slaw's 1/500 SCSource

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yojimbos_law
Spy vs. Pie
Posts: 78
Joined: Mon Jun 30, 2014 12:05 am

slaw's 1/500 SCSource

Post by yojimbos_law » Mon Aug 08, 2016 12:28 am

Here's the run, I'll fight you in real life if you copy it and beat me.
NEW Seal Clubber Softcore not defined ASCENSION STARTED 20160806
------------------------------

This log was created by the Ascension Log Visualizer 3.7.4.3-gb905bce.
The basic idea and the format of this parser have been borrowed from the AFH MafiaLog Parser by VladimirPootin and QuantumNightmare.

===Day 1===
Nothing special at the start. Garden is winter (for 2x snow boards via duped snow berries from DMT choice), eudora is 100% irrelevant, painting is writing desk, astral pet is pet sweater, pilsners are the astral consumable (for more pre-level 13 turngen since this is the only real limiting factor in our turngen), boots get +20ML and +20% item, barrel is +50% item, mayo is miracle whip which isn't very helpful (used to cap the harem outfit at some point and probably in the nuns).

Here's the planned pull list:
melange
"melange"
thyme cock
pickle juice
pickle juice
mad liquor
burnsger
mushroom stew
blood-drive sticker
blood-drive sticker
Instant Karma
twelve-night
frost flower
bjorn (I'll keep pulling this until I'm dead or Standard stops letting me, and there's nothing you can do about it.)
fake washboard
trench coat (the only reason to be a seal clubber besides batter up)
drunkula's wineglass (for obvious reasons)
3 spare

The pickle juices end up replaced by sliders because I autosell three browser cookies instead of eating them. The four spare pulls were reserved for as many gratitude chocolates as necessary; the necessary amount ended up being zero. I end up with 39 turns and 1 fullness left over; a better plan would replace the second pickle juice and the instant karma with some turnsaving stuff or more pre-13 consumption ( salad fork for a gallon of milk, which is quite a good turngen pull and/or gratitude chocolates if you want to be a horrible person that reduces their finite supply for a mediocre run like this). Some good turnsaving pulls include wet stew, killing jar (depending on RNG), clara's bell (if you hate swing and your run is going especially well), copiers (same as clara's bell), inquisitor's unidentifiable object (turnsaving + getting the jump on the last few agents), bat-oomerang (I would've pulled this instead of probably the frost flower if I had remembered), daily dungeon malware, caveman dan's favorite rock (assuming you're lucky enough to own one :( ), and maybe even scrip or a machete.

Basically, there's lots of things that can and probably should replace level 13+ turngen. I end up pulling drunkula's wineglass, the unidentifiable object, a copier for a LFM, and the wet stew.

Planned duplicate targets are hedge trimmers, dairy goat, LFM, LFM, and gaudy pirate. Duplicate targets end up being dairy goat, LFM, LFM, mojo filter (for purpose abstraction and unidentifiable object), and nothing because I forgot to get duplicate before encountering a gaudy pirate and hedge trimmer dropping thing.

Planned digitize recipients are writing desk, agent (usually terrible because people don't need stats as badly as they think they do), and LFM (which is weird given the duplicate targets). Actual digitize targets are writing dek, agent, and agent because I realize at level ~10.5 that I'm totes not hitting level 13 on time (turn ~380 given turngen plan).

Planned YRs, deck uses, and really anything else not explicity listed isn't a thing. We just kind of wing it for everything that isn't consumption (even duplicate targets and like half the consumption plan is improvised since there's really not much benefit to planning out every detail of this run before starting it).

Most weird sequencing things can be explained by agents and wanderers.

