid
&> 1 / 1 free retreats
[10-13] Spooky Forest [3,9,5]
-> Turn [12] Pair of Stomping Boots
&> 3 / 6 free retreats
[14] Outskirts of The Knob [0,0,0]
+> [14] Got Knob Goblin encryption key
-> Turn [14] Mini-Hipster
Burn down all those silly static counters. Hipster wasn't exactly cooperating (like three fights), GAP repeatedly failed at 80%. Had to resort to runaways from stomping boots in the end, used 6 of a forecasted 14 total.
[15-19] Haunted Billiards Room [34,33,94]
+> [15] Got pool cue
-> Turn [18] Pair of Stomping Boots
[20-21] Haunted Library [17,18,47]
+> [21] Got inkwell
=> Level 5 (Turn 20)! (12/13/20)
[22] Boss Bat's Lair [0,0,0]
[23-25] Haunted Library [26,34,66]
[26-31] Boss Bat's Lair [45,53,128]
+> [26] Got barrel of gunpowder
+> [28] Got orange candy heart
+> [30] Got green candy heart, green candy heart, lavender candy heart, lavender candy heart
+> [30] Got orange candy heart, yellow candy heart
+> [31] Got Boss Bat bandana
-> Turn [27] Knob Goblin Organ Grinder
Ran hipster in the billiards room, hoping to coax more fights as I burned off the noncombat's delay. Alternated haunted library and bodyguard bats to generate beastly paste for both days. Frogman shows up and eats a turn of the static counter, hooray. The boss bat was the fourth meat chunk to go into the grinder, if a bodyguard showed instead I'd have saved him for the goblin king later.

Green candy hearts set up. More runs are nice. I realized later that I don't need candy hearts to get into the bedroom, in spite of my low level. Force of habit... but hey, runaways.
[32-35] Haunted Library [35,33,74]
+> [33] Got divine champagne flute, empty meat tank, tires
-> Turn [32] Frumious Bandersnatch
-> Turn [35] Mini-Hipster
[36-43] Haunted Bedroom [89,81,244]
+> [40] Got Lord Spookyraven's spectacles
+> [42] Got barrel of gunpowder
o> Ate 1 Sneaky Pete's key lime pie (18 adventures gained) [0,0,33]
o> Drank 2 Wrecked Generator (70 adventures gained) [48,54,61]
o> Ate 1 fortune cookie (1 adventures gained) [0,0,0]
o> Ate 3 star key lime pie (58 adventures gained) [70,69,75]
#> Turn [39] pulled 2 star key lime pie
#> Turn [39] pulled 1 milk of magnesium
#> Turn [39] pulled 1 star key lime pie
#> Turn [39] pulled 1 Sneaky Pete's key lime pie
#> Turn [39] pulled 2 Wrecked Generator
#> Turn [39] pulled 1 spice melange
-> Turn [40] Rogue Program
=> Level 6 (Turn 39)! (21/22/32)
[44] Haunted Ballroom [0,0,0]
Tried to milk some hipster fights in the bedroom... didn't work, so I flip to program for some spleen action. Smooth bedroom overall, one-turn song set. RNG is nice.

Also, three star pies suffice. That opens up a pull, I dedicate it to the final pirate outfit piece. As in, theoretically for now. Wait for it :P
[45-50] Dark Elbow of the Woods [49,53,111]
+> [47] Got Game Grid token
[51-53] Moxie Vacation [0,0,0]
[54-56] Dark Elbow of the Woods [27,17,29]
+> [55] Got Game Grid token
+> [56] Got eldritch butterknife
o> Used 2 coffee pixie stick (14 adventures gained) [0,0,0]
-> Turn [55] Llama Lama
[57-71] Dark Heart of the Woods [130,114,318]
+> [59] Got llama lama gong
+> [68] Got divine champagne flute
+> [71] Got Cobb's Knob lab key
#> Turn [61] pulled 1 ring of conflict
-> Turn [59] Frumious Bandersnatch
-> Turn [65] Pair of Stomping Boots
-> Turn [69] Frumious Bandersnatch
[72] Cobb's Knob Kitchens [12,11,50]
#> [72] Semirare: Knob Goblin Elite Guard Captain
+> [72] Got Knob Goblin elite helm, Knob Goblin elite pants, Knob Goblin elite polearm
=> Level 7 (Turn 72)! (26/26/40)
[73] Dark Heart of the Woods [0,0,0]
+> [73] Got box of birthday candles
o> Ate 1 fortune cookie (1 adventures gained) [0,0,0]
Hooray, natural 16-turn heart in spite of 20% noncombat. Somewhere along the way I realize it would be nice to have hot wings, so I flip to fairy for a while when I notice I only have one wing. Unnecessary, as two more drop later when I flip back to bander. Better safe than sorry. Line up a gong for the cyrpt.
[74-78] Dark Neck of the Woods [16,21,53]
+> [77] Got ruby W, wussiness potion
+> [78] Got dodecagram
[79] Defiled Alcove [12,8,22]
[80-84] Defiled Niche [40,44,140]
*> [82] Started hunting dirty old lihc
-> Turn [84] Jumpsuited Hound Dog
[85-95] Defiled Nook [104,110,246]
+> [85] Got loose teeth
+> [86] Got loose teeth, skeleton bone
+> [87] Got evil eye, skeleton bone, smart skull
+> [88] Got loose teeth, loose teeth
+> [89] Got evil eye, loose teeth, skeleton bone
+> [90] Got loose teeth, skeleton bone
+> [91] Got evil eye, skeleton bone
+> [92] Got loose teeth, skeleton bone
+> [93] Got evil eye, skeleton bone, smart skull
+> [94] Got evil eye, skeleton bone, smart skull
+> [95] Got skeleton bone, skeleton bone, skeleton bone
-> Turn [95] Frumious Bandersnatch
[96-97] Defiled Niche [14,16,62]
[98-100] Mysticality Vacation [0,0,0]
+> [100] Got tropical orchid
Yay, first turn modern zombie (with +230% init). Grabbed on putty. Banderfat goes well, turn 5 turns of Super Skills into six combats as I stinkeye an irrelevant lich, and I end with a 19lb familiar at my disposal, which is sufficient for my purposes. Nook took a bit long, was running around 200% item and the RNG wasn't exactly perfect, but I did manage to get in enough carrion for a +item feather. Burn off excess turns of Birdform shoring.
[101-105] Defiled Niche [53,65,190]
[106-108] Cobb's Knob Kitchens [0,0,0]
+> [108] Got Knob cake
[109-111] Spooky Putty Monster [34,34,92]
[112] Throne Room [23,15,60]
+> [112] Got Crown of the Goblin King
-> Turn [112] Mini-Hipster
[113-114] Defiled Alcove [35,27,74]
-> Turn [113] Frumious Bandersnatch
[115-123] Moxie Vacation [0,0,28]
+> [123] Got barbed-wire fence, ten-leaf clover, ten-leaf clover
Was a bit short on MP prior to killing the king, so I went to get some from my puttied modern zombie.

