ungawa's 2/450 SC NA

Moderator: Raccoon

Post Reply
User avatar
ungawa
AFH
Posts: 377
Joined: Sat Aug 25, 2012 3:16 pm

ungawa's 2/450 SC NA

Post by ungawa » Sun Nov 13, 2016 10:57 am

Here's a log of my latest final SC Nuclear Autumn run. As much as I'd like to do another that pulls a floaty thing and a pyec to take advantage of the lingering eldritch attunement in the fountain, I can't justify the RL time on a weekday.

Class: AT, mostly cause I wanted Moxie for trivial combat without wasting many resources on healing. I decided I preferred the +10% statgain passive to +10% item drop for DBs just to make levelling targets easier.
Moonsign: Gnoll moxie for the usual frilly skirt and screwdriver.
Astral pilsner and astral mask. The pet sweater is probably still best, but my previous run used the tot for basically anything that cared about familiar weight other than +combat%.
Cowboy boots with +50% mox and +rollover adv. I didn't want the +ML cause I'm eating a bunch of detective precinct eggs which means I have access to more ML than I want anyway.
Painted writing desk as expected.
Cheats: stats/tower/mine, shep/tower/item. I'd planned on cheating mine instead of item day 2, but ended up pulling an extra ore day 1.
Time spinner: Replicated tea and 2 time spun combats planned per day
Ice house has an orderly since my only other banish is a tennis ball and I'd rather multi-banish the hidden city than the junkyard.

Skills
1 : Boiling Tear Ducts; Extra Gall Bladder; Magic Sweat; Squid Glands; Self-Combing Hair
13 : Flappy Ears
42 : Extremely Punchable Face
69 : Extra Kidney
103 : Sucker Fingers
106 : CLEESH
124 : Firefly Abdomen
130 : Adipose Polymers
183 : Backwards Knees; Bone Springs
190 : Hypno-Eyes
207 : Metallic Skin
230 : Mind Bullets; Extra Muscles
247 : Extra Brain; Intracranial Eye
257 : Steroid Bladder
265 : Internal Soda Machine; Throat Refrigerant; Skunk Glands; Translucent Skin
266 : Projectile Salivary Glands
Pulls:
Day1
Pulled 1 Buddy Bjorn
Pulled 1 backwoods banjo
Pulled 1 The Jokester's gun
Pulled 1 replica bat-oomerang

Pulled 1 infinite BACON machine
Pulled 1 filthy lucre (extractor for lihcs)
Pulled 1 stuffed shoulder parrot
Pulled 1 clockwork pirate skull
Pulled 1 swashbuckling pants
Pulled 1 Clara's bell (for giant castle basement and top floor)
Pulled 2 chrome ore
Pulled 1 ninja rope
Pulled 1 ninja crampons
Pulled 1 ninja carabiner

Pulled 1 green LavaCo Lamp™
Pulled 1 Twelve Night Energy
Pulled 1 cuppa Sobrie tea
Pulled 1 sweet tooth
Pulled 1 cuppa Voraci tea

Day 2:
Pulled 1 amulet of extreme plot significance
Pulled 1 blackberry galoshes
Pulled 1 filthy lucre (extractor for dudes)
Pulled 1 Shore Inc. Ship Trip Scrip
Pulled 1 drum machine
Pulled 1 killing jar
Pulled 1 can of black paint
Pulled 1 wet stew
Pulled 1 muculent machete
Pulled 1 Dramatic™ range
Pulled 1 hare brush
Pulled 1 The Inquisitor's unidentifiable object
Pulled 1 frost flower
Pulled 1 Mick's IcyVapoHotness Inhaler
Pulled 2 stuffing fluffer
Pulled 1 deadly lampshade
Pulled 1 hot clusterbomb

Pulled 1 cuppa Sobrie tea
Pulled 1 sweet tooth
Day 1:
NEW Accordion Thief Softcore not defined ASCENSION STARTED 20161112
------------------------------

This log was created by the Ascension Log Visualizer 3.7.4.3-gb905bce.
The basic idea and the format of this parser have been borrowed from the AFH MafiaLog Parser by VladimirPootin and QuantumNightmare.

