Adding new zones to mafia for immediate automation

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Fred Nefler
AFH
Posts: 812
Joined: Sat Jan 17, 2009 5:47 pm

Adding new zones to mafia for immediate automation

Post by Fred Nefler » Thu Dec 08, 2011 8:55 am

I learned something new today from a "bug report" on the mafia forums, and it was so cool I wanted to share it:

http://kolmafia.us/showthread.php?8495- ... o-the-list

That first line in particular
Currently a user can temporary add an adventure location by using the cli command location zoneid name,
So to add Fudge Mountain, you could just put the following into the CLI

Code: Select all

location 275 Fudge Mountain
It'll appear under a "Holiday" header (instead of Candy Diorama, like the lollipop forest in recent versions). But typing in "fudge" will match what you added you and you can then easily auto-adventure and add goals and the like.

Hopefully the feature request gets added and we'll then never need this command or whacky ash calls from the CLI, but still it's cool to know it's there.

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lotsofphil
Leader of rum ham
Posts: 4075
Joined: Mon Mar 01, 2010 3:56 pm

Re: Adding new zones to mafia for immediate automation

Post by lotsofphil » Mon Dec 12, 2011 2:07 pm

that's neat fred!

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