At this point my earlier fears solidify - I'm out of stuff to do, and there's 33 turns until my yellow ray. Putting off the tavern and ghoul zone tomorrow to maximize ML. After considering, I opt to go farm two pirate outfit pieces by hand and pull the missing one.
[124-127] Pirate Cove [19,18,65]
+> [124] Got swashbuckling pants
+> [125] Got bottle of rum
+> [126] Got stuffed shoulder parrot
+> [127] Got eyepatch
o> Drank 1 eggnog (8 adventures gained) [0,24,24]
o> Drank 3 pumpkin beer (21 adventures gained) [33,32,54]
o> Drank 1 shot of tomato schnapps (3 adventures gained) [1,2,3]
Oh, looky here. I somehow missed the parrot dropping from a fight, and ended up accidentally farming all three by hand. That's three pulls freed up. Good thing I didn't pull the clockwork pirate skull to start off the day. Drink up to maximize stat gains in the Barrr.
[128-133] Barrrney's Barrr [96,82,297]
+> [130] Got bottle of rum
+> [133] Got bottle of rum
=> Level 8 (Turn 131)! (33/33/54)
[134] Cobb's Knob Barracks [0,0,0]
Oh wait, I could use seltzer. I guess I should have done this earlier and ran the +item potion in the nook.
[135-144] Barrrney's Barrr [158,165,368]
+> [137] Got bottle of rum
+> [141] Got bottle of rum
+> [142] Got bottle of rum
[145] Cap'm Caronch's Map [18,14,32]
[147] The Infiltrationist [0,0,0]
[149] Barrrney's Barrr [0,0,0]
-> Turn [149] Pair of Stomping Boots
The missing turns are the turn-eaters in the Barrrr, silly mafia log. Once again I'm out of creative stuff to do, so I head on over to the ballroom to burn some turns. No zombie sniff as I'm keeping my sniff open for the F'c'le if need be.
[150-159] Haunted Ballroom [35,59,450]
+> [153] Got dance card
-> Turn [159] He-Boulder
[160-161] Itznotyerzitz Mine [7,17,27]
+> [161] Got 7-Foot Dwarven mattock, miner's helmet, miner's pants
}> [161] Disintegrated 7-Foot Dwarf
-> Turn [161] Frumious Bandersnatch
[162-167] Spooky Forest [6,7,21]
+> [162] Got mosquito larva
+> [164] Got spooky sapling
+> [166] Got Spooky-Gro fertilizer
+> [167] Got Spooky Temple map
o> Used 1 beastly paste (5 adventures gained) [19,22,22]
-> Turn [167] Jumpsuited Hound Dog
&> 6 / 6 free retreats
Silly RNG, feeding me a noncombat before I got a chance to zap... but then I manage to get the larva and open up the temple completely using only six banderways. So, that leaves two excess banderways unused, and a full supply of runaways tomorrow to use in other places. It's a bit late, so I can't think of places to use the banderways productively, so they rot.

Hm, F'c'le now or tomorrow... cheese eye banish vs +20% item from cheese eye... I do F'c'le now.
[168-177] F'c'le [59,109,341]
+> [172] Got ball polish
+> [175] Got rigging shampoo
+> [176] Got mizzenmast mop
+> [177] Got ten-leaf clover
o> Drank 1 bucket of wine (26 adventures gained) [39,44,27]
#> Turn [177] pulled 1 wet stew
Doesn't go too well, as a ton of non-item-dropping pirates show up and I don't have anything apart from the stray cocktail napkin to ward them off with. Chug my third-tome-summon bucket of wine and sleep time.

Conclusions - switch over to BBB from bander, and get quads, assuming I want a day one miner ray to avoid stuff like that. RNG is somewhat good thus far, with a few patchy moments and some outright awesomeness.

===Day 2===

[178-179] Itznotyerzitz Mine (in Disguise) [0,0,0]
Buh, stupid mining applet telling me that a square is 100% linoleum and I find a stone of eXtreme power :P takes 12 squares total. Out of creative stuff to do, so I opt to use a full sniff's worth of zombie dancer to powerlevel.