===Day 1===

[0] Ascension Start [0,0,0]
+> [0] Got lemon
#> Turn [0] pulled 1 Buddy Bjorn
#> Turn [0] pulled 1 backwoods banjo
#> Turn [0] pulled 1 replica bat-oomerang
#> Turn [0] pulled 1 Clara's bell
#> Turn [0] pulled 1 The Jokester's gun
#> Turn [0] pulled 1 filthy lucre
#> Turn [0] pulled 1 infinite BACON machine
#> Turn [0] pulled 1 clockwork pirate skull
#> Turn [0] pulled 1 Twelve Night Energy
#> Turn [0] pulled 1 green LavaCo Lamp™
#> Turn [0] pulled 1 sweet tooth
#> Turn [0] pulled 1 cuppa Voraci tea
#> Turn [0] pulled 1 cuppa Sobrie tea
-> Turn [0] Crimbo Shrub
[1] Deck of Every Card [0,0,600]
+> [1] Got Jarlsberg's key, asbestos ore, barrel lid, chrome ore
+> [1] Got linoleum ore
-> Turn [1] Intergnat
@> Learned: Boiling Tear Ducts; Extra Gall Bladder; Magic Sweat; Squid Glands; Self-Combing Hair (Turn 1)
=> Level 2 (Turn 1)! (1/2/24)
=> Level 3 (Turn 1)! (1/2/24)
=> Level 4 (Turn 1)! (1/2/24)
=> Level 5 (Turn 1)! (1/2/24)
Start of run, pulling the essentials and gathering IotM gear from around the kingdom (badge, boots, bass clarinet, and barrel shield).
Run is off to a grand start with the shrub set to presents. I'd like 2 red presents, a yellow present, and a bacon YR today, but I decide to put off a YR tomorrow so I can get 2 red presents today.
Start by digitizing a painted desk since I want 2nd floor access ASAP.
[1] Chateau Painting [11,8,20]
+> [1] Got disintegrating quill pen, inkwell
[2] The Haunted Conservatory [14,15,33]
+> [2] Got ten-leaf clover
[2] Guano Junction [0,0,0]
+> [2] Got odor extractor, sonar-in-a-biscuit, sonar-in-a-biscuit
[3] The Beanbat Chamber [13,6,21]
+> [3] Got enchanted bean, sonar-in-a-biscuit
Then clover and YR for 3 sonar to get early bodyguard meat for a holorecorder.
I also want to do the 10 snojo free fights early. I want to eat an egg for the ML soon, but the snojo fights get scary enough without the extra ML.
[4] The X-32-F Combat Training Snowman [31,29,54]
-> Turn [4] Trick-or-Treating Tot
[4-8] The Boss Bat's Lair [55,46,88]
-> Turn [8] Intergnat
[9] The Spooky Forest [11,6,20]
+> [9] Got disintegrating quill pen, inkwell
-> Turn [9] Trick-or-Treating Tot
1 turn of delay in the forest for a desk.
=> Level 6 (Turn 9)! (11/10/29)
[10-11] The Boss Bat's Lair [20,13,43]
+> [11] Got batskin belt
-> Turn [11] Intergnat
[12] The Spooky Forest [7,8,15]
[13] The X-32-F Combat Training Snowman [109,97,220]
+> [13] Got yellow pixel x 4
o> Ate 1 Tea, Earl Grey, Hot (19 adventures gained) [0,0,0]
o> Ate 3 hardboiled egg (30 adventures gained) [0,0,0]
o> Ate 1 ice rice (20 adventures gained) [0,10,0]
-> Turn [13] Trick-or-Treating Tot
@> Learned: Flappy Ears (Turn 13)
[13-20] The Dark Heart of the Woods [82,92,191]
+> [13] Got hot plate
+> [14] Got Imp Ale
+> [17] Got Imp Ale, hot wing
+> [18] Got Imp Ale
+> [19] Got hot wing
+> [20] Got box of birthday candles
[21-26] The Dark Neck of the Woods [46,59,121]
+> [21] Got Imp Ale, ruby W
+> [23] Got Imp Ale, hot wing
+> [25] Got imp unity ring
+> [26] Got dodecagram
-> Turn [23] Intergnat
Do 2 of the friars zones while waiting for the next writing desk. I want to save the elbow for day 2 for a ninja costume. Soft cap NC with the clarinet, Ink skill, and proton pack.
[27-32] The Spooky Forest [46,89,90]
+> [29] Got disintegrating quill pen
+> [30] Got mosquito larva
+> [31] Got tree-holed coin
-> Turn [32] Trick-or-Treating Tot
[33-36] 8-Bit Realm [71,65,127]
-> Turn [36] Intergnat
=> Level 7 (Turn 35)! (22/23/40)
[37] The Outskirts of Cobb's Knob [20,17,28]
-> Turn [37] Trick-or-Treating Tot
Redigitize the writing desk while burning more forest delay, then get a few quick noncombats, followed by another desk in the Outskirts.
[38-42] 8-Bit Realm [76,66,177]
+> [40] Got abstraction: purpose
+> [42] Got eyepatch
#> Turn [42] pulled 1 swashbuckling pants
#> Turn [42] pulled 1 stuffed shoulder parrot
-> Turn [42] Intergnat
@> Learned: Extremely Punchable Face (Turn 42)
8-bit for 10 white pixels and 5 RGB for a sub. I get my white pixels after combat 8 (9 white, 2 red, 5 green, 7 blue). I still haven't seen an octoroc, so I roll the dice and go again, to find another red from a buzzy beetle. Mafia tells me I have a 20% chance to find an octoroc based on the current queue state, so instead I time spin 2 buzzy beetles. It's hard to judge how many turns the yellow pixel shenanigans later Day 1 cost me, but 3 turns and 6 spinner minutes seemed like a good trade off compared to 4 pulls for scrip and plans. Plus, going the dinghy route would block pirates until the buss pass at lvl 11, forcing me to bank day 1 early and possibly have stat issues.
[45-54] The Defiled Niche [232,208,514]
+> [46] Got abstraction: category
+> [52] Got thin black candle
+> [53] Got yellow pixel
+> [54] Got abstraction: purpose, yellow pixel
-> Turn [52] Puck Man
[55] The Defiled Cranny [21,19,47]
+> [55] Got yellow pixel
[56] screencapped monster [17,23,48]
+> [56] Got yellow pixel
Sniff lihcs and screencap a swarm of whelps, and drop the final writing desk in the outskirts.
[57] The Outskirts of Cobb's Knob [12,25,44]
+> [57] Got Lady Spookyraven's necklace, abstraction: purpose, inkwell, yellow pixel
-> Turn [57] Nosy Nose
[58-64] The Haunted Bedroom [120,116,365]
+> [58] Got Lord Spookyraven's spectacles
+> [60] Got disposable instant camera
+> [61] Got yellow pixel
+> [62] Got power pill, yellow pixel
+> [63] Got yellow pixel
+> [64] Got Lady Spookyraven's finest gown, yellow pixel
-> Turn [60] Puck Man
-> Turn [64] Trick-or-Treating Tot
Nosey nose the ornate and digitize the mainstat desk.
=> Level 8 (Turn 64)! (31/31/53)
[65-66] The Goatlet [45,44,143]
+> [66] Got bottle of whiskey, goat cheese, goat cheese
Duplicate a goat cheese. I was going to time spin the final cheese, but using 6 min on pixels means that'll have to wait for day 2.
[67] The Spooky Forest [20,15,52]
+> [67] Got yellow pixel
-> Turn [67] Puck Man
[67-68] The Defiled Cranny [32,61,106]
+> [67] Got yellow pixel
+> [68] Got abstraction: action, yellow pixel
My two swarms were 12 beeps each, with no love from love bugs, so finish up here.
o> Used 1 Twelve Night Energy (12 adventures gained) [0,0,0]
[69-70] The Haunted Bathroom [25,40,76]
+> [69] Got yellow pixel
+> [70] Got yellow pixel
@> Learned: Extra Kidney (Turn 69)
[71-73] The Outskirts of Cobb's Knob [27,24,170]
+> [71] Got yellow pixel
+> [72] Got yellow pixel
#> [73] Semirare: Lunchboxing
Grab a lunchbox and save the outskirts for more wandering nightstands.
[74-76] The Haunted Bathroom [44,53,122]
+> [74] Got yellow pixel
+> [75] Got yellow pixel
+> [76] Got power pill, yellow pixel
[77-82] The Haunted Gallery [104,115,232]
+> [79] Got abstraction: category
+> [80] Got abstraction: category
+> [81] Got Ghost Dog Chow
+> [82] Got Lady Spookyraven's dancing shoes
-> Turn [77] Fist Turkey
[83-84] The Haunted Bathroom [43,33,83]
+> [83] Got Ghost Dog Chow
+> [84] Got Lady Spookyraven's powder puff, yellow pixel
-> Turn [83] Puck Man
[85-87] The Spooky Forest [14,17,34]
+> [85] Got yellow pixel
+> [86] Got Spooky Temple map
+> [87] Got spooky sapling
[88] The Outskirts of Cobb's Knob [8,13,34]
+> [88] Got yellow pixel
[89-90] Tavern Cellar [34,39,69]
+> [89] Got tangle of rat tails, yellow pixel
+> [90] Got yellow pixel
In the cellar, I only have hot and stench damage (hot in the bjorn, stench from ghost busting the conservatory and using terminal prismatic).
[91] The Outskirts of Cobb's Knob [13,13,128]
+> [91] Got yellow pixel
[92-97] Tavern Cellar [26,34,77]
+> [92] Got tangle of rat tails, yellow pixel
+> [94] Got bottle of tequila x 3
+> [95] Got yellow pixel
+> [96] Got bottle of tequila x 3
+> [97] Got Typical Tavern swill x 3
At this point, I'm aware I'm gonna have a hard time getting 50 yellow pixels to access the pirates today, and I'll need those stats to hit 10 for my pilsners and clara's bell. Time to start cleaning up quests that I would rather put off to save delay or to be better prepared for.
[98-101] The Outskirts of Cobb's Knob [29,28,89]
+> [99] Got yellow pixel
+> [100] Got chef's hat, yellow pixel
+> [101] Got Knob Goblin encryption key
[102-105] The Haunted Ballroom [169,170,346]
-> Turn [102] Crimbo Shrub
-> Turn [103] Trick-or-Treating Tot
-> Turn [105] Machine Elf
@> Learned: Sucker Fingers (Turn 103)
[106] The Deep Machine Tunnels [0,0,0]
+> [106] Got Deep Machine Tunnels snowglobe
-> Turn [106] Puck Man
@> Learned: CLEESH (Turn 106)
The machine elf has been living in the bjorn for most of the run so far, and given a reasonable number of abstractions, but not the ones I want (mainstat gain, solid circle, or solid triangle).
At this point, I decide to just go do those free kills in hopes of getting abstraction drops. I get a circle and turn it into 100% item, but looks like I'll be without an init abstraction this run.
Also had to bat-oomerange a guy in here since I was wearing clarinet and barrel shield instead of the banjo. Scaling monsters with +140ML hit hard.
=> Level 9 (Turn 106)! (43/43/70)
[106] Rest in your bed in the Chateau [0,0,144]
[106] The Deep Machine Tunnels [274,260,336]
+> [106] Got abstraction: action, abstraction: certainty, abstraction: joy, abstraction: thought
[106] Rest in your bed in the Chateau [0,0,624]
[106-108] The Spooky Forest [13,28,26]
+> [106] Got yellow pixel
+> [108] Got Spooky-Gro fertilizer
[109-116] The Dark Elbow of the Woods [140,121,262]
+> [109] Got Imp Ale, hot wing, yellow pixel, yellow pixel
+> [110] Got yellow pixel
+> [111] Got yellow pixel
+> [112] Got yellow pixel
+> [113] Got Imp Ale x 3
+> [115] Got Imp Ale, yellow pixel
+> [116] Got eldritch butterknife
Spooky forest to get a fertilizer that I'd planned to pull. Then friars, giving up 50% item on the tot day 2.
Pulled 2 ore and 3 ninja pieces to go for 4 yellow pixels on the peak, only to remember I didn't have the final cheese yet. That'll wait for tomorrow.
[117] Friar Ceremony Location [0,0,0]
#> Turn [117] pulled 1 ninja carabiner
#> Turn [117] pulled 1 ninja crampons
#> Turn [117] pulled 1 ninja rope
#> Turn [117] pulled 2 chrome ore
[117-120] The Defiled Nook [69,44,121]
+> [118] Got evil eye, smart skull, yellow pixel
+> [119] Got evil eye, loose teeth, loose teeth, yellow pixel
+> [120] Got evil eye, loose teeth, yellow pixel
Then a perfect nook with the earliest possible wiener dog eyes in spite of only running ~230% item.
[121] The Haunted Ballroom [10,10,158]
+> [121] Got yellow pixel
o> Drank 1 Ambitious Turkey (20 adventures gained) [28,33,26]
[122-123] The Defiled Nook [36,46,95]
+> [122] Got evil eye x 3, loose teeth, skeleton bone, yellow pixel
+> [123] Got skeleton bone, skeleton bone, yellow pixel
[124] The Defiled Alcove [19,21,45]
+> [124] Got yellow pixel, yellow submarine
-> Turn [124] Jumpsuited Hound Dog
@> Learned: Firefly Abdomen (Turn 124)
Finally up to 49 yellow pixels with nothing productive to do, so blunder into the Alcove and hope for a modern. nope.
[124-136] Barrrney's Barrr [209,210,520]
+> [124] Got bottle of rum
+> [125] Got bottle of rum, bottle of rum
+> [127] Got bottle of rum
+> [128] Got bottle of rum
+> [129] Got Ghost Dog Chow, bottle of rum
+> [131] Got bottle of rum
+> [134] Got bottle of rum
+> [135] Got bottle of rum
@> Learned: Adipose Polymers (Turn 130)
[137-154] The Penultimate Fantasy Airship [305,280,674]
+> [138] Got Mohawk wig
+> [139] Got soft green echo eyedrop antidote
+> [142] Got grimstone mask, soft green echo eyedrop antidote
+> [144] Got Tissue Paper Immateria
+> [145] Got metallic A
+> [147] Got Tin Foil Immateria
+> [153] Got Gauze Immateria
o> Drank 2 astral pilsner (60 adventures gained) [26,42,41]
-> Turn [137] Trick-or-Treating Tot
=> Level 10 (Turn 148)! (50/51/85)
[155] Cobb's Knob Treasury [15,12,28]
Had to power pill screeg. Running too much ML to stun and he's going to kill me if I shoot him a 3rd time.
[155-164] The Penultimate Fantasy Airship [181,170,491]
+> [156] Got soft green echo eyedrop antidote
+> [159] Got soft green echo eyedrop antidote, tennis ball
+> [162] Got Plastic Wrap Immateria
+> [164] Got S.O.C.K., barrel-aged martini, empty meat tank
[165] Cap'm Caronch's Map [24,20,33]
[166] Barrrney's Barrr [0,0,0]
[167] The Infiltrationist [0,0,0]
[168-169] Barrrney's Barrr [0,0,0]
+> [169] Got grapefruit, long hard screw x 4, messy butt joint x 4, morningwood plank x 5
+> [169] Got raging hardwood plank x 4, ten-leaf clover, ten-leaf clover, thick caulk x 5
+> [169] Got weirdwood plank x 5
[171] The Castle in the Clouds in the Sky (Basement) [0,0,0]
+> [171] Got heavy D, lowercase N
[172-178] The F'c'le [133,70,172]
+> [173] Got rigging shampoo
+> [175] Got mizzenmast mop
+> [177] Got ball polish
o> Drank 1 astral pilsner (20 adventures gained) [19,12,10]
b> [176] Banished clingy pirate {cocktail napkin (??? turns )}
Spun the barrel crank for a clover for a wand. Finished grabbing fledges.
I didn't get the amulet or umbrella, and I'm out of pulls, but I want to use clara's bell in the basement. I think about using the bell, triggering the NC and using the walk away option that lets you find it immediately, but I wasn't sure if that flag would survive rollover.
Lost wondered aloud if clara's bell persisted through rollover, and the wiki claimed to know that it did, so I went that route.
Then I nightcapped on a pilsner after buying but failing to use Drunk Uncle.
Day 2
===Day 2===