It shouldn't be difficult at all to cut 30+ turns from this run, but if you plan your 1 day SCWP based explicitly on mine with few changes and beat my run, I'll be very sad, so please have the decency to bloat to 500/543/555/569 turns if you do. I won't harbor any resentment either way; I wouldn't be posting this annotation pubicly or publicly before the end of the season otherwise.
[0] Ascension Start [0,0,0]
+> [0] Got your cowboy boots
#> Turn [0] pulled 1 Buddy Bjorn
-> Turn [0] Crimbo Shrub
Yes, I have two iotm back items. Yes, I know I can only wear one at a time. Yes, this is intentional. It's okay. I'll be okay. I promise. We'll get through this run together.
[1] The Barrel Full of Barrels [0,0,0]
+> [1] Got codpiece
#> Turn [1] pulled 1 blood-drive sticker
=> Level 2 (Turn 1)! (5/2/3)
[1] Deck of Every Card [0,0,0]
+> [1] Got Boris's key, ten-leaf clover, toy accordion
[1] Rest in your bed in the Chateau [0,0,0]
[1] Your Witchess Set [6,2,3]
+> [1] Got dented scepter, empty meat tank, tires
10 muscle req too stronk.
[1] Chateau Painting [19,3,5]
+> [1] Got Source essence, inkwell
Digitizing writing desk.
[2] VYKEA [21,6,3]
+> [2] Got beer helmet, bejeweled pledge pin, confiscated cell phone, distressed denim pants
+> [2] Got glow-in-the-dark necklace
Setting wanderer timer needlessly and YRing for the frat outfit via numberology 51.
[3] The Overgrown Lot [11,5,2]
+> [3] Got abstraction: purpose
=> Level 3 (Turn 3)! (8/4/4)
Ghost. Didn't equip the prac pack until level 2 to try for the -1 turncount and +10 fam weight option in the spooky forest.
[3-8] The Outskirts of Cobb's Knob [56,14,18]
[9] The Spooky Forest [24,2,4]
Wandering writing desk #1
[10-20] 8-Bit Realm [185,41,36]
+> [12] Got yellow pixel
+> [13] Got yellow pixel
+> [14] Got yellow pixel
+> [15] Got yellow pixel
+> [16] Got yellow pixel
+> [17] Got yellow pixel
+> [18] Got yellow pixel
+> [19] Got yellow pixel
+> [20] Got yellow pixel
o> Used 1 blood-drive sticker (40 adventures gained) [0,0,0]
*> [11] Started hunting Blooper
-> Turn [11] Puck Man
=> Level 4 (Turn 11)! (13/6/6)
Getting some stats, using an early olfaction, and seeing whether we're going to go for the yellow submarine. We end up with 2 red, 5 blue, 8 green, and 28 white, so I adventure again, get a blooper, and decide we'll try for the octorok after olfaction wears off. This means we want as many yellow pixels as possible early on.
[21] The Spooky Forest [13,3,4]
+> [21] Got yellow pixel
[22-23] The Outskirts of Cobb's Knob [108,58,36]
+> [22] Got yellow pixel, yellow pixel
=> Level 5 (Turn 23)! (21/11/10)
Agent #1.
[24-27] 8-Bit Realm [66,12,10]
+> [24] Got power pill, yellow pixel
+> [25] Got yellow pixel
+> [26] Got yellow pixel
+> [27] Got ten-leaf clover, yellow pixel
[28] Guano Junction [0,0,0]
+> [28] Got sonar-in-a-biscuit, sonar-in-a-biscuit
[29] The Outskirts of Cobb's Knob [0,0,0]
Wandering writing desk #2.
[30] The X-32-F Combat Training Snowman [180,43,42]
+> [30] Got ice rice, power pill, yellow pixel x 10
[30] The Outskirts of Cobb's Knob [0,0,0]
+> [30] Got Knob Goblin encryption key
Unlocking cobb's knob before turn 50 because I want screege's spectacles irrationally.
[31] Your Witchess Set [22,4,5]
+> [31] Got jumping horseradish, yellow pixel
[31] The Spooky Forest [17,3,1]
+> [31] Got yellow pixel
[32] Your Witchess Set [19,4,4]
+> [32] Got Greek fire, yellow pixel
This greek fire was never used. In fact, I basically never ran more than ~70ML for agents because seal clubbers suck ass. Pastamancers probably have comparable final turncount given the ability to run more ML for agents (probably replacing the trench coat pull with a hockey stick or pete jacket or hairshirt and eating the full three hardboiled eggs with mayozapine); batter up probably saves single digit turns, net (given the restrictions on equipment slots it imposes).
[32-39] The Spooky Forest [157,63,70]
+> [32] Got yellow pixel
+> [33] Got yellow pixel
+> [34] Got mosquito larva
+> [35] Got grimstone mask, yellow pixel
+> [36] Got spooky sapling
+> [37] Got tree-holed coin
+> [38] Got Spooky-Gro fertilizer, yellow pixel
-> Turn [39] Intergnat
=> Level 6 (Turn 39)! (30/16/15)
Agent #2 and finishing off this zone for a piteously small amount of stats.
[40-48] The Dark Heart of the Woods [87,25,26]
+> [41] Got Imp Ale, hot wing
+> [42] Got hot wing
+> [44] Got Imp Ale, hot wing
+> [45] Got hot plate
+> [47] Got Imp Ale, Mayozapine, hot wing, hot wing
+> [48] Got box of birthday candles
o> Ate 1 hardboiled egg (3 adventures gained) [0,0,0]
-> Turn [46] Puck Man
[49-50] The Dark Neck of the Woods [34,15,8]
+> [49] Got hellion cube, yellow pixel
+> [50] Got Imp Ale, Source essence, yellow pixel
[51] 8-Bit Realm [22,3,2]
+> [51] Got yellow pixel
[52-53] The Dark Neck of the Woods [35,8,13]
+> [52] Got ruby W, yellow pixel
+> [53] Got Imp Ale, Source essence, wussiness potion, yellow pixel
[54] The Haunted Kitchen [19,6,9]
+> [54] Got yellow pixel
[54-58] The Dark Neck of the Woods [60,16,11]
+> [55] Got hellion cube, yellow pixel
+> [56] Got hellion cube, hot wing, yellow pixel
+> [57] Got hellion cube, yellow pixel
+> [58] Got imp unity ring
[59] The Deep Machine Tunnels [9,0,0]
Wandering writing desk #3.
[59] The Dark Neck of the Woods [0,0,0]
+> [59] Got dodecagram
[60-67] The Dark Elbow of the Woods [262,111,126]
+> [60] Got Imp Ale x 3
+> [61] Got Imp Ale, Source essence, hot wing, yellow pixel
+> [63] Got Imp Ale, Source essence, yellow pixel
+> [64] Got Source essence, yellow pixel
+> [65] Got Imp Ale, Imp Ale, hot wing, hot wing
+> [65] Got yellow pixel, yellow pixel
+> [66] Got hot wing
+> [67] Got eldritch butterknife
-> Turn [67] Crimbo Shrub
Agent #3 because nowhere else to encounter it.
[68] Friar Ceremony Location [0,0,0]
+> [68] Got figurine of an ancient seal x 3, ten-leaf clover
[68] Rest in your bed in the Chateau [0,0,0]
[68] Infernal Seal Ritual [42,15,14]
+> [68] Got yellow pixel, yellow pixel, yellow submarine
Seal fights to help hit level 7 and get yellow pixels 49&50.
[68-70] The Spooky Forest [40,12,14]
+> [70] Got Spooky Temple map
[71-72] Tavern Cellar [24,5,6]
o> Drank 1 The Mad Liquor (25 adventures gained) [0,0,0]
o> Used 1 Twelve Night Energy (12 adventures gained) [0,0,0]
#> Turn [72] pulled 1 Twelve Night Energy
#> Turn [72] pulled 1 The Mad Liquor
-> Turn [72] Galloping Grill
Level 7 happens here because I decide I'm not thrilled about doing the pirates yet and still have +50ML from a hard-boiled egg active.
[73] The Defiled Niche [44,16,10]
+> [73] Got hot ashes, liquid smoke
[74] Cook 1 hot ashes + 1 soda water [0,0,0]
*> [74] Started hunting dirty old lihc
[75-76] The Defiled Niche [48,12,12]
-> Turn [76] Purse Rat
=> Level 7 (Turn 75)! (40/22/22)
[77] Rest in your bed in the Chateau [0,0,0]
[77-81] The Defiled Cranny [132,26,30]
-> Turn [78] Crimbo Shrub
-> Turn [81] Galloping Grill
[82-84] The Defiled Niche [57,15,19]
+> [83] Got hot ashes
+> [84] Got bottle of lighter fluid
-> Turn [84] Jumpsuited Hound Dog
[85-86] The Defiled Nook [247,109,122]
+> [85] Got evil eye, loose teeth, skeleton bone, smart skull
-> Turn [86] Crimbo Shrub
Agent #4 because I believe agent-induced free fights contribute to wiener encounters unlike regular free fights (it's possible that things changed with a recent fix to a free fight induced infinite meat bug, dunno).
[87] The Defiled Niche [29,6,5]
-> Turn [87] Slimeling
[88] The Obligatory Pirate's Cove [17,8,7]
+> [88] Got bottle of rum
[88] Smith 3 meat stack + 3 helmet recipe [0,0,0]
[89-98] The Obligatory Pirate's Cove [52,62,23]
+> [91] Got swashbuckling pants
+> [95] Got eyepatch
+> [96] Got bottle of rum
Rum needed for perfect booze.
[99] The Deep Machine Tunnels [0,8,0]
+> [99] Got Lady Spookyraven's necklace, ghost of a necklace
Wandering writing desk #4 (i.e. last).
[99-100] The Obligatory Pirate's Cove [17,10,4]
+> [100] Got stuffed shoulder parrot
-> Turn [100] Jumpsuited Hound Dog
[101-104] Barrrney's Barrr [86,25,24]
+> [101] Got bottle of rum
+> [103] Got bottle of rum, bottle of rum
+> [104] Got bottle of rum, bottle of rum
[105] Rest in your bed in the Chateau [0,0,0]
[105] Cobb's Knob Treasury [25,12,6]
Screege's spectacles get.
[105-110] Barrrney's Barrr [149,24,59]
+> [106] Got bottle of rum
-> Turn [107] Crimbo Shrub
[111] Cap'm Caronch's Map [32,7,14]
[112-113] The Haunted Bedroom [105,6,7]
[114-116] The Haunted Bathroom [379,126,120]
-> Turn [116] Jumpsuited Hound Dog
=> Level 8 (Turn 116)! (54/30/30)
Agent #5 and one that I intended to digitize. Kill it reflexively instead. I think I'm going to stop noting agents that aren't interesting.
[117] The Goatlet [23,7,5]
+> [117] Got figurine of a cold seal, glass of goat's milk x 3, goat cheese x 3
#> Turn [117] pulled 1 spice melange
#> Turn [117] pulled 1 Ultra Mega Sour Ball
#> Turn [117] pulled 1 Doc Clock's thyme cocktail
#> Turn [117] pulled 1 Mr. Burnsger
#> Turn [117] pulled 1 The Plumber's mushroom stew
*> [117] Started hunting dairy goat
Milk ==> consumption time!
[117] Cook 2 scrumptious reagent + 2 glass of goat's milk [0,0,0]
+> [117] Got Mayoflex, Mayoflex, barrel cracker, perfect ice cube
o> Drank 1 Doc Clock's thyme cocktail (31 adventures gained) [0,0,0]
o> Ate 1 Mr. Burnsger (33 adventures gained) [0,0,0]
o> Ate 1 The Plumber's mushroom stew (28 adventures gained) [0,0,0]
o> Used 1 spice melange [0,0,0]
Autosell 3 browser cookies here (while clearing out inventory for meat, not while trying to eat them), cry a little, and reformulate consumption plan for 30 minutes. replacing browser cookies with sliders and pickle juice with various epic-quality iotm booze with turnsaving effects results in a better consumption plan (still results in too much turngen by about 45 turns).
[117] Mix 1 perfect ice cube + 1 bottle of rum [0,0,0]
+> [117] Got Mayoflex
o> Ate 1 ice rice (8 adventures gained) [0,0,0]
o> Drank 1 perfect dark and stormy (22 adventures gained) [0,0,0]
[118] Your Witchess Set [0,0,0]
-> Turn [118] Crimbo Shrub
Portscan a thing. Probably a knight or bishop. Probably.
[118] Rest in your bed in the Chateau [0,0,0]
[117] Cook 1 hot ashes + 1 soda water [0,0,0]
+> [117] Got ash soda
[118] Rest in your bed in the Chateau [0,0,0]
[118-119] The Haunted Gallery [369,137,126]
+> [119] Got cherry, ten-leaf clover x 4
Digitize agent, spend a turn cranking for barrel clover ( clover sonars, ore, ore, and ore).
[121-123] Itznotyerzitz Mine [0,0,0]
+> [121] Got asbestos ore, chrome ore, linoleum ore
+> [122] Got asbestos ore, chrome ore, linoleum ore
+> [123] Got asbestos ore, chrome ore, linoleum ore
-> Turn [123] Jumpsuited Hound Dog
[124-125] Lair of the Ninja Snowmen [48,18,11]
-> Turn [125] Purse Rat
Purse rat is the only stat familiar that works on agents besides the machine elf indirectly.
[126] The Haunted Bathroom [373,132,157]
-> Turn [126] Jumpsuited Hound Dog
[127-131] Lair of the Ninja Snowmen [139,40,44]
+> [127] Got ninja rope
+> [128] Got frigid ninja stars
+> [130] Got ninja crampons
+> [131] Got ninja carabiner
-> Turn [131] Crimbo Shrub
Assassins are cooperative with our goals.
[132-137] The Haunted Bedroom [575,253,252]
+> [132] Got Lord Spookyraven's spectacles
+> [135] Got disposable instant camera
+> [137] Got Lady Spookyraven's finest gown
Level 9 happens here.
[138-141] The Haunted Bathroom [210,27,28]
+> [139] Got fancy bath salts
+> [141] Got Lady Spookyraven's powder puff
=> Level 9 (Turn 140)! (68/39/39)
[142] The Haunted Gallery [0,0,0]
+> [142] Got Lady Spookyraven's dancing shoes
[143] Barrrney's Barrr [0,0,0]
[144] The Infiltrationist [0,0,0]
[145-148] The Haunted Ballroom [939,375,373]
-> Turn [145] Intergnat
-> Turn [146] Crimbo Shrub
[149-150] Barrrney's Barrr [0,0,0]
-> Turn [150] Jumpsuited Hound Dog
[151] The F'c'le [23,4,5]
-> Turn [151] Crimbo Shrub
[152] The Beanbat Chamber [26,5,4]
+> [152] Got enchanted bean, sonar-in-a-biscuit
}> [152] Disintegrated beanbat
-> Turn [152] Jumpsuited Hound Dog
Saving the boss bat chamber for wanderers and agents.
[153-156] The F'c'le [67,12,11]
+> [154] Got mizzenmast mop
+> [155] Got rigging shampoo
+> [156] Got ball polish
-> Turn [156] Crimbo Shrub
[157] Mist-Shrouded Peak [30,6,7]
+> [157] Got yeti fur
-> Turn [157] Rockin' Robin
[158] Madness Bakery [37,6,5]
[158-160] Mist-Shrouded Peak [101,18,21]
+> [159] Got yeti fur
+> [160] Got Groar's fur
-> Turn [159] Crimbo Shrub
[161] The F'c'le [0,0,0]
-> Turn [161] Jumpsuited Hound Dog
[162-164] The Defiled Nook [28,19,9]
+> [162] Got evil eye, skeleton bone, smart skull
+> [163] Got evil eye, loose teeth, loose teeth, skeleton bone
+> [164] Got evil eye x 4, loose teeth, loose teeth, skeleton bone
-> Turn [164] Machine Elf
[165] Your Witchess Set [32,5,16]
+> [165] Got Sacramento wine
-> Turn [165] Crimbo Shrub
[165] Infernal Seal Ritual [68,29,15]
+> [165] Got Deep Machine Tunnels snowglobe, figurine of an ancient seal, figurine of an ancient seal
[165] The Defiled Cranny [30,11,4]
+> [165] Got abstraction: thought
[166] The Defiled Niche [36,12,8]
[167] The Defiled Nook [38,12,5]
+> [167] Got anticheese, skeleton bone x 3
[168] The Boss Bat's Lair [26,5,4]
-> Turn [168] Machine Elf
[169] The Deep Machine Tunnels [26,0,5]
+> [169] Got abstraction: category, abstraction: certainty
Certainty was the only abstraction I intended to use this run. Sadly, acquiring it used up the remaining 3 free fights I had, so no more wanderers can be found here. It's possible that I should've just not gotten it at all for this reason.
[169] The Prince's Balcony [0,0,0]
[170] The Prince's Dance Floor [0,0,0]
[171] The Prince's Lounge [0,0,0]
[172] The Prince's Restroom [0,0,0]
[173] The Shore, Inc. Travel Agency [85,0,0]
+> [173] Got Shore Inc. Ship Trip Scrip
Level 10 happens here.
[176-202] The Penultimate Fantasy Airship [1259,390,408]
+> [177] Got soft green echo eyedrop antidote
+> [180] Got amulet of extreme plot significance, soft green echo eyedrop antidote
+> [181] Got Tissue Paper Immateria
+> [182] Got soft green echo eyedrop antidote
+> [183] Got soft green echo eyedrop antidote
+> [184] Got soft green echo eyedrop antidote
+> [185] Got soft green echo eyedrop antidote
+> [186] Got soft green echo eyedrop antidote
+> [188] Got soft green echo eyedrop antidote
+> [189] Got metallic A, photoprotoneutron torpedo
+> [190] Got Mohawk wig
+> [192] Got Tin Foil Immateria
+> [193] Got soft green echo eyedrop antidote
+> [195] Got Gauze Immateria
+> [197] Got Plastic Wrap Immateria
+> [198] Got soft green echo eyedrop antidote, soft green echo eyedrop antidote
+> [201] Got tennis ball
+> [202] Got S.O.C.K.
*> [177] Started hunting Quiet Healer
*> [190] Started hunting Burly Sidekick
-> Turn [175] Crimbo Shrub
-> Turn [176] Slimeling
-> Turn [190] Intergnat
=> Level 10 (Turn 199)! (86/49/49)
We catch a few wanderers, do the usual +/-combat% dance, olfact and unolfact a healer, olfact for +10000000% item on a mohawk wig, unolfact for more sgeeas, end up waiting around until literal forever for our sock.
[203-208] The Castle in the Clouds in the Sky (Basement) [156,41,25]
+> [203] Got furry fur
+> [204] Got heavy D, original G
[209] The Haunted Gallery [17,10,8]
[209-211] The Castle in the Clouds in the Sky (Basement) [47,9,14]
+> [209] Got scroll of ancient forbidden unspeakable evil
o> Drank 1 Lucky Lindy (5 adventures gained) [0,0,0]
Combination of unluckiness and equipping screege specs over codpiece for like 3 encounters.
[212-214] Tavern Cellar [18,3,8]
+> [214] Got Typical Tavern swill x 3
-> Turn [214] Xiblaxian Holo-Companion
[215-216] The Castle in the Clouds in the Sky (Ground Floor) [439,185,155]
+> [216] Got ice harvest x 3, snow berries x 3
-> Turn [216] Crimbo Shrub
[217-219] The Boss Bat's Lair [82,10,17]
+> [219] Got batskin belt
[220-223] The Castle in the Clouds in the Sky (Ground Floor) [1096,377,352]
-> Turn [220] Xiblaxian Holo-Companion
Digitize another agent here after doing some arithmetic (averaging ~45 mainstat/turn ==> not hitting level 13 until too late in the run without this digitize), and use up our last portscan. We lose to an agent here due to reading our +init% as our modified +init%. This is our only agent loss pre-level 13 (we lose to all of them at that point because fuck that noise).