Also, shortly I realize that it's pirate day. With wandering, low-level, sucky-stat pirates cramming up my turncount. Buh. Stomp the first two I see as a sign of disapproval (think one ate a dance card adventure, I'm not sure now), then resort to blanking them out.
[180] Goatlet [0,0,0]
-> Turn [180] Pair of Stomping Boots
[181-225] Haunted Ballroom [544,576,3561]
+> [190] Got dance card
+> [195] Got dance card
+> [196] Got dance card
+> [203] Got dance card
+> [211] Got dance card
+> [221] Got dance card
+> [222] Got dance card
#> Turn [187] pulled 1 Mint-in-box Moonthril Cuirass
*> [185] Started hunting zombie waltzers
-> Turn [225] He-Boulder
=> Level 9 (Turn 187)! (41/43/70)
=> Level 10 (Turn 215)! (44/45/85)
[226-227] Hippy Camp [13,6,34]
+> [226] Got filthy corduroys
+> [227] Got filthy knitted dread sack
}> [227] Disintegrated dirty hippy
-> Turn [227] Stocking Mimic
Oh yeah, I was to ray. Oh yeah, I was to ray before level 10. +1 turncount. Durrr.
[228-236] Fantasy Airship [129,130,342]
+> [230] Got metallic A, photoprotoneutron torpedo
*> [229] Started hunting Quiet Healer
-> Turn [236] Obtuse Angel
[237] Orc Chasm [10,15,39]
+> [237] Got 30669 scroll
-> Turn [237] Stocking Mimic
[238-247] Fantasy Airship [110,110,266]
+> [240] Got Tissue Paper Immateria
+> [242] Got Tin Foil Immateria
+> [244] Got Gauze Immateria
-> Turn [247] Obtuse Angel
[248] Orc Chasm [13,13,37]
#> [248] Semirare: Bad ASCII Art
+> [248] Got 30669 scroll, 33398 scroll, 334 scroll, 334 scroll
-> Turn [248] Stocking Mimic
The fortune cookie I ate yesterday gave me two possible SR turns. I forgot to eat the second fortune cookie I vowed to eat today to make up for it and only have one. This way I can keep the diet I planned though. Another +1.
[249-262] Fantasy Airship [180,189,436]
+> [250] Got Plastic Wrap Immateria
+> [251] Got divine champagne popper
+> [262] Got S.O.C.K.
[263-268] Giant's Castle [437,13,21]
+> [265] Got plot hole
+> [267] Got thin black candle
-> Turn [268] Pair of Stomping Boots
A somewhat long airship gives way to a smooth castle. The healer gets out of my nose using natural means, but I don't have enough candles to summon the meat demon. Sadface. But I have a whole lot of SGEEA, so let's work that olfaction.
[269-277] Goatlet [99,99,279]
+> [269] Got goat cheese
+> [270] Got goat cheese
#> [273] Semirare: Bad ASCII Art
+> [273] Got 30669 scroll, 33398 scroll, 334 scroll, 334 scroll
+> [274] Got glass of goat's milk, goat cheese
+> [275] Got goat cheese
+> [276] Got glass of goat's milk, goat cheese
+> [277] Got goat cheese
*> [269] Started hunting dairy goat
-> Turn [277] Llama Lama
Oh yeah, I need a gong for the +ML stuff I put off yesterday. Hey, I can putty out the ASCII with the llama out, that may work.
[278-280] Spooky Putty Monster [52,71,156]
#> [278] Semirare: Bad ASCII Art
+> [278] Got 30669 scroll, 33398 scroll, 334 scroll, 334 scroll
#> [279] Semirare: Bad ASCII Art
+> [279] Got 30669 scroll, 33398 scroll, 334 scroll, 334 scroll
#> [280] Semirare: Bad ASCII Art
+> [280] Got 30669 scroll, 33398 scroll, 334 scroll, 334 scroll
+> [280] Got BRICKO bat
o> Ate 1 Boris's key lime pie (18 adventures gained) [31,0,0]
o> Ate 1 Jarlsberg's key lime pie (20 adventures gained) [0,29,0]
o> Ate 1 badass pie (12 adventures gained) [13,15,17]
o> Ate 1 fortune cookie (2 adventures gained) [0,0,0]
o> Ate 1 ultrafondue (17 adventures gained) [19,18,17]
[281] photocopied monster [23,15,42]
+> [281] Got 31337 scroll, 31337 scroll, 31337 scroll, 31337 scroll
#> Turn [281] pulled 1 Boris's key lime pie
#> Turn [281] pulled 1 Jarlsberg's key lime pie
#> Turn [281] pulled 1 antique 8-Bit Power magazine
[282-284] Foyer [49,58,114]
+> [284] Got llama lama gong
*> [282] Started hunting ghost
-> Turn [284] Baby Bugged Bugbear
Stupid llama y u no drop gong :o I go through my puttied ASCIIs, a faxed adding machine (can't use the puttied copy, one more arrowed ASCII is on the loose), and some BRICKOs, yet no gong :o out of lack of things to do, I pull the 8-bit mag and magically get full pixel drops from both encountered ghosts in spite of not hardcapping them. Then, finally, a gong drops. Buff ML, at 200 (pumpkin turned to juice, summoned and ate ultrafondue), let's do this.
[285-287] Form of...Cockroach! [0,0,211]
+> [287] Got pumpkin juice, pumpkin juice, pumpkin juice
[288-291] Defiled Cranny [71,60,122]
#> [288] Semirare: Bad ASCII Art
+> [288] Got 30669 scroll, 33398 scroll, 334 scroll, 334 scroll
-> Turn [290] Pair of Stomping Boots
-> Turn [291] Baby Bugged Bugbear
&> 4 / 6 free retreats
[292-298] Tavern Cellar [98,100,240]
+> [298] Got Typical Tavern swill, Typical Tavern swill, Typical Tavern swill, coconut shell
+> [298] Got little paper umbrella, little paper umbrella, little paper umbrella, magical ice cubes
#> Turn [292] pulled 1 bottle of Blank-Out
-> Turn [297] Pair of Stomping Boots
[299-303] Foyer [90,80,206]
-> Turn [302] Frumious Bandersnatch
[304] Spooky Putty Monster [15,20,44]
+> [304] Got 31337 scroll, 64735 scroll
[305] Defiled Cranny [25,30,59]
[306-307] Haert of the Cyrpt [42,34,103]
+> [307] Got chest of the Bonerdagon, skull of the Bonerdagon, vertebra of the Bonerdagon
o> Used 1 chest of the Bonerdagon [150,150,165]
-> Turn [307] Jumpsuited Hound Dog
=> Level 11 (Turn 307)! (61/58/104)
80% GAP fail in the Cranny. Ugh. +2. I opt to pull blank-out to run away from non-kings to maintain ML buffs, but end up meeting five kings, the dead adventurer noncombat, and the faucet. Nice RNG is nice. Also, running so much ML isn't that hellish. Totally switching to BBB next run.

Later, I end up using every single tangle I got. Ugh. Wrap up loose ends (adding machine as the ASCII showed up, ghoul boss, Bonerdagon). Die to the Bonerdagon, don't even remember how. +1. At least I hit level 11 just in time, no need to powerlevel or throw clovers. My off-stats are quite nice, yay gown!
[308-315] Black Forest [111,150,274]
+> [309] Got Black No. 2, broken wings
+> [315] Got sunken eyes
Silly adder, y u no show. Foreshadowing of RNG to come?
[316-318] Moxie Vacation [44,41,87]
-> Turn [317] Mini-Hipster
[319] Desert (Unhydrated) [35,42,95]
o> Drank 6 astral pilsner (72 adventures gained) [66,67,53]
o> Drank 1 blended frozen swill (15 adventures gained) [3,3,32]
o> Drank 1 fruity girl swill (15 adventures gained) [3,27,3]
[320-329] Hidden Temple [102,201,210]
-> Turn [326] Stocking Mimic
The hipster is much more forthcoming with his fights, get all seven (2 in desert, 5 in temple).
[330-336] Poop Deck [84,91,216]
&> 5 / 5 free retreats
[337-345] Belowdecks [156,163,402]
+> [342] Got llama lama gong
+> [345] Got snakehead charrrm, snakehead charrrm
*> [342] Started hunting gaudy pirate
-> Turn [337] Llama Lama
-> Turn [342] Rogue Program
[346-372] Palindome [467,450,1373]
+> [347] Got hard-boiled ostrich egg
+> [349] Got Game Grid token
+> [351] Got stunt nuts
+> [355] Got Knob mushroom, Knoll mushroom
+> [356] Got hard rock candy
+> [357] Got Knob mushroom, Knoll mushroom, ketchup hound
+> [358] Got Knob mushroom, Knoll mushroom
+> [359] Got Knob mushroom, Knoll mushroom
+> [360] Got Game Grid token, Knob mushroom, Knoll mushroom
+> [364] Got Knoll mushroom
+> [366] Got photograph of God
#> Turn [359] pulled 1 bottle of Blank-Out
-> Turn [359] Frumious Bandersnatch
-> Turn [369] Pair of Stomping Boots
&> 5 / 5 free retreats
Swordfish sure took its time to get here, so I burned blank-out waiting for it. In spite of the queue probably being in my favor after meeting everything a few times on my way to the gaudy pirate, he took a while to reappear as well. Stupid long Palindome, managed to farm both the stunt nuts and ketchup hound without even trying while I waited for the final silly super-un-likely to make its appearance. No, Kojak, I don't love you. The shelves took a while too. There were more runaways than are showing.