#> Turn [178] pulled 1 amulet of extreme plot significance
[179] The Castle in the Clouds in the Sky (Basement) [0,0,0]
Neat, the wiki was right.
Also, after hearing the fountain was giving eldritch attunement, I really wanted to pull a floaty, pyec, and use free kills to burn a bunch of delay with tentacles.
But after clearing a bunch of delay while getting yellow pixels yesterday, the only delay left was places I wanted things from so I decided it wasn't going to be worth it. I did go so far as to confirm on a multi that tentacles don't give desert exploration.
[180] Deck of Every Card [0,0,0]
+> [180] Got Boris's key, stone wool x 3
-> Turn [180] Crimbo Shrub
[180] The Castle in the Clouds in the Sky (Ground Floor) [25,26,52]
[181] Hippy Camp [12,7,51]
+> [181] Got filthy corduroys, filthy knitted dread sack, reodorant
o> Ate 2 Knob pasty (33 adventures gained) [11,13,19]
o> Ate 1 Tea, Earl Grey, Hot (21 adventures gained) [0,0,0]
o> Ate 1 hardboiled egg (11 adventures gained) [0,0,0]
#> Turn [181] pulled 1 sweet tooth
-> Turn [181] Intergnat
Start the ELY cooldown. I'm going to come to regret being greedy on the red presents yesterday since it meant I didn't get to zap a hippy before rollover.
Then time spun my last cheese.
[183-186] Mist-Shrouded Peak [107,114,327]
@> Learned: Backwards Knees; Bone Springs (Turn 183)
[187-196] The Castle in the Clouds in the Sky (Ground Floor) [224,243,563]
+> [189] Got worthless knick-knack
@> Learned: Hypno-Eyes (Turn 190)
Rats, no boning knife, so I'll pull a clusterbomb.
[197-205] The Castle in the Clouds in the Sky (Top Floor) [174,141,544]
+> [201] Got thin black candle
+> [202] Got thin black candle
#> Turn [205] pulled 1 hot clusterbomb
Clara's bell for the top floor, then open the hole in the sky.
[206] Rest in your bed in the Chateau [0,0,420]
#> Turn [206] pulled 1 blackberry galoshes
-> Turn [206] Reassembled Blackbird
[206-215] The Black Forest [250,249,702]
+> [207] Got broken wings
+> [209] Got black picnic basket
+> [210] Got sunken eyes
-> Turn [210] Intergnat
@> Learned: Metallic Skin (Turn 207)
=> Level 11 (Turn 214)! (61/61/104)
[216] The Shore, Inc. Travel Agency [0,0,0]
[219-225] The Poop Deck [173,172,428]
+> [221] Got thin black candle
[226] The Haunted Ballroom [16,26,63]
[227] Rest in your bed in the Chateau [0,0,630]
[227] The Haunted Ballroom [0,0,0]
[228-229] Belowdecks [87,65,201]
+> [229] Got gaudy key, gaudy key, odor extractor, snakehead charrrm
+> [229] Got snakehead charrrm, thin black candle
I realized after entering combat with the gaudy pirate, I had about 180hp, 420 mox, 50% DA, 20 DR, and he had 260 attack. He resisted my love bugs and I hadn't spent rads recently to pick up that stun.
Napkin math told me he'd kill be before I could instakill him if I duplicated him. Scouring my combat items for delevelers, I found 2 medieval insults and some sand, and once he was duplicated, I outmoxied him and he wiffed twice.
[230-236] Inside the Palindome [87,107,217]
+> [230] Got bottle of gin
+> [232] Got photograph of a red nugget
+> [233] Got photograph of God
+> [234] Got photograph of an ostrich egg
+> [236] Got ketchup hound, photograph of a dog
#> Turn [230] pulled 1 filthy lucre
@> Learned: Mind Bullets; Extra Muscles (Turn 230)
I had planned to olfact the first dude I saw, but then didn't see one before getting all 3 NCs, so I decided to digitize instead.
Having seen a bard, I encountered bob with 90ish turns of ELY left, so I knew I'd get 3 digitized copies before I could start the war.
I'm also starting to try to figure out where I'll be able to spend 90 turns productively before the war.
I'll open the hidden city and a few zones there so I can start the desertwith a bob and possibly fit a 2nd bob in the desert.
[237-240] The Hidden Temple [0,0,0]
#> Turn [240] pulled 1 muculent machete
-> Turn [240] Puck Man
[241] An Overgrown Shrine (Southwest) [14,5,16]
+> [241] Got yellow pixel x 3
-> Turn [241] Intergnat
[241] An Overgrown Shrine (Northwest) [12,6,0]
+> [241] Got yellow pixel x 3
[241] A Massive Ziggurat [18,7,0]
+> [241] Got yellow pixel x 3
[241] An Overgrown Shrine (Northeast) [0,14,7]
+> [241] Got yellow pixel x 3
[241] An Overgrown Shrine (Southeast) [14,6,7]
+> [241] Got power pill, yellow pixel x 3
[241] The Haunted Conservatory [15,23,37]
+> [241] Got thin black candle
[241] An Overgrown Shrine (Southwest) [0,0,0]
[242] An Overgrown Shrine (Northwest) [0,0,0]
[243] An Overgrown Shrine (Northeast) [0,0,0]
#> Turn [243] pulled 1 Shore Inc. Ship Trip Scrip
[243] The Shore, Inc. Travel Agency [0,0,0]
[243] An Overgrown Shrine (Northeast) [0,0,0]
In my previous run, I spent 50 turns with the golem for a 3rd mask for a dowsing rod. However, I didn't end up with the desert tennis ball. After lowering my turncount target this run, I dropped the 4 velvet turngen pulls and pulled a scrip and killing jar instead. This also helped free up familiar usage which went to more bacon for the day 2 printscreen.
[244-264] The Arid, Extra-Dry Desert [352,344,799]
+> [251] Got worm-riding manual page
+> [253] Got worm-riding manual page (3)
+> [256] Got worm-riding manual page (2)
+> [259] Got worm-riding manual page (2)
+> [261] Got worm-riding manual page (2)
+> [262] Got worm-riding manual page (2)
+> [264] Got stunt nuts, worm-riding hooks, worm-riding manual page (3)
#> Turn [264] pulled 1 drum machine
#> Turn [264] pulled 1 killing jar
-> Turn [263] Trick-or-Treating Tot
@> Learned: Extra Brain; Intracranial Eye (Turn 247)
@> Learned: Steroid Bladder (Turn 257)
[265-270] The Hole in the Sky [106,122,262]
+> [265] Got line, star, star
+> [266] Got line, line, star, star
+> [267] Got star chart
+> [268] Got line, line, star
+> [269] Got line, star, star
+> [270] Got line, star, star
-> Turn [270] Intergnat
@> Learned: Internal Soda Machine; Throat Refrigerant; Skunk Glands; Translucent Skin (Turn 265)
@> Learned: Projectile Salivary Glands (Turn 266)
Astronomer shows up here, so I should probably have used my demon summon on a machete. Oh well, it'll probably go to a meat demon.
[271] The Haunted Wine Cellar [21,31,70]
#> Turn [271] pulled 1 The Inquisitor's unidentifiable object
-> Turn [271] Trick-or-Treating Tot
[271] An Overgrown Shrine (Southeast) [0,0,0]
o> Used 1 The Inquisitor's unidentifiable object [62,83,77]
[272-280] The Hidden Office Building [130,142,368]
+> [272] Got McClusky file (page 1)
+> [274] Got world's smallest violin
+> [276] Got McClusky file (page 2)
+> [277] Got boring binder clip
+> [278] Got book of matches
+> [280] Got McClusky file (page 3)
-> Turn [278] Nosy Nose
[281-289] The Hidden Apartment Building [162,152,376]
+> [281] Got McClusky file (page 4)
+> [285] Got McClusky file (complete), McClusky file (page 5)
-> Turn [285] Intergnat
At this point, I know I'll need to do a bunch of +item quests before starting the war, so I use some of my longer buffs now to go for matches. Nosey nose an accountant. Kill a janitor who drops matches, then tennis ball the next.
Run out of scheduled combats in the office with 3 pages, move on to the apartment, find 2 witch doctors before 2 accountants, swap out the nose, and get a witch doctor on the last combat. I was planning to time spin if necessary, but in hindsight, the witch doctor had fallen out of the queue.
[290] An Overgrown Shrine (Northwest) [0,0,0]
[290-292] The Hidden Hospital [43,52,160]
+> [291] Got bloodied surgical dungarees
A bonus from buffing item more than normal here is a short writ to use on the only nurse I see. I olfacted the surgeon and found the spectre with 2 equip.
[293] An Overgrown Shrine (Southwest) [0,0,0]
[293] The Hidden Office Building [29,20,55]
[294] An Overgrown Shrine (Northeast) [21,21,52]
+> [294] Got thin black candle
#> Turn [294] pulled 1 wet stew
With one turn left until bob showed up, I went to kill the office spectre before hopping over to the DMT. Then I clicked mafia's helpful link to place the stone sphere.
[294] Cook 1 wet stew + 1 stunt nuts [54,45,116]
+> [294] Got Mega Gem, wet stunt nut stew
[296-305] The Hidden Bowling Alley [255,215,510]
+> [296] Got bowling ball, grimstone mask, thin black candle
+> [297] Got bowling ball
+> [298] Got bowling ball
+> [299] Got bowling ball
+> [300] Got bowling ball x 5
[306] An Overgrown Shrine (Southeast) [0,0,0]
-> Turn [306] Trick-or-Treating Tot
[306] A Massive Ziggurat [0,0,0]
[306] An Overgrown Shrine (Northeast) [0,0,0]
[306] A Massive Ziggurat [50,51,109]
[307-310] Cobb's Knob Harem [48,23,99]
+> [307] Got Knob Goblin perfume
+> [310] Got Knob Goblin harem pants, Knob Goblin harem veil
-> Turn [310] Intergnat
[311] Throne Room [22,28,63]
+> [311] Got Cobb's Knob lab key, Crown of the Goblin King
Still working on burning off ELY, so I finish the goblin king and grab 2 oil paintings (one at a time since I don't remember if that bug that consumes all the ones in your inventory but only gives credit for 1 has been fixed)
[312] The Prince's Balcony [0,0,0]
[313] The Prince's Dance Floor [0,0,0]
[314] The Prince's Lounge [0,0,0]
[315] The Prince's Kitchen [0,0,0]
[316] The Prince's Canapes Table [0,0,0]
[317] The Prince's Restroom [0,0,0]
+> [317] Got fancy oil painting
[318] The Prince's Balcony [0,0,0]
[319] The Prince's Dance Floor [0,0,0]
+> [319] Got fancy oil painting
[320] The X-32-F Combat Training Snowman [94,113,264]
-> Turn [320] Trick-or-Treating Tot
=> Level 12 (Turn 320)! (75/75/125)
As I further buff items for twin peak, I realize I don't have my snojo hat.
[320-321] A-Boo Peak [36,35,89]
+> [321] Got A-Boo clue