[224] Cook 1 hot ashes + 1 soda water [0,0,0]
+> [224] Got ash soda
#> Turn [224] pulled 1 trench coat
-> Turn [224] Machine Elf
[225] The Deep Machine Tunnels [0,0,0]
+> [225] Got fancy oil painting, snow berries, snow boards, snow boards
o> Drank 1 Sacramento wine (6 adventures gained) [0,0,0]
-> Turn [225] Intergnat
Duplicate snow berries.
[226-229] Oil Peak [79,15,19]
+> [227] Got bubblin' crude x 3
+> [228] Got bubblin' crude, bubblin' crude
+> [229] Got bubblin' crude x 3, jar of oil
-> Turn [229] Jumpsuited Hound Dog
[230-233] A-Boo Peak [75,21,16]
+> [231] Got A-Boo clue
+> [232] Got A-Boo clue
+> [233] Got A-Boo clue, Polysniff Perfume
-> Turn [232] Intergnat
[234] Twin Peak [0,0,0]
-> Turn [234] Exotic Parrot
[234-235] Oil Peak [41,18,14]
+> [234] Got bubblin' crude, bubblin' crude
[236-238] A-Boo Peak [0,0,0]
-> Turn [238] Intergnat
[239] Deck of Every Card [0,0,0]
Cheat initiative because we need stats.
[239-240] The Defiled Alcove [131,28,27]
+> [240] Got loose teeth
[241] Haert of the Cyrpt [47,17,10]
+> [241] Got chest of the Bonerdagon, skull of the Bonerdagon, thin black candle, vertebra of the Bonerdagon
o> Drank 5 astral pilsner (60 adventures gained) [0,0,0]
o> Used 1 chest of the Bonerdagon [233,150,150]
Level 11 happens here.
[242-243] The Black Forest [30,6,10]
+> [243] Got black picnic basket
-> Turn [242] Reassembled Blackbird
-> Turn [243] Xiblaxian Holo-Companion
Bjorn was used for 3 blackberries earlier to make galoshes from the first NC. This, +combat%, and the grimstone mask are the main turnsaving reasons in defense of my bjorn pull. There are plenty of other reasons I pull it (killer bee and megadrone, mainly).
[244-245] The Castle in the Clouds in the Sky (Ground Floor) [596,174,187]
-> Turn [244] Intergnat
[246-250] The Castle in the Clouds in the Sky (Top Floor) [694,201,208]
+> [248] Got giant needle
-> Turn [250] Reassembled Blackbird
=> Level 11 (Turn 250)! (106/61/60)
[251-252] The Black Forest [63,10,4]
+> [252] Got Black No. 2, broken wings
-> Turn [252] Jumpsuited Hound Dog
[253] The Hidden Temple [15,1,7]
#> [253] Semirare: Baa'baa'bu'ran
+> [253] Got stone wool x 3
Meh. It'd be fine if I used my last deck cheat for anything at all, but I didn't.
[254-256] Cobb's Knob Harem [29,8,10]
+> [254] Got Knob Goblin perfume
+> [256] Got Knob Goblin harem pants, Knob Goblin harem veil, disease
-> Turn [256] Reassembled Blackbird
[257-264] The Black Forest [200,38,56]
+> [258] Got blackberry galoshes
+> [259] Got adder bladder, sunken eyes
+> [261] Got thin black candle
-> Turn [259] Intergnat
[265] The Shore, Inc. Travel Agency [0,0,0]
[268-269] The Haunted Ballroom [0,0,0]
[270-271] The Haunted Wine Cellar [63,11,12]
+> [271] Got bottle of Chateau de Vinegar
*> [271] Started hunting possessed wine rack WITH SCIENCE!
[272-275] The Hidden Temple [0,0,0]
-> Turn [275] Xiblaxian Holo-Companion
[276] The Castle in the Clouds in the Sky (Top Floor) [560,196,162]
[277] The Haunted Kitchen [18,4,5]
[277-280] The Poop Deck [59,13,19]
[281] The Castle in the Clouds in the Sky (Top Floor) [25,4,3]
+> [281] Got awful poetry journal
-> Turn [281] Intergnat
[282-285] The Haunted Laundry Room [145,35,36]
+> [285] Got blasting soda
*> [283] Started hunting the cabinet of Dr. Limpieza NAMED NEIL
[286] Cook 1 bottle of Chateau de Vinegar + 1 blasting soda [0,0,0]
Doing th
[287] The Haunted Boiler Room [21,11,9]
+> [287] Got wine bomb
Did this at level 11 to summon the machete demon and mostly because I don't think I can string this to the filthworms easily enough.
[288-290] Belowdecks [83,20,20]
+> [288] Got gaudy key, thin black candle
+> [290] Got gaudy key, snakehead charrrm, snakehead charrrm
*> [288] Started hunting ELDRITCH HORROR gaudy pirate
[291-292] The Castle in the Clouds in the Sky (Top Floor) [28,9,3]
+> [291] Got thin black candle
[293-298] The Hole in the Sky [185,45,47]
+> [293] Got line, star, star, thin black candle
+> [294] Got line, star, star
+> [295] Got line, star, star
+> [296] Got line, line, star
+> [297] Got line, star, star
+> [298] Got star chart
[299] Throne Room [33,15,11]
+> [299] Got Cobb's Knob lab key, Crown of the Goblin King
[300] Summoning Chamber [53,16,10]
+> [300] Got antique machete, tomb ratchet
-> Turn [300] Xiblaxian Holo-Companion
[301] The Hole in the Sky [14,15,11]
[302] Twin Peak [19,3,3]
+> [302] Got troll britches
-> Turn [302] Puck Man
[303] An Overgrown Shrine (Southwest) [6,3,8]
+> [303] Got yellow pixel x 3
[303] An Overgrown Shrine (Northwest) [6,3,7]
+> [303] Got yellow pixel x 3
[303] An Overgrown Shrine (Northeast) [6,3,3]
+> [303] Got yellow pixel x 3
[304] An Overgrown Shrine (Northwest) [0,0,0]
[305] An Overgrown Shrine (Southwest) [0,0,0]
[306-314] Inside the Palindome [203,37,37]
+> [306] Got photograph of God
+> [307] Got barrel-aged martini, cute mushroom, tiny barrel, yellow pixel
+> [308] Got yellow pixel
+> [309] Got ketchup hound, photograph of a dog, yellow pixel
+> [310] Got stunt nuts, yellow pixel
+> [311] Got yellow pixel
+> [312] Got photograph of an ostrich egg
+> [313] Got yellow pixel
o> Drank 1 astral pilsner (12 adventures gained) [0,0,0]
#> Turn [307] pulled 1 blood-drive sticker
#> Turn [307] pulled 2 extra-greasy slider
#> Turn [307] pulled 1 Instant Karma
*> [309] Started hunting Racecar Bob
-> Turn [313] Fist Turkey
Make the mistake of pulling turngen shit unnecessarily early. Could've saved two pulls by not pulling the second slider and IK.
[315] The Hidden Apartment Building [31,4,5]
-> Turn [315] Xiblaxian Holo-Companion
[316] The Hidden Office Building [664,195,215]
Level 12 happens here.
[317-331] The Hidden Apartment Building [418,77,77]
+> [319] Got Ambitious Turkey, McClusky file (page 1)
+> [321] Got McClusky file (page 2)
+> [328] Got McClusky file (page 3)
+> [329] Got McClusky file (page 4)
+> [330] Got McClusky file (page 5)
o> Drank 1 Flivver (15 adventures gained) [0,0,0]
*> [328] Started hunting pygmy witch accountant
-> Turn [317] Fist Turkey
-> Turn [320] Nosy Nose
-> Turn [321] Intergnat
-> Turn [327] Fist Turkey
Yeah, so, fuck this shit in particular. An agent explodes from the shaman I want to olfact on the second turn here. I don't see another shaman for like 9 turns. My batter up gets used on a janitor in the first encounter, and I can't spare the banish for the others. Pulling clara's bell would've been good if I had the book of matches, some spare drunkenness, any sense that turngen wouldn't be important, and thrice cursed prior to being 3 turns from the next NC. All things considered, this is a real shitshow of decisions being punished HARD by the RNG.
[332] An Overgrown Shrine (Northwest) [0,0,0]
[332] Hippy Camp [0,0,0]
+> [332] Got figurine of a stinking seal
[333] The Icy Peak [22,16,5]
[333] Hippy Camp [30,13,4]
[334-335] Wartime Hippy Camp (Frat Disguise) [54,13,14]
+> [335] Got bullet-proof corduroys
#> Turn [335] pulled 1 The Inquisitor's unidentifiable object
-> Turn [334] Slimeling
-> Turn [335] Xiblaxian Holo-Companion
This lets us get the jump on agents and is intended to replace the frost flower. It's not really necessary with better planning.
[336] Hippy Camp [27,4,11]
[337] Wartime Hippy Camp (Frat Disguise) [0,0,0]
[338] The Hidden Office Building [26,3,7]
-> Turn [338] Fist Turkey
[339] Your Witchess Set [44,13,8]
+> [339] Got Sacramento wine
*> [339] Started hunting pygmy witch surgeon
[339-342] The Hidden Hospital [147,26,25]
+> [339] Got head mirror
+> [340] Got Ambitious Turkey, bloodied surgical dungarees
+> [341] Got surgical apron
o> Drank 3 Ambitious Turkey (24 adventures gained) [0,0,0]
-> Turn [342] Puck Man
[343] An Overgrown Shrine (Southeast) [6,3,3]
+> [343] Got yellow pixel x 3
-> Turn [343] Intergnat
[344-350] The Hidden Bowling Alley [253,62,63]
+> [345] Got bowling ball, thin black candle
+> [346] Got bowling ball
+> [348] Got bowling ball
+> [349] Got bowling ball x 4
+> [350] Got bowling ball
*> [345] Started hunting ELDRITCH HORROR pygmy bowler
Lots of closeting and uncloseting for value.
[351] The Hidden Temple [0,0,0]
o> Drank 1 Sacramento wine (6 adventures gained) [0,0,0]
*> [351] Started hunting Fitting In
I...olfact a noncombat here? Whatever, eat shit, game mechanics. I also extend steely-eyed squint after using a few pvp fights to get rid of some other effects.
[351] The Hatching Chamber [31,7,6]
[352] The Feeding Chamber [27,7,8]
[353] The Royal Guard Chamber [35,5,6]
[354-355] Twin Peak [26,4,4]
+> [355] Got rusty hedge trimmers
-> Turn [354] Jumpsuited Hound Dog
-> Turn [355] Xiblaxian Holo-Companion
The source terminal should really just give you all skills at once.
[356] The Hidden Office Building [27,7,4]
[357] rusty hedge trimmers [0,0,0]
Burn hidden office delay with hedge trimmers. Eat more shit, game mechanics.
[358-359] The Hidden Office Building [869,258,249]
+> [358] Got McClusky file (complete), boring binder clip, world's smallest violin
+> [359] Got bowling ball x 3
=> Level 12 (Turn 359)! (126/70/69)
[360] The Hidden Hospital [23,5,6]
[361] An Overgrown Shrine (Southwest) [0,0,0]
[361] The Hidden Hospital [0,0,0]
[362] An Overgrown Shrine (Southwest) [0,0,0]
[362-365] The Hidden Bowling Alley [146,71,61]
-> Turn [364] Crimbo Shrub
-> Turn [365] Xiblaxian Holo-Companion
[366] The Hidden Office Building [836,255,260]
-> Turn [366] Gelatinous Cubeling
[367] A Massive Ziggurat [6,3,3]
[367-368] Next to that Barrel with Something Burning in it [66,15,11]
+> [368] Got molybdenum hammer
[369] Out by that Rusted-Out Car [0,0,0]
[370] A Massive Ziggurat [0,0,0]
[370] An Overgrown Shrine (Southeast) [0,0,0]
[370] An Overgrown Shrine (Northeast) [0,0,0]
[370] The Hidden Office Building [33,5,7]
[371] An Overgrown Shrine (Northeast) [0,0,0]
[371] A Massive Ziggurat [67,9,11]
[372] Over Where the Old Tires Are [33,4,8]
+> [372] Got eleven-foot pole, molybdenum crescent wrench
[373-375] Near an Abandoned Refrigerator [95,20,18]
+> [375] Got Mayoflex, molybdenum pliers, ring of Detect Boring Doors
o> Ate 1 spaghetti breakfast (8 adventures gained) [0,0,0]
[376-377] Twin Peak [26,4,6]
-> Turn [377] Intergnat
[378-383] The Arid, Extra-Dry Desert [922,292,254]
+> [378] Got bronzed locust
+> [380] Got reinforced beaded headband, round purple sunglasses
+> [382] Got Mayoflex, Mayostat
o> Used 1 Instant Karma (22 adventures gained) [0,0,0]
o> Ate 1 extra-greasy slider (37 adventures gained) [0,0,0]
o> Ate 1 mouth-watering mayolus (8 adventures gained) [0,0,0]
-> Turn [378] Xiblaxian Holo-Companion
-> Turn [382] Intergnat
-> Turn [383] Crimbo Shrub
Level 13 happens here with a couple turns spare (5ish).
[384] The Oasis [36,3,9]
o> Used 3 mojo filter [0,0,0]
}> [384] Disintegrated swarm of scarab beatles
-> Turn [384] Intergnat
Originally just intended to consume a single certainty abstraction, so this just needed a YR rather than a YR+duplicate, but the additional two mojo filters are used for a +25% mainstatgain abstraction (needed to hit 13 on time, sort of) and the other thing that I pulled (out of laziness and not wanting rollover to happen while I'm figuring out how to kill the last agents of the run without using up initiative stuff for the tower).
[385-398] The Arid, Extra-Dry Desert [290,45,60]
+> [386] Got worm-riding manual page
+> [388] Got worm-riding manual page (2)
+> [390] Got worm-riding manual page (2)
+> [391] Got worm-riding manual page (2)
+> [393] Got worm-riding manual page (3)
+> [396] Got worm-riding manual page (2)
+> [398] Got worm-riding hooks, worm-riding manual page (3)
[399-405] The Oasis [111,20,35]
+> [400] Got drum machine
+> [405] Got print screen button, stone rose
-> Turn [405] Hobo Monkey
Considered pulling a killing jar. The stone rose took the whole 8 turns (it's a 50/75/100% drop on turn 6/7/8), which makes this look like the right decision (would've saved 4 turns in our case, between 2 and 3 on average after 3 turns have been spent).
[406] The Arid, Extra-Dry Desert [21,1,5]
#> Turn [406] pulled 1 wet stew
#> Turn [406] pulled 1 frost flower
This frost flower is basically an inhaler. Saves maybe 2 turns. I don't really make decisions that are beneficial to my turncount at this point; I'm kind of just happy that rollover is >2 hours away and that the run is definitely going to work out.
[406] Cook 1 wet stew + 1 stunt nuts [0,0,0]
+> [406] Got Mayostat, Mayozapine, wet stunt nut stew
[406] Cook 1 scrumptious reagent + 1 glass of goat's milk [0,0,0]
+> [406] Got Mayoflex, Mayostat
o> Used 1 blood-drive sticker (40 adventures gained) [0,0,0]
o> Ate 1 extra-greasy slider (34 adventures gained) [0,0,0]
o> Ate 1 jumping horseradish (6 adventures gained) [0,0,0]
o> Ate 1 mouth-watering mayolus (8 adventures gained) [0,0,0]
Super duper unnecessary turngen.
[407] Your Witchess Set [0,0,0]
[407-414] The Themthar Hills [105,48,29]
-> Turn [413] Intergnat
[415] screencapped monster [16,3,4]
8 turn nuns is basically always excessively fast in 1 day runs.
[416-417] Inside the Palindome [53,11,16]
+> [417] Got Mega Gem, photograph of a red nugget
[419] The Haunted Wine Cellar [20,5,8]
Bust Jim Unfortunato. Add his hat to my aftercore outfit after the run.
[419-424] The Upper Chamber [52,9,10]
+> [422] Got crumbling wooden wheel
+> [423] Got crumbling wooden wheel
[425-434] The Middle Chamber [145,30,33]
+> [427] Got tomb ratchet
+> [428] Got tomb ratchet
+> [429] Got tomb ratchet
+> [430] Got tomb ratchet
+> [431] Got tomb ratchet
+> [432] Got tomb ratchet
+> [434] Got tomb ratchet
*> [427] Started hunting tomb rat WITH SCIENCE!
No tangles makes this sad.
[435] A-Boo Peak [0,0,0]
#> Turn [435] pulled 1 print screen button
-> Turn [435] Jumpsuited Hound Dog
[436] Sonofa Beach [27,5,5]
+> [436] Got barrel of gunpowder x 3
[437] screencapped monster [27,5,4]
+> [437] Got barrel of gunpowder, barrel of gunpowder
-> Turn [437] Intergnat
[438-442] The Battlefield (Frat Uniform) [93,23,16]
[443] The Filthworm Queen's Chamber [27,4,4]
[444-466] The Battlefield (Frat Uniform) [614,110,100]
+> [459] Got daily dungeon malware
+> [460] Got tennis ball
+> [461] Got Pick-O-Matic lockpicks
+> [465] Got gas balloon
-> Turn [459] Gelatinous Cubeling
-> Turn [461] Crimbo Shrub
[467] The Daily Dungeon (Room 1) [0,0,0]
[467] The Daily Dungeon (Room 2) [22,1,2]
+> [467] Got fat loot token
[468] The Daily Dungeon (Room 3) [19,2,0]
[469] The Daily Dungeon (Room 4) [0,0,0]
[469] The Daily Dungeon (Room 5) [0,0,0]
[469] The Daily Dungeon (Room 8) [0,0,0]
[469] The Daily Dungeon (Room 9) [22,2,2]
[470] The Daily Dungeon (Room 10) [0,0,0]
[470] The Daily Dungeon (Room 13) [0,0,0]
[470] The Daily Dungeon (Room 14) [0,0,0]
[470] The Daily Dungeon (Room 15) [0,0,0]
+> [470] Got Jarlsberg's key, Sneaky Pete's key, fat loot token
Perhaps pulling a second daily dungeon malware would've been wise. Probably not, though.
[471-477] The Battlefield (Frat Uniform) [211,39,34]
+> [476] Got gas balloon
[478] The Big Wisniewski [86,28,19]
[479] The Lower Chambers (Token/Empty) [0,0,0]
[480] The Lower Chambers (Rubble/Bomb) [0,0,0]
[481] The Lower Chambers (Empty/Rubble) [0,0,0]
[482-487] Ed the Undying [291,50,50]
+> [487] Got Holy MacGuffin
[488] Cook 1 scrumptious reagent + 1 olive [0,0,240]
+> [488] Got miniature power pill
Donate a bunch of meat to a much neglected pete statue to get to 600 moxie.
[489] Fastest Adventurer Contest [36,8,10]
[490] Smoothest Adventurer Contest [28,4,12]
[491] Spookiest Adventurer Contest [33,8,14]
[492] The Hedge Maze (Room 1) [0,0,0]
[493] The Hedge Maze (Room 4) [0,0,0]
[494] The Hedge Maze (Room 7) [0,0,0]
[495] The Hedge Maze (Room 9) [0,0,0]
-> Turn [495] Imitation Crab
[496] Tower Door [0,0,0]
-> Turn [496] Hobo Monkey
Bitch and moan in chat about doing another >=500 turn run.
[496] Tower Level 1 [25,4,6]
[497] Tower Level 2 [8,3,12]
-> Turn [497] Machine Elf
[498] Tower Level 3 [60,23,25]
[499] Tower Level 4 [0,0,0]
#> Turn [499] pulled 1 Drunkula's wineglass
This is very important for things. Disregard the equipment requirement that I don't meet and the fact that it only works in adventure.php and that it prevents you from taking any productive actions against the final boss. It is very important for things.
[499] Tower Level 5 [50,16,27]
[500] The Naughty Sorceress' Chamber [10,0,1]
[501] Freeing King Ralph [0,0,0]