All the familiar drops that were needed for the rest of the run (two tokens for three towerkill finger cuff backup, a gong for +item roachform, and two polka pops) drop during this time frame. At least this much.
[373] Cobb's Knob Laboratory [0,0,0]
+> [373] Got Mega Gem
-> Turn [373] Frumious Bandersnatch
[374] Haunted Ballroom [0,0,0]
[375] Oasis in the Desert [0,0,0]
-> Turn [375] Pair of Stomping Boots
[376-379] Desert (Ultrahydrated) [27,32,89]
#> Turn [378] pulled 1 star hat
#> Turn [378] pulled 1 star crossbow
#> Turn [378] pulled 1 star chart
#> Turn [378] pulled 1 Wand of Nagamar
-> Turn [378] Frumious Bandersnatch
[380-381] Oasis in the Desert [0,0,0]
+> [380] Got stone rose
#> Turn [380] pulled 1 drum machine
[382-383] Desert (Ultrahydrated) [0,0,0]
&> 1 / 1 free retreats
[384-387] Oasis in the Desert [0,0,0]
+> [384] Got worm-riding manual page 1
+> [385] Got worm-riding manual page 2
+> [386] Got worm-riding manual pages 3-15
o> Used 1 beastly paste (9 adventures gained) [18,21,25]
&> 7 / 7 free retreats
[388] Desert (Ultrahydrated) [0,0,0]
+> [388] Got worm-riding hooks
#> Turn [388] pulled 1 bottle of Blank-Out
-> Turn [388] Jack-in-the-Box
Burn up the rest of my familiar runaways doing the desert part of the quest. The bander is officially burnt to a crisp. Two blank-outs gone, 14 banderways gone, GAP pretty burnt too, and I'm not even done with the MacGuffin. Hooray.
[389-390] Hidden City [41,36,78]
[391] Haunted Wine Cellar [28,21,48]
+> [391] Got dusty bottle of Muscat
[392-394] Hidden City [31,44,117]
[395] Haunted Wine Cellar [21,24,56]
+> [395] Got dusty bottle of Marsala, dusty bottle of Merlot, dusty bottle of Muscat
[396-399] Hidden City [47,46,96]
[400] Haunted Wine Cellar [18,18,63]
+> [400] Got dusty bottle of Port, dusty bottle of Zinfandel
-> Turn [400] Frumious Bandersnatch
[401-409] Hidden City [122,166,347]
+> [404] Got pygmy blowgun
+> [409] Got BRICKO turtle
o> Used 2 pirate paste (17 adventures gained) [43,38,43]
[410] BRICKO turtle [22,17,1015]
+> [410] Got ten-leaf clover, ten-leaf clover, ten-leaf clover, ten-leaf clover
o> Used 1 stat script [119,102,158]
=> Level 12 (Turn 410)! (73/72/125)
Takes three turns to sort out the cellar, and four clovers (not shown in screwy parsing) to get to 12. First time in a speed run where I don't need to level up my off-stat for the war outfit! I finally get what the buzz with the gown is about.

The BRICKO turtle was a turtle because the eye took forever to show up, and I needed some fight to identify the two spheres I had untagged.
[413] Frat House [23,15,49]
+> [413] Got beer helmet, bejeweled pledge pin, distressed denim pants
}> [413] Disintegrated Catching Some Zetas
-> Turn [412] He-Boulder
-> Turn [413] Pair of Stomping Boots
Wham, zapped.
[414] Hippy Camp [16,17,50]
[415-425] Wartime Hippy Camp (Frat Disguise) [184,177,429]
+> [417] Got bullet-proof corduroys
+> [418] Got round purple sunglasses
+> [422] Got reinforced beaded headband
-> Turn [425] Baby Bugged Bugbear
&> 1 / 1 free retreats
War start took its time, but at least I farm the full hippy outfit for the nun trick. Using all those spare pulls on blank-out wasn't a bad idea.
[426] Lord Spookyraven [33,47,105]
[427] Palindome [38,43,97]
[428] Hidden City (Altar of Squirtlcthulli) [0,0,0]
[429] Hidden City (Altar of Bulbazinalli) [0,0,0]
[430] Hidden City (Altar of Charcoatl) [0,0,0]
[431] Hidden City (Altar of Pikachutlotal) [0,0,0]
[432] Hidden City (Smallish Temple) [39,39,94]
-> Turn [432] Jumpsuited Hound Dog
Bosses - flyered.
[433-436] Hatching Chamber [54,64,162]
[437-441] The Upper Chamber [13,22,35]
+> [437] Got carved wooden wheel
+> [441] Got tomb ratchet
&> 1 / 4 free retreats
After getting the hatchling gland, I go olfact the rat so I can crank out some heavy +item artillery. I look over to the left and notice that there's... no... semirare counter.

What?!

I rally back in my head and come to the conclusion that it must have run out while I was placing the spheres in the Hidden City, and mafia was derp enough to not remind me to go and get the darned inhaler. I lose my head completey, get screwed with the queue and GAP RNG, and forget to olfact the rat I end up meeting. I feel like ditching the run, as after the level 11 RNG annoyances... now this. Ugh. Really, ugh. +a bunch.
[442] Feeding Chamber [15,13,43]
[443-444] Guards' Chamber [39,38,68]
&> 3 / 4 free retreats
[445-452] The Upper Chamber [101,130,274]
+> [448] Got tomb ratchet, tomb ratchet
+> [449] Got tomb ratchet
+> [450] Got tomb ratchet, tomb ratchet, tomb ratchet
+> [451] Got tomb ratchet, tomb ratchet, tomb ratchet
+> [452] Got tomb ratchet
*> [447] Started hunting tomb rat
&> 2 / 4 free retreats
Three turns for filthworms, and I realize I didn't sniff the rat. The GAP was a tiny bit nicer, so after fighting against the queue (think I set off my first-libram-summon-of-the-day popper in here) I finally olfact the rat, I turn him into a rat king, and I get mauled. Hooray. Adapted (took off cuirass IIRC), continued. Other highlights include getting one ratchet from a rat king in spite of +350% item. Used every last of the five tangles, and had to fight a non-king rat too. Looks a little less bad in the log than it felt.