[322] The Icy Peak [17,18,52]
[322-323] A-Boo Peak [23,44,92]
+> [322] Got A-Boo clue, Duskwalker syringe
+> [323] Got A-Boo clue
-> Turn [323] Intergnat
[324-330] Oil Peak [108,93,262]
+> [325] Got bubblin' crude, bubblin' crude
+> [326] Got bubblin' crude, bubblin' crude
+> [327] Got bubblin' crude, bubblin' crude
+> [328] Got bubblin' crude, bubblin' crude
+> [330] Got bubblin' crude x 3, jar of oil
#> Turn [326] pulled 1 frost flower
-> Turn [325] Trick-or-Treating Tot
-> Turn [328] Intergnat
-> Turn [330] Crimbo Shrub
Grr, 500%-600% for all 5 cartels, plus a syringe, and I couldn't get a 10% drop. And then the 6th drops the 10% crude just to rub it in.
[331] Frat House [31,24,58]
+> [331] Got beer helmet, bejeweled pledge pin, distressed denim pants
-> Turn [331] Trick-or-Treating Tot
[332] Hippy Camp [0,0,0]
-> Turn [332] Jumpsuited Hound Dog
[333] Sonofa Beach [0,0,0]
-> Turn [333] Machine Elf
[334] The Deep Machine Tunnels [0,0,0]
-> Turn [334] Jumpsuited Hound Dog
[334-338] Sonofa Beach [59,26,48]
+> [335] Got bottle of rum x 3, lemon x 3, lime x 3
+> [338] Got barrel of gunpowder
-> Turn [338] Trick-or-Treating Tot
One turn war start, then go hunting for an LFM to digitize, throwing another bob into the DMT along the way.
[339] Deck of Every Card [0,0,0]
[339-340] The Hatching Chamber [41,46,133]
[341-342] The Feeding Chamber [38,47,124]
[343] The Royal Guard Chamber [25,17,61]
[344] The Haunted Wine Cellar [20,24,44]
+> [344] Got bottle of Chateau de Vinegar
[345] The Haunted Laundry Room [21,22,38]
+> [345] Got blasting soda
-> Turn [345] Machine Elf
My plan for the cellar was to use copies rather than queue manipulation. I have a printscreen for the nuns trick, so I grab a watercolor kit to store the relevant monsters.
Then, I plan to time spin the wine rack, hope the 2nd rack drops its thing, and if not, I have one in the chateau that should be capped if tot equipment counts.
If I don't need the 3rd, I'll toss the cabinet in the chateau.
As it works out, both zones give the necessary monster and drop on the first turn.
[346] The Deep Machine Tunnels [0,0,0]
+> [346] Got Deep Machine Tunnels snowglobe, barrel of gunpowder
-> Turn [346] Trick-or-Treating Tot
[346-351] Twin Peak [102,109,206]
+> [347] Got troll britches
+> [348] Got rusty hedge trimmers
+> [350] Got rusty hedge trimmers
+> [351] Got rusty hedge trimmers
o> Drank 3 astral pilsner (99 adventures gained) [37,35,70]
While I'm running this +item, I head over to the twin peak. 1 NC and 3 trimmer drop later, I'm pretty grumpy the trimmers don't burn delay anymore.
[352] Cook 1 bottle of Chateau de Vinegar + 1 blasting soda [0,0,0]
#> Turn [352] pulled 1 Dramatic™ range
#> Turn [352] pulled 1 cuppa Sobrie tea
-> Turn [352] Puck Man
[354] The Haunted Boiler Room [14,20,41]
+> [354] Got wine bomb, yellow pixel
[355] Summoning Chamber [48,41,98]
+> [355] Got yellow pixel
[356] The Arid, Extra-Dry Desert [0,0,0]
+> [356] Got tennis ball
#> Turn [356] pulled 1 Mick's IcyVapoHotness Inhaler
-> Turn [356] Trick-or-Treating Tot
I've already spent enough turns in the desert to prime the tennis ball, which shows up immediately, followed by the hippy outfit.
[357-358] The Themthar Hills [50,46,108]
[359] The Hidden Temple [0,0,0]
[359-364] The Themthar Hills [140,168,363]
[365] screencapped monster [21,16,68]
-> Turn [365] Machine Elf
[366] The Deep Machine Tunnels [7,0,0]
+> [366] Got barrel of gunpowder
#> Turn [366] pulled 1 can of black paint
#> Turn [366] pulled 1 can of black paint
#> Turn [366] pulled 1 hare brush
-> Turn [366] Oily Woim
[366-369] The Defiled Alcove [57,55,115]
-> Turn [369] Puck Man
At this point, I'm through a majority of the rng and decide I can give up my planned voraci tea pull for a hare brush.
Also redigitized a frogman in the DMT to help get the rest before I need to start the battlefield.
[370-372] The Upper Chamber [13,32,59]
+> [370] Got crumbling wooden wheel
+> [371] Got yellow pixel
+> [372] Got crumbling wooden wheel
-> Turn [372] Machine Elf
[373] The Deep Machine Tunnels [2,0,13]
+> [373] Got barrel of gunpowder
-> Turn [373] Puck Man
[373-375] The Upper Chamber [0,0,0]
+> [373] Got crumbling wooden wheel
+> [374] Got crumbling wooden wheel
-> Turn [375] Trick-or-Treating Tot
4 wheels and 2 tangles means I can expect a bit of delay left in the middle chamber after I have my 10 wheels/ratchets, so I'll save that since I'm running low on DMT fights for the rest of the runs digitized frogmen.
[376-379] The Middle Chamber [141,129,327]
+> [377] Got tomb ratchet x 3
+> [379] Got tomb ratchet x 3
-> Turn [379] Puck Man
[380] The Icy Peak [13,20,53]
+> [380] Got yellow pixel
-> Turn [380] Rockin' Robin
[380] Next to that Barrel with Something Burning in it [21,15,50]
[381-382] Out by that Rusted-Out Car [44,45,93]
+> [382] Got molybdenum screwdriver
[383] Over Where the Old Tires Are [26,21,37]
+> [383] Got molybdenum crescent wrench
[384-386] Near an Abandoned Refrigerator [58,55,163]
+> [386] Got molybdenum pliers
-> Turn [384] Machine Elf
-> Turn [386] Trick-or-Treating Tot
Desert tennisball goes towards an AMC.
[387-390] A-Boo Peak [0,0,0]
-> Turn [390] Puck Man
[391-392] The Defiled Alcove [32,34,76]
+> [391] Got yellow pixel
+> [392] Got yellow pixel
-> Turn [392] Machine Elf
[393] The Deep Machine Tunnels [7,2,0]
+> [393] Got barrel of gunpowder
-> Turn [393] Puck Man
[393] The Filthworm Queen's Chamber [26,16,44]
[394] Haert of the Cyrpt [43,37,106]
+> [394] Got chest of the Bonerdagon, skull of the Bonerdagon, vertebra of the Bonerdagon, yellow pixel
o> Used 1 chest of the Bonerdagon [195,195,240]
[395-396] rusty hedge trimmers [0,0,0]
-> Turn [395] Oily Woim
Time to start the battlefield. Even with the bacon machine, having wanted a YR, 2 screencaps and a malware, I've been running a lot of gnat. I know I want a protest button for the wall of skin, but I need to spend turns here with the puck to finish getting power pills.
I also plan to use 2 stuffing fluffers. The first saves 3 turns. I belive last run the 2nd saved 2 turns, but this time I accidentally did 2 fights before turning in the queen's heart, so I ended up killing 30 hippies when a normal 5 quest nuns trick kills 34 hippies.
I also used a lot of free kills here since I'd been putting them off to make sure I had all my barrels. Between the fluffers and the free kills, there were only 3 hippy fights after grabbing the tennis ball.
I also spent some time with my cubeling to make sure I had the ring of detect boring doors so it would be guarenteed I could find a monster to malware without spending turns. Then I also happened to get a green smoke bomb to use after the malware. Had I YRed the hippy before rollover, I could have YRed the green ops for another smoke bomb in the middle chamber.
[397-417] The Battlefield (Frat Uniform) [507,441,1266]
+> [398] Got yellow pixel
+> [399] Got power pill, round purple sunglasses, yellow pixel x 5
+> [400] Got yellow pixel
+> [401] Got yellow pixel
+> [402] Got yellow pixel
+> [403] Got yellow pixel
+> [404] Got yellow pixel
+> [410] Got eleven-foot pole
+> [411] Got yellow pixel
+> [412] Got yellow pixel
+> [413] Got yellow pixel
+> [414] Got yellow pixel
+> [415] Got power pill, yellow pixel
+> [417] Got ring of Detect Boring Doors
#> Turn [397] pulled 1 stuffing fluffer
#> Turn [405] pulled 1 stuffing fluffer
-> Turn [397] Puck Man
-> Turn [405] Gelatinous Cubeling
-> Turn [410] Puck Man
-> Turn [415] Gelatinous Cubeling
-> Turn [417] Machine Elf
[418] The Daily Dungeon (Room 1) [0,0,0]
-> Turn [418] Trick-or-Treating Tot
[418] The Daily Dungeon (Room 2) [0,0,0]
[418] The Daily Dungeon (Room 3) [0,0,0]
+> [418] Got Sneaky Pete's key, fat loot token
&> 1 / 1 free retreats
[418-421] The Battlefield (Frat Uniform) [87,87,199]
+> [418] Got abstraction: perception, tennis ball
-> Turn [421] Machine Elf
[422] Hippy Camp [97,90,237]
[423-427] The Middle Chamber [58,52,121]
+> [424] Got tomb ratchet, tomb ratchet
[428] The Lower Chambers (Token/Empty) [0,0,0]
[429] The Lower Chambers (Rubble/Bomb) [0,0,0]
[430] The Lower Chambers (Empty/Rubble) [0,0,0]
[431-437] Ed the Undying [175,174,340]
+> [435] Got abstraction: thought
+> [437] Got Holy MacGuffin
Opened the lair with 17 turns and 1 pull. Perfect tower is 12, plus I expect to need a 2nd turn on the wall of meat. That means I don't need to use that pull on turngen.
I only come up with 45 spooky damage, so the pull goes to a lampshade. Muscle is trivial with the 300% potion from the chateau. I place 3rd in speed.
#> Turn [437] pulled 1 deadly lampshade
[438-439] Fastest Adventurer Contest [40,39,90]
[440] Strongest Adventurer Contest [34,19,44]
[441] Spookiest Adventurer Contest [17,24,51]
+> [441] Got abstraction: action
-> Turn [441] Trick-or-Treating Tot
[442] The Hedge Maze (Room 1) [0,0,0]
[443] The Hedge Maze (Room 4) [0,0,0]
[444] The Hedge Maze (Room 7) [0,0,0]
[445] The Hedge Maze (Room 9) [0,0,0]
[446] Tower Door [0,0,0]
-> Turn [446] Imitation Crab
Wall of skin dies to an imitation crab, restless cow in the bjorn, hot plate, hippy protest button, and then stinkbugs round 1 with prismatic attacks for 3 rounds after.
Wall of meat kindly gives 1013 meat with 425% meat.
[446] Tower Level 1 [18,19,24]
[447] Tower Level 2 [13,16,53]
+> [447] Got miniature power pill
[448] Tower Level 3 [87,89,178]
-> Turn [448] Oily Woim
[449] Tower Level 4 [0,0,0]
-> Turn [449] Machine Elf
[449] Tower Level 5 [53,51,153]
[450-451] The Naughty Sorceress' Chamber [137,133,317]
+> [450] Got abstraction: perception
=> Level 13 (Turn 451)! (92/91/148)