Turn rundown finished!
Extra junk.
ADVENTURES
----------
The Battlefield (Frat Uniform): 35
The Penultimate Fantasy Airship: 27
The Arid, Extra-Dry Desert: 20
8-Bit Realm: 16
The Hidden Apartment Building: 16
The Spooky Forest: 14
Barrrney's Barrr: 13
The Black Forest: 12
The Obligatory Pirate's Cove: 12
Inside the Palindome: 11
The Hidden Bowling Alley: 11
The Dark Neck of the Woods: 10
The Middle Chamber: 10
The Outskirts of Cobb's Knob: 10
The Castle in the Clouds in the Sky (Basement): 9
The Castle in the Clouds in the Sky (Top Floor): 9
The Dark Heart of the Woods: 9
A-Boo Peak: 8
The Castle in the Clouds in the Sky (Ground Floor): 8
The Dark Elbow of the Woods: 8
The Haunted Bathroom: 8
The Haunted Bedroom: 8
The Oasis: 8
The Themthar Hills: 8
Lair of the Ninja Snowmen: 7
The Defiled Niche: 7
The Hidden Office Building: 7
The Hole in the Sky: 7
Ed the Undying: 6
Oil Peak: 6
The Defiled Cranny: 6
The Defiled Nook: 6
The F'c'le: 6
The Haunted Ballroom: 6
The Hidden Hospital: 6
The Upper Chamber: 6
Tavern Cellar: 5
The Hidden Temple: 5
Twin Peak: 5
Mist-Shrouded Peak: 4
The Boss Bat's Lair: 4
The Haunted Laundry Room: 4
The Poop Deck: 4
Belowdecks: 3
Cobb's Knob Harem: 3
Cook 1 hot ashes + 1 soda water: 3
Hippy Camp: 3
Itznotyerzitz Mine: 3
Near an Abandoned Refrigerator: 3
The Haunted Gallery: 3
Wartime Hippy Camp (Frat Disguise): 3
Next to that Barrel with Something Burning in it: 2
screencapped monster: 2
The Defiled Alcove: 2
The Haunted Wine Cellar: 2
The Shore, Inc. Travel Agency: 2
A Massive Ziggurat: 1
An Overgrown Shrine (Northwest): 1
An Overgrown Shrine (Southwest): 1
Cap'm Caronch's Map: 1
Chateau Painting: 1
Cook 1 bottle of Chateau de Vinegar + 1 blasting soda: 1
Cook 1 scrumptious reagent + 1 glass of goat's milk: 1
Cook 1 scrumptious reagent + 1 olive: 1
Fastest Adventurer Contest: 1
Freeing King Ralph: 1
Guano Junction: 1
Haert of the Cyrpt: 1
Mix 1 perfect ice cube + 1 bottle of rum: 1
Out by that Rusted-Out Car: 1
Over Where the Old Tires Are: 1
Rest in your bed in the Chateau: 1
rusty hedge trimmers: 1
Smith 3 meat stack + 3 helmet recipe: 1
Smoothest Adventurer Contest: 1
Sonofa Beach: 1
Spookiest Adventurer Contest: 1
Summoning Chamber: 1
The Beanbat Chamber: 1
The Big Wisniewski: 1
The Daily Dungeon (Room 15): 1
The Daily Dungeon (Room 2): 1
The Daily Dungeon (Room 3): 1
The Daily Dungeon (Room 9): 1
The Deep Machine Tunnels: 1
The Feeding Chamber: 1
The Filthworm Queen's Chamber: 1
The Hatching Chamber: 1
The Haunted Boiler Room: 1
The Hedge Maze (Room 1): 1
The Hedge Maze (Room 4): 1
The Hedge Maze (Room 7): 1
The Hedge Maze (Room 9): 1
The Infiltrationist: 1
The Lower Chambers (Empty/Rubble): 1
The Lower Chambers (Rubble/Bomb): 1
The Lower Chambers (Token/Empty): 1
The Naughty Sorceress' Chamber: 1
The Prince's Balcony: 1
The Prince's Dance Floor: 1
The Prince's Lounge: 1
The Prince's Restroom: 1
The Royal Guard Chamber: 1
Throne Room: 1
Tower Level 1: 1
Tower Level 2: 1
Tower Level 3: 1
Tower Level 5: 1
VYKEA: 1