I completely forgot about the gong I had in place. Would have hard-capped the ratchets.
[453] The Lower Chambers (Token/Empty) [0,0,0]
[454] The Lower Chambers (Rubble/Bomb) [0,0,0]
[455] The Lower Chambers (Empty/Empty/Ed's Chamber) [0,0,0]
-> Turn [455] Frumious Bandersnatch
[456-462] Ed the Undying [211,204,530]
[463-464] Next to that Barrel with Something Burning in it [43,51,99]
+> [464] Got molybdenum hammer
[465-466] Over Where the Old Tires Are [25,52,114]
+> [466] Got molybdenum crescent wrench
[467-469] Near an Abandoned Refrigerator [57,64,168]
+> [469] Got molybdenum pliers
[470] Out By that Rusted-Out Car [14,21,59]
+> [470] Got molybdenum screwdriver
#> Turn [470] pulled 1 Mick's IcyVapoHotness Inhaler
-> Turn [470] Hobo Monkey
After some passably paced gremlins during which my flyers finally finish up (I probably would have used some runaways here, as well as the popper, had the queue in the pyramid behaved... as such, I only stinkeyed the AMC as planned earlier), I figure I have enough spare pulls to get that inhaler I missed. Some calm is regained.
[471-488] Themthar Hills [297,363,767]
&> 1 / 1 free retreats
[489] Spooky Putty Monster [16,20,42]
[490] Queen's Chamber [21,20,42]
-> Turn [490] Frumious Bandersnatch
However, not enough of that calm is regained after all. I forget about like +100% meat until 10 turns in. The end result isn't disastrous, and I got to recycle the polka pop I didn't get to use in the pyramid. Still, I'll make a list of +meat buffs for the nuns (and a second list of +item for the filthworms/ratchets, just in case), as this isn't the first time this has happened. Recycle meat buff leftovers on the queen.
[491-525] Battlefield (Frat Uniform) [701,766,2086]
o> Used 1 borrowed time (20 adventures gained) [0,0,0]
&> 1 / 1 free retreats
[526] The Big Wisniewski [75,70,159]
+> [526] Got ten-leaf clover, ten-leaf clover, ten-leaf clover
[527-528] Haunted Ballroom [0,0,677]
o> Ate 1 grue egg omelette (27 adventures gained) [41,40,49]
-> Turn [527] Star Starfish
-> Turn [528] Jumpsuited Hound Dog
&> 3 / 3 free retreats
=> Level 13 (Turn 528)! (85/86/148)
Two clovers, and I'm almost level 13. I'm also a teeny bit short on turns, so I pull the melange and eat the grue egg omelette, making liver room for the third gate.

The third gate turns out to be teleportitis. Yay, blank-out for a two-turn hedge maze.
[529-530] Sorceress' Hedge Maze [0,0,0]
#> Turn [529] pulled 1 spice melange
#> Turn [529] pulled 1 Mick's IcyVapoHotness Rub
#> Turn [529] pulled 1 pickle-flavored chewing gum
#> Turn [529] pulled 1 ring of teleportation
#> Turn [529] pulled 1 acoustic guitarrr
#> Turn [529] pulled 1 bottle of Blank-Out
#> Turn [530] pulled 1 bottle of Blank-Out
-> Turn [529] Levitating Potato
&> 5 / 5 free retreats
[531] Sorceress Tower: Level 1 [13,14,27]
[532] Sorceress Tower: Level 2 [13,11,30]
[533] Sorceress Tower: Level 3 [13,10,32]
[534] Sorceress Tower: Level 4 [13,11,30]
-> Turn [534] Frumious Bandersnatch
[535] Sorceress Tower: Level 5 [13,12,37]
[536] Sorceress Tower: Level 6 [9,12,42]
-> Turn [536] Mosquito
Took out the tower familiar a moment too soon. Forgot about the shadow fight. Fortunately, I had enough HP to not inflate my turncount.

Also, at the foot of the tower I accidentally enthrone the Snow Angel, which is a deleveler, not a stunner. Blank-out to the rescue.
[537] Sorceress Tower: Shadow Fight [64,46,113]
-> Turn [537] Disembodied Hand
[538] Sorceress Tower: Naughty Sorceress [130,121,280]
All in all, the run had some great RNG, the run had some bad RNG, the run had a mafia mess-up and the run had a whole lot of stress and rustiness-induced user-error. However, it helped me overcome the psychological hurdle of a twodayer, and let me draw some conclusions for future runs.
ADVENTURES
----------
Haunted Ballroom: 59
Battlefield (Frat Uniform): 35
Fantasy Airship: 33
Palindome: 28
Hidden City: 18
Themthar Hills: 18
Barrrney's Barrr: 17
Dark Heart of the Woods: 16
Moxie Vacation: 15
The Upper Chamber: 13
Defiled Niche: 12
Defiled Nook: 11
Wartime Hippy Camp (Frat Disguise): 11
F'c'le: 10
Goatlet: 10
Hidden Temple: 10
Spooky Forest: 10
Spooky Putty Monster: 10
Belowdecks: 9
Dark Elbow of the Woods: 9
Haunted Library: 9
Black Forest: 8
Foyer: 8
Haunted Bedroom: 8
Boss Bat's Lair: 7
Desert (Ultrahydrated): 7
Ed the Undying: 7
Oasis in the Desert: 7
Poop Deck: 7
Tavern Cellar: 7
Giant's Castle: 6
Dark Neck of the Woods: 5
Defiled Cranny: 5
Haunted Billiards Room: 5
Cobb's Knob Kitchens: 4
Hatching Chamber: 4
Pirate Cove: 4
Defiled Alcove: 3
Form of...Cockroach!: 3
Haunted Pantry: 3
Haunted Wine Cellar: 3
Hippy Camp: 3
Mysticality Vacation: 3
Near an Abandoned Refrigerator: 3
Guards' Chamber: 2
Haert of the Cyrpt: 2
Itznotyerzitz Mine: 2
Itznotyerzitz Mine (in Disguise): 2
Next to that Barrel with Something Burning in it: 2
Orc Chasm: 2
Outskirts of The Knob: 2
Over Where the Old Tires Are: 2
photocopied monster: 2
Sorceress' Hedge Maze: 2
Beanbat Chamber: 1
BRICKO turtle: 1
Cap'm Caronch's Map: 1
Cobb's Knob Barracks: 1
Cobb's Knob Laboratory: 1
Desert (Unhydrated): 1
Feeding Chamber: 1
Frat House: 1
Hidden City (Altar of Bulbazinalli): 1
Hidden City (Altar of Charcoatl): 1
Hidden City (Altar of Pikachutlotal): 1
Hidden City (Altar of Squirtlcthulli): 1
Hidden City (Smallish Temple): 1
Lord Spookyraven: 1
Out By that Rusted-Out Car: 1
Queen's Chamber: 1
Sorceress Tower: Level 1: 1
Sorceress Tower: Level 2: 1
Sorceress Tower: Level 3: 1
Sorceress Tower: Level 4: 1
Sorceress Tower: Level 5: 1
Sorceress Tower: Level 6: 1
Sorceress Tower: Naughty Sorceress: 1
Sorceress Tower: Shadow Fight: 1
The Big Wisniewski: 1
The Infiltrationist: 1
The Lower Chambers (Empty/Empty/Ed's Chamber): 1
The Lower Chambers (Rubble/Bomb): 1
The Lower Chambers (Token/Empty): 1
Throne Room: 1