Turn rundown finished!
Other:
ADVENTURES
----------
The Penultimate Fantasy Airship: 28
The Battlefield (Frat Uniform): 25
The Arid, Extra-Dry Desert: 22
Barrrney's Barrr: 16
The Spooky Forest: 14
The Castle in the Clouds in the Sky (Ground Floor): 11
The Outskirts of Cobb's Knob: 11
The Black Forest: 10
The Defiled Niche: 10
The Hidden Bowling Alley: 10
The Hidden Office Building: 10
8-Bit Realm: 9
The Castle in the Clouds in the Sky (Top Floor): 9
The Hidden Apartment Building: 9
The Middle Chamber: 9
A-Boo Peak: 8
Tavern Cellar: 8
The Dark Elbow of the Woods: 8
The Dark Heart of the Woods: 8
The Themthar Hills: 8
Ed the Undying: 7
Inside the Palindome: 7
Oil Peak: 7
The Boss Bat's Lair: 7
The F'c'le: 7
The Haunted Ballroom: 7
The Haunted Bathroom: 7
The Haunted Bedroom: 7
The Poop Deck: 7
Sonofa Beach: 6
The Dark Neck of the Woods: 6
The Defiled Alcove: 6
The Defiled Nook: 6
The Haunted Gallery: 6
The Hole in the Sky: 6
The Upper Chamber: 6
Twin Peak: 6
Cobb's Knob Harem: 4
Mist-Shrouded Peak: 4
The Hidden Temple: 4
Hippy Camp: 3
Near an Abandoned Refrigerator: 3
The Defiled Cranny: 3
The Hidden Hospital: 3
Belowdecks: 2
Fastest Adventurer Contest: 2
Out by that Rusted-Out Car: 2
rusty hedge trimmers: 2
screencapped monster: 2
The Castle in the Clouds in the Sky (Basement): 2
The Feeding Chamber: 2
The Goatlet: 2
The Hatching Chamber: 2
The Naughty Sorceress' Chamber: 2
The Prince's Balcony: 2
The Prince's Dance Floor: 2
A Massive Ziggurat: 1
An Overgrown Shrine (Northeast): 1
An Overgrown Shrine (Northwest): 1
An Overgrown Shrine (Southeast): 1
An Overgrown Shrine (Southwest): 1
Cap'm Caronch's Map: 1
Chateau Painting: 1
Cook 1 bottle of Chateau de Vinegar + 1 blasting soda: 1
Cook 1 wet stew + 1 stunt nuts: 1
Frat House: 1
Guano Junction: 1
Haert of the Cyrpt: 1
Next to that Barrel with Something Burning in it: 1
Over Where the Old Tires Are: 1
Spookiest Adventurer Contest: 1
Strongest Adventurer Contest: 1
Summoning Chamber: 1
The Beanbat Chamber: 1
The Filthworm Queen's Chamber: 1
The Haunted Boiler Room: 1
The Haunted Laundry Room: 1
The Haunted Wine Cellar: 1
The Hedge Maze (Room 1): 1
The Hedge Maze (Room 4): 1
The Hedge Maze (Room 7): 1
The Hedge Maze (Room 9): 1
The Infiltrationist: 1
The Lower Chambers (Empty/Rubble): 1
The Lower Chambers (Rubble/Bomb): 1
The Lower Chambers (Token/Empty): 1
The Prince's Canapes Table: 1
The Prince's Kitchen: 1
The Prince's Lounge: 1
The Prince's Restroom: 1
The Royal Guard Chamber: 1
The Shore, Inc. Travel Agency: 1
Throne Room: 1
Tower Level 1: 1
Tower Level 2: 1
Tower Level 3: 1
Tower Level 5: 1