QUEST TURNS
----------
Spooky Forest: 14
Tavern quest: 5
Bat quest: 5
Cobb's Knob quest: 14
Friars' quest: 27
Pandamonium quest: 0
Defiled Cyrpt quest: 22
Trapzor quest: 14
Orc Chasm quest: 19
Airship: 27
Giant's Castle: 26
Pirate quest: 40
Black Forest quest: 12
Desert Oasis quest: 28
Spookyraven First Floor: 0
Spookyraven Second Floor: 25
Spookyraven Cellar: 7
Hidden City quest: 50
Palindome quest: 12
Pyramid quest: 25
Starting the War: 6
War Island quest: 56
DoD quest: 0
Daily Dungeon: 0



PULLS
----------
Pulled 2 extra-greasy slider
Pulled 2 blood-drive sticker
Pulled 1 wet stew
Pulled 1 spice melange
Pulled 1 Drunkula's wineglass
Pulled 1 The Inquisitor's unidentifiable object
Pulled 1 Twelve Night Energy
Pulled 1 frost flower
Pulled 1 Ultra Mega Sour Ball
Pulled 1 The Plumber's mushroom stew
Pulled 1 Instant Karma
Pulled 1 Buddy Bjorn
Pulled 1 print screen button
Pulled 1 trench coat
Pulled 1 Doc Clock's thyme cocktail
Pulled 1 Mr. Burnsger
Pulled 1 The Mad Liquor