QUEST TURNS
----------
Mosquito Larva: 5
Opening the Hidden Temple: 10
Tavern quest: 7
Bat quest: 8
Cobb's Knob quest: 8
Friars' quest: 30
Pandamonium quest: 0
Defiled Cyrpt quest: 33
Trapzor quest: 14
Orc Chasm quest: 2
Airship: 33
Giant's Castle: 6
Opening the Ballroom: 25
Pirate quest: 49
Black Forest quest: 8
Desert Oasis quest: 15
Spookyraven quest: 7
Hidden City quest: 28
Palindome quest: 28
Pyramid quest: 23
Starting the War: 13
War Island quest: 67
DoD quest: 0



PULLS
----------
Pulled 5 bottle of Blank-Out
Pulled 3 star key lime pie
Pulled 2 Wrecked Generator
Pulled 2 spice melange
Pulled 1 jewel-eyed wizard hat
Pulled 1 Wand of Nagamar
Pulled 1 wet stew
Pulled 1 ice sickle
Pulled 1 Sneaky Pete's key lime pie
Pulled 1 Crown of Thrones
Pulled 1 pickle-flavored chewing gum
Pulled 1 Boris's key lime pie
Pulled 1 Mick's IcyVapoHotness Rub
Pulled 1 moveable feast
Pulled 1 ring of teleportation
Pulled 1 ring of conflict
Pulled 1 drum machine
Pulled 1 star chart
Pulled 1 Juju Mojo Mask
Pulled 1 milk of magnesium
Pulled 1 Mick's IcyVapoHotness Inhaler
Pulled 1 Loathing Legion necktie
Pulled 1 antique 8-Bit Power magazine
Pulled 1 star crossbow
Pulled 1 stinky cheese diaper
Pulled 1 star hat
Pulled 1 Jarlsberg's key lime pie
Pulled 1 Greatest American Pants
Pulled 1 acoustic guitarrr
Pulled 1 Operation Patriot Shield
Pulled 1 Spooky Putty sheet
Pulled 1 Mint-in-box Moonthril Cuirass



LEVELS
----------
Hit Level 1 on turn 0, 0 from last level. (0.0 substats / turn)
Combats: 0
Noncombats: 0
Other: 0
Hit Level 2 on turn 1, 1 from last level. (25.0 substats / turn)
Combats: 1
Noncombats: 0
Other: 0
Hit Level 3 on turn 2, 1 from last level. (39.0 substats / turn)
Combats: 1
Noncombats: 0
Other: 0
Hit Level 4 on turn 4, 2 from last level. (52.5 substats / turn)
Combats: 2
Noncombats: 0
Other: 0
Hit Level 5 on turn 20, 16 from last level. (14.4 substats / turn)
Combats: 10
Noncombats: 5
Other: 0
Hit Level 6 on turn 39, 19 from last level. (23.2 substats / turn)
Combats: 18
Noncombats: 1
Other: 0
Hit Level 7 on turn 72, 33 from last level. (23.0 substats / turn)
Combats: 21
Noncombats: 9
Other: 3
Hit Level 8 on turn 131, 59 from last level. (20.5 substats / turn)
Combats: 36
Noncombats: 11
Other: 12
Hit Level 9 on turn 187, 56 from last level. (32.4 substats / turn)
Combats: 27
Noncombats: 25
Other: 2
Hit Level 10 on turn 215, 28 from last level. (92.9 substats / turn)
Combats: 14
Noncombats: 14
Other: 0
Hit Level 11 on turn 307, 92 from last level. (39.0 substats / turn)
Combats: 74
Noncombats: 15
Other: 3
Hit Level 12 on turn 410, 103 from last level. (46.7 substats / turn)
Combats: 56
Noncombats: 44
Other: 3
Hit Level 13 on turn 528, 118 from last level. (53.2 substats / turn)
Combats: 104
Noncombats: 12
Other: 0


Total COMBATS: 372 (69.1%)
Total NONCOMBATS: 138 (25.7%)
Total OTHER: 23 (4.3%)



STATS
----------
Muscle Myst Moxie
Totals: 7652 7778 22495
Combats: 5770 6040 16034
Noncombats: 1122 940 5274
Others: 44 41 326
Eating: 174 171 191
Drinking: 193 253 257
Using: 349 333 413


Top 10 mainstat gaining areas:

Haunted Ballroom 579 635 4688
Battlefield (Frat Uniform) 701 766 2086
Palindome 505 493 1470
Fantasy Airship 419 429 1044
BRICKO turtle 22 17 1015
From consumables 716 757 861
Themthar Hills 297 363 767
Barrrney's Barrr 254 247 665
Hidden City 241 292 638
Ed the Undying 211 204 530



+STAT BREAKDOWN
----------
Need to gain level (last is total): 10 39 105 231 441 759 1209 1815 2601 3591 4809 6279 21904
ice sickle: 1 1 3 18 33 39 65 45 0 0 105 191 506
astral belt: 2 2 5 25 45 52 40 45 0 0 52 70 340
bugged balaclava: 0 0 0 0 0 0 0 0 0 20 0 7 27
fixed-gear bicycle: 0 0 0 12 6 0 1 0 0 0 0 0 19



FAMILIARS
----------
Frumious Bandersnatch : 117 combat turns (31.5%)
Pair of Stomping Boots : 70 combat turns (18.8%)
Jumpsuited Hound Dog : 42 combat turns (11.3%)
Stocking Mimic : 36 combat turns (9.7%)
Hobo Monkey : 20 combat turns (5.4%)
Rogue Program : 20 combat turns (5.4%)
Llama Lama : 15 combat turns (4.0%)
Mini-Hipster : 13 combat turns (3.5%)
Baby Bugged Bugbear : 11 combat turns (3.0%)
Jack-in-the-Box : 9 combat turns (2.4%)
Knob Goblin Organ Grinder : 5 combat turns (1.3%)
He-Boulder : 5 combat turns (1.3%)
Levitating Potato : 4 combat turns (1.1%)
Obtuse Angel : 3 combat turns (0.8%)
Disembodied Hand : 1 combat turns (0.3%)
Mosquito : 1 combat turns (0.3%)



SEMI-RARES
----------
72 : Knob Goblin Elite Guard Captain
248 : Bad ASCII Art
273 : Bad ASCII Art
278 : Bad ASCII Art
279 : Bad ASCII Art
280 : Bad ASCII Art
288 : Bad ASCII Art



HUNTED COMBATS
----------
82 : dirty old lihc
185 : zombie waltzers
229 : Quiet Healer
269 : dairy goat
282 : ghost
342 : gaudy pirate
447 : tomb rat



YELLOW DESTRUCTION
----------
6 : beanbat
161 : 7-Foot Dwarf
227 : dirty hippy
413 : Catching Some Zetas



COPIED COMBATS
----------
2 : lobsterfrogman
3 : lobsterfrogman
4 : lobsterfrogman
109 : modern zmobie
110 : modern zmobie
111 : modern zmobie
278 : Bad ASCII Art
279 : Bad ASCII Art
280 : Bad ASCII Art
281 : rampaging adding machine
304 : rampaging adding machine
489 : dirty thieving brigand