QUEST TURNS
----------
Spooky Forest: 14
Tavern quest: 8
Bat quest: 8
Cobb's Knob quest: 16
Friars' quest: 22
Pandamonium quest: 0
Defiled Cyrpt quest: 26
Trapzor quest: 6
Orc Chasm quest: 21
Airship: 28
Giant's Castle: 22
Pirate quest: 34
Black Forest quest: 10
Desert Oasis quest: 22
Spookyraven First Floor: 0
Spookyraven Second Floor: 27
Spookyraven Cellar: 3
Hidden City quest: 43
Palindome quest: 8
Pyramid quest: 25
Starting the War: 4
War Island quest: 52
DoD quest: 0
Daily Dungeon: 0



PULLS
----------
Pulled 2 filthy lucre
Pulled 2 chrome ore
Pulled 2 stuffing fluffer
Pulled 2 cuppa Sobrie tea
Pulled 2 sweet tooth
Pulled 2 can of black paint
Pulled 1 backwoods banjo
Pulled 1 The Jokester's gun
Pulled 1 The Inquisitor's unidentifiable object
Pulled 1 Twelve Night Energy
Pulled 1 drum machine
Pulled 1 killing jar
Pulled 1 frost flower
Pulled 1 amulet of extreme plot significance
Pulled 1 replica bat-oomerang
Pulled 1 stuffed shoulder parrot
Pulled 1 hare brush
Pulled 1 hot clusterbomb
Pulled 1 infinite BACON machine
Pulled 1 clockwork pirate skull
Pulled 1 green LavaCo Lamp™
Pulled 1 Shore Inc. Ship Trip Scrip
Pulled 1 wet stew
Pulled 1 Mick's IcyVapoHotness Inhaler
Pulled 1 swashbuckling pants
Pulled 1 Clara's bell
Pulled 1 blackberry galoshes
Pulled 1 muculent machete
Pulled 1 ninja carabiner
Pulled 1 Buddy Bjorn
Pulled 1 Dramatic™ range
Pulled 1 cuppa Voraci tea
Pulled 1 ninja rope
Pulled 1 ninja crampons
Pulled 1 deadly lampshade