LEVELS
----------
Hit Level 1 on turn 0, 0 from last level. (0.0 substats / turn)
Combats: 0
Noncombats: 0
Other: 0
Hit Level 2 on turn 1, 1 from last level. (25.0 substats / turn)
Combats: 2
Noncombats: 3
Other: 0
Hit Level 3 on turn 3, 2 from last level. (19.5 substats / turn)
Combats: 1
Noncombats: 1
Other: 0
Hit Level 4 on turn 11, 8 from last level. (13.1 substats / turn)
Combats: 7
Noncombats: 2
Other: 0
Hit Level 5 on turn 23, 12 from last level. (19.2 substats / turn)
Combats: 12
Noncombats: 0
Other: 0
Hit Level 6 on turn 39, 16 from last level. (27.6 substats / turn)
Combats: 12
Noncombats: 7
Other: 0
Hit Level 7 on turn 75, 36 from last level. (21.1 substats / turn)
Combats: 27
Noncombats: 13
Other: 1
Hit Level 8 on turn 116, 41 from last level. (29.5 substats / turn)
Combats: 30
Noncombats: 15
Other: 1
Hit Level 9 on turn 140, 24 from last level. (75.6 substats / turn)
Combats: 18
Noncombats: 8
Other: 3
Hit Level 10 on turn 199, 59 from last level. (44.1 substats / turn)
Combats: 44
Noncombats: 17
Other: 0
Hit Level 11 on turn 250, 51 from last level. (70.4 substats / turn)
Combats: 36
Noncombats: 16
Other: 1
Hit Level 12 on turn 359, 109 from last level. (44.1 substats / turn)
Combats: 89
Noncombats: 24
Other: 1