Romantic Arrow usage:
2 : lobsterfrogman
248 : Bad ASCII Art



FREE RUNAWAYS
----------
53 / 64 free retreats overall


6 : Haunted Pantry -- undead elbow macaroni
6 : Haunted Pantry -- possessed can of tomatoes
6 : Haunted Pantry -- fiendish can of asparagus
6 : Haunted Pantry -- undead elbow macaroni
9 : Spooky Forest -- bar
13 : Outskirts of The Knob -- Knob Goblin Assistant Chef
13 : Outskirts of The Knob -- Sub-Assistant Knob Mad Scientist
13 : Outskirts of The Knob -- Knob Goblin Barbecue Team
163 : Spooky Forest -- wolfman
163 : Spooky Forest -- spooky vampire
163 : Spooky Forest -- warwelf
164 : Spooky Forest -- triffid
166 : Spooky Forest -- bar
166 : Spooky Forest -- spooky mummy
289 : Defiled Cranny -- gluttonous ghuol
289 : Defiled Cranny -- gluttonous ghuol
289 : Defiled Cranny -- gaunt ghuol
289 : Defiled Cranny -- gaunt ghuol
334 : Poop Deck -- whiny pirate
334 : Poop Deck -- wealthy pirate
334 : Poop Deck -- warty pirate
334 : Poop Deck -- wealthy pirate
334 : Poop Deck -- wacky pirate
359 : Palindome -- migratory pirate
361 : Palindome -- Flock of Stab-bats
361 : Palindome -- Racecar Bob
361 : Palindome -- Bob Racecar
361 : Palindome -- Taco Cat
383 : Oasis in the Desert -- oasis monster
384 : Oasis in the Desert -- migratory pirate
385 : Oasis in the Desert -- swarm of scarab beatles
385 : Oasis in the Desert -- blur
387 : Desert (Ultrahydrated) -- plaque of locusts
387 : Desert (Ultrahydrated) -- rock scorpion
387 : Desert (Ultrahydrated) -- cactuary
387 : Desert (Ultrahydrated) -- giant giant giant centipede
416 : Wartime Hippy Camp (Frat Disguise) -- migratory pirate
438 : The Upper Chamber -- tomb asp
444 : The Upper Chamber -- tomb asp
444 : The Upper Chamber -- tomb servant
444 : The Upper Chamber -- tomb servant
446 : The Upper Chamber -- ambulatory pirate
449 : The Upper Chamber -- tomb asp
474 : Themthar Hills -- ambulatory pirate
499 : Battlefield (Frat Uniform) -- ambulatory pirate
528 : Sorceress' Hedge Maze -- topiary golem
528 : Sorceress' Hedge Maze -- topiary golem
528 : Sorceress' Hedge Maze -- topiary golem
529 : Sorceress' Hedge Maze -- topiary golem
529 : Sorceress' Hedge Maze -- topiary golem
529 : Sorceress' Hedge Maze -- topiary golem
529 : Sorceress' Hedge Maze -- topiary golem
530 : Sorceress Tower: Level 1 -- Giant Desktop Globe



CASTS
----------
Cast 711 shieldbutt
Cast 380 entangling noodles
Cast 342 throw shield
Cast 191 stuffed mortar shell
Cast 74 cannelloni cocoon
Cast 53 empathy of the newt
Cast 53 leash of linguini
Cast 53 return
Cast 53 snowclone
Cast 52 holiday weight gain
Cast 52 ur-kel's aria of annoyance
Cast 47 curiosity of br'er tarrypin
Cast 28 the sonata of sneakiness
Cast 27 smooth movement
Cast 23 fat leon's phat loot lyric
Cast 23 moxious maneuver
Cast 23 springy fusilli
Cast 20 disco aerobics
Cast 17 the magical mojomuscular melody
Cast 16 summon brickos
Cast 14 summon candy hearts
Cast 13 the moxious madrigal
Cast 12 summon party favor
Cast 11 get a you-eye view
Cast 9 the ode to booze
Cast 9 tongue of the walrus
Cast 7 suckerpunch
Cast 7 summon clip art
Cast 7 transcendent olfaction
Cast 6 carlweather's cantata of confrontation
Cast 5 advanced cocktailcrafting
Cast 5 feast on carrion
Cast 5 point at your opponent
Cast 5 release the boots
Cast 5 vicious talon slash
Cast 4 inigo's incantation of inspiration
Cast 4 spirit of garlic
Cast 3 musk of the moose
Cast 3 the polka of plenty
Cast 3 wrath of the trickster god
Cast 2 advanced saucecrafting
Cast 2 fire a badly romantic arrow
Cast 2 fire a boxing-glove arrow
Cast 2 give your opponent the stinkeye
Cast 2 summon alice's army cards
Cast 2 summon sugar sheets
Cast 1 fire a poison arrow
Cast 1 spirit of bacon grease
Cast 1 spirit of wormwood

------------------
| Total Casts | 2390
------------------

------------------
| Total MP Spent | 21919
------------------



MP GAINS
----------
Total mp gained: 14934

Inside Encounters: 12446
Starfish Familiars: 675
Resting: 0
Outside Encounters: 109
Consumables: 1704

Level 1:
Inside Encounters: 0
Starfish Familiars: 0
Resting: 0
Outside Encounters: 10
Consumables: 0
Level 2:
Inside Encounters: 115
Starfish Familiars: 0
Resting: 0
Outside Encounters: 0
Consumables: 0
Level 3:
Inside Encounters: 76
Starfish Familiars: 0
Resting: 0
Outside Encounters: 0
Consumables: 0
Level 4:
Inside Encounters: 799
Starfish Familiars: 0
Resting: 0
Outside Encounters: 0
Consumables: 0
Level 5:
Inside Encounters: 496
Starfish Familiars: 0
Resting: 0
Outside Encounters: 30
Consumables: 0
Level 6:
Inside Encounters: 798
Starfish Familiars: 181
Resting: 0
Outside Encounters: 39
Consumables: 0
Level 7:
Inside Encounters: 1340
Starfish Familiars: 0
Resting: 0
Outside Encounters: 30
Consumables: 43
Level 8:
Inside Encounters: 629
Starfish Familiars: 0
Resting: 0
Outside Encounters: 0
Consumables: 388
Level 9:
Inside Encounters: 538
Starfish Familiars: 0
Resting: 0
Outside Encounters: 0
Consumables: 34
Level 10:
Inside Encounters: 3055
Starfish Familiars: 0
Resting: 0
Outside Encounters: 0
Consumables: 64
Level 11:
Inside Encounters: 2676
Starfish Familiars: 489
Resting: 0
Outside Encounters: 0
Consumables: 168
Level 12:
Inside Encounters: 1804
Starfish Familiars: 0
Resting: 0
Outside Encounters: 0
Consumables: 1007
Level 13:
Inside Encounters: 120
Starfish Familiars: 5
Resting: 0
Outside Encounters: 0
Consumables: 0