LEVELS
----------
Hit Level 1 on turn 0, 0 from last level. (0.0 substats / turn)
Combats: 0
Noncombats: 0
Other: 0
Hit Level 2 on turn 1, 1 from last level. (25.0 substats / turn)
Combats: 0
Noncombats: 1
Other: 0
Hit Level 3 on turn 1, 0 from last level. (39.0 substats / turn)
Combats: 0
Noncombats: 0
Other: 0
Hit Level 4 on turn 1, 0 from last level. (105.0 substats / turn)
Combats: 0
Noncombats: 0
Other: 0
Hit Level 5 on turn 1, 0 from last level. (231.0 substats / turn)
Combats: 0
Noncombats: 0
Other: 0
Hit Level 6 on turn 9, 8 from last level. (55.1 substats / turn)
Combats: 10
Noncombats: 1
Other: 0
Hit Level 7 on turn 35, 26 from last level. (29.2 substats / turn)
Combats: 18
Noncombats: 9
Other: 0
Hit Level 8 on turn 64, 29 from last level. (41.7 substats / turn)
Combats: 26
Noncombats: 1
Other: 0
Hit Level 9 on turn 106, 42 from last level. (43.2 substats / turn)
Combats: 30
Noncombats: 15
Other: 0
Hit Level 10 on turn 148, 42 from last level. (61.9 substats / turn)
Combats: 34
Noncombats: 12
Other: 0
Hit Level 11 on turn 214, 66 from last level. (54.4 substats / turn)
Combats: 48
Noncombats: 18
Other: 0
Hit Level 12 on turn 320, 106 from last level. (45.4 substats / turn)
Combats: 83
Noncombats: 35
Other: 1
Hit Level 13 on turn 451, 131 from last level. (47.9 substats / turn)
Combats: 107
Noncombats: 37
Other: 1


Total COMBATS: 330 (73.2%)
Total NONCOMBATS: 99 (22.0%)
Total OTHER: 0 (0.0%)



STATS
----------
Muscle Myst Moxie
Totals: 8516 8342 22119
Combats: 7728 7584 18682
Noncombats: 356 290 2838
Others: 54 45 116
Eating: 11 23 19
Drinking: 110 122 147
Using: 257 278 317


Top 10 mainstat gaining areas:

Rest in your bed in the Chateau 0 0 1818
The Battlefield (Frat Uniform) 594 528 1465
The Penultimate Fantasy Airship 486 450 1165
The Arid, Extra-Dry Desert 352 344 799
The Black Forest 250 249 702
The Castle in the Clouds in the Sky (Ground Floor) 249 269 615
Deck of Every Card 0 0 600
The Haunted Ballroom 195 206 567
The Castle in the Clouds in the Sky (Top Floor) 174 141 544
The X-32-F Combat Training Snowman 234 239 538



+STAT BREAKDOWN
----------
Need to gain level (last is total): 10 39 105 231 441 759 1209 1815 2601 3591 4809 6279 21904
world's smallest violin: 0 0 0 0 0 0 0 0 0 0 0 6 6



SKILLS LEARNED
----------
1 : Boiling Tear Ducts; Extra Gall Bladder; Magic Sweat; Squid Glands; Self-Combing Hair
13 : Flappy Ears
42 : Extremely Punchable Face
69 : Extra Kidney
103 : Sucker Fingers
106 : CLEESH
124 : Firefly Abdomen
130 : Adipose Polymers
183 : Backwards Knees; Bone Springs
190 : Hypno-Eyes
207 : Metallic Skin
230 : Mind Bullets; Extra Muscles
247 : Extra Brain; Intracranial Eye
257 : Steroid Bladder
265 : Internal Soda Machine; Throat Refrigerant; Skunk Glands; Translucent Skin
266 : Projectile Salivary Glands