Total COMBATS: 330 (65.9%)
Total NONCOMBATS: 112 (22.4%)
Total OTHER: 0 (0.0%)



STATS
----------
Muscle Myst Moxie
Totals: 20688 6149 6311
Combats: 18955 5440 5407
Noncombats: 1500 559 514
Others: 0 0 240
Eating: 0 0 0
Drinking: 0 0 0
Using: 233 150 150


Top 10 mainstat gaining areas:

The Hidden Office Building 2455 723 742 [what in the actual fuck.]
The Castle in the Clouds in the Sky (Ground Floor) 2131 736 694
The Castle in the Clouds in the Sky (Top Floor) 1307 410 376
The Penultimate Fantasy Airship 1259 390 408
The Arid, Extra-Dry Desert 1233 338 319
The Haunted Bathroom 962 285 305
The Haunted Ballroom 939 375 373
The Battlefield (Frat Uniform) 918 172 150
The Haunted Bedroom 680 259 259
The Hidden Apartment Building 449 81 82



+STAT BREAKDOWN
----------
Need to gain level (last is total): 10 39 105 231 441 759 1209 1815 2601 3591 4809 6279 21904



FAMILIARS
----------
Intergnat : 133 combat turns (40.3%)
Crimbo Shrub : 72 combat turns (21.8%)
Puck Man : 49 combat turns (14.8%)
Jumpsuited Hound Dog : 34 combat turns (10.3%)
Xiblaxian Holo-Companion : 22 combat turns (6.7%)
Slimeling : 17 combat turns (5.2%)
Fist Turkey : 17 combat turns (5.2%)
Gelatinous Cubeling : 12 combat turns (3.6%)
Machine Elf : 10 combat turns (3.0%)
Hobo Monkey : 9 combat turns (2.7%)
Galloping Grill : 5 combat turns (1.5%)
Reassembled Blackbird : 5 combat turns (1.5%)
Purse Rat : 3 combat turns (0.9%)
Nosy Nose : 2 combat turns (0.6%)
Rockin' Robin : 2 combat turns (0.6%)
Imitation Crab : 1 combat turns (0.3%)



SEMI-RARES
----------
253 : Baa'baa'bu'ran



HUNTED COMBATS
----------
11 : Blooper
74 : dirty old lihc
117 : dairy goat
177 : Quiet Healer
190 : Burly Sidekick
271 : possessed wine rack WITH SCIENCE!
283 : the cabinet of Dr. Limpieza NAMED NEIL
288 : ELDRITCH HORROR gaudy pirate
309 : Racecar Bob
328 : pygmy witch accountant
339 : pygmy witch surgeon
345 : ELDRITCH HORROR pygmy bowler
351 : Fitting In
427 : tomb rat WITH SCIENCE!