EATING AND DRINKING AND USING
----------
Adventures gained eating: 174
Adventures gained drinking: 230
Adventures gained using: 65
Adventures gained rollover: 69

Ate 3 fortune cookie (4 adventures gained) [0,0,0]
Ate 3 star key lime pie (58 adventures gained) [70,69,75]
Ate 1 Boris's key lime pie (18 adventures gained) [31,0,0]
Ate 1 Jarlsberg's key lime pie (20 adventures gained) [0,29,0]
Ate 1 Sneaky Pete's key lime pie (18 adventures gained) [0,0,33]
Ate 1 badass pie (12 adventures gained) [13,15,17]
Ate 1 grue egg omelette (27 adventures gained) [41,40,49]
Ate 1 ultrafondue (17 adventures gained) [19,18,17]

Drank 6 astral pilsner (72 adventures gained) [66,67,53]
Drank 3 pumpkin beer (21 adventures gained) [33,32,54]
Drank 2 Wrecked Generator (70 adventures gained) [48,54,61]
Drank 1 blended frozen swill (15 adventures gained) [3,3,32]
Drank 1 bucket of wine (26 adventures gained) [39,44,27]
Drank 1 eggnog (8 adventures gained) [0,24,24]
Drank 1 fruity girl swill (15 adventures gained) [3,27,3]
Drank 1 shot of tomato schnapps (3 adventures gained) [1,2,3]

Used 2 coffee pixie stick (14 adventures gained) [0,0,0]



MEAT
----------
Total meat gained: 44934
Total meat spent: 35189

Level 1:
Meat gain inside Encounters: 0
Meat gain outside Encounters: 3200
Meat spent: 840
Level 2:
Meat gain inside Encounters: 20
Meat gain outside Encounters: 0
Meat spent: 300
Level 3:
Meat gain inside Encounters: 123
Meat gain outside Encounters: 0
Meat spent: 0
Level 4:
Meat gain inside Encounters: 136
Meat gain outside Encounters: 0
Meat spent: 0
Level 5:
Meat gain inside Encounters: 1714
Meat gain outside Encounters: 484
Meat spent: 1040
Level 6:
Meat gain inside Encounters: 1102
Meat gain outside Encounters: 0
Meat spent: 1203
Level 7:
Meat gain inside Encounters: 1717
Meat gain outside Encounters: 3000
Meat spent: 5208
Level 8:
Meat gain inside Encounters: 4876
Meat gain outside Encounters: 0
Meat spent: 2590
Level 9:
Meat gain inside Encounters: 1522
Meat gain outside Encounters: 0
Meat spent: 640
Level 10:
Meat gain inside Encounters: 2927
Meat gain outside Encounters: 5000
Meat spent: 5044
Level 11:
Meat gain inside Encounters: 4236
Meat gain outside Encounters: 3433
Meat spent: 9630
Level 12:
Meat gain inside Encounters: 6971
Meat gain outside Encounters: 4473
Meat spent: 8372
Level 13:
Meat gain inside Encounters: 0
Meat gain outside Encounters: 0
Meat spent: 322



BOTTLENECKS
----------
Spent 0 turns in the 8-Bit Realm
Fought 0 bloopers
Fought 0 bullet bills
Spent 10 turns in the Goatlet
Fought 7 dairy goats for 6 cheeses and 2 glasses of milk
Spent 59 turns in the Haunted Ballroom and found 19 Curtains
Fought 21 Zombie Waltzers and found 8 Dance Cards
Spent 0 turns in the Haunted Gallery and found 0 Louvres
Spent 0 turns in the Haunted Bathroom and found 0 noncombats
Garnishes received: 5
Coconuts: 1
Umbrellas: 3
Ice Cubes: 1
Number of lost combats: 4
dairy goat: 271
The Haert of Darkness: 306
Flock of Stab-bats: 353
tomb rat: 447

User avatar
lostcalpolydude
Forum Maestro
Posts: 2940
Joined: Wed Apr 23, 2008 6:54 pm

Re: DC6 2/538 SCNP DB

Post by lostcalpolydude » Fri Sep 23, 2011 7:12 am

You can use http://houeland.com/kol/nuns.php for a list of meat buffs.
bmaher: Softcore character
lostcalpolydude: Hardcore character (abandoned)

User avatar
lotsofphil
Leader of rum ham
Posts: 4075
Joined: Mon Mar 01, 2010 3:56 pm

Re: DC6 2/538 SCNP DB

Post by lotsofphil » Fri Sep 23, 2011 8:19 am

Super congrats, DC :)

User avatar
transplanted_entwife
Oh my! Guy with Pie!
Posts: 1577
Joined: Tue Jun 22, 2010 6:49 pm
Location: Nebraska

Re: DC6 2/538 SCNP DB

Post by transplanted_entwife » Fri Sep 23, 2011 9:26 am

Grats, DC6! =D
Image

User avatar
bodhazapha
Spy vs. Pie
Posts: 90
Joined: Tue Jul 26, 2011 12:03 pm
Location: Ontario, Canada

Re: DC6 2/538 SCNP DB

Post by bodhazapha » Fri Sep 23, 2011 6:21 pm

Awesome run, DC. I'm taking notes. :)

FufuBunnySlayer
AFH
Posts: 304
Joined: Thu Oct 14, 2010 9:48 am

Re: DC6 2/538 SCNP DB

Post by FufuBunnySlayer » Tue Sep 27, 2011 1:18 am

DanceCommander6 wrote: #> Turn [0] pulled 1 jewel-eyed wizard hat
Pfft, JEW hat. =P
DanceCommander6 wrote: -> Turn [27] Knob Goblin Organ Grinder
I'm surprised by grinder usage. I'm guessing it replaces two CoT filler food d1?
DanceCommander6 wrote: Hooray, natural 16-turn heart in spite of 20% noncombat.
Boo :(
DanceCommander6 wrote: [124-127] Pirate Cove [19,18,65]
+> [124] Got swashbuckling pants
+> [125] Got bottle of rum
+> [126] Got stuffed shoulder parrot
+> [127] Got eyepatch
So freakin' lucky =P
DanceCommander6 wrote: Conclusions - switch over to BBB from bander, and get quads, assuming I want a day one miner ray to avoid stuff like that.
BBB just saves a tome summon...so it's becoming a lil marginal (if offstats aren't an issue with the bander?). Quads are maybe worth it. They probably are...quake is the best fam equip summon, though.
DanceCommander6 wrote: I completely forgot about the gong I had in place. Would have hard-capped the ratchets.
That's probably not worth it unless you're muscle and need the powerleveling.

Nice run, now do it faster =P
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Sambal
Inscrutable Pi
Posts: 280
Joined: Mon Oct 11, 2010 6:01 pm

Re: DC6 2/538 SCNP DB

Post by Sambal » Mon Oct 10, 2011 11:28 am

Great run DC!

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