FAMILIARS
----------
Trick-or-Treating Tot : 109 combat turns (33.0%)
Intergnat : 96 combat turns (29.1%)
Puck Man : 66 combat turns (20.0%)
Machine Elf : 30 combat turns (9.1%)
Jumpsuited Hound Dog : 13 combat turns (3.9%)
Nosy Nose : 10 combat turns (3.0%)
Gelatinous Cubeling : 8 combat turns (2.4%)
Oily Woim : 5 combat turns (1.5%)
Crimbo Shrub : 5 combat turns (1.5%)
Rockin' Robin : 5 combat turns (1.5%)
Reassembled Blackbird : 4 combat turns (1.2%)
Fist Turkey : 4 combat turns (1.2%)
Imitation Crab : 1 combat turns (0.3%)



SEMI-RARES
----------
73 : Lunchboxing



TRACKED COMBAT ITEMS
----------
344 : alpine watercolor set (possessed wine rack)
345 : alpine watercolor set (the cabinet of Dr. Limpieza)



HUNTED COMBATS
----------



BANISHMENT
----------
176 : clingy pirate {cocktail napkin (??? turns )}



YELLOW DESTRUCTION
----------



COPIED COMBATS
----------
1 : writing desk



FREE RUNAWAYS
----------
1 / 1 free retreats overall


418 : The Daily Dungeon (Room 3) -- dairy ooze



WANDERING ENCOUNTERS
----------



COMBAT ITEMS
----------
Used 359 time-spinner
Used 51 rock band flyers
Used 18 dictionary
Used 12 the big book of pirate insults
Used 8 replica bat-oomerang
Used 5 gauze garter
Used 5 power pill
Used 4 molybdenum magnet
Used 3 tennis ball
Used 2 alpine watercolor set
Used 2 gob of wet hair
Used 2 odor extractor
Used 2 print screen button
Used 2 tangle of rat tails
Used 2 ye olde medieval insult
Used 1 abstraction: action
Used 1 abstraction: thought
Used 1 cocktail napkin
Used 1 daily dungeon malware
Used 1 disposable instant camera
Used 1 doc galaktik's homeopathic elixir
Used 1 duskwalker syringe
Used 1 green smoke bomb
Used 1 handful of sawdust
Used 1 hot clusterbomb
Used 1 short writ of habeas corpus
Used 1 viral video
Used 1 wussiness potion



CASTS
----------
Cast 359 summon love gnats
Cast 351 summon love mosquito
Cast 213 cowboy kick
Cast 92 magnetic ears
Cast 77 magic sweat
Cast 76 self-combing hair
Cast 75 flappy ears
Cast 71 summon love stinkbug
Cast 57 extremely punchable face
Cast 52 intracranial eye
Cast 51 steroid bladder
Cast 32 shoot ghost
Cast 30 boiling tear ducts
Cast 19 squid glands
Cast 10 trap ghost
Cast 10 ultrasonic ululations
Cast 8 mind bullets
Cast 6 digitize
Cast 5 science! fight with internet debate
Cast 4 firefly abdomen
Cast 3 open a big red present
Cast 3 science! fight with rational thought
Cast 2 bone springs
Cast 2 duplicate
Cast 2 fire the jokester's gun
Cast 2 get a good whiff of this guy
Cast 2 open a big yellow present
Cast 2 science! fight with medicine

------------------
| Total Casts | 1616
------------------

------------------
| Total MP Spent | 0
------------------



MP GAINS
----------
Total mp gained: 7701

Inside Encounters: 2420
Starfish Familiars: 0
Resting: 1245
Outside Encounters: 1838
Consumables: 2198

Level 5:
Inside Encounters: 34
Starfish Familiars: 0
Resting: 0
Outside Encounters: 0
Consumables: 0
Level 6:
Inside Encounters: 73
Starfish Familiars: 0
Resting: 0
Outside Encounters: 0
Consumables: 1000
Level 7:
Inside Encounters: 93
Starfish Familiars: 0
Resting: 0
Outside Encounters: 0
Consumables: 0
Level 8:
Inside Encounters: 83
Starfish Familiars: 0
Resting: 0
Outside Encounters: 0
Consumables: 150
Level 9:
Inside Encounters: 218
Starfish Familiars: 0
Resting: 636
Outside Encounters: 0
Consumables: 0
Level 10:
Inside Encounters: 294
Starfish Familiars: 0
Resting: 250
Outside Encounters: 0
Consumables: 1000
Level 11:
Inside Encounters: 654
Starfish Familiars: 0
Resting: 359
Outside Encounters: 0
Consumables: 0
Level 12:
Inside Encounters: 901
Starfish Familiars: 0
Resting: 0
Outside Encounters: 1838
Consumables: 48



EATING AND DRINKING AND USING
----------
Adventures gained eating: 134
Adventures gained drinking: 199
Adventures gained using: 12
Adventures gained rollover: 106

Ate 4 hardboiled egg (41 adventures gained) [0,0,0]
Ate 2 Knob pasty (33 adventures gained) [11,13,19]
Ate 2 Tea, Earl Grey, Hot (40 adventures gained) [0,0,0]
Ate 1 ice rice (20 adventures gained) [0,10,0]

Drank 6 astral pilsner (179 adventures gained) [82,89,121]
Drank 1 Ambitious Turkey (20 adventures gained) [28,33,26]

Used 1 The Inquisitor's unidentifiable object [62,83,77]

Used 1 Twelve Night Energy (12 adventures gained) [0,0,0]
Used 1 chest of the Bonerdagon [195,195,240]



MEAT
----------
Total meat gained: 77578
Total meat spent: 65020

Level 1:
Meat gain inside Encounters: 0
Meat gain outside Encounters: 2500
Meat spent: 0
Level 5:
Meat gain inside Encounters: 3818
Meat gain outside Encounters: 0
Meat spent: 1800
Level 6:
Meat gain inside Encounters: 3043
Meat gain outside Encounters: 1000
Meat spent: 7700
Level 7:
Meat gain inside Encounters: 0
Meat gain outside Encounters: 930
Meat spent: 1900
Level 8:
Meat gain inside Encounters: 1093
Meat gain outside Encounters: 0
Meat spent: 2600
Level 9:
Meat gain inside Encounters: 2875
Meat gain outside Encounters: 992
Meat spent: 6200
Level 10:
Meat gain inside Encounters: 8728
Meat gain outside Encounters: 13400
Meat spent: 11020
Level 11:
Meat gain inside Encounters: 14398
Meat gain outside Encounters: 2000
Meat spent: 9300
Level 12:
Meat gain inside Encounters: 14365
Meat gain outside Encounters: 7699
Meat spent: 19500



BOTTLENECKS
----------
Spent 9 turns in the 8-Bit Realm
Fought 1 bloopers
Fought 1 bullet bills
Spent 0 turns in the Goatlet
Fought 0 dairy goats for 0 cheeses and 0 glasses of milk
Spent 0 turns in the Haunted Ballroom and found 0 Curtains
Fought 0 Zombie Waltzers and found 0 Dance Cards
Spent 0 turns in the Haunted Gallery and found 0 Louvres
Spent 0 turns in the Haunted Bathroom and found 0 noncombats
Garnishes received: 0
Coconuts: 0
Umbrellas: 0
Ice Cubes: 0
Number of lost combats: 0

Post Reply