BANISHMENT
----------



YELLOW DESTRUCTION
----------
152 : beanbat
384 : swarm of scarab beatles



COPIED COMBATS
----------
1 : writing desk



FREE RUNAWAYS
----------
0 / 0 free retreats overall



WANDERING ENCOUNTERS
----------



COMBAT ITEMS
----------



CASTS
----------
Cast 304 lunge smack
Cast 263 summon love mosquito
Cast 151 summon love gnats
Cast 130 cowboy kick
Cast 109 thrust-smack
Cast 96 source kick
Cast 74 empathy of the newt
Cast 69 astral shell
Cast 68 ghostly shell
Cast 37 cannelloni cocoon
Cast 36 aloysius' antiphon of aptitude
Cast 36 fat leon's phat loot lyric
Cast 36 leash of linguini
Cast 36 shoot ghost
Cast 35 patient smile
Cast 35 ur-kel's aria of annoyance
Cast 31 saucestorm
Cast 30 pride of the puffin
Cast 28 curse of weaksauce
Cast 26 the sonata of sneakiness
Cast 24 ruthless efficiency
Cast 22 elemental saucesphere
Cast 22 rage of the reindeer
Cast 22 singer's faithful ocelot
Cast 22 smooth movement
Cast 20 disarmament
Cast 19 humiliating hack
Cast 17 drescher's annoying noise
Cast 16 extract
Cast 16 reboot
Cast 14 batter up!
Cast 14 transcendent olfaction
Cast 13 entangling noodles
Cast 13 song of slowness
Cast 13 the polka of plenty
Cast 12 cletus's canticle of celerity
Cast 12 disco aerobics
Cast 12 the power ballad of the arrowsmith
Cast 12 trap ghost
Cast 11 clobber
Cast 11 patience of the tortoise
Cast 10 blubber up
Cast 10 reptilian fortitude
Cast 10 restore
Cast 10 seal clubbing frenzy
Cast 10 springy fusilli
Cast 10 the magical mojomuscular melody
Cast 9 carlweather's cantata of confrontation
Cast 9 sauce contemplation
Cast 9 suspicious gaze
Cast 9 the ode to booze
Cast 8 musk of the moose
Cast 7 blessing of the war snapper
Cast 7 scarysauce
Cast 7 song of the north
Cast 7 tongue of the walrus
Cast 7 walberg's dim bulb
Cast 6 ravioli shurikens
Cast 5 disco leer
Cast 5 disco smirk
Cast 4 duplicate
Cast 4 intimidating mien
Cast 4 pyromania
Cast 4 song of starch
Cast 4 the moxious madrigal
Cast 3 dirge of dreadfulness
Cast 3 disco fever
Cast 3 disco nap
Cast 3 open a big yellow present
Cast 3 rotten memories
Cast 3 shattering punch
Cast 3 shell up
Cast 3 song of sauce
Cast 2 calculate the universe
Cast 2 club foot
Cast 2 digitize
Cast 2 portscan
Cast 2 snokebomb
Cast 2 source punch
Cast 2 summon confiscated things
Cast 2 tattle
Cast 1 advanced saucecrafting
Cast 1 beardfreeze
Cast 1 bend hell
Cast 1 bind angel hair wisp
Cast 1 bind lasagmbie
Cast 1 bind penne dreadful
Cast 1 bind spice ghost
Cast 1 blessing of she-who-was
Cast 1 blessing of the storm tortoise
Cast 1 bow-legged swagger
Cast 1 communism!
Cast 1 conspiratorial whispers
Cast 1 garbage nova
Cast 1 grease up
Cast 1 lunging thrust-smack
Cast 1 open a big red present
Cast 1 perfect freeze
Cast 1 sauceshell
Cast 1 science! fight with internet debate
Cast 1 science! fight with rational thought
Cast 1 scowl of the auk
Cast 1 snarl of the timberwolf
Cast 1 song of bravado
Cast 1 spaghetti breakfast
Cast 1 splashdance
Cast 1 steely-eyed squint
Cast 1 stevedave's shanty of superiority
Cast 1 summon annoyance
Cast 1 summon kokomo resort pass
Cast 1 summon love stinkbug
Cast 1 tenacity of the snapper
Cast 1 the psalm of pointiness

------------------
| Total Casts | 2214
------------------

------------------
| Total MP Spent | 17601
------------------



MP GAINS
----------
Total mp gained: 6392

Inside Encounters: 1879
Starfish Familiars: 495
Resting: 985
Outside Encounters: 0
Consumables: 3033

Level 2:
Inside Encounters: 0
Starfish Familiars: 0
Resting: 394
Outside Encounters: 0
Consumables: 0
Level 4:
Inside Encounters: 133
Starfish Familiars: 0
Resting: 0
Outside Encounters: 0
Consumables: 0
Level 5:
Inside Encounters: 245
Starfish Familiars: 0
Resting: 0
Outside Encounters: 0
Consumables: 0
Level 6:
Inside Encounters: 293
Starfish Familiars: 0
Resting: 139
Outside Encounters: 0
Consumables: 23
Level 7:
Inside Encounters: 0
Starfish Familiars: 0
Resting: 222
Outside Encounters: 0
Consumables: 269
Level 8:
Inside Encounters: 0
Starfish Familiars: 0
Resting: 230
Outside Encounters: 0
Consumables: 229
Level 9:
Inside Encounters: -277
Starfish Familiars: 277
Resting: 0
Outside Encounters: 0
Consumables: 165
Level 10:
Inside Encounters: 369
Starfish Familiars: 0
Resting: 0
Outside Encounters: 0
Consumables: 579
Level 11:
Inside Encounters: 433
Starfish Familiars: 218
Resting: 0
Outside Encounters: 0
Consumables: 584
Level 12:
Inside Encounters: 683
Starfish Familiars: 0
Resting: 0
Outside Encounters: 0
Consumables: 1184



EATING AND DRINKING AND USING
----------
Adventures gained eating: 173
Adventures gained drinking: 206
Adventures gained using: 114
Adventures gained rollover: 8

Ate 2 extra-greasy slider (71 adventures gained) [0,0,0]
Ate 2 mouth-watering mayolus (16 adventures gained) [0,0,0]
Ate 1 Mr. Burnsger (33 adventures gained) [0,0,0]
Ate 1 The Plumber's mushroom stew (28 adventures gained) [0,0,0]
Ate 1 hardboiled egg (3 adventures gained) [0,0,0]
Ate 1 ice rice (8 adventures gained) [0,0,0]
Ate 1 jumping horseradish (6 adventures gained) [0,0,0]
Ate 1 spaghetti breakfast (8 adventures gained) [0,0,0]

Drank 6 astral pilsner (72 adventures gained) [0,0,0]
Drank 3 Ambitious Turkey (24 adventures gained) [0,0,0]
Drank 2 Sacramento wine (12 adventures gained) [0,0,0]
Drank 1 Doc Clock's thyme cocktail (31 adventures gained) [0,0,0]
Drank 1 Flivver (15 adventures gained) [0,0,0]
Drank 1 Lucky Lindy (5 adventures gained) [0,0,0]
Drank 1 The Mad Liquor (25 adventures gained) [0,0,0]
Drank 1 perfect dark and stormy (22 adventures gained) [0,0,0]

Used 2 blood-drive sticker (80 adventures gained) [0,0,0]
Used 1 Instant Karma (22 adventures gained) [0,0,0]

Used 3 mojo filter [0,0,0]
Used 1 Twelve Night Energy (12 adventures gained) [0,0,0]
Used 1 chest of the Bonerdagon [233,150,150]
Used 1 spice melange [0,0,0]



MEAT
----------
Total meat gained: 110109
Total meat spent: 78322

Level 2:
Meat gain inside Encounters: 0
Meat gain outside Encounters: 2821
Meat spent: 1266
Level 3:
Meat gain inside Encounters: 127
Meat gain outside Encounters: 0
Meat spent: 0
Level 4:
Meat gain inside Encounters: 26
Meat gain outside Encounters: 0
Meat spent: 285
Level 5:
Meat gain inside Encounters: 867
Meat gain outside Encounters: 0
Meat spent: 2831
Level 6:
Meat gain inside Encounters: 1392
Meat gain outside Encounters: 1254
Meat spent: 2341
Level 7:
Meat gain inside Encounters: 1701
Meat gain outside Encounters: 0
Meat spent: 1543
Level 8:
Meat gain inside Encounters: 87
Meat gain outside Encounters: 4598
Meat spent: 5537
Level 9:
Meat gain inside Encounters: 6502
Meat gain outside Encounters: 5037
Meat spent: 3593
Level 10:
Meat gain inside Encounters: 7084
Meat gain outside Encounters: 4443
Meat spent: 6375
Level 11:
Meat gain inside Encounters: 14093
Meat gain outside Encounters: 15486
Meat spent: 30195
Level 12:
Meat gain inside Encounters: 24528
Meat gain outside Encounters: 20063
Meat spent: 24356



BOTTLENECKS
----------
Spent 16 turns in the 8-Bit Realm
Fought 8 bloopers
Fought 1 bullet bills
Spent 0 turns in the Goatlet
Fought 0 dairy goats for 0 cheeses and 0 glasses of milk
Spent 0 turns in the Haunted Ballroom and found 0 Curtains
Fought 0 Zombie Waltzers and found 0 Dance Cards
Spent 0 turns in the Haunted Gallery and found 0 Louvres
Spent 0 turns in the Haunted Bathroom and found 0 noncombats
Garnishes received: 0
Coconuts: 0
Umbrellas: 0
Ice Cubes: 0
Number of lost combats: 